1%YAML 1.1 2%TAG !u! tag:unity3d.com,2011: 3--- !u!30 &1 4GraphicsSettings: 5 m_ObjectHideFlags: 0 6 serializedVersion: 12 7 m_Deferred: 8 m_Mode: 1 9 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 m_DeferredReflections: 11 m_Mode: 1 12 m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 m_ScreenSpaceShadows: 14 m_Mode: 1 15 m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 m_LegacyDeferred: 17 m_Mode: 1 18 m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 m_DepthNormals: 20 m_Mode: 1 21 m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 m_MotionVectors: 23 m_Mode: 1 24 m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 m_LightHalo: 26 m_Mode: 1 27 m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 m_LensFlare: 29 m_Mode: 1 30 m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 m_AlwaysIncludedShaders: 32 - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 33 - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 34 - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} 35 - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} 36 - {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0} 37 m_PreloadedShaders: [] 38 m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 39 type: 0} 40 m_CustomRenderPipeline: {fileID: 0} 41 m_TransparencySortMode: 0 42 m_TransparencySortAxis: {x: 0, y: 0, z: 1} 43 m_DefaultRenderingPath: 1 44 m_DefaultMobileRenderingPath: 1 45 m_TierSettings: [] 46 m_LightmapStripping: 0 47 m_FogStripping: 0 48 m_InstancingStripping: 0 49 m_LightmapKeepPlain: 1 50 m_LightmapKeepDirCombined: 1 51 m_LightmapKeepDynamicPlain: 1 52 m_LightmapKeepDynamicDirCombined: 1 53 m_LightmapKeepShadowMask: 1 54 m_LightmapKeepSubtractive: 1 55 m_FogKeepLinear: 1 56 m_FogKeepExp: 1 57 m_FogKeepExp2: 1 58 m_AlbedoSwatchInfos: [] 59 m_LightsUseLinearIntensity: 0 60 m_LightsUseColorTemperature: 0 61