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1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7 
8 #include <cmath>
9 #include "gm/gm.h"
10 #include "include/core/SkBitmap.h"
11 #include "include/core/SkBlurTypes.h"
12 #include "include/core/SkCanvas.h"
13 #include "include/core/SkColor.h"
14 #include "include/core/SkColorFilter.h"
15 #include "include/core/SkImage.h"
16 #include "include/core/SkMaskFilter.h"
17 #include "include/core/SkMatrix.h"
18 #include "include/core/SkPaint.h"
19 #include "include/core/SkPathBuilder.h"
20 #include "include/core/SkPoint.h"
21 #include "include/core/SkRect.h"
22 #include "include/core/SkRefCnt.h"
23 #include "include/core/SkScalar.h"
24 #include "include/core/SkShader.h"
25 #include "include/core/SkSize.h"
26 #include "include/core/SkString.h"
27 #include "include/core/SkSurface.h"
28 #include "include/core/SkTileMode.h"
29 #include "include/core/SkTypes.h"
30 #include "include/effects/SkGradientShader.h"
31 #include "include/gpu/GrRecordingContext.h"
32 #include "include/private/SkTo.h"
33 #include "src/core/SkBlurMask.h"
34 #include "src/core/SkMask.h"
35 #include "src/gpu/GrRecordingContextPriv.h"
36 #include "tools/timer/TimeUtils.h"
37 
38 #include <vector>
39 
40 #define STROKE_WIDTH    SkIntToScalar(10)
41 
42 typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&);
43 
fill_rect(SkCanvas * canvas,const SkRect & r,const SkPaint & p)44 static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
45     canvas->drawRect(r, p);
46 }
47 
draw_donut(SkCanvas * canvas,const SkRect & r,const SkPaint & p)48 static void draw_donut(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
49     SkRect        rect;
50     SkPathBuilder path;
51 
52     rect = r;
53     rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
54     path.addRect(rect);
55     rect = r;
56     rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
57 
58     path.addRect(rect);
59     path.setFillType(SkPathFillType::kEvenOdd);
60 
61     canvas->drawPath(path.detach(), p);
62 }
63 
draw_donut_skewed(SkCanvas * canvas,const SkRect & r,const SkPaint & p)64 static void draw_donut_skewed(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
65     SkRect        rect;
66     SkPathBuilder path;
67 
68     rect = r;
69     rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
70     path.addRect(rect);
71     rect = r;
72     rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
73 
74     rect.offset(7, -7);
75 
76     path.addRect(rect);
77     path.setFillType(SkPathFillType::kEvenOdd);
78 
79     canvas->drawPath(path.detach(), p);
80 }
81 
82 /*
83  * Spits out an arbitrary gradient to test blur with shader on paint
84  */
make_radial()85 static sk_sp<SkShader> make_radial() {
86     SkPoint pts[2] = {
87         { 0, 0 },
88         { SkIntToScalar(100), SkIntToScalar(100) }
89     };
90     SkTileMode tm = SkTileMode::kClamp;
91     const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, };
92     const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
93     SkMatrix scale;
94     scale.setScale(0.5f, 0.5f);
95     scale.postTranslate(25.f, 25.f);
96     SkPoint center0, center1;
97     center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
98                 SkScalarAve(pts[0].fY, pts[1].fY));
99     center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
100                 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
101     return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
102                                                  center0, (pts[1].fX - pts[0].fX) / 2,
103                                                  colors, pos, SK_ARRAY_COUNT(colors), tm,
104                                                  0, &scale);
105 }
106 
107 typedef void (*PaintProc)(SkPaint*, SkScalar width);
108 
109 class BlurRectGM : public skiagm::GM {
110 public:
BlurRectGM(const char name[],U8CPU alpha)111     BlurRectGM(const char name[], U8CPU alpha) : fName(name), fAlpha(SkToU8(alpha)) {}
112 
113 private:
114     sk_sp<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1];
115     const char* fName;
116     SkAlpha fAlpha;
117 
onOnceBeforeDraw()118     void onOnceBeforeDraw() override {
119         for (int i = 0; i <= kLastEnum_SkBlurStyle; ++i) {
120             fMaskFilters[i] = SkMaskFilter::MakeBlur((SkBlurStyle)i,
121                                   SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)));
122         }
123     }
124 
onShortName()125     SkString onShortName() override { return SkString(fName); }
126 
onISize()127     SkISize onISize() override { return {860, 820}; }
128 
onDraw(SkCanvas * canvas)129     void onDraw(SkCanvas* canvas) override {
130         canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2);
131 
132         SkRect  r = { 0, 0, 100, 50 };
133         SkScalar scales[] = { SK_Scalar1, 0.6f };
134 
135         for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) {
136             canvas->save();
137             for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) {
138                 SkPaint paint;
139                 paint.setMaskFilter(fMaskFilters[f]);
140                 paint.setAlpha(fAlpha);
141 
142                 SkPaint paintWithRadial = paint;
143                 paintWithRadial.setShader(make_radial());
144 
145                 constexpr Proc procs[] = {
146                     fill_rect, draw_donut, draw_donut_skewed
147                 };
148 
149                 canvas->save();
150                 canvas->scale(scales[s], scales[s]);
151                 this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(procs));
152                 canvas->translate(r.width() * 4/3, 0);
153                 this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARRAY_COUNT(procs));
154                 canvas->translate(r.width() * 4/3, 0);
155                 this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(procs));
156                 canvas->translate(r.width() * 4/3, 0);
157                 this->drawProcs(canvas, r, paintWithRadial, true, procs, SK_ARRAY_COUNT(procs));
158                 canvas->restore();
159 
160                 canvas->translate(0, SK_ARRAY_COUNT(procs) * r.height() * 4/3 * scales[s]);
161             }
162             canvas->restore();
163             canvas->translate(4 * r.width() * 4/3 * scales[s], 0);
164         }
165     }
166 
drawProcs(SkCanvas * canvas,const SkRect & r,const SkPaint & paint,bool doClip,const Proc procs[],size_t procsCount)167     void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint,
168                    bool doClip, const Proc procs[], size_t procsCount) {
169         SkAutoCanvasRestore acr(canvas, true);
170         for (size_t i = 0; i < procsCount; ++i) {
171             if (doClip) {
172                 SkRect clipRect(r);
173                 clipRect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
174                 canvas->save();
175                 canvas->clipRect(r);
176             }
177             procs[i](canvas, r, paint);
178             if (doClip) {
179                 canvas->restore();
180             }
181             canvas->translate(0, r.height() * 4/3);
182         }
183     }
184 };
185 
186 DEF_SIMPLE_GM(blurrect_gallery, canvas, 1200, 1024) {
187         const int fGMWidth = 1200;
188         const int fPadding = 10;
189         const int fMargin = 100;
190 
191         const int widths[] = {25, 5, 5, 100, 150, 25};
192         const int heights[] = {100, 100, 5, 25, 150, 25};
193         const SkBlurStyle styles[] = {kNormal_SkBlurStyle, kInner_SkBlurStyle, kOuter_SkBlurStyle};
194         const float radii[] = {20, 5, 10};
195 
196         canvas->translate(50,20);
197 
198         int cur_x = 0;
199         int cur_y = 0;
200 
201         int max_height = 0;
202 
203         for (size_t i = 0 ; i < SK_ARRAY_COUNT(widths) ; i++) {
204             int width = widths[i];
205             int height = heights[i];
206             SkRect r;
207             r.setWH(SkIntToScalar(width), SkIntToScalar(height));
208             SkAutoCanvasRestore autoRestore(canvas, true);
209 
210             for (size_t j = 0 ; j < SK_ARRAY_COUNT(radii) ; j++) {
211                 float radius = radii[j];
212                 for (size_t k = 0 ; k < SK_ARRAY_COUNT(styles) ; k++) {
213                     SkBlurStyle style = styles[k];
214 
215                     SkMask mask;
216                     if (!SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius),
217                                               &mask, r, style)) {
218                         continue;
219                     }
220 
221                     SkAutoMaskFreeImage amfi(mask.fImage);
222 
223                     SkBitmap bm;
224                     bm.installMaskPixels(mask);
225 
226                     if (cur_x + bm.width() >= fGMWidth - fMargin) {
227                         cur_x = 0;
228                         cur_y += max_height + fPadding;
229                         max_height = 0;
230                     }
231 
232                     canvas->save();
233                     canvas->translate((SkScalar)cur_x, (SkScalar)cur_y);
234                     canvas->translate(-(bm.width() - r.width())/2, -(bm.height()-r.height())/2);
235                     canvas->drawImage(bm.asImage(), 0.f, 0.f);
236                     canvas->restore();
237 
238                     cur_x += bm.width() + fPadding;
239                     if (bm.height() > max_height)
240                         max_height = bm.height();
241                 }
242             }
243         }
244 }
245 
246 namespace skiagm {
247 
248 // Compares actual blur rects with reference masks created by the GM. Animates sigma in viewer.
249 class BlurRectCompareGM : public GM {
250 protected:
onShortName()251     SkString onShortName() override { return SkString("blurrect_compare"); }
252 
onISize()253     SkISize onISize() override { return {900, 1220}; }
254 
onOnceBeforeDraw()255     void onOnceBeforeDraw() override { this->prepareReferenceMasks(); }
256 
onDraw(SkCanvas * canvas,SkString * errorMsg)257     DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
258         if (canvas->imageInfo().colorType() == kUnknown_SkColorType ||
259             (canvas->recordingContext() && !canvas->recordingContext()->asDirectContext())) {
260             *errorMsg = "Not supported when recording, relies on canvas->makeSurface()";
261             return DrawResult::kSkip;
262         }
263         int32_t ctxID = canvas->recordingContext() ? canvas->recordingContext()->priv().contextID()
264                                                    : 0;
265         if (fRecalcMasksForAnimation || !fActualMasks[0][0][0] || ctxID != fLastContextUniqueID) {
266             if (fRecalcMasksForAnimation) {
267                 // Sigma is changing so references must also be recalculated.
268                 this->prepareReferenceMasks();
269             }
270             this->prepareActualMasks(canvas);
271             this->prepareMaskDifferences(canvas);
272             fLastContextUniqueID = ctxID;
273             fRecalcMasksForAnimation = false;
274         }
275         canvas->clear(SK_ColorBLACK);
276         static constexpr float kMargin = 30;
277         float totalW = 0;
278         for (auto w : kSizes) {
279             totalW += w + kMargin;
280         }
281         canvas->translate(kMargin, kMargin);
282         for (int mode = 0; mode < 3; ++mode) {
283             canvas->save();
284             for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
285                 auto sigma = kSigmas[sigmaIdx] + fSigmaAnimationBoost;
286                 for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
287                     auto h = kSizes[heightIdx];
288                     canvas->save();
289                     for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
290                         auto w = kSizes[widthIdx];
291                         SkPaint paint;
292                         paint.setColor(SK_ColorWHITE);
293                         SkImage* img;
294                         switch (mode) {
295                             case 0:
296                                 img = fReferenceMasks[sigmaIdx][heightIdx][widthIdx].get();
297                                 break;
298                             case 1:
299                                 img = fActualMasks[sigmaIdx][heightIdx][widthIdx].get();
300                                 break;
301                             case 2:
302                                 img = fMaskDifferences[sigmaIdx][heightIdx][widthIdx].get();
303                                 // The error images are opaque, use kPlus so they are additive if
304                                 // the overlap between test cases.
305                                 paint.setBlendMode(SkBlendMode::kPlus);
306                                 break;
307                         }
308                         auto pad = PadForSigma(sigma);
309                         canvas->drawImage(img, -pad, -pad, SkSamplingOptions(), &paint);
310 #if 0  // Uncomment to hairline stroke around blurred rect in red on top of the blur result.
311        // The rect is defined at integer coords. We inset by 1/2 pixel so our stroke lies on top
312        // of the edge pixels.
313                         SkPaint stroke;
314                         stroke.setColor(SK_ColorRED);
315                         stroke.setStrokeWidth(0.f);
316                         stroke.setStyle(SkPaint::kStroke_Style);
317                         canvas->drawRect(SkRect::MakeWH(w, h).makeInset(0.5, 0.5), stroke);
318 #endif
319                         canvas->translate(w + kMargin, 0.f);
320                     }
321                     canvas->restore();
322                     canvas->translate(0, h + kMargin);
323                 }
324             }
325             canvas->restore();
326             canvas->translate(totalW + 2 * kMargin, 0);
327         }
328         return DrawResult::kOk;
329     }
onAnimate(double nanos)330     bool onAnimate(double nanos) override {
331         fSigmaAnimationBoost = TimeUtils::SineWave(nanos, 5, 2.5f, 0.f, 2.f);
332         fRecalcMasksForAnimation = true;
333         return true;
334     }
335 
336 private:
prepareReferenceMasks()337     void prepareReferenceMasks() {
338         auto create_reference_mask = [](int w, int h, float sigma, int numSubpixels) {
339             int pad = PadForSigma(sigma);
340             int maskW = w + 2 * pad;
341             int maskH = h + 2 * pad;
342             // We'll do all our calculations at subpixel resolution, so adjust params
343             w *= numSubpixels;
344             h *= numSubpixels;
345             sigma *= numSubpixels;
346             auto scale = SK_ScalarRoot2Over2 / sigma;
347             auto def_integral_approx = [scale](float a, float b) {
348                 return 0.5f * (std::erf(b * scale) - std::erf(a * scale));
349             };
350             // Do the x-pass. Above/below rect are rows of zero. All rows that intersect the rect
351             // are the same. The row is calculated and stored at subpixel resolution.
352             SkASSERT(!(numSubpixels & 0b1));
353             std::unique_ptr<float[]> row(new float[maskW * numSubpixels]);
354             for (int col = 0; col < maskW * numSubpixels; ++col) {
355                 // Compute distance to rect left in subpixel units
356                 float ldiff = numSubpixels * pad - (col + 0.5f);
357                 float rdiff = ldiff + w;
358                 row[col] = def_integral_approx(ldiff, rdiff);
359             }
360             // y-pass
361             SkBitmap bmp;
362             bmp.allocPixels(SkImageInfo::MakeA8(maskW, maskH));
363             std::unique_ptr<float[]> accums(new float[maskW]);
364             const float accumScale = 1.f / (numSubpixels * numSubpixels);
365             for (int y = 0; y < maskH; ++y) {
366                 // Initialize subpixel accumulation buffer for this row.
367                 std::fill_n(accums.get(), maskW, 0);
368                 for (int ys = 0; ys < numSubpixels; ++ys) {
369                     // At each subpixel we want to integrate over the kernel centered at the
370                     // subpixel multiplied by the x-pass. The x-pass is zero above and below the
371                     // rect and constant valued from rect top to rect bottom. So we can get the
372                     // integral of just the kernel from rect top to rect bottom and multiply by
373                     // the single x-pass value from our precomputed row.
374                     float tdiff = numSubpixels * pad - (y * numSubpixels + ys + 0.5f);
375                     float bdiff = tdiff + h;
376                     auto integral = def_integral_approx(tdiff, bdiff);
377                     for (int x = 0; x < maskW; ++x) {
378                         for (int xs = 0; xs < numSubpixels; ++xs) {
379                             int rowIdx = x * numSubpixels + xs;
380                             accums[x] += integral * row[rowIdx];
381                         }
382                     }
383                 }
384                 for (int x = 0; x < maskW; ++x) {
385                     auto result = accums[x] * accumScale;
386                     *bmp.getAddr8(x, y) = SkToU8(sk_float_round2int(255.f * result));
387                 }
388             }
389             return bmp.asImage();
390         };
391 
392         // Number of times to subsample (in both X and Y). If fRecalcMasksForAnimation is true
393         // then we're animating, don't subsample as much to keep fps higher.
394         const int numSubpixels = fRecalcMasksForAnimation ? 2 : 8;
395 
396         for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
397             auto sigma = kSigmas[sigmaIdx] + fSigmaAnimationBoost;
398             for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
399                 auto h = kSizes[heightIdx];
400                 for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
401                     auto w = kSizes[widthIdx];
402                     fReferenceMasks[sigmaIdx][heightIdx][widthIdx] =
403                             create_reference_mask(w, h, sigma, numSubpixels);
404                 }
405             }
406         }
407     }
408 
prepareActualMasks(SkCanvas * canvas)409     void prepareActualMasks(SkCanvas* canvas) {
410         for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
411             auto sigma = kSigmas[sigmaIdx] + fSigmaAnimationBoost;
412             for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
413                 auto h = kSizes[heightIdx];
414                 for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
415                     auto w = kSizes[widthIdx];
416                     auto pad = PadForSigma(sigma);
417                     auto ii = SkImageInfo::MakeA8(w + 2 * pad, h + 2 * pad);
418                     auto surf = canvas->makeSurface(ii);
419                     if (!surf) {
420                         // Some GPUs don't have renderable A8 :(
421                         surf = canvas->makeSurface(ii.makeColorType(kRGBA_8888_SkColorType));
422                         if (!surf) {
423                             return;
424                         }
425                     }
426                     auto rect = SkRect::MakeXYWH(pad, pad, w, h);
427                     SkPaint paint;
428                     // Color doesn't matter if we're rendering to A8 but does if we promoted to
429                     // RGBA above.
430                     paint.setColor(SK_ColorWHITE);
431                     paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma));
432                     surf->getCanvas()->drawRect(rect, paint);
433                     fActualMasks[sigmaIdx][heightIdx][widthIdx] = surf->makeImageSnapshot();
434                 }
435             }
436         }
437     }
438 
prepareMaskDifferences(SkCanvas * canvas)439     void prepareMaskDifferences(SkCanvas* canvas) {
440         for (size_t sigmaIdx = 0; sigmaIdx < kNumSigmas; ++sigmaIdx) {
441             for (size_t heightIdx = 0; heightIdx < kNumSizes; ++heightIdx) {
442                 for (size_t widthIdx = 0; widthIdx < kNumSizes; ++widthIdx) {
443                     const auto& r =  fReferenceMasks[sigmaIdx][heightIdx][widthIdx];
444                     const auto& a =     fActualMasks[sigmaIdx][heightIdx][widthIdx];
445                     auto& d       = fMaskDifferences[sigmaIdx][heightIdx][widthIdx];
446                     // The actual image might not be present if we're on an abandoned GrContext.
447                     if (!a) {
448                         d.reset();
449                         continue;
450                     }
451                     SkASSERT(r->width() == a->width());
452                     SkASSERT(r->height() == a->height());
453                     auto ii = SkImageInfo::Make(r->width(), r->height(),
454                                                 kRGBA_8888_SkColorType, kPremul_SkAlphaType);
455                     auto surf = canvas->makeSurface(ii);
456                     if (!surf) {
457                         return;
458                     }
459                     // We visualize the difference by turning both the alpha masks into opaque green
460                     // images (where alpha becomes the green channel) and then perform a
461                     // SkBlendMode::kDifference between them.
462                     SkPaint filterPaint;
463                     filterPaint.setColor(SK_ColorWHITE);
464                     // Actually 8 * alpha becomes green to really highlight differences.
465                     static constexpr float kGreenifyM[] = {0, 0, 0, 0, 0,
466                                                            0, 0, 0, 8, 0,
467                                                            0, 0, 0, 0, 0,
468                                                            0, 0, 0, 0, 1};
469                     auto greenifyCF = SkColorFilters::Matrix(kGreenifyM);
470                     SkPaint paint;
471                     paint.setBlendMode(SkBlendMode::kSrc);
472                     paint.setColorFilter(std::move(greenifyCF));
473                     surf->getCanvas()->drawImage(a, 0, 0, SkSamplingOptions(), &paint);
474                     paint.setBlendMode(SkBlendMode::kDifference);
475                     surf->getCanvas()->drawImage(r, 0, 0, SkSamplingOptions(), &paint);
476                     d = surf->makeImageSnapshot();
477                 }
478             }
479         }
480     }
481 
482     // Per side padding around mask images for a sigma. Make this overly generous to ensure bugs
483     // related to big blurs are fully visible.
PadForSigma(float sigma)484     static int PadForSigma(float sigma) { return sk_float_ceil2int(4 * sigma); }
485 
486     inline static constexpr int kSizes[] = {1, 2, 4, 8, 16, 32};
487     inline static constexpr float kSigmas[] = {0.5f, 1.2f, 2.3f, 3.9f, 7.4f};
488     inline static constexpr size_t kNumSizes = SK_ARRAY_COUNT(kSizes);
489     inline static constexpr size_t kNumSigmas = SK_ARRAY_COUNT(kSigmas);
490 
491     sk_sp<SkImage> fReferenceMasks[kNumSigmas][kNumSizes][kNumSizes];
492     sk_sp<SkImage> fActualMasks[kNumSigmas][kNumSizes][kNumSizes];
493     sk_sp<SkImage> fMaskDifferences[kNumSigmas][kNumSizes][kNumSizes];
494     int32_t fLastContextUniqueID;
495     // These are used only when animating.
496     float fSigmaAnimationBoost = 0;
497     bool fRecalcMasksForAnimation = false;
498 };
499 
500 }  // namespace skiagm
501 
502 //////////////////////////////////////////////////////////////////////////////
503 
504 DEF_GM(return new BlurRectGM("blurrects", 0xFF);)
DEF_GM(return new skiagm::BlurRectCompareGM ();)505 DEF_GM(return new skiagm::BlurRectCompareGM();)
506 
507 //////////////////////////////////////////////////////////////////////////////
508 
509 DEF_SIMPLE_GM(blur_matrix_rect, canvas, 650, 685) {
510     static constexpr auto kRect = SkRect::MakeWH(14, 60);
511     static constexpr float kSigmas[] = {0.5f, 1.2f, 2.3f, 3.9f, 7.4f};
512     static constexpr size_t kNumSigmas = SK_ARRAY_COUNT(kSigmas);
513 
514     const SkPoint c = {kRect.centerX(), kRect.centerY()};
515 
516     std::vector<SkMatrix> matrices;
517 
518     matrices.push_back(SkMatrix::RotateDeg(4.f, c));
519 
520     matrices.push_back(SkMatrix::RotateDeg(63.f, c));
521 
522     matrices.push_back(SkMatrix::RotateDeg(30.f, c));
523     matrices.back().preScale(1.1f, .5f);
524 
525     matrices.push_back(SkMatrix::RotateDeg(147.f, c));
526     matrices.back().preScale(3.f, .1f);
527 
528     SkMatrix mirror;
529     mirror.setAll(0, 1, 0,
530                   1, 0, 0,
531                   0, 0, 1);
532     matrices.push_back(SkMatrix::Concat(mirror, matrices.back()));
533 
534     matrices.push_back(SkMatrix::RotateDeg(197.f, c));
535     matrices.back().preSkew(.3f, -.5f);
536 
537     auto bounds = SkRect::MakeEmpty();
538     for (const auto& m : matrices) {
539         SkRect mapped;
540         m.mapRect(&mapped, kRect);
541         bounds.joinNonEmptyArg(mapped.makeSorted());
542     }
543     float blurPad = 2.f*kSigmas[kNumSigmas - 1];
544     bounds.outset(blurPad, blurPad);
545     canvas->translate(-bounds.left(), -bounds.top());
546     for (auto sigma : kSigmas) {
547         SkPaint paint;
548         paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma));
549         canvas->save();
550         for (const auto& m : matrices) {
551             canvas->save();
552             canvas->concat(m);
553             canvas->drawRect(kRect, paint);
554             canvas->restore();
555             canvas->translate(0, bounds.height());
556         }
557         canvas->restore();
558         canvas->translate(bounds.width(), 0);
559     }
560 }
561