1OpCapability Shader 2%1 = OpExtInstImport "GLSL.std.450" 3OpMemoryModel Logical GLSL450 4OpEntryPoint Fragment %main "main" %sk_FragColor %sk_FragCoord %sk_Clockwise 5OpExecutionMode %main OriginUpperLeft 6OpName %sk_FragColor "sk_FragColor" 7OpName %sk_FragCoord "sk_FragCoord" 8OpName %sk_Clockwise "sk_Clockwise" 9OpName %main "main" 10OpName %sksl_synthetic_uniforms "sksl_synthetic_uniforms" 11OpMemberName %sksl_synthetic_uniforms 0 "u_skRTFlip" 12OpDecorate %sk_FragColor RelaxedPrecision 13OpDecorate %sk_FragColor Location 0 14OpDecorate %sk_FragColor Index 0 15OpDecorate %sk_FragCoord BuiltIn FragCoord 16OpDecorate %sk_Clockwise BuiltIn FrontFacing 17OpDecorate %19 RelaxedPrecision 18OpDecorate %21 RelaxedPrecision 19OpMemberDecorate %sksl_synthetic_uniforms 0 Offset 16384 20OpDecorate %sksl_synthetic_uniforms Block 21OpDecorate %22 Binding 0 22OpDecorate %22 DescriptorSet 0 23%float = OpTypeFloat 32 24%v4float = OpTypeVector %float 4 25%_ptr_Output_v4float = OpTypePointer Output %v4float 26%sk_FragColor = OpVariable %_ptr_Output_v4float Output 27%_ptr_Input_v4float = OpTypePointer Input %v4float 28%sk_FragCoord = OpVariable %_ptr_Input_v4float Input 29%bool = OpTypeBool 30%_ptr_Input_bool = OpTypePointer Input %bool 31%sk_Clockwise = OpVariable %_ptr_Input_bool Input 32%void = OpTypeVoid 33%13 = OpTypeFunction %void 34%_ptr_Output_float = OpTypePointer Output %float 35%int = OpTypeInt 32 1 36%int_0 = OpConstant %int 0 37%float_1 = OpConstant %float 1 38%v2float = OpTypeVector %float 2 39%sksl_synthetic_uniforms = OpTypeStruct %v2float 40%_ptr_Uniform_sksl_synthetic_uniforms = OpTypePointer Uniform %sksl_synthetic_uniforms 41%22 = OpVariable %_ptr_Uniform_sksl_synthetic_uniforms Uniform 42%_ptr_Uniform_v2float = OpTypePointer Uniform %v2float 43%main = OpFunction %void None %13 44%14 = OpLabel 45%15 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_0 46%19 = OpLoad %float %15 47%21 = OpFSub %float %19 %float_1 48OpStore %15 %21 49%26 = OpLoad %v4float %sk_FragCoord 50%27 = OpCompositeExtract %float %26 0 51%28 = OpAccessChain %_ptr_Uniform_v2float %22 %int_0 52%30 = OpLoad %v2float %28 53%31 = OpCompositeExtract %float %30 0 54%32 = OpAccessChain %_ptr_Uniform_v2float %22 %int_0 55%33 = OpLoad %v2float %32 56%34 = OpCompositeExtract %float %33 1 57%35 = OpLoad %v4float %sk_FragCoord 58%36 = OpCompositeExtract %float %35 1 59%37 = OpFMul %float %34 %36 60%38 = OpFAdd %float %31 %37 61%39 = OpLoad %v4float %sk_FragCoord 62%40 = OpCompositeExtract %float %39 2 63%41 = OpLoad %v4float %sk_FragCoord 64%42 = OpCompositeExtract %float %41 3 65%43 = OpCompositeConstruct %v4float %27 %38 %40 %42 66%44 = OpCompositeConstruct %v4float %19 %19 %19 %19 67%45 = OpFAdd %v4float %44 %43 68OpReturn 69OpFunctionEnd 70