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1 /*
2  * Copyright 2021 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "tests/Test.h"
9 
10 #include "include/utils/SkRandom.h"
11 #include "src/gpu/tessellate/CullTest.h"
12 
13 namespace skgpu {
14 
15 const SkMatrix gMatrices[] = {
16     SkMatrix::I(),
17     SkMatrix::Translate(25, -1000),
18     SkMatrix::Scale(.5f, 1000.1f),
19     SkMatrix::MakeAll(1000.1f, .0f,  -100,
20                          0.0f, .5f, -3000,
21                          0.0f, .0f,     1),
22     SkMatrix::MakeAll(0, 1, 0,
23                       1, 0, 0,
24                       0, 0, 1),
25     SkMatrix::MakeAll(    2, 7.0f, -100,
26                       -8000,  .5f, 2000,
27                           0,  .0f,    1),
28 };
29 
DEF_TEST(CullTestTest,reporter)30 DEF_TEST(CullTestTest, reporter) {
31     SkRandom rand;
32     float l=10, t=2000, r=100, b=2064;
33     SkRect viewportRect{l, t, r, b};
34     float valuesL[4] = {l-20, l-10, l+10, l+20};
35     float valuesT[4] = {t-20, t-10, t+10, t+20};
36     float valuesR[4] = {r+20, r+10, r-10, r-20};
37     float valuesB[4] = {b+20, b+10, b-10, b-20};
38     for (SkMatrix m : gMatrices) {
39         CullTest cullTest(viewportRect, m);
40         SkMatrix inverse;
41         SkAssertResult(m.invert(&inverse));
42         for (const float* y : {valuesT, valuesB}) {
43         for (const float* x : {valuesL, valuesR}) {
44         for (int i = 0; i < 500; ++i) {
45             int mask = rand.nextU();
46             const SkPoint devPts[4] = {{x[(mask >>  0) & 3], y[(mask >>  2) & 3]},
47                                        {x[(mask >>  4) & 3], y[(mask >>  6) & 3]},
48                                        {x[(mask >>  8) & 3], y[(mask >> 10) & 3]},
49                                        {x[(mask >> 12) & 3], y[(mask >> 14) & 3]}};
50 
51             SkPoint localPts[4];
52             inverse.mapPoints(localPts, devPts, 4);
53 
54             REPORTER_ASSERT(reporter,
55                             cullTest.isVisible(localPts[0]) ==
56                             viewportRect.contains(devPts[0].fX, devPts[0].fY));
57 
58             {
59                 SkRect devBounds3;
60                 devBounds3.setBounds(devPts, 3);
61                 // Outset devBounds because SkRect::intersects returns false on empty, which is NOT
62                 // the behavior we want.
63                 devBounds3.outset(1e-3f, 1e-3f);
64                 REPORTER_ASSERT(reporter,
65                         cullTest.areVisible3(localPts) == viewportRect.intersects(devBounds3));
66             }
67 
68             {
69                 SkRect devBounds4;
70                 devBounds4.setBounds(devPts, 4);
71                 // Outset devBounds because SkRect::intersects returns false on empty, which is NOT
72                 // the behavior we want.
73                 devBounds4.outset(1e-3f, 1e-3f);
74                 REPORTER_ASSERT(reporter,
75                         cullTest.areVisible4(localPts) == viewportRect.intersects(devBounds4));
76             }
77         }}}
78     }
79 }
80 
81 }  // namespace skgpu
82