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1:tocdepth: 2
2
3===============
4Programming FAQ
5===============
6
7.. only:: html
8
9   .. contents::
10
11General Questions
12=================
13
14Is there a source code level debugger with breakpoints, single-stepping, etc.?
15------------------------------------------------------------------------------
16
17Yes.
18
19Several debuggers for Python are described below, and the built-in function
20:func:`breakpoint` allows you to drop into any of them.
21
22The pdb module is a simple but adequate console-mode debugger for Python. It is
23part of the standard Python library, and is :mod:`documented in the Library
24Reference Manual <pdb>`. You can also write your own debugger by using the code
25for pdb as an example.
26
27The IDLE interactive development environment, which is part of the standard
28Python distribution (normally available as Tools/scripts/idle), includes a
29graphical debugger.
30
31PythonWin is a Python IDE that includes a GUI debugger based on pdb.  The
32Pythonwin debugger colors breakpoints and has quite a few cool features such as
33debugging non-Pythonwin programs.  Pythonwin is available as part of the `Python
34for Windows Extensions <https://sourceforge.net/projects/pywin32/>`__ project and
35as a part of the ActivePython distribution (see
36https://www.activestate.com/activepython\ ).
37
38`Eric <http://eric-ide.python-projects.org/>`_ is an IDE built on PyQt
39and the Scintilla editing component.
40
41Pydb is a version of the standard Python debugger pdb, modified for use with DDD
42(Data Display Debugger), a popular graphical debugger front end.  Pydb can be
43found at http://bashdb.sourceforge.net/pydb/ and DDD can be found at
44https://www.gnu.org/software/ddd.
45
46There are a number of commercial Python IDEs that include graphical debuggers.
47They include:
48
49* Wing IDE (https://wingware.com/)
50* Komodo IDE (https://komodoide.com/)
51* PyCharm (https://www.jetbrains.com/pycharm/)
52
53
54Are there tools to help find bugs or perform static analysis?
55-------------------------------------------------------------
56
57Yes.
58
59`Pylint <https://www.pylint.org/>`_ and
60`Pyflakes <https://github.com/PyCQA/pyflakes>`_ do basic checking that will
61help you catch bugs sooner.
62
63Static type checkers such as `Mypy <http://mypy-lang.org/>`_,
64`Pyre <https://pyre-check.org/>`_, and
65`Pytype <https://github.com/google/pytype>`_ can check type hints in Python
66source code.
67
68
69How can I create a stand-alone binary from a Python script?
70-----------------------------------------------------------
71
72You don't need the ability to compile Python to C code if all you want is a
73stand-alone program that users can download and run without having to install
74the Python distribution first.  There are a number of tools that determine the
75set of modules required by a program and bind these modules together with a
76Python binary to produce a single executable.
77
78One is to use the freeze tool, which is included in the Python source tree as
79``Tools/freeze``. It converts Python byte code to C arrays; a C compiler you can
80embed all your modules into a new program, which is then linked with the
81standard Python modules.
82
83It works by scanning your source recursively for import statements (in both
84forms) and looking for the modules in the standard Python path as well as in the
85source directory (for built-in modules).  It then turns the bytecode for modules
86written in Python into C code (array initializers that can be turned into code
87objects using the marshal module) and creates a custom-made config file that
88only contains those built-in modules which are actually used in the program.  It
89then compiles the generated C code and links it with the rest of the Python
90interpreter to form a self-contained binary which acts exactly like your script.
91
92Obviously, freeze requires a C compiler.  There are several other utilities
93which don't. One is Thomas Heller's py2exe (Windows only) at
94
95    http://www.py2exe.org/
96
97Another tool is Anthony Tuininga's `cx_Freeze <https://anthony-tuininga.github.io/cx_Freeze/>`_.
98
99
100Are there coding standards or a style guide for Python programs?
101----------------------------------------------------------------
102
103Yes.  The coding style required for standard library modules is documented as
104:pep:`8`.
105
106
107Core Language
108=============
109
110Why am I getting an UnboundLocalError when the variable has a value?
111--------------------------------------------------------------------
112
113It can be a surprise to get the UnboundLocalError in previously working
114code when it is modified by adding an assignment statement somewhere in
115the body of a function.
116
117This code:
118
119   >>> x = 10
120   >>> def bar():
121   ...     print(x)
122   >>> bar()
123   10
124
125works, but this code:
126
127   >>> x = 10
128   >>> def foo():
129   ...     print(x)
130   ...     x += 1
131
132results in an UnboundLocalError:
133
134   >>> foo()
135   Traceback (most recent call last):
136     ...
137   UnboundLocalError: local variable 'x' referenced before assignment
138
139This is because when you make an assignment to a variable in a scope, that
140variable becomes local to that scope and shadows any similarly named variable
141in the outer scope.  Since the last statement in foo assigns a new value to
142``x``, the compiler recognizes it as a local variable.  Consequently when the
143earlier ``print(x)`` attempts to print the uninitialized local variable and
144an error results.
145
146In the example above you can access the outer scope variable by declaring it
147global:
148
149   >>> x = 10
150   >>> def foobar():
151   ...     global x
152   ...     print(x)
153   ...     x += 1
154   >>> foobar()
155   10
156
157This explicit declaration is required in order to remind you that (unlike the
158superficially analogous situation with class and instance variables) you are
159actually modifying the value of the variable in the outer scope:
160
161   >>> print(x)
162   11
163
164You can do a similar thing in a nested scope using the :keyword:`nonlocal`
165keyword:
166
167   >>> def foo():
168   ...    x = 10
169   ...    def bar():
170   ...        nonlocal x
171   ...        print(x)
172   ...        x += 1
173   ...    bar()
174   ...    print(x)
175   >>> foo()
176   10
177   11
178
179
180What are the rules for local and global variables in Python?
181------------------------------------------------------------
182
183In Python, variables that are only referenced inside a function are implicitly
184global.  If a variable is assigned a value anywhere within the function's body,
185it's assumed to be a local unless explicitly declared as global.
186
187Though a bit surprising at first, a moment's consideration explains this.  On
188one hand, requiring :keyword:`global` for assigned variables provides a bar
189against unintended side-effects.  On the other hand, if ``global`` was required
190for all global references, you'd be using ``global`` all the time.  You'd have
191to declare as global every reference to a built-in function or to a component of
192an imported module.  This clutter would defeat the usefulness of the ``global``
193declaration for identifying side-effects.
194
195
196Why do lambdas defined in a loop with different values all return the same result?
197----------------------------------------------------------------------------------
198
199Assume you use a for loop to define a few different lambdas (or even plain
200functions), e.g.::
201
202   >>> squares = []
203   >>> for x in range(5):
204   ...     squares.append(lambda: x**2)
205
206This gives you a list that contains 5 lambdas that calculate ``x**2``.  You
207might expect that, when called, they would return, respectively, ``0``, ``1``,
208``4``, ``9``, and ``16``.  However, when you actually try you will see that
209they all return ``16``::
210
211   >>> squares[2]()
212   16
213   >>> squares[4]()
214   16
215
216This happens because ``x`` is not local to the lambdas, but is defined in
217the outer scope, and it is accessed when the lambda is called --- not when it
218is defined.  At the end of the loop, the value of ``x`` is ``4``, so all the
219functions now return ``4**2``, i.e. ``16``.  You can also verify this by
220changing the value of ``x`` and see how the results of the lambdas change::
221
222   >>> x = 8
223   >>> squares[2]()
224   64
225
226In order to avoid this, you need to save the values in variables local to the
227lambdas, so that they don't rely on the value of the global ``x``::
228
229   >>> squares = []
230   >>> for x in range(5):
231   ...     squares.append(lambda n=x: n**2)
232
233Here, ``n=x`` creates a new variable ``n`` local to the lambda and computed
234when the lambda is defined so that it has the same value that ``x`` had at
235that point in the loop.  This means that the value of ``n`` will be ``0``
236in the first lambda, ``1`` in the second, ``2`` in the third, and so on.
237Therefore each lambda will now return the correct result::
238
239   >>> squares[2]()
240   4
241   >>> squares[4]()
242   16
243
244Note that this behaviour is not peculiar to lambdas, but applies to regular
245functions too.
246
247
248How do I share global variables across modules?
249------------------------------------------------
250
251The canonical way to share information across modules within a single program is
252to create a special module (often called config or cfg).  Just import the config
253module in all modules of your application; the module then becomes available as
254a global name.  Because there is only one instance of each module, any changes
255made to the module object get reflected everywhere.  For example:
256
257config.py::
258
259   x = 0   # Default value of the 'x' configuration setting
260
261mod.py::
262
263   import config
264   config.x = 1
265
266main.py::
267
268   import config
269   import mod
270   print(config.x)
271
272Note that using a module is also the basis for implementing the Singleton design
273pattern, for the same reason.
274
275
276What are the "best practices" for using import in a module?
277-----------------------------------------------------------
278
279In general, don't use ``from modulename import *``.  Doing so clutters the
280importer's namespace, and makes it much harder for linters to detect undefined
281names.
282
283Import modules at the top of a file.  Doing so makes it clear what other modules
284your code requires and avoids questions of whether the module name is in scope.
285Using one import per line makes it easy to add and delete module imports, but
286using multiple imports per line uses less screen space.
287
288It's good practice if you import modules in the following order:
289
2901. standard library modules -- e.g. ``sys``, ``os``, ``getopt``, ``re``
2912. third-party library modules (anything installed in Python's site-packages
292   directory) -- e.g. mx.DateTime, ZODB, PIL.Image, etc.
2933. locally-developed modules
294
295It is sometimes necessary to move imports to a function or class to avoid
296problems with circular imports.  Gordon McMillan says:
297
298   Circular imports are fine where both modules use the "import <module>" form
299   of import.  They fail when the 2nd module wants to grab a name out of the
300   first ("from module import name") and the import is at the top level.  That's
301   because names in the 1st are not yet available, because the first module is
302   busy importing the 2nd.
303
304In this case, if the second module is only used in one function, then the import
305can easily be moved into that function.  By the time the import is called, the
306first module will have finished initializing, and the second module can do its
307import.
308
309It may also be necessary to move imports out of the top level of code if some of
310the modules are platform-specific.  In that case, it may not even be possible to
311import all of the modules at the top of the file.  In this case, importing the
312correct modules in the corresponding platform-specific code is a good option.
313
314Only move imports into a local scope, such as inside a function definition, if
315it's necessary to solve a problem such as avoiding a circular import or are
316trying to reduce the initialization time of a module.  This technique is
317especially helpful if many of the imports are unnecessary depending on how the
318program executes.  You may also want to move imports into a function if the
319modules are only ever used in that function.  Note that loading a module the
320first time may be expensive because of the one time initialization of the
321module, but loading a module multiple times is virtually free, costing only a
322couple of dictionary lookups.  Even if the module name has gone out of scope,
323the module is probably available in :data:`sys.modules`.
324
325
326Why are default values shared between objects?
327----------------------------------------------
328
329This type of bug commonly bites neophyte programmers.  Consider this function::
330
331   def foo(mydict={}):  # Danger: shared reference to one dict for all calls
332       ... compute something ...
333       mydict[key] = value
334       return mydict
335
336The first time you call this function, ``mydict`` contains a single item.  The
337second time, ``mydict`` contains two items because when ``foo()`` begins
338executing, ``mydict`` starts out with an item already in it.
339
340It is often expected that a function call creates new objects for default
341values. This is not what happens. Default values are created exactly once, when
342the function is defined.  If that object is changed, like the dictionary in this
343example, subsequent calls to the function will refer to this changed object.
344
345By definition, immutable objects such as numbers, strings, tuples, and ``None``,
346are safe from change. Changes to mutable objects such as dictionaries, lists,
347and class instances can lead to confusion.
348
349Because of this feature, it is good programming practice to not use mutable
350objects as default values.  Instead, use ``None`` as the default value and
351inside the function, check if the parameter is ``None`` and create a new
352list/dictionary/whatever if it is.  For example, don't write::
353
354   def foo(mydict={}):
355       ...
356
357but::
358
359   def foo(mydict=None):
360       if mydict is None:
361           mydict = {}  # create a new dict for local namespace
362
363This feature can be useful.  When you have a function that's time-consuming to
364compute, a common technique is to cache the parameters and the resulting value
365of each call to the function, and return the cached value if the same value is
366requested again.  This is called "memoizing", and can be implemented like this::
367
368   # Callers can only provide two parameters and optionally pass _cache by keyword
369   def expensive(arg1, arg2, *, _cache={}):
370       if (arg1, arg2) in _cache:
371           return _cache[(arg1, arg2)]
372
373       # Calculate the value
374       result = ... expensive computation ...
375       _cache[(arg1, arg2)] = result           # Store result in the cache
376       return result
377
378You could use a global variable containing a dictionary instead of the default
379value; it's a matter of taste.
380
381
382How can I pass optional or keyword parameters from one function to another?
383---------------------------------------------------------------------------
384
385Collect the arguments using the ``*`` and ``**`` specifiers in the function's
386parameter list; this gives you the positional arguments as a tuple and the
387keyword arguments as a dictionary.  You can then pass these arguments when
388calling another function by using ``*`` and ``**``::
389
390   def f(x, *args, **kwargs):
391       ...
392       kwargs['width'] = '14.3c'
393       ...
394       g(x, *args, **kwargs)
395
396
397.. index::
398   single: argument; difference from parameter
399   single: parameter; difference from argument
400
401.. _faq-argument-vs-parameter:
402
403What is the difference between arguments and parameters?
404--------------------------------------------------------
405
406:term:`Parameters <parameter>` are defined by the names that appear in a
407function definition, whereas :term:`arguments <argument>` are the values
408actually passed to a function when calling it.  Parameters define what types of
409arguments a function can accept.  For example, given the function definition::
410
411   def func(foo, bar=None, **kwargs):
412       pass
413
414*foo*, *bar* and *kwargs* are parameters of ``func``.  However, when calling
415``func``, for example::
416
417   func(42, bar=314, extra=somevar)
418
419the values ``42``, ``314``, and ``somevar`` are arguments.
420
421
422Why did changing list 'y' also change list 'x'?
423------------------------------------------------
424
425If you wrote code like::
426
427   >>> x = []
428   >>> y = x
429   >>> y.append(10)
430   >>> y
431   [10]
432   >>> x
433   [10]
434
435you might be wondering why appending an element to ``y`` changed ``x`` too.
436
437There are two factors that produce this result:
438
4391) Variables are simply names that refer to objects.  Doing ``y = x`` doesn't
440   create a copy of the list -- it creates a new variable ``y`` that refers to
441   the same object ``x`` refers to.  This means that there is only one object
442   (the list), and both ``x`` and ``y`` refer to it.
4432) Lists are :term:`mutable`, which means that you can change their content.
444
445After the call to :meth:`~list.append`, the content of the mutable object has
446changed from ``[]`` to ``[10]``.  Since both the variables refer to the same
447object, using either name accesses the modified value ``[10]``.
448
449If we instead assign an immutable object to ``x``::
450
451   >>> x = 5  # ints are immutable
452   >>> y = x
453   >>> x = x + 1  # 5 can't be mutated, we are creating a new object here
454   >>> x
455   6
456   >>> y
457   5
458
459we can see that in this case ``x`` and ``y`` are not equal anymore.  This is
460because integers are :term:`immutable`, and when we do ``x = x + 1`` we are not
461mutating the int ``5`` by incrementing its value; instead, we are creating a
462new object (the int ``6``) and assigning it to ``x`` (that is, changing which
463object ``x`` refers to).  After this assignment we have two objects (the ints
464``6`` and ``5``) and two variables that refer to them (``x`` now refers to
465``6`` but ``y`` still refers to ``5``).
466
467Some operations (for example ``y.append(10)`` and ``y.sort()``) mutate the
468object, whereas superficially similar operations (for example ``y = y + [10]``
469and ``sorted(y)``) create a new object.  In general in Python (and in all cases
470in the standard library) a method that mutates an object will return ``None``
471to help avoid getting the two types of operations confused.  So if you
472mistakenly write ``y.sort()`` thinking it will give you a sorted copy of ``y``,
473you'll instead end up with ``None``, which will likely cause your program to
474generate an easily diagnosed error.
475
476However, there is one class of operations where the same operation sometimes
477has different behaviors with different types:  the augmented assignment
478operators.  For example, ``+=`` mutates lists but not tuples or ints (``a_list
479+= [1, 2, 3]`` is equivalent to ``a_list.extend([1, 2, 3])`` and mutates
480``a_list``, whereas ``some_tuple += (1, 2, 3)`` and ``some_int += 1`` create
481new objects).
482
483In other words:
484
485* If we have a mutable object (:class:`list`, :class:`dict`, :class:`set`,
486  etc.), we can use some specific operations to mutate it and all the variables
487  that refer to it will see the change.
488* If we have an immutable object (:class:`str`, :class:`int`, :class:`tuple`,
489  etc.), all the variables that refer to it will always see the same value,
490  but operations that transform that value into a new value always return a new
491  object.
492
493If you want to know if two variables refer to the same object or not, you can
494use the :keyword:`is` operator, or the built-in function :func:`id`.
495
496
497How do I write a function with output parameters (call by reference)?
498---------------------------------------------------------------------
499
500Remember that arguments are passed by assignment in Python.  Since assignment
501just creates references to objects, there's no alias between an argument name in
502the caller and callee, and so no call-by-reference per se.  You can achieve the
503desired effect in a number of ways.
504
5051) By returning a tuple of the results::
506
507      >>> def func1(a, b):
508      ...     a = 'new-value'        # a and b are local names
509      ...     b = b + 1              # assigned to new objects
510      ...     return a, b            # return new values
511      ...
512      >>> x, y = 'old-value', 99
513      >>> func1(x, y)
514      ('new-value', 100)
515
516   This is almost always the clearest solution.
517
5182) By using global variables.  This isn't thread-safe, and is not recommended.
519
5203) By passing a mutable (changeable in-place) object::
521
522      >>> def func2(a):
523      ...     a[0] = 'new-value'     # 'a' references a mutable list
524      ...     a[1] = a[1] + 1        # changes a shared object
525      ...
526      >>> args = ['old-value', 99]
527      >>> func2(args)
528      >>> args
529      ['new-value', 100]
530
5314) By passing in a dictionary that gets mutated::
532
533      >>> def func3(args):
534      ...     args['a'] = 'new-value'     # args is a mutable dictionary
535      ...     args['b'] = args['b'] + 1   # change it in-place
536      ...
537      >>> args = {'a': 'old-value', 'b': 99}
538      >>> func3(args)
539      >>> args
540      {'a': 'new-value', 'b': 100}
541
5425) Or bundle up values in a class instance::
543
544      >>> class Namespace:
545      ...     def __init__(self, /, **args):
546      ...         for key, value in args.items():
547      ...             setattr(self, key, value)
548      ...
549      >>> def func4(args):
550      ...     args.a = 'new-value'        # args is a mutable Namespace
551      ...     args.b = args.b + 1         # change object in-place
552      ...
553      >>> args = Namespace(a='old-value', b=99)
554      >>> func4(args)
555      >>> vars(args)
556      {'a': 'new-value', 'b': 100}
557
558
559   There's almost never a good reason to get this complicated.
560
561Your best choice is to return a tuple containing the multiple results.
562
563
564How do you make a higher order function in Python?
565--------------------------------------------------
566
567You have two choices: you can use nested scopes or you can use callable objects.
568For example, suppose you wanted to define ``linear(a,b)`` which returns a
569function ``f(x)`` that computes the value ``a*x+b``.  Using nested scopes::
570
571   def linear(a, b):
572       def result(x):
573           return a * x + b
574       return result
575
576Or using a callable object::
577
578   class linear:
579
580       def __init__(self, a, b):
581           self.a, self.b = a, b
582
583       def __call__(self, x):
584           return self.a * x + self.b
585
586In both cases, ::
587
588   taxes = linear(0.3, 2)
589
590gives a callable object where ``taxes(10e6) == 0.3 * 10e6 + 2``.
591
592The callable object approach has the disadvantage that it is a bit slower and
593results in slightly longer code.  However, note that a collection of callables
594can share their signature via inheritance::
595
596   class exponential(linear):
597       # __init__ inherited
598       def __call__(self, x):
599           return self.a * (x ** self.b)
600
601Object can encapsulate state for several methods::
602
603   class counter:
604
605       value = 0
606
607       def set(self, x):
608           self.value = x
609
610       def up(self):
611           self.value = self.value + 1
612
613       def down(self):
614           self.value = self.value - 1
615
616   count = counter()
617   inc, dec, reset = count.up, count.down, count.set
618
619Here ``inc()``, ``dec()`` and ``reset()`` act like functions which share the
620same counting variable.
621
622
623How do I copy an object in Python?
624----------------------------------
625
626In general, try :func:`copy.copy` or :func:`copy.deepcopy` for the general case.
627Not all objects can be copied, but most can.
628
629Some objects can be copied more easily.  Dictionaries have a :meth:`~dict.copy`
630method::
631
632   newdict = olddict.copy()
633
634Sequences can be copied by slicing::
635
636   new_l = l[:]
637
638
639How can I find the methods or attributes of an object?
640------------------------------------------------------
641
642For an instance x of a user-defined class, ``dir(x)`` returns an alphabetized
643list of the names containing the instance attributes and methods and attributes
644defined by its class.
645
646
647How can my code discover the name of an object?
648-----------------------------------------------
649
650Generally speaking, it can't, because objects don't really have names.
651Essentially, assignment always binds a name to a value; the same is true of
652``def`` and ``class`` statements, but in that case the value is a
653callable. Consider the following code::
654
655   >>> class A:
656   ...     pass
657   ...
658   >>> B = A
659   >>> a = B()
660   >>> b = a
661   >>> print(b)
662   <__main__.A object at 0x16D07CC>
663   >>> print(a)
664   <__main__.A object at 0x16D07CC>
665
666Arguably the class has a name: even though it is bound to two names and invoked
667through the name B the created instance is still reported as an instance of
668class A.  However, it is impossible to say whether the instance's name is a or
669b, since both names are bound to the same value.
670
671Generally speaking it should not be necessary for your code to "know the names"
672of particular values. Unless you are deliberately writing introspective
673programs, this is usually an indication that a change of approach might be
674beneficial.
675
676In comp.lang.python, Fredrik Lundh once gave an excellent analogy in answer to
677this question:
678
679   The same way as you get the name of that cat you found on your porch: the cat
680   (object) itself cannot tell you its name, and it doesn't really care -- so
681   the only way to find out what it's called is to ask all your neighbours
682   (namespaces) if it's their cat (object)...
683
684   ....and don't be surprised if you'll find that it's known by many names, or
685   no name at all!
686
687
688What's up with the comma operator's precedence?
689-----------------------------------------------
690
691Comma is not an operator in Python.  Consider this session::
692
693    >>> "a" in "b", "a"
694    (False, 'a')
695
696Since the comma is not an operator, but a separator between expressions the
697above is evaluated as if you had entered::
698
699    ("a" in "b"), "a"
700
701not::
702
703    "a" in ("b", "a")
704
705The same is true of the various assignment operators (``=``, ``+=`` etc).  They
706are not truly operators but syntactic delimiters in assignment statements.
707
708
709Is there an equivalent of C's "?:" ternary operator?
710----------------------------------------------------
711
712Yes, there is. The syntax is as follows::
713
714   [on_true] if [expression] else [on_false]
715
716   x, y = 50, 25
717   small = x if x < y else y
718
719Before this syntax was introduced in Python 2.5, a common idiom was to use
720logical operators::
721
722   [expression] and [on_true] or [on_false]
723
724However, this idiom is unsafe, as it can give wrong results when *on_true*
725has a false boolean value.  Therefore, it is always better to use
726the ``... if ... else ...`` form.
727
728
729Is it possible to write obfuscated one-liners in Python?
730--------------------------------------------------------
731
732Yes.  Usually this is done by nesting :keyword:`lambda` within
733:keyword:`!lambda`.  See the following three examples, due to Ulf Bartelt::
734
735   from functools import reduce
736
737   # Primes < 1000
738   print(list(filter(None,map(lambda y:y*reduce(lambda x,y:x*y!=0,
739   map(lambda x,y=y:y%x,range(2,int(pow(y,0.5)+1))),1),range(2,1000)))))
740
741   # First 10 Fibonacci numbers
742   print(list(map(lambda x,f=lambda x,f:(f(x-1,f)+f(x-2,f)) if x>1 else 1:
743   f(x,f), range(10))))
744
745   # Mandelbrot set
746   print((lambda Ru,Ro,Iu,Io,IM,Sx,Sy:reduce(lambda x,y:x+y,map(lambda y,
747   Iu=Iu,Io=Io,Ru=Ru,Ro=Ro,Sy=Sy,L=lambda yc,Iu=Iu,Io=Io,Ru=Ru,Ro=Ro,i=IM,
748   Sx=Sx,Sy=Sy:reduce(lambda x,y:x+y,map(lambda x,xc=Ru,yc=yc,Ru=Ru,Ro=Ro,
749   i=i,Sx=Sx,F=lambda xc,yc,x,y,k,f=lambda xc,yc,x,y,k,f:(k<=0)or (x*x+y*y
750   >=4.0) or 1+f(xc,yc,x*x-y*y+xc,2.0*x*y+yc,k-1,f):f(xc,yc,x,y,k,f):chr(
751   64+F(Ru+x*(Ro-Ru)/Sx,yc,0,0,i)),range(Sx))):L(Iu+y*(Io-Iu)/Sy),range(Sy
752   ))))(-2.1, 0.7, -1.2, 1.2, 30, 80, 24))
753   #    \___ ___/  \___ ___/  |   |   |__ lines on screen
754   #        V          V      |   |______ columns on screen
755   #        |          |      |__________ maximum of "iterations"
756   #        |          |_________________ range on y axis
757   #        |____________________________ range on x axis
758
759Don't try this at home, kids!
760
761
762.. _faq-positional-only-arguments:
763
764What does the slash(/) in the parameter list of a function mean?
765----------------------------------------------------------------
766
767A slash in the argument list of a function denotes that the parameters prior to
768it are positional-only.  Positional-only parameters are the ones without an
769externally-usable name.  Upon calling a function that accepts positional-only
770parameters, arguments are mapped to parameters based solely on their position.
771For example, :func:`divmod` is a function that accepts positional-only
772parameters. Its documentation looks like this::
773
774   >>> help(divmod)
775   Help on built-in function divmod in module builtins:
776
777   divmod(x, y, /)
778       Return the tuple (x//y, x%y).  Invariant: div*y + mod == x.
779
780The slash at the end of the parameter list means that both parameters are
781positional-only. Thus, calling :func:`divmod` with keyword arguments would lead
782to an error::
783
784   >>> divmod(x=3, y=4)
785   Traceback (most recent call last):
786     File "<stdin>", line 1, in <module>
787   TypeError: divmod() takes no keyword arguments
788
789
790Numbers and strings
791===================
792
793How do I specify hexadecimal and octal integers?
794------------------------------------------------
795
796To specify an octal digit, precede the octal value with a zero, and then a lower
797or uppercase "o".  For example, to set the variable "a" to the octal value "10"
798(8 in decimal), type::
799
800   >>> a = 0o10
801   >>> a
802   8
803
804Hexadecimal is just as easy.  Simply precede the hexadecimal number with a zero,
805and then a lower or uppercase "x".  Hexadecimal digits can be specified in lower
806or uppercase.  For example, in the Python interpreter::
807
808   >>> a = 0xa5
809   >>> a
810   165
811   >>> b = 0XB2
812   >>> b
813   178
814
815
816Why does -22 // 10 return -3?
817-----------------------------
818
819It's primarily driven by the desire that ``i % j`` have the same sign as ``j``.
820If you want that, and also want::
821
822    i == (i // j) * j + (i % j)
823
824then integer division has to return the floor.  C also requires that identity to
825hold, and then compilers that truncate ``i // j`` need to make ``i % j`` have
826the same sign as ``i``.
827
828There are few real use cases for ``i % j`` when ``j`` is negative.  When ``j``
829is positive, there are many, and in virtually all of them it's more useful for
830``i % j`` to be ``>= 0``.  If the clock says 10 now, what did it say 200 hours
831ago?  ``-190 % 12 == 2`` is useful; ``-190 % 12 == -10`` is a bug waiting to
832bite.
833
834
835How do I convert a string to a number?
836--------------------------------------
837
838For integers, use the built-in :func:`int` type constructor, e.g. ``int('144')
839== 144``.  Similarly, :func:`float` converts to floating-point,
840e.g. ``float('144') == 144.0``.
841
842By default, these interpret the number as decimal, so that ``int('0144') ==
843144`` holds true, and ``int('0x144')`` raises :exc:`ValueError`. ``int(string,
844base)`` takes the base to convert from as a second optional argument, so ``int(
845'0x144', 16) == 324``.  If the base is specified as 0, the number is interpreted
846using Python's rules: a leading '0o' indicates octal, and '0x' indicates a hex
847number.
848
849Do not use the built-in function :func:`eval` if all you need is to convert
850strings to numbers.  :func:`eval` will be significantly slower and it presents a
851security risk: someone could pass you a Python expression that might have
852unwanted side effects.  For example, someone could pass
853``__import__('os').system("rm -rf $HOME")`` which would erase your home
854directory.
855
856:func:`eval` also has the effect of interpreting numbers as Python expressions,
857so that e.g. ``eval('09')`` gives a syntax error because Python does not allow
858leading '0' in a decimal number (except '0').
859
860
861How do I convert a number to a string?
862--------------------------------------
863
864To convert, e.g., the number 144 to the string '144', use the built-in type
865constructor :func:`str`.  If you want a hexadecimal or octal representation, use
866the built-in functions :func:`hex` or :func:`oct`.  For fancy formatting, see
867the :ref:`f-strings` and :ref:`formatstrings` sections,
868e.g. ``"{:04d}".format(144)`` yields
869``'0144'`` and ``"{:.3f}".format(1.0/3.0)`` yields ``'0.333'``.
870
871
872How do I modify a string in place?
873----------------------------------
874
875You can't, because strings are immutable.  In most situations, you should
876simply construct a new string from the various parts you want to assemble
877it from.  However, if you need an object with the ability to modify in-place
878unicode data, try using an :class:`io.StringIO` object or the :mod:`array`
879module::
880
881   >>> import io
882   >>> s = "Hello, world"
883   >>> sio = io.StringIO(s)
884   >>> sio.getvalue()
885   'Hello, world'
886   >>> sio.seek(7)
887   7
888   >>> sio.write("there!")
889   6
890   >>> sio.getvalue()
891   'Hello, there!'
892
893   >>> import array
894   >>> a = array.array('u', s)
895   >>> print(a)
896   array('u', 'Hello, world')
897   >>> a[0] = 'y'
898   >>> print(a)
899   array('u', 'yello, world')
900   >>> a.tounicode()
901   'yello, world'
902
903
904How do I use strings to call functions/methods?
905-----------------------------------------------
906
907There are various techniques.
908
909* The best is to use a dictionary that maps strings to functions.  The primary
910  advantage of this technique is that the strings do not need to match the names
911  of the functions.  This is also the primary technique used to emulate a case
912  construct::
913
914     def a():
915         pass
916
917     def b():
918         pass
919
920     dispatch = {'go': a, 'stop': b}  # Note lack of parens for funcs
921
922     dispatch[get_input()]()  # Note trailing parens to call function
923
924* Use the built-in function :func:`getattr`::
925
926     import foo
927     getattr(foo, 'bar')()
928
929  Note that :func:`getattr` works on any object, including classes, class
930  instances, modules, and so on.
931
932  This is used in several places in the standard library, like this::
933
934     class Foo:
935         def do_foo(self):
936             ...
937
938         def do_bar(self):
939             ...
940
941     f = getattr(foo_instance, 'do_' + opname)
942     f()
943
944
945* Use :func:`locals` to resolve the function name::
946
947     def myFunc():
948         print("hello")
949
950     fname = "myFunc"
951
952     f = locals()[fname]
953     f()
954
955
956Is there an equivalent to Perl's chomp() for removing trailing newlines from strings?
957-------------------------------------------------------------------------------------
958
959You can use ``S.rstrip("\r\n")`` to remove all occurrences of any line
960terminator from the end of the string ``S`` without removing other trailing
961whitespace.  If the string ``S`` represents more than one line, with several
962empty lines at the end, the line terminators for all the blank lines will
963be removed::
964
965   >>> lines = ("line 1 \r\n"
966   ...          "\r\n"
967   ...          "\r\n")
968   >>> lines.rstrip("\n\r")
969   'line 1 '
970
971Since this is typically only desired when reading text one line at a time, using
972``S.rstrip()`` this way works well.
973
974
975Is there a scanf() or sscanf() equivalent?
976------------------------------------------
977
978Not as such.
979
980For simple input parsing, the easiest approach is usually to split the line into
981whitespace-delimited words using the :meth:`~str.split` method of string objects
982and then convert decimal strings to numeric values using :func:`int` or
983:func:`float`.  ``split()`` supports an optional "sep" parameter which is useful
984if the line uses something other than whitespace as a separator.
985
986For more complicated input parsing, regular expressions are more powerful
987than C's :c:func:`sscanf` and better suited for the task.
988
989
990What does 'UnicodeDecodeError' or 'UnicodeEncodeError' error  mean?
991-------------------------------------------------------------------
992
993See the :ref:`unicode-howto`.
994
995
996Performance
997===========
998
999My program is too slow. How do I speed it up?
1000---------------------------------------------
1001
1002That's a tough one, in general.  First, here are a list of things to
1003remember before diving further:
1004
1005* Performance characteristics vary across Python implementations.  This FAQ
1006  focuses on :term:`CPython`.
1007* Behaviour can vary across operating systems, especially when talking about
1008  I/O or multi-threading.
1009* You should always find the hot spots in your program *before* attempting to
1010  optimize any code (see the :mod:`profile` module).
1011* Writing benchmark scripts will allow you to iterate quickly when searching
1012  for improvements (see the :mod:`timeit` module).
1013* It is highly recommended to have good code coverage (through unit testing
1014  or any other technique) before potentially introducing regressions hidden
1015  in sophisticated optimizations.
1016
1017That being said, there are many tricks to speed up Python code.  Here are
1018some general principles which go a long way towards reaching acceptable
1019performance levels:
1020
1021* Making your algorithms faster (or changing to faster ones) can yield
1022  much larger benefits than trying to sprinkle micro-optimization tricks
1023  all over your code.
1024
1025* Use the right data structures.  Study documentation for the :ref:`bltin-types`
1026  and the :mod:`collections` module.
1027
1028* When the standard library provides a primitive for doing something, it is
1029  likely (although not guaranteed) to be faster than any alternative you
1030  may come up with.  This is doubly true for primitives written in C, such
1031  as builtins and some extension types.  For example, be sure to use
1032  either the :meth:`list.sort` built-in method or the related :func:`sorted`
1033  function to do sorting (and see the :ref:`sortinghowto` for examples
1034  of moderately advanced usage).
1035
1036* Abstractions tend to create indirections and force the interpreter to work
1037  more.  If the levels of indirection outweigh the amount of useful work
1038  done, your program will be slower.  You should avoid excessive abstraction,
1039  especially under the form of tiny functions or methods (which are also often
1040  detrimental to readability).
1041
1042If you have reached the limit of what pure Python can allow, there are tools
1043to take you further away.  For example, `Cython <http://cython.org>`_ can
1044compile a slightly modified version of Python code into a C extension, and
1045can be used on many different platforms.  Cython can take advantage of
1046compilation (and optional type annotations) to make your code significantly
1047faster than when interpreted.  If you are confident in your C programming
1048skills, you can also :ref:`write a C extension module <extending-index>`
1049yourself.
1050
1051.. seealso::
1052   The wiki page devoted to `performance tips
1053   <https://wiki.python.org/moin/PythonSpeed/PerformanceTips>`_.
1054
1055.. _efficient_string_concatenation:
1056
1057What is the most efficient way to concatenate many strings together?
1058--------------------------------------------------------------------
1059
1060:class:`str` and :class:`bytes` objects are immutable, therefore concatenating
1061many strings together is inefficient as each concatenation creates a new
1062object.  In the general case, the total runtime cost is quadratic in the
1063total string length.
1064
1065To accumulate many :class:`str` objects, the recommended idiom is to place
1066them into a list and call :meth:`str.join` at the end::
1067
1068   chunks = []
1069   for s in my_strings:
1070       chunks.append(s)
1071   result = ''.join(chunks)
1072
1073(another reasonably efficient idiom is to use :class:`io.StringIO`)
1074
1075To accumulate many :class:`bytes` objects, the recommended idiom is to extend
1076a :class:`bytearray` object using in-place concatenation (the ``+=`` operator)::
1077
1078   result = bytearray()
1079   for b in my_bytes_objects:
1080       result += b
1081
1082
1083Sequences (Tuples/Lists)
1084========================
1085
1086How do I convert between tuples and lists?
1087------------------------------------------
1088
1089The type constructor ``tuple(seq)`` converts any sequence (actually, any
1090iterable) into a tuple with the same items in the same order.
1091
1092For example, ``tuple([1, 2, 3])`` yields ``(1, 2, 3)`` and ``tuple('abc')``
1093yields ``('a', 'b', 'c')``.  If the argument is a tuple, it does not make a copy
1094but returns the same object, so it is cheap to call :func:`tuple` when you
1095aren't sure that an object is already a tuple.
1096
1097The type constructor ``list(seq)`` converts any sequence or iterable into a list
1098with the same items in the same order.  For example, ``list((1, 2, 3))`` yields
1099``[1, 2, 3]`` and ``list('abc')`` yields ``['a', 'b', 'c']``.  If the argument
1100is a list, it makes a copy just like ``seq[:]`` would.
1101
1102
1103What's a negative index?
1104------------------------
1105
1106Python sequences are indexed with positive numbers and negative numbers.  For
1107positive numbers 0 is the first index 1 is the second index and so forth.  For
1108negative indices -1 is the last index and -2 is the penultimate (next to last)
1109index and so forth.  Think of ``seq[-n]`` as the same as ``seq[len(seq)-n]``.
1110
1111Using negative indices can be very convenient.  For example ``S[:-1]`` is all of
1112the string except for its last character, which is useful for removing the
1113trailing newline from a string.
1114
1115
1116How do I iterate over a sequence in reverse order?
1117--------------------------------------------------
1118
1119Use the :func:`reversed` built-in function::
1120
1121   for x in reversed(sequence):
1122       ...  # do something with x ...
1123
1124This won't touch your original sequence, but build a new copy with reversed
1125order to iterate over.
1126
1127
1128How do you remove duplicates from a list?
1129-----------------------------------------
1130
1131See the Python Cookbook for a long discussion of many ways to do this:
1132
1133   https://code.activestate.com/recipes/52560/
1134
1135If you don't mind reordering the list, sort it and then scan from the end of the
1136list, deleting duplicates as you go::
1137
1138   if mylist:
1139       mylist.sort()
1140       last = mylist[-1]
1141       for i in range(len(mylist)-2, -1, -1):
1142           if last == mylist[i]:
1143               del mylist[i]
1144           else:
1145               last = mylist[i]
1146
1147If all elements of the list may be used as set keys (i.e. they are all
1148:term:`hashable`) this is often faster ::
1149
1150   mylist = list(set(mylist))
1151
1152This converts the list into a set, thereby removing duplicates, and then back
1153into a list.
1154
1155
1156How do you remove multiple items from a list
1157--------------------------------------------
1158
1159As with removing duplicates, explicitly iterating in reverse with a
1160delete condition is one possibility.  However, it is easier and faster
1161to use slice replacement with an implicit or explicit forward iteration.
1162Here are three variations.::
1163
1164   mylist[:] = filter(keep_function, mylist)
1165   mylist[:] = (x for x in mylist if keep_condition)
1166   mylist[:] = [x for x in mylist if keep_condition]
1167
1168The list comprehension may be fastest.
1169
1170
1171How do you make an array in Python?
1172-----------------------------------
1173
1174Use a list::
1175
1176   ["this", 1, "is", "an", "array"]
1177
1178Lists are equivalent to C or Pascal arrays in their time complexity; the primary
1179difference is that a Python list can contain objects of many different types.
1180
1181The ``array`` module also provides methods for creating arrays of fixed types
1182with compact representations, but they are slower to index than lists.  Also
1183note that the Numeric extensions and others define array-like structures with
1184various characteristics as well.
1185
1186To get Lisp-style linked lists, you can emulate cons cells using tuples::
1187
1188   lisp_list = ("like",  ("this",  ("example", None) ) )
1189
1190If mutability is desired, you could use lists instead of tuples.  Here the
1191analogue of lisp car is ``lisp_list[0]`` and the analogue of cdr is
1192``lisp_list[1]``.  Only do this if you're sure you really need to, because it's
1193usually a lot slower than using Python lists.
1194
1195
1196.. _faq-multidimensional-list:
1197
1198How do I create a multidimensional list?
1199----------------------------------------
1200
1201You probably tried to make a multidimensional array like this::
1202
1203   >>> A = [[None] * 2] * 3
1204
1205This looks correct if you print it:
1206
1207.. testsetup::
1208
1209   A = [[None] * 2] * 3
1210
1211.. doctest::
1212
1213   >>> A
1214   [[None, None], [None, None], [None, None]]
1215
1216But when you assign a value, it shows up in multiple places:
1217
1218.. testsetup::
1219
1220   A = [[None] * 2] * 3
1221
1222.. doctest::
1223
1224   >>> A[0][0] = 5
1225   >>> A
1226   [[5, None], [5, None], [5, None]]
1227
1228The reason is that replicating a list with ``*`` doesn't create copies, it only
1229creates references to the existing objects.  The ``*3`` creates a list
1230containing 3 references to the same list of length two.  Changes to one row will
1231show in all rows, which is almost certainly not what you want.
1232
1233The suggested approach is to create a list of the desired length first and then
1234fill in each element with a newly created list::
1235
1236   A = [None] * 3
1237   for i in range(3):
1238       A[i] = [None] * 2
1239
1240This generates a list containing 3 different lists of length two.  You can also
1241use a list comprehension::
1242
1243   w, h = 2, 3
1244   A = [[None] * w for i in range(h)]
1245
1246Or, you can use an extension that provides a matrix datatype; `NumPy
1247<http://www.numpy.org/>`_ is the best known.
1248
1249
1250How do I apply a method to a sequence of objects?
1251-------------------------------------------------
1252
1253Use a list comprehension::
1254
1255   result = [obj.method() for obj in mylist]
1256
1257.. _faq-augmented-assignment-tuple-error:
1258
1259Why does a_tuple[i] += ['item'] raise an exception when the addition works?
1260---------------------------------------------------------------------------
1261
1262This is because of a combination of the fact that augmented assignment
1263operators are *assignment* operators, and the difference between mutable and
1264immutable objects in Python.
1265
1266This discussion applies in general when augmented assignment operators are
1267applied to elements of a tuple that point to mutable objects, but we'll use
1268a ``list`` and ``+=`` as our exemplar.
1269
1270If you wrote::
1271
1272   >>> a_tuple = (1, 2)
1273   >>> a_tuple[0] += 1
1274   Traceback (most recent call last):
1275      ...
1276   TypeError: 'tuple' object does not support item assignment
1277
1278The reason for the exception should be immediately clear: ``1`` is added to the
1279object ``a_tuple[0]`` points to (``1``), producing the result object, ``2``,
1280but when we attempt to assign the result of the computation, ``2``, to element
1281``0`` of the tuple, we get an error because we can't change what an element of
1282a tuple points to.
1283
1284Under the covers, what this augmented assignment statement is doing is
1285approximately this::
1286
1287   >>> result = a_tuple[0] + 1
1288   >>> a_tuple[0] = result
1289   Traceback (most recent call last):
1290     ...
1291   TypeError: 'tuple' object does not support item assignment
1292
1293It is the assignment part of the operation that produces the error, since a
1294tuple is immutable.
1295
1296When you write something like::
1297
1298   >>> a_tuple = (['foo'], 'bar')
1299   >>> a_tuple[0] += ['item']
1300   Traceback (most recent call last):
1301     ...
1302   TypeError: 'tuple' object does not support item assignment
1303
1304The exception is a bit more surprising, and even more surprising is the fact
1305that even though there was an error, the append worked::
1306
1307    >>> a_tuple[0]
1308    ['foo', 'item']
1309
1310To see why this happens, you need to know that (a) if an object implements an
1311``__iadd__`` magic method, it gets called when the ``+=`` augmented assignment
1312is executed, and its return value is what gets used in the assignment statement;
1313and (b) for lists, ``__iadd__`` is equivalent to calling ``extend`` on the list
1314and returning the list.  That's why we say that for lists, ``+=`` is a
1315"shorthand" for ``list.extend``::
1316
1317    >>> a_list = []
1318    >>> a_list += [1]
1319    >>> a_list
1320    [1]
1321
1322This is equivalent to::
1323
1324    >>> result = a_list.__iadd__([1])
1325    >>> a_list = result
1326
1327The object pointed to by a_list has been mutated, and the pointer to the
1328mutated object is assigned back to ``a_list``.  The end result of the
1329assignment is a no-op, since it is a pointer to the same object that ``a_list``
1330was previously pointing to, but the assignment still happens.
1331
1332Thus, in our tuple example what is happening is equivalent to::
1333
1334   >>> result = a_tuple[0].__iadd__(['item'])
1335   >>> a_tuple[0] = result
1336   Traceback (most recent call last):
1337     ...
1338   TypeError: 'tuple' object does not support item assignment
1339
1340The ``__iadd__`` succeeds, and thus the list is extended, but even though
1341``result`` points to the same object that ``a_tuple[0]`` already points to,
1342that final assignment still results in an error, because tuples are immutable.
1343
1344
1345I want to do a complicated sort: can you do a Schwartzian Transform in Python?
1346------------------------------------------------------------------------------
1347
1348The technique, attributed to Randal Schwartz of the Perl community, sorts the
1349elements of a list by a metric which maps each element to its "sort value". In
1350Python, use the ``key`` argument for the :meth:`list.sort` method::
1351
1352   Isorted = L[:]
1353   Isorted.sort(key=lambda s: int(s[10:15]))
1354
1355
1356How can I sort one list by values from another list?
1357----------------------------------------------------
1358
1359Merge them into an iterator of tuples, sort the resulting list, and then pick
1360out the element you want. ::
1361
1362   >>> list1 = ["what", "I'm", "sorting", "by"]
1363   >>> list2 = ["something", "else", "to", "sort"]
1364   >>> pairs = zip(list1, list2)
1365   >>> pairs = sorted(pairs)
1366   >>> pairs
1367   [("I'm", 'else'), ('by', 'sort'), ('sorting', 'to'), ('what', 'something')]
1368   >>> result = [x[1] for x in pairs]
1369   >>> result
1370   ['else', 'sort', 'to', 'something']
1371
1372
1373Objects
1374=======
1375
1376What is a class?
1377----------------
1378
1379A class is the particular object type created by executing a class statement.
1380Class objects are used as templates to create instance objects, which embody
1381both the data (attributes) and code (methods) specific to a datatype.
1382
1383A class can be based on one or more other classes, called its base class(es). It
1384then inherits the attributes and methods of its base classes. This allows an
1385object model to be successively refined by inheritance.  You might have a
1386generic ``Mailbox`` class that provides basic accessor methods for a mailbox,
1387and subclasses such as ``MboxMailbox``, ``MaildirMailbox``, ``OutlookMailbox``
1388that handle various specific mailbox formats.
1389
1390
1391What is a method?
1392-----------------
1393
1394A method is a function on some object ``x`` that you normally call as
1395``x.name(arguments...)``.  Methods are defined as functions inside the class
1396definition::
1397
1398   class C:
1399       def meth(self, arg):
1400           return arg * 2 + self.attribute
1401
1402
1403What is self?
1404-------------
1405
1406Self is merely a conventional name for the first argument of a method.  A method
1407defined as ``meth(self, a, b, c)`` should be called as ``x.meth(a, b, c)`` for
1408some instance ``x`` of the class in which the definition occurs; the called
1409method will think it is called as ``meth(x, a, b, c)``.
1410
1411See also :ref:`why-self`.
1412
1413
1414How do I check if an object is an instance of a given class or of a subclass of it?
1415-----------------------------------------------------------------------------------
1416
1417Use the built-in function ``isinstance(obj, cls)``.  You can check if an object
1418is an instance of any of a number of classes by providing a tuple instead of a
1419single class, e.g. ``isinstance(obj, (class1, class2, ...))``, and can also
1420check whether an object is one of Python's built-in types, e.g.
1421``isinstance(obj, str)`` or ``isinstance(obj, (int, float, complex))``.
1422
1423Note that most programs do not use :func:`isinstance` on user-defined classes
1424very often.  If you are developing the classes yourself, a more proper
1425object-oriented style is to define methods on the classes that encapsulate a
1426particular behaviour, instead of checking the object's class and doing a
1427different thing based on what class it is.  For example, if you have a function
1428that does something::
1429
1430   def search(obj):
1431       if isinstance(obj, Mailbox):
1432           ...  # code to search a mailbox
1433       elif isinstance(obj, Document):
1434           ...  # code to search a document
1435       elif ...
1436
1437A better approach is to define a ``search()`` method on all the classes and just
1438call it::
1439
1440   class Mailbox:
1441       def search(self):
1442           ...  # code to search a mailbox
1443
1444   class Document:
1445       def search(self):
1446           ...  # code to search a document
1447
1448   obj.search()
1449
1450
1451What is delegation?
1452-------------------
1453
1454Delegation is an object oriented technique (also called a design pattern).
1455Let's say you have an object ``x`` and want to change the behaviour of just one
1456of its methods.  You can create a new class that provides a new implementation
1457of the method you're interested in changing and delegates all other methods to
1458the corresponding method of ``x``.
1459
1460Python programmers can easily implement delegation.  For example, the following
1461class implements a class that behaves like a file but converts all written data
1462to uppercase::
1463
1464   class UpperOut:
1465
1466       def __init__(self, outfile):
1467           self._outfile = outfile
1468
1469       def write(self, s):
1470           self._outfile.write(s.upper())
1471
1472       def __getattr__(self, name):
1473           return getattr(self._outfile, name)
1474
1475Here the ``UpperOut`` class redefines the ``write()`` method to convert the
1476argument string to uppercase before calling the underlying
1477``self._outfile.write()`` method.  All other methods are delegated to the
1478underlying ``self._outfile`` object.  The delegation is accomplished via the
1479``__getattr__`` method; consult :ref:`the language reference <attribute-access>`
1480for more information about controlling attribute access.
1481
1482Note that for more general cases delegation can get trickier. When attributes
1483must be set as well as retrieved, the class must define a :meth:`__setattr__`
1484method too, and it must do so carefully.  The basic implementation of
1485:meth:`__setattr__` is roughly equivalent to the following::
1486
1487   class X:
1488       ...
1489       def __setattr__(self, name, value):
1490           self.__dict__[name] = value
1491       ...
1492
1493Most :meth:`__setattr__` implementations must modify ``self.__dict__`` to store
1494local state for self without causing an infinite recursion.
1495
1496
1497How do I call a method defined in a base class from a derived class that overrides it?
1498--------------------------------------------------------------------------------------
1499
1500Use the built-in :func:`super` function::
1501
1502   class Derived(Base):
1503       def meth(self):
1504           super(Derived, self).meth()
1505
1506For version prior to 3.0, you may be using classic classes: For a class
1507definition such as ``class Derived(Base): ...`` you can call method ``meth()``
1508defined in ``Base`` (or one of ``Base``'s base classes) as ``Base.meth(self,
1509arguments...)``.  Here, ``Base.meth`` is an unbound method, so you need to
1510provide the ``self`` argument.
1511
1512
1513How can I organize my code to make it easier to change the base class?
1514----------------------------------------------------------------------
1515
1516You could assign the base class to an alias and derive from the alias.  Then all
1517you have to change is the value assigned to the alias.  Incidentally, this trick
1518is also handy if you want to decide dynamically (e.g. depending on availability
1519of resources) which base class to use.  Example::
1520
1521   class Base:
1522       ...
1523
1524   BaseAlias = Base
1525
1526   class Derived(BaseAlias):
1527       ...
1528
1529
1530How do I create static class data and static class methods?
1531-----------------------------------------------------------
1532
1533Both static data and static methods (in the sense of C++ or Java) are supported
1534in Python.
1535
1536For static data, simply define a class attribute.  To assign a new value to the
1537attribute, you have to explicitly use the class name in the assignment::
1538
1539   class C:
1540       count = 0   # number of times C.__init__ called
1541
1542       def __init__(self):
1543           C.count = C.count + 1
1544
1545       def getcount(self):
1546           return C.count  # or return self.count
1547
1548``c.count`` also refers to ``C.count`` for any ``c`` such that ``isinstance(c,
1549C)`` holds, unless overridden by ``c`` itself or by some class on the base-class
1550search path from ``c.__class__`` back to ``C``.
1551
1552Caution: within a method of C, an assignment like ``self.count = 42`` creates a
1553new and unrelated instance named "count" in ``self``'s own dict.  Rebinding of a
1554class-static data name must always specify the class whether inside a method or
1555not::
1556
1557   C.count = 314
1558
1559Static methods are possible::
1560
1561   class C:
1562       @staticmethod
1563       def static(arg1, arg2, arg3):
1564           # No 'self' parameter!
1565           ...
1566
1567However, a far more straightforward way to get the effect of a static method is
1568via a simple module-level function::
1569
1570   def getcount():
1571       return C.count
1572
1573If your code is structured so as to define one class (or tightly related class
1574hierarchy) per module, this supplies the desired encapsulation.
1575
1576
1577How can I overload constructors (or methods) in Python?
1578-------------------------------------------------------
1579
1580This answer actually applies to all methods, but the question usually comes up
1581first in the context of constructors.
1582
1583In C++ you'd write
1584
1585.. code-block:: c
1586
1587    class C {
1588        C() { cout << "No arguments\n"; }
1589        C(int i) { cout << "Argument is " << i << "\n"; }
1590    }
1591
1592In Python you have to write a single constructor that catches all cases using
1593default arguments.  For example::
1594
1595   class C:
1596       def __init__(self, i=None):
1597           if i is None:
1598               print("No arguments")
1599           else:
1600               print("Argument is", i)
1601
1602This is not entirely equivalent, but close enough in practice.
1603
1604You could also try a variable-length argument list, e.g. ::
1605
1606   def __init__(self, *args):
1607       ...
1608
1609The same approach works for all method definitions.
1610
1611
1612I try to use __spam and I get an error about _SomeClassName__spam.
1613------------------------------------------------------------------
1614
1615Variable names with double leading underscores are "mangled" to provide a simple
1616but effective way to define class private variables.  Any identifier of the form
1617``__spam`` (at least two leading underscores, at most one trailing underscore)
1618is textually replaced with ``_classname__spam``, where ``classname`` is the
1619current class name with any leading underscores stripped.
1620
1621This doesn't guarantee privacy: an outside user can still deliberately access
1622the "_classname__spam" attribute, and private values are visible in the object's
1623``__dict__``.  Many Python programmers never bother to use private variable
1624names at all.
1625
1626
1627My class defines __del__ but it is not called when I delete the object.
1628-----------------------------------------------------------------------
1629
1630There are several possible reasons for this.
1631
1632The del statement does not necessarily call :meth:`__del__` -- it simply
1633decrements the object's reference count, and if this reaches zero
1634:meth:`__del__` is called.
1635
1636If your data structures contain circular links (e.g. a tree where each child has
1637a parent reference and each parent has a list of children) the reference counts
1638will never go back to zero.  Once in a while Python runs an algorithm to detect
1639such cycles, but the garbage collector might run some time after the last
1640reference to your data structure vanishes, so your :meth:`__del__` method may be
1641called at an inconvenient and random time. This is inconvenient if you're trying
1642to reproduce a problem. Worse, the order in which object's :meth:`__del__`
1643methods are executed is arbitrary.  You can run :func:`gc.collect` to force a
1644collection, but there *are* pathological cases where objects will never be
1645collected.
1646
1647Despite the cycle collector, it's still a good idea to define an explicit
1648``close()`` method on objects to be called whenever you're done with them.  The
1649``close()`` method can then remove attributes that refer to subobjects.  Don't
1650call :meth:`__del__` directly -- :meth:`__del__` should call ``close()`` and
1651``close()`` should make sure that it can be called more than once for the same
1652object.
1653
1654Another way to avoid cyclical references is to use the :mod:`weakref` module,
1655which allows you to point to objects without incrementing their reference count.
1656Tree data structures, for instance, should use weak references for their parent
1657and sibling references (if they need them!).
1658
1659.. XXX relevant for Python 3?
1660
1661   If the object has ever been a local variable in a function that caught an
1662   expression in an except clause, chances are that a reference to the object
1663   still exists in that function's stack frame as contained in the stack trace.
1664   Normally, calling :func:`sys.exc_clear` will take care of this by clearing
1665   the last recorded exception.
1666
1667Finally, if your :meth:`__del__` method raises an exception, a warning message
1668is printed to :data:`sys.stderr`.
1669
1670
1671How do I get a list of all instances of a given class?
1672------------------------------------------------------
1673
1674Python does not keep track of all instances of a class (or of a built-in type).
1675You can program the class's constructor to keep track of all instances by
1676keeping a list of weak references to each instance.
1677
1678
1679Why does the result of ``id()`` appear to be not unique?
1680--------------------------------------------------------
1681
1682The :func:`id` builtin returns an integer that is guaranteed to be unique during
1683the lifetime of the object.  Since in CPython, this is the object's memory
1684address, it happens frequently that after an object is deleted from memory, the
1685next freshly created object is allocated at the same position in memory.  This
1686is illustrated by this example:
1687
1688>>> id(1000) # doctest: +SKIP
168913901272
1690>>> id(2000) # doctest: +SKIP
169113901272
1692
1693The two ids belong to different integer objects that are created before, and
1694deleted immediately after execution of the ``id()`` call.  To be sure that
1695objects whose id you want to examine are still alive, create another reference
1696to the object:
1697
1698>>> a = 1000; b = 2000
1699>>> id(a) # doctest: +SKIP
170013901272
1701>>> id(b) # doctest: +SKIP
170213891296
1703
1704
1705Modules
1706=======
1707
1708How do I create a .pyc file?
1709----------------------------
1710
1711When a module is imported for the first time (or when the source file has
1712changed since the current compiled file was created) a ``.pyc`` file containing
1713the compiled code should be created in a ``__pycache__`` subdirectory of the
1714directory containing the ``.py`` file.  The ``.pyc`` file will have a
1715filename that starts with the same name as the ``.py`` file, and ends with
1716``.pyc``, with a middle component that depends on the particular ``python``
1717binary that created it.  (See :pep:`3147` for details.)
1718
1719One reason that a ``.pyc`` file may not be created is a permissions problem
1720with the directory containing the source file, meaning that the ``__pycache__``
1721subdirectory cannot be created. This can happen, for example, if you develop as
1722one user but run as another, such as if you are testing with a web server.
1723
1724Unless the :envvar:`PYTHONDONTWRITEBYTECODE` environment variable is set,
1725creation of a .pyc file is automatic if you're importing a module and Python
1726has the ability (permissions, free space, etc...) to create a ``__pycache__``
1727subdirectory and write the compiled module to that subdirectory.
1728
1729Running Python on a top level script is not considered an import and no
1730``.pyc`` will be created.  For example, if you have a top-level module
1731``foo.py`` that imports another module ``xyz.py``, when you run ``foo`` (by
1732typing ``python foo.py`` as a shell command), a ``.pyc`` will be created for
1733``xyz`` because ``xyz`` is imported, but no ``.pyc`` file will be created for
1734``foo`` since ``foo.py`` isn't being imported.
1735
1736If you need to create a ``.pyc`` file for ``foo`` -- that is, to create a
1737``.pyc`` file for a module that is not imported -- you can, using the
1738:mod:`py_compile` and :mod:`compileall` modules.
1739
1740The :mod:`py_compile` module can manually compile any module.  One way is to use
1741the ``compile()`` function in that module interactively::
1742
1743   >>> import py_compile
1744   >>> py_compile.compile('foo.py')                 # doctest: +SKIP
1745
1746This will write the ``.pyc`` to a ``__pycache__`` subdirectory in the same
1747location as ``foo.py`` (or you can override that with the optional parameter
1748``cfile``).
1749
1750You can also automatically compile all files in a directory or directories using
1751the :mod:`compileall` module.  You can do it from the shell prompt by running
1752``compileall.py`` and providing the path of a directory containing Python files
1753to compile::
1754
1755       python -m compileall .
1756
1757
1758How do I find the current module name?
1759--------------------------------------
1760
1761A module can find out its own module name by looking at the predefined global
1762variable ``__name__``.  If this has the value ``'__main__'``, the program is
1763running as a script.  Many modules that are usually used by importing them also
1764provide a command-line interface or a self-test, and only execute this code
1765after checking ``__name__``::
1766
1767   def main():
1768       print('Running test...')
1769       ...
1770
1771   if __name__ == '__main__':
1772       main()
1773
1774
1775How can I have modules that mutually import each other?
1776-------------------------------------------------------
1777
1778Suppose you have the following modules:
1779
1780foo.py::
1781
1782   from bar import bar_var
1783   foo_var = 1
1784
1785bar.py::
1786
1787   from foo import foo_var
1788   bar_var = 2
1789
1790The problem is that the interpreter will perform the following steps:
1791
1792* main imports foo
1793* Empty globals for foo are created
1794* foo is compiled and starts executing
1795* foo imports bar
1796* Empty globals for bar are created
1797* bar is compiled and starts executing
1798* bar imports foo (which is a no-op since there already is a module named foo)
1799* bar.foo_var = foo.foo_var
1800
1801The last step fails, because Python isn't done with interpreting ``foo`` yet and
1802the global symbol dictionary for ``foo`` is still empty.
1803
1804The same thing happens when you use ``import foo``, and then try to access
1805``foo.foo_var`` in global code.
1806
1807There are (at least) three possible workarounds for this problem.
1808
1809Guido van Rossum recommends avoiding all uses of ``from <module> import ...``,
1810and placing all code inside functions.  Initializations of global variables and
1811class variables should use constants or built-in functions only.  This means
1812everything from an imported module is referenced as ``<module>.<name>``.
1813
1814Jim Roskind suggests performing steps in the following order in each module:
1815
1816* exports (globals, functions, and classes that don't need imported base
1817  classes)
1818* ``import`` statements
1819* active code (including globals that are initialized from imported values).
1820
1821van Rossum doesn't like this approach much because the imports appear in a
1822strange place, but it does work.
1823
1824Matthias Urlichs recommends restructuring your code so that the recursive import
1825is not necessary in the first place.
1826
1827These solutions are not mutually exclusive.
1828
1829
1830__import__('x.y.z') returns <module 'x'>; how do I get z?
1831---------------------------------------------------------
1832
1833Consider using the convenience function :func:`~importlib.import_module` from
1834:mod:`importlib` instead::
1835
1836   z = importlib.import_module('x.y.z')
1837
1838
1839When I edit an imported module and reimport it, the changes don't show up.  Why does this happen?
1840-------------------------------------------------------------------------------------------------
1841
1842For reasons of efficiency as well as consistency, Python only reads the module
1843file on the first time a module is imported.  If it didn't, in a program
1844consisting of many modules where each one imports the same basic module, the
1845basic module would be parsed and re-parsed many times.  To force re-reading of a
1846changed module, do this::
1847
1848   import importlib
1849   import modname
1850   importlib.reload(modname)
1851
1852Warning: this technique is not 100% fool-proof.  In particular, modules
1853containing statements like ::
1854
1855   from modname import some_objects
1856
1857will continue to work with the old version of the imported objects.  If the
1858module contains class definitions, existing class instances will *not* be
1859updated to use the new class definition.  This can result in the following
1860paradoxical behaviour::
1861
1862   >>> import importlib
1863   >>> import cls
1864   >>> c = cls.C()                # Create an instance of C
1865   >>> importlib.reload(cls)
1866   <module 'cls' from 'cls.py'>
1867   >>> isinstance(c, cls.C)       # isinstance is false?!?
1868   False
1869
1870The nature of the problem is made clear if you print out the "identity" of the
1871class objects::
1872
1873   >>> hex(id(c.__class__))
1874   '0x7352a0'
1875   >>> hex(id(cls.C))
1876   '0x4198d0'
1877