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1OpCapability Shader
2%1 = OpExtInstImport "GLSL.std.450"
3OpMemoryModel Logical GLSL450
4OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
5OpExecutionMode %main OriginUpperLeft
6OpName %sk_FragColor "sk_FragColor"
7OpName %sk_Clockwise "sk_Clockwise"
8OpName %_UniformBuffer "_UniformBuffer"
9OpMemberName %_UniformBuffer 0 "src"
10OpMemberName %_UniformBuffer 1 "dst"
11OpName %main "main"
12OpDecorate %sk_FragColor RelaxedPrecision
13OpDecorate %sk_FragColor Location 0
14OpDecorate %sk_FragColor Index 0
15OpDecorate %sk_Clockwise BuiltIn FrontFacing
16OpMemberDecorate %_UniformBuffer 0 Offset 0
17OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
18OpMemberDecorate %_UniformBuffer 1 Offset 16
19OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
20OpDecorate %_UniformBuffer Block
21OpDecorate %10 Binding 0
22OpDecorate %10 DescriptorSet 0
23OpDecorate %21 RelaxedPrecision
24OpDecorate %24 RelaxedPrecision
25OpDecorate %25 RelaxedPrecision
26OpDecorate %27 RelaxedPrecision
27%float = OpTypeFloat 32
28%v4float = OpTypeVector %float 4
29%_ptr_Output_v4float = OpTypePointer Output %v4float
30%sk_FragColor = OpVariable %_ptr_Output_v4float Output
31%bool = OpTypeBool
32%_ptr_Input_bool = OpTypePointer Input %bool
33%sk_Clockwise = OpVariable %_ptr_Input_bool Input
34%_UniformBuffer = OpTypeStruct %v4float %v4float
35%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
36%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
37%void = OpTypeVoid
38%14 = OpTypeFunction %void
39%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
40%int = OpTypeInt 32 1
41%int_0 = OpConstant %int 0
42%int_1 = OpConstant %int 1
43%float_1 = OpConstant %float 1
44%main = OpFunction %void None %14
45%15 = OpLabel
46%17 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
47%21 = OpLoad %v4float %17
48%22 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1
49%24 = OpLoad %v4float %22
50%25 = OpFAdd %v4float %21 %24
51%27 = OpCompositeConstruct %v4float %float_1 %float_1 %float_1 %float_1
52%16 = OpExtInst %v4float %1 FMin %25 %27
53OpStore %sk_FragColor %16
54OpReturn
55OpFunctionEnd
56