1 #ifndef __gles1_gl_h_ 2 #define __gles1_gl_h_ 1 3 4 #ifdef __cplusplus 5 extern "C" { 6 #endif 7 8 /* 9 ** Copyright 2013-2020 The Khronos Group Inc. 10 ** SPDX-License-Identifier: MIT 11 ** 12 ** This header is generated from the Khronos OpenGL / OpenGL ES XML 13 ** API Registry. The current version of the Registry, generator scripts 14 ** used to make the header, and the header can be found at 15 ** https://github.com/KhronosGroup/OpenGL-Registry 16 */ 17 18 #include <GLES/glplatform.h> 19 20 /* Generated on date 20210107 */ 21 22 /* Generated C header for: 23 * API: gles1 24 * Profile: common 25 * Versions considered: .* 26 * Versions emitted: .* 27 * Default extensions included: None 28 * Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$ 29 * Extensions removed: _nomatch_^ 30 */ 31 32 #ifndef GL_VERSION_ES_CM_1_0 33 #define GL_VERSION_ES_CM_1_0 1 34 #include <KHR/khrplatform.h> 35 typedef khronos_int8_t GLbyte; 36 typedef khronos_float_t GLclampf; 37 typedef khronos_int16_t GLshort; 38 typedef khronos_uint16_t GLushort; 39 typedef void GLvoid; 40 typedef unsigned int GLenum; 41 typedef khronos_float_t GLfloat; 42 typedef khronos_int32_t GLfixed; 43 typedef unsigned int GLuint; 44 typedef khronos_ssize_t GLsizeiptr; 45 typedef khronos_intptr_t GLintptr; 46 typedef unsigned int GLbitfield; 47 typedef int GLint; 48 typedef khronos_uint8_t GLubyte; 49 typedef unsigned char GLboolean; 50 typedef int GLsizei; 51 typedef khronos_int32_t GLclampx; 52 #define GL_VERSION_ES_CL_1_0 1 53 #define GL_VERSION_ES_CM_1_1 1 54 #define GL_VERSION_ES_CL_1_1 1 55 #define GL_DEPTH_BUFFER_BIT 0x00000100 56 #define GL_STENCIL_BUFFER_BIT 0x00000400 57 #define GL_COLOR_BUFFER_BIT 0x00004000 58 #define GL_FALSE 0 59 #define GL_TRUE 1 60 #define GL_POINTS 0x0000 61 #define GL_LINES 0x0001 62 #define GL_LINE_LOOP 0x0002 63 #define GL_LINE_STRIP 0x0003 64 #define GL_TRIANGLES 0x0004 65 #define GL_TRIANGLE_STRIP 0x0005 66 #define GL_TRIANGLE_FAN 0x0006 67 #define GL_NEVER 0x0200 68 #define GL_LESS 0x0201 69 #define GL_EQUAL 0x0202 70 #define GL_LEQUAL 0x0203 71 #define GL_GREATER 0x0204 72 #define GL_NOTEQUAL 0x0205 73 #define GL_GEQUAL 0x0206 74 #define GL_ALWAYS 0x0207 75 #define GL_ZERO 0 76 #define GL_ONE 1 77 #define GL_SRC_COLOR 0x0300 78 #define GL_ONE_MINUS_SRC_COLOR 0x0301 79 #define GL_SRC_ALPHA 0x0302 80 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 81 #define GL_DST_ALPHA 0x0304 82 #define GL_ONE_MINUS_DST_ALPHA 0x0305 83 #define GL_DST_COLOR 0x0306 84 #define GL_ONE_MINUS_DST_COLOR 0x0307 85 #define GL_SRC_ALPHA_SATURATE 0x0308 86 #define GL_CLIP_PLANE0 0x3000 87 #define GL_CLIP_PLANE1 0x3001 88 #define GL_CLIP_PLANE2 0x3002 89 #define GL_CLIP_PLANE3 0x3003 90 #define GL_CLIP_PLANE4 0x3004 91 #define GL_CLIP_PLANE5 0x3005 92 #define GL_FRONT 0x0404 93 #define GL_BACK 0x0405 94 #define GL_FRONT_AND_BACK 0x0408 95 #define GL_FOG 0x0B60 96 #define GL_LIGHTING 0x0B50 97 #define GL_TEXTURE_2D 0x0DE1 98 #define GL_CULL_FACE 0x0B44 99 #define GL_ALPHA_TEST 0x0BC0 100 #define GL_BLEND 0x0BE2 101 #define GL_COLOR_LOGIC_OP 0x0BF2 102 #define GL_DITHER 0x0BD0 103 #define GL_STENCIL_TEST 0x0B90 104 #define GL_DEPTH_TEST 0x0B71 105 #define GL_POINT_SMOOTH 0x0B10 106 #define GL_LINE_SMOOTH 0x0B20 107 #define GL_SCISSOR_TEST 0x0C11 108 #define GL_COLOR_MATERIAL 0x0B57 109 #define GL_NORMALIZE 0x0BA1 110 #define GL_RESCALE_NORMAL 0x803A 111 #define GL_VERTEX_ARRAY 0x8074 112 #define GL_NORMAL_ARRAY 0x8075 113 #define GL_COLOR_ARRAY 0x8076 114 #define GL_TEXTURE_COORD_ARRAY 0x8078 115 #define GL_MULTISAMPLE 0x809D 116 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 117 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 118 #define GL_SAMPLE_COVERAGE 0x80A0 119 #define GL_NO_ERROR 0 120 #define GL_INVALID_ENUM 0x0500 121 #define GL_INVALID_VALUE 0x0501 122 #define GL_INVALID_OPERATION 0x0502 123 #define GL_STACK_OVERFLOW 0x0503 124 #define GL_STACK_UNDERFLOW 0x0504 125 #define GL_OUT_OF_MEMORY 0x0505 126 #define GL_EXP 0x0800 127 #define GL_EXP2 0x0801 128 #define GL_FOG_DENSITY 0x0B62 129 #define GL_FOG_START 0x0B63 130 #define GL_FOG_END 0x0B64 131 #define GL_FOG_MODE 0x0B65 132 #define GL_FOG_COLOR 0x0B66 133 #define GL_CW 0x0900 134 #define GL_CCW 0x0901 135 #define GL_CURRENT_COLOR 0x0B00 136 #define GL_CURRENT_NORMAL 0x0B02 137 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 138 #define GL_POINT_SIZE 0x0B11 139 #define GL_POINT_SIZE_MIN 0x8126 140 #define GL_POINT_SIZE_MAX 0x8127 141 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 142 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 143 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 144 #define GL_LINE_WIDTH 0x0B21 145 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 146 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 147 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 148 #define GL_CULL_FACE_MODE 0x0B45 149 #define GL_FRONT_FACE 0x0B46 150 #define GL_SHADE_MODEL 0x0B54 151 #define GL_DEPTH_RANGE 0x0B70 152 #define GL_DEPTH_WRITEMASK 0x0B72 153 #define GL_DEPTH_CLEAR_VALUE 0x0B73 154 #define GL_DEPTH_FUNC 0x0B74 155 #define GL_STENCIL_CLEAR_VALUE 0x0B91 156 #define GL_STENCIL_FUNC 0x0B92 157 #define GL_STENCIL_VALUE_MASK 0x0B93 158 #define GL_STENCIL_FAIL 0x0B94 159 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 160 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 161 #define GL_STENCIL_REF 0x0B97 162 #define GL_STENCIL_WRITEMASK 0x0B98 163 #define GL_MATRIX_MODE 0x0BA0 164 #define GL_VIEWPORT 0x0BA2 165 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 166 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 167 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 168 #define GL_MODELVIEW_MATRIX 0x0BA6 169 #define GL_PROJECTION_MATRIX 0x0BA7 170 #define GL_TEXTURE_MATRIX 0x0BA8 171 #define GL_ALPHA_TEST_FUNC 0x0BC1 172 #define GL_ALPHA_TEST_REF 0x0BC2 173 #define GL_BLEND_DST 0x0BE0 174 #define GL_BLEND_SRC 0x0BE1 175 #define GL_LOGIC_OP_MODE 0x0BF0 176 #define GL_SCISSOR_BOX 0x0C10 177 #define GL_COLOR_CLEAR_VALUE 0x0C22 178 #define GL_COLOR_WRITEMASK 0x0C23 179 #define GL_MAX_LIGHTS 0x0D31 180 #define GL_MAX_CLIP_PLANES 0x0D32 181 #define GL_MAX_TEXTURE_SIZE 0x0D33 182 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 183 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 184 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 185 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 186 #define GL_MAX_TEXTURE_UNITS 0x84E2 187 #define GL_SUBPIXEL_BITS 0x0D50 188 #define GL_RED_BITS 0x0D52 189 #define GL_GREEN_BITS 0x0D53 190 #define GL_BLUE_BITS 0x0D54 191 #define GL_ALPHA_BITS 0x0D55 192 #define GL_DEPTH_BITS 0x0D56 193 #define GL_STENCIL_BITS 0x0D57 194 #define GL_POLYGON_OFFSET_UNITS 0x2A00 195 #define GL_POLYGON_OFFSET_FILL 0x8037 196 #define GL_POLYGON_OFFSET_FACTOR 0x8038 197 #define GL_TEXTURE_BINDING_2D 0x8069 198 #define GL_VERTEX_ARRAY_SIZE 0x807A 199 #define GL_VERTEX_ARRAY_TYPE 0x807B 200 #define GL_VERTEX_ARRAY_STRIDE 0x807C 201 #define GL_NORMAL_ARRAY_TYPE 0x807E 202 #define GL_NORMAL_ARRAY_STRIDE 0x807F 203 #define GL_COLOR_ARRAY_SIZE 0x8081 204 #define GL_COLOR_ARRAY_TYPE 0x8082 205 #define GL_COLOR_ARRAY_STRIDE 0x8083 206 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 207 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 208 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 209 #define GL_VERTEX_ARRAY_POINTER 0x808E 210 #define GL_NORMAL_ARRAY_POINTER 0x808F 211 #define GL_COLOR_ARRAY_POINTER 0x8090 212 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 213 #define GL_SAMPLE_BUFFERS 0x80A8 214 #define GL_SAMPLES 0x80A9 215 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 216 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 217 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 218 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 219 #define GL_DONT_CARE 0x1100 220 #define GL_FASTEST 0x1101 221 #define GL_NICEST 0x1102 222 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 223 #define GL_POINT_SMOOTH_HINT 0x0C51 224 #define GL_LINE_SMOOTH_HINT 0x0C52 225 #define GL_FOG_HINT 0x0C54 226 #define GL_GENERATE_MIPMAP_HINT 0x8192 227 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 228 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 229 #define GL_AMBIENT 0x1200 230 #define GL_DIFFUSE 0x1201 231 #define GL_SPECULAR 0x1202 232 #define GL_POSITION 0x1203 233 #define GL_SPOT_DIRECTION 0x1204 234 #define GL_SPOT_EXPONENT 0x1205 235 #define GL_SPOT_CUTOFF 0x1206 236 #define GL_CONSTANT_ATTENUATION 0x1207 237 #define GL_LINEAR_ATTENUATION 0x1208 238 #define GL_QUADRATIC_ATTENUATION 0x1209 239 #define GL_BYTE 0x1400 240 #define GL_UNSIGNED_BYTE 0x1401 241 #define GL_SHORT 0x1402 242 #define GL_UNSIGNED_SHORT 0x1403 243 #define GL_FLOAT 0x1406 244 #define GL_FIXED 0x140C 245 #define GL_CLEAR 0x1500 246 #define GL_AND 0x1501 247 #define GL_AND_REVERSE 0x1502 248 #define GL_COPY 0x1503 249 #define GL_AND_INVERTED 0x1504 250 #define GL_NOOP 0x1505 251 #define GL_XOR 0x1506 252 #define GL_OR 0x1507 253 #define GL_NOR 0x1508 254 #define GL_EQUIV 0x1509 255 #define GL_INVERT 0x150A 256 #define GL_OR_REVERSE 0x150B 257 #define GL_COPY_INVERTED 0x150C 258 #define GL_OR_INVERTED 0x150D 259 #define GL_NAND 0x150E 260 #define GL_SET 0x150F 261 #define GL_EMISSION 0x1600 262 #define GL_SHININESS 0x1601 263 #define GL_AMBIENT_AND_DIFFUSE 0x1602 264 #define GL_MODELVIEW 0x1700 265 #define GL_PROJECTION 0x1701 266 #define GL_TEXTURE 0x1702 267 #define GL_ALPHA 0x1906 268 #define GL_RGB 0x1907 269 #define GL_RGBA 0x1908 270 #define GL_LUMINANCE 0x1909 271 #define GL_LUMINANCE_ALPHA 0x190A 272 #define GL_UNPACK_ALIGNMENT 0x0CF5 273 #define GL_PACK_ALIGNMENT 0x0D05 274 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 275 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 276 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 277 #define GL_FLAT 0x1D00 278 #define GL_SMOOTH 0x1D01 279 #define GL_KEEP 0x1E00 280 #define GL_REPLACE 0x1E01 281 #define GL_INCR 0x1E02 282 #define GL_DECR 0x1E03 283 #define GL_VENDOR 0x1F00 284 #define GL_RENDERER 0x1F01 285 #define GL_VERSION 0x1F02 286 #define GL_EXTENSIONS 0x1F03 287 #define GL_MODULATE 0x2100 288 #define GL_DECAL 0x2101 289 #define GL_ADD 0x0104 290 #define GL_TEXTURE_ENV_MODE 0x2200 291 #define GL_TEXTURE_ENV_COLOR 0x2201 292 #define GL_TEXTURE_ENV 0x2300 293 #define GL_NEAREST 0x2600 294 #define GL_LINEAR 0x2601 295 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 296 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 297 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 298 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 299 #define GL_TEXTURE_MAG_FILTER 0x2800 300 #define GL_TEXTURE_MIN_FILTER 0x2801 301 #define GL_TEXTURE_WRAP_S 0x2802 302 #define GL_TEXTURE_WRAP_T 0x2803 303 #define GL_GENERATE_MIPMAP 0x8191 304 #define GL_TEXTURE0 0x84C0 305 #define GL_TEXTURE1 0x84C1 306 #define GL_TEXTURE2 0x84C2 307 #define GL_TEXTURE3 0x84C3 308 #define GL_TEXTURE4 0x84C4 309 #define GL_TEXTURE5 0x84C5 310 #define GL_TEXTURE6 0x84C6 311 #define GL_TEXTURE7 0x84C7 312 #define GL_TEXTURE8 0x84C8 313 #define GL_TEXTURE9 0x84C9 314 #define GL_TEXTURE10 0x84CA 315 #define GL_TEXTURE11 0x84CB 316 #define GL_TEXTURE12 0x84CC 317 #define GL_TEXTURE13 0x84CD 318 #define GL_TEXTURE14 0x84CE 319 #define GL_TEXTURE15 0x84CF 320 #define GL_TEXTURE16 0x84D0 321 #define GL_TEXTURE17 0x84D1 322 #define GL_TEXTURE18 0x84D2 323 #define GL_TEXTURE19 0x84D3 324 #define GL_TEXTURE20 0x84D4 325 #define GL_TEXTURE21 0x84D5 326 #define GL_TEXTURE22 0x84D6 327 #define GL_TEXTURE23 0x84D7 328 #define GL_TEXTURE24 0x84D8 329 #define GL_TEXTURE25 0x84D9 330 #define GL_TEXTURE26 0x84DA 331 #define GL_TEXTURE27 0x84DB 332 #define GL_TEXTURE28 0x84DC 333 #define GL_TEXTURE29 0x84DD 334 #define GL_TEXTURE30 0x84DE 335 #define GL_TEXTURE31 0x84DF 336 #define GL_ACTIVE_TEXTURE 0x84E0 337 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 338 #define GL_REPEAT 0x2901 339 #define GL_CLAMP_TO_EDGE 0x812F 340 #define GL_LIGHT0 0x4000 341 #define GL_LIGHT1 0x4001 342 #define GL_LIGHT2 0x4002 343 #define GL_LIGHT3 0x4003 344 #define GL_LIGHT4 0x4004 345 #define GL_LIGHT5 0x4005 346 #define GL_LIGHT6 0x4006 347 #define GL_LIGHT7 0x4007 348 #define GL_ARRAY_BUFFER 0x8892 349 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 350 #define GL_ARRAY_BUFFER_BINDING 0x8894 351 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 352 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 353 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 354 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 355 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 356 #define GL_STATIC_DRAW 0x88E4 357 #define GL_DYNAMIC_DRAW 0x88E8 358 #define GL_BUFFER_SIZE 0x8764 359 #define GL_BUFFER_USAGE 0x8765 360 #define GL_SUBTRACT 0x84E7 361 #define GL_COMBINE 0x8570 362 #define GL_COMBINE_RGB 0x8571 363 #define GL_COMBINE_ALPHA 0x8572 364 #define GL_RGB_SCALE 0x8573 365 #define GL_ADD_SIGNED 0x8574 366 #define GL_INTERPOLATE 0x8575 367 #define GL_CONSTANT 0x8576 368 #define GL_PRIMARY_COLOR 0x8577 369 #define GL_PREVIOUS 0x8578 370 #define GL_OPERAND0_RGB 0x8590 371 #define GL_OPERAND1_RGB 0x8591 372 #define GL_OPERAND2_RGB 0x8592 373 #define GL_OPERAND0_ALPHA 0x8598 374 #define GL_OPERAND1_ALPHA 0x8599 375 #define GL_OPERAND2_ALPHA 0x859A 376 #define GL_ALPHA_SCALE 0x0D1C 377 #define GL_SRC0_RGB 0x8580 378 #define GL_SRC1_RGB 0x8581 379 #define GL_SRC2_RGB 0x8582 380 #define GL_SRC0_ALPHA 0x8588 381 #define GL_SRC1_ALPHA 0x8589 382 #define GL_SRC2_ALPHA 0x858A 383 #define GL_DOT3_RGB 0x86AE 384 #define GL_DOT3_RGBA 0x86AF 385 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref); 386 GL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 387 GL_API void GL_APIENTRY glClearDepthf (GLfloat d); 388 GL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn); 389 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 390 GL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 391 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 392 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 393 GL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); 394 GL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation); 395 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 396 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); 397 GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); 398 GL_API void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); 399 GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 400 GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param); 401 GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); 402 GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); 403 GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); 404 GL_API void GL_APIENTRY glLineWidth (GLfloat width); 405 GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m); 406 GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); 407 GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); 408 GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m); 409 GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 410 GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); 411 GL_API void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); 412 GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param); 413 GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); 414 GL_API void GL_APIENTRY glPointSize (GLfloat size); 415 GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 416 GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 417 GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); 418 GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); 419 GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); 420 GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 421 GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 422 GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); 423 GL_API void GL_APIENTRY glActiveTexture (GLenum texture); 424 GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref); 425 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 426 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 427 GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 428 GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 429 GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 430 GL_API void GL_APIENTRY glClear (GLbitfield mask); 431 GL_API void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 432 GL_API void GL_APIENTRY glClearDepthx (GLfixed depth); 433 GL_API void GL_APIENTRY glClearStencil (GLint s); 434 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 435 GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); 436 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 437 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 438 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 439 GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 440 GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 441 GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 442 GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 443 GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 444 GL_API void GL_APIENTRY glCullFace (GLenum mode); 445 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 446 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 447 GL_API void GL_APIENTRY glDepthFunc (GLenum func); 448 GL_API void GL_APIENTRY glDepthMask (GLboolean flag); 449 GL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f); 450 GL_API void GL_APIENTRY glDisable (GLenum cap); 451 GL_API void GL_APIENTRY glDisableClientState (GLenum array); 452 GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 453 GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 454 GL_API void GL_APIENTRY glEnable (GLenum cap); 455 GL_API void GL_APIENTRY glEnableClientState (GLenum array); 456 GL_API void GL_APIENTRY glFinish (void); 457 GL_API void GL_APIENTRY glFlush (void); 458 GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param); 459 GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param); 460 GL_API void GL_APIENTRY glFrontFace (GLenum mode); 461 GL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); 462 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 463 GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 464 GL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation); 465 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 466 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 467 GL_API GLenum GL_APIENTRY glGetError (void); 468 GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params); 469 GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 470 GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params); 471 GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params); 472 GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params); 473 GL_API const GLubyte *GL_APIENTRY glGetString (GLenum name); 474 GL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); 475 GL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params); 476 GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 477 GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params); 478 GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode); 479 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 480 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 481 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 482 GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param); 483 GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param); 484 GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); 485 GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); 486 GL_API void GL_APIENTRY glLineWidthx (GLfixed width); 487 GL_API void GL_APIENTRY glLoadIdentity (void); 488 GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m); 489 GL_API void GL_APIENTRY glLogicOp (GLenum opcode); 490 GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); 491 GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param); 492 GL_API void GL_APIENTRY glMatrixMode (GLenum mode); 493 GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m); 494 GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); 495 GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); 496 GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); 497 GL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); 498 GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 499 GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param); 500 GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params); 501 GL_API void GL_APIENTRY glPointSizex (GLfixed size); 502 GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); 503 GL_API void GL_APIENTRY glPopMatrix (void); 504 GL_API void GL_APIENTRY glPushMatrix (void); 505 GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 506 GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); 507 GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 508 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); 509 GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); 510 GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 511 GL_API void GL_APIENTRY glShadeModel (GLenum mode); 512 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 513 GL_API void GL_APIENTRY glStencilMask (GLuint mask); 514 GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 515 GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 516 GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); 517 GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); 518 GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); 519 GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); 520 GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 521 GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 522 GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); 523 GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 524 GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params); 525 GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 526 GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); 527 GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 528 GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 529 #endif /* GL_VERSION_ES_CM_1_0 */ 530 531 #ifndef GL_OES_compressed_paletted_texture 532 #define GL_OES_compressed_paletted_texture 1 533 #define GL_PALETTE4_RGB8_OES 0x8B90 534 #define GL_PALETTE4_RGBA8_OES 0x8B91 535 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 536 #define GL_PALETTE4_RGBA4_OES 0x8B93 537 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 538 #define GL_PALETTE8_RGB8_OES 0x8B95 539 #define GL_PALETTE8_RGBA8_OES 0x8B96 540 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 541 #define GL_PALETTE8_RGBA4_OES 0x8B98 542 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 543 #endif /* GL_OES_compressed_paletted_texture */ 544 545 #ifndef GL_OES_point_size_array 546 #define GL_OES_point_size_array 1 547 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C 548 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A 549 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B 550 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C 551 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F 552 GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer); 553 #endif /* GL_OES_point_size_array */ 554 555 #ifndef GL_OES_point_sprite 556 #define GL_OES_point_sprite 1 557 #define GL_POINT_SPRITE_OES 0x8861 558 #define GL_COORD_REPLACE_OES 0x8862 559 #endif /* GL_OES_point_sprite */ 560 561 #ifndef GL_OES_read_format 562 #define GL_OES_read_format 1 563 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A 564 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B 565 #endif /* GL_OES_read_format */ 566 567 #ifdef __cplusplus 568 } 569 #endif 570 571 #endif 572