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1 /*
2  * Copyright 2019 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkColor.h"
11 #include "include/core/SkImageFilter.h"
12 #include "include/core/SkPaint.h"
13 #include "include/core/SkPictureRecorder.h"
14 #include "include/core/SkRect.h"
15 #include "include/core/SkRefCnt.h"
16 #include "include/core/SkScalar.h"
17 #include "include/core/SkShader.h"
18 #include "include/core/SkTypes.h"
19 #include "include/effects/SkGradientShader.h"
20 #include "include/effects/SkImageFilters.h"
21 #include "src/core/SkCanvasPriv.h"
22 
23 #include <initializer_list>
24 
25 // Make a noisy (with hard-edges) background, so we can see the effect of the blur
26 //
make_shader(SkScalar cx,SkScalar cy,SkScalar rad)27 static sk_sp<SkShader> make_shader(SkScalar cx, SkScalar cy, SkScalar rad) {
28     const SkColor colors[] = {
29         SK_ColorRED, SK_ColorRED, SK_ColorBLUE, SK_ColorBLUE, SK_ColorGREEN, SK_ColorGREEN,
30         SK_ColorRED, SK_ColorRED, SK_ColorBLUE, SK_ColorBLUE, SK_ColorGREEN, SK_ColorGREEN,
31     };
32     constexpr int count = SK_ARRAY_COUNT(colors);
33     SkScalar pos[count] = { 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6 };
34     for (int i = 0; i < count; ++i) {
35         pos[i] *= 1.0f/6;
36     }
37     return SkGradientShader::MakeSweep(cx, cy, colors, pos, count);
38 }
39 
do_draw(SkCanvas * canvas,bool useClip,bool useHintRect,SkScalar scaleFactor)40 static void do_draw(SkCanvas* canvas, bool useClip, bool useHintRect, SkScalar scaleFactor) {
41     SkAutoCanvasRestore acr(canvas, true);
42     canvas->clipRect({0, 0, 256, 256});
43 
44     const SkScalar cx = 128, cy = 128, rad = 100;
45     SkPaint p;
46     p.setShader(make_shader(cx, cy, rad));
47     p.setAntiAlias(true);
48     canvas->drawCircle(cx, cy, rad, p);
49 
50     // now setup a saveLayer that will pull in the backdrop and blur it
51     //
52     const SkRect r = {cx-50, cy-50, cx+50, cy+50};
53     const SkRect* drawrptr = useHintRect ? &r : nullptr;
54     const SkScalar sigma = 10;
55     if (useClip) {
56         canvas->clipRect(r);
57     }
58     // Using kClamp because kDecal, the default, produces transparency near the edge of the canvas's
59     // device.
60     auto blur = SkImageFilters::Blur(sigma, sigma, SkTileMode::kClamp, nullptr);
61     auto rec = SkCanvasPriv::ScaledBackdropLayer(drawrptr, nullptr, blur.get(), scaleFactor, 0);
62     canvas->saveLayer(rec);
63         // draw something inside, just to demonstrate that we don't blur the new contents,
64         // just the backdrop.
65         p.setColor(SK_ColorYELLOW);
66         p.setShader(nullptr);
67         canvas->drawCircle(cx, cy, 30, p);
68     canvas->restore();
69 }
70 
71 /*
72  *  Draws a 2x4 grid of sweep circles.
73  *  - for a given row, each col should be identical (canvas, picture)
74  *  - row:0     no-hint-rect    no-clip-rect        expect big blur (except inner circle)
75  *  - row:1     no-hint-rect    clip-rect           expect small blur (except inner circle)
76  *  - row:2     hint-rect       no-clip-rect        expect big blur (except inner circle)
77  *  - row:3     hint-rect       clip-rect           expect small blur (except inner circle)
78  *
79  *  The test is that backdrop effects should be independent of the hint-rect, but should
80  *  respect the clip-rect.
81  */
82 DEF_SIMPLE_GM(backdrop_hintrect_clipping, canvas, 512, 1024) {
83     for (bool useHintRect : {false, true}) {
84         for (bool useClip : {false, true}) {
85             canvas->save();
86                 do_draw(canvas, useClip, useHintRect, 1.0f);
87 
88                 SkPictureRecorder rec;
89                 do_draw(rec.beginRecording(256, 256), useClip, useHintRect, 1.0f);
90                 canvas->translate(256, 0);
91                 canvas->drawPicture(rec.finishRecordingAsPicture());
92             canvas->restore();
93 
94             canvas->translate(0, 256);
95         }
96     }
97 }
98 
99 /*
100  *  Draws a 3x4 grid of sweep circles.
101  *  - for a given row, each col should be identical except that the intermediate scale factor used
102  *    to evaluate the backdrop follows (1.0, 0.25, 0.1). Rows follow same pattern as above.
103  *
104  *  The test is that backdrop effects should be independent of the hint-rect, should respect the
105  *  clip rect, and be logically consistent with the reduced intermediate scaling.
106  */
107 DEF_SIMPLE_GM(backdrop_scalefactor, canvas, 768, 1024) {
108     for (bool useHintRect : {false, true}) {
109         for (bool useClip : {false, true}) {
110             canvas->save();
111                 do_draw(canvas, useClip, useHintRect, 1.0f);
112                 canvas->translate(256, 0);
113                 do_draw(canvas, useClip, useHintRect, 0.25f);
114                 canvas->translate(256, 0);
115                 do_draw(canvas, useClip, useHintRect, 0.1f);
116             canvas->restore();
117 
118             canvas->translate(0, 256);
119         }
120     }
121 }
122