1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(skpaint_shader, 256, 256, false, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 SkPoint points[2] = {SkPoint::Make(0.0f, 0.0f), SkPoint::Make(256.0f, 256.0f)};
7 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW};
8 SkPaint paint;
9 paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2, SkTileMode::kClamp,
10 0, nullptr));
11 canvas->drawPaint(paint);
12 }
13 } // END FIDDLE
14