1 /*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "tools/DDLTileHelper.h"
9
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkDeferredDisplayListRecorder.h"
12 #include "include/core/SkPicture.h"
13 #include "include/core/SkSurface.h"
14 #include "include/core/SkSurfaceCharacterization.h"
15 #include "include/gpu/GrDirectContext.h"
16 #include "src/core/SkDeferredDisplayListPriv.h"
17 #include "src/core/SkTaskGroup.h"
18 #include "src/gpu/GrDirectContextPriv.h"
19 #include "src/image/SkImage_Gpu.h"
20 #include "tools/DDLPromiseImageHelper.h"
21
init(int id,GrDirectContext * direct,const SkSurfaceCharacterization & dstSurfaceCharacterization,const SkIRect & clip,const SkIRect & paddingOutsets)22 void DDLTileHelper::TileData::init(int id,
23 GrDirectContext* direct,
24 const SkSurfaceCharacterization& dstSurfaceCharacterization,
25 const SkIRect& clip,
26 const SkIRect& paddingOutsets) {
27 fID = id;
28 fClip = clip;
29 fPaddingOutsets = paddingOutsets;
30
31 fPlaybackChar = dstSurfaceCharacterization.createResized(this->paddedRectSize().width(),
32 this->paddedRectSize().height());
33 SkASSERT(fPlaybackChar.isValid());
34
35 SkDEBUGCODE(const GrCaps* caps = direct->priv().caps());
36 SkASSERT(caps->isFormatTexturable(fPlaybackChar.backendFormat(),
37 fPlaybackChar.backendFormat().textureType()));
38
39 fCallbackContext.reset(new PromiseImageCallbackContext(direct, fPlaybackChar.backendFormat()));
40 }
41
TileData()42 DDLTileHelper::TileData::TileData() {}
~TileData()43 DDLTileHelper::TileData::~TileData() {}
44
createDDL(const SkPicture * picture)45 void DDLTileHelper::TileData::createDDL(const SkPicture* picture) {
46 SkASSERT(!fDisplayList && picture);
47
48 auto recordingChar = fPlaybackChar.createResized(fClip.width(), fClip.height());
49 SkASSERT(recordingChar.isValid());
50
51 SkDeferredDisplayListRecorder recorder(recordingChar);
52
53 // DDL TODO: the DDLRecorder's rContext isn't initialized until getCanvas is called.
54 // Maybe set it up in the ctor?
55 SkCanvas* recordingCanvas = recorder.getCanvas();
56
57 // We always record the DDL in the (0,0) .. (clipWidth, clipHeight) coordinates
58 recordingCanvas->clipRect(SkRect::MakeWH(fClip.width(), fClip.height()));
59 recordingCanvas->translate(-fClip.fLeft, -fClip.fTop);
60
61 // Note: in this use case we only render a picture to the deferred canvas
62 // but, more generally, clients will use arbitrary draw calls.
63 recordingCanvas->drawPicture(picture);
64
65 fDisplayList = recorder.detach();
66 }
67
createComposeDDL()68 void DDLTileHelper::createComposeDDL() {
69 SkASSERT(!fComposeDDL);
70
71 SkDeferredDisplayListRecorder recorder(fDstCharacterization);
72
73 SkCanvas* recordingCanvas = recorder.getCanvas();
74
75 for (int i = 0; i < this->numTiles(); ++i) {
76 TileData* tile = &fTiles[i];
77 if (!tile->initialized()) {
78 continue;
79 }
80
81 sk_sp<SkImage> promiseImage = tile->makePromiseImageForDst(
82 recordingCanvas->recordingContext()->threadSafeProxy());
83
84 SkRect dstRect = SkRect::Make(tile->clipRect());
85 SkIRect srcRect = tile->clipRect();
86 srcRect.offsetTo(tile->padOffset().x(), tile->padOffset().y());
87
88 SkASSERT(promiseImage->bounds().contains(srcRect));
89
90 recordingCanvas->drawImageRect(promiseImage.get(), SkRect::Make(srcRect), dstRect,
91 SkSamplingOptions(), nullptr,
92 SkCanvas::kStrict_SrcRectConstraint);
93 }
94
95 fComposeDDL = recorder.detach();
96 SkASSERT(fComposeDDL);
97 }
98
precompile(GrDirectContext * direct)99 void DDLTileHelper::TileData::precompile(GrDirectContext* direct) {
100 if (!this->initialized()) {
101 return;
102 }
103
104 SkASSERT(fDisplayList);
105
106 SkDeferredDisplayList::ProgramIterator iter(direct, fDisplayList.get());
107 for (; !iter.done(); iter.next()) {
108 iter.compile();
109 }
110 }
111
makeWrappedTileDest(GrRecordingContext * rContext)112 sk_sp<SkSurface> DDLTileHelper::TileData::makeWrappedTileDest(GrRecordingContext* rContext) {
113 SkASSERT(fCallbackContext && fCallbackContext->promiseImageTexture());
114
115 auto promiseImageTexture = fCallbackContext->promiseImageTexture();
116 if (!promiseImageTexture->backendTexture().isValid()) {
117 return nullptr;
118 }
119
120 // Here we are, unfortunately, aliasing the backend texture held by the SkPromiseImageTexture.
121 // Both the tile's destination surface and the promise image used to draw the tile will be
122 // backed by the same backendTexture - unbeknownst to Ganesh.
123 return SkSurface::MakeFromBackendTexture(rContext,
124 promiseImageTexture->backendTexture(),
125 fPlaybackChar.origin(),
126 fPlaybackChar.sampleCount(),
127 fPlaybackChar.colorType(),
128 fPlaybackChar.refColorSpace(),
129 &fPlaybackChar.surfaceProps());
130 }
131
drawSKPDirectly(GrDirectContext * dContext,const SkPicture * picture)132 void DDLTileHelper::TileData::drawSKPDirectly(GrDirectContext* dContext,
133 const SkPicture* picture) {
134 SkASSERT(!fDisplayList && !fTileSurface && picture);
135
136 fTileSurface = this->makeWrappedTileDest(dContext);
137 if (fTileSurface) {
138 SkCanvas* tileCanvas = fTileSurface->getCanvas();
139
140 SkASSERT(this->padOffset().isZero() && this->paddedRectSize() == fClip.size());
141 tileCanvas->clipRect(SkRect::MakeWH(fClip.width(), fClip.height()));
142 tileCanvas->translate(-fClip.fLeft, -fClip.fTop);
143
144 tileCanvas->drawPicture(picture);
145
146 // We can't snap an image here bc, since we're using wrapped backend textures for the
147 // surfaces, that would incur a copy.
148 }
149 }
150
draw(GrDirectContext * direct)151 void DDLTileHelper::TileData::draw(GrDirectContext* direct) {
152 SkASSERT(fDisplayList && !fTileSurface);
153
154 fTileSurface = this->makeWrappedTileDest(direct);
155 if (fTileSurface) {
156 fTileSurface->draw(fDisplayList, this->padOffset().x(), this->padOffset().y());
157
158 // We can't snap an image here bc, since we're using wrapped backend textures for the
159 // surfaces, that would incur a copy.
160 }
161 }
162
reset()163 void DDLTileHelper::TileData::reset() {
164 // TODO: when DDLs are re-renderable we don't need to do this
165 fDisplayList = nullptr;
166
167 fTileSurface = nullptr;
168 }
169
makePromiseImageForDst(sk_sp<GrContextThreadSafeProxy> threadSafeProxy)170 sk_sp<SkImage> DDLTileHelper::TileData::makePromiseImageForDst(
171 sk_sp<GrContextThreadSafeProxy> threadSafeProxy) {
172 SkASSERT(fCallbackContext);
173
174 // The promise image gets a ref on the promise callback context
175 sk_sp<SkImage> promiseImage =
176 SkImage::MakePromiseTexture(std::move(threadSafeProxy),
177 fCallbackContext->backendFormat(),
178 this->paddedRectSize(),
179 GrMipmapped::kNo,
180 GrSurfaceOrigin::kBottomLeft_GrSurfaceOrigin,
181 fPlaybackChar.colorType(),
182 kPremul_SkAlphaType,
183 fPlaybackChar.refColorSpace(),
184 PromiseImageCallbackContext::PromiseImageFulfillProc,
185 PromiseImageCallbackContext::PromiseImageReleaseProc,
186 (void*)this->refCallbackContext().release());
187 fCallbackContext->wasAddedToImage();
188
189 return promiseImage;
190 }
191
CreateBackendTexture(GrDirectContext * direct,TileData * tile)192 void DDLTileHelper::TileData::CreateBackendTexture(GrDirectContext* direct, TileData* tile) {
193 SkASSERT(tile->fCallbackContext && !tile->fCallbackContext->promiseImageTexture());
194
195 const SkSurfaceCharacterization& c = tile->fPlaybackChar;
196 GrBackendTexture beTex = direct->createBackendTexture(c.width(), c.height(), c.colorType(),
197 GrMipMapped(c.isMipMapped()),
198 GrRenderable::kYes);
199 tile->fCallbackContext->setBackendTexture(beTex);
200 }
201
DeleteBackendTexture(GrDirectContext *,TileData * tile)202 void DDLTileHelper::TileData::DeleteBackendTexture(GrDirectContext*, TileData* tile) {
203 if (!tile->initialized()) {
204 return;
205 }
206
207 SkASSERT(tile->fCallbackContext);
208
209 // TODO: it seems that, on the Linux bots, backend texture creation is failing
210 // a lot (skbug.com/10142)
211 SkASSERT(!tile->fCallbackContext->promiseImageTexture() ||
212 tile->fCallbackContext->promiseImageTexture()->backendTexture().isValid());
213
214 tile->fTileSurface = nullptr;
215
216 SkASSERT(tile->fCallbackContext->unique());
217 tile->fCallbackContext.reset();
218 }
219
220 ///////////////////////////////////////////////////////////////////////////////////////////////////
221
DDLTileHelper(GrDirectContext * direct,const SkSurfaceCharacterization & dstChar,const SkIRect & viewport,int numXDivisions,int numYDivisions,bool addRandomPaddingToDst)222 DDLTileHelper::DDLTileHelper(GrDirectContext* direct,
223 const SkSurfaceCharacterization& dstChar,
224 const SkIRect& viewport,
225 int numXDivisions, int numYDivisions,
226 bool addRandomPaddingToDst)
227 : fNumXDivisions(numXDivisions)
228 , fNumYDivisions(numYDivisions)
229 , fTiles(numXDivisions * numYDivisions)
230 , fDstCharacterization(dstChar) {
231 SkASSERT(fNumXDivisions > 0 && fNumYDivisions > 0);
232
233 int xTileSize = viewport.width()/fNumXDivisions;
234 int yTileSize = viewport.height()/fNumYDivisions;
235
236 SkRandom rand;
237
238 // Create the destination tiles
239 for (int y = 0, yOff = 0; y < fNumYDivisions; ++y, yOff += yTileSize) {
240 int ySize = (y < fNumYDivisions-1) ? yTileSize : viewport.height()-yOff;
241
242 for (int x = 0, xOff = 0; x < fNumXDivisions; ++x, xOff += xTileSize) {
243 int xSize = (x < fNumXDivisions-1) ? xTileSize : viewport.width()-xOff;
244
245 SkIRect clip = SkIRect::MakeXYWH(xOff, yOff, xSize, ySize);
246
247 SkASSERT(viewport.contains(clip));
248
249 static const uint32_t kMaxPad = 64;
250 int32_t lPad = addRandomPaddingToDst ? rand.nextRangeU(0, kMaxPad) : 0;
251 int32_t tPad = addRandomPaddingToDst ? rand.nextRangeU(0, kMaxPad) : 0;
252 int32_t rPad = addRandomPaddingToDst ? rand.nextRangeU(0, kMaxPad) : 0;
253 int32_t bPad = addRandomPaddingToDst ? rand.nextRangeU(0, kMaxPad) : 0;
254
255 fTiles[y*fNumXDivisions+x].init(y*fNumXDivisions+x, direct, dstChar, clip,
256 {lPad, tPad, rPad, bPad});
257 }
258 }
259 }
260
createDDLsInParallel(SkPicture * picture)261 void DDLTileHelper::createDDLsInParallel(SkPicture* picture) {
262 #if 1
263 SkTaskGroup().batch(this->numTiles(), [&](int i) {
264 fTiles[i].createDDL(picture);
265 });
266 SkTaskGroup().add([this]{ this->createComposeDDL(); });
267 SkTaskGroup().wait();
268 #else
269 // Use this code path to debug w/o threads
270 for (int i = 0; i < this->numTiles(); ++i) {
271 fTiles[i].createDDL(picture);
272 }
273 this->createComposeDDL();
274 #endif
275 }
276
277 // On the gpu thread:
278 // precompile any programs
279 // replay the DDL into a surface to make the tile image
280 // compose the tile image into the main canvas
do_gpu_stuff(GrDirectContext * direct,DDLTileHelper::TileData * tile)281 static void do_gpu_stuff(GrDirectContext* direct, DDLTileHelper::TileData* tile) {
282
283 // TODO: schedule program compilation as their own tasks
284 tile->precompile(direct);
285
286 tile->draw(direct);
287
288 tile->dropDDL();
289 }
290
291 // We expect to have more than one recording thread but just one gpu thread
kickOffThreadedWork(SkTaskGroup * recordingTaskGroup,SkTaskGroup * gpuTaskGroup,GrDirectContext * dContext,SkPicture * picture)292 void DDLTileHelper::kickOffThreadedWork(SkTaskGroup* recordingTaskGroup,
293 SkTaskGroup* gpuTaskGroup,
294 GrDirectContext* dContext,
295 SkPicture* picture) {
296 SkASSERT(recordingTaskGroup && gpuTaskGroup && dContext);
297
298 for (int i = 0; i < this->numTiles(); ++i) {
299 TileData* tile = &fTiles[i];
300 if (!tile->initialized()) {
301 continue;
302 }
303
304 // On a recording thread:
305 // generate the tile's DDL
306 // schedule gpu-thread processing of the DDL
307 // Note: a finer grained approach would be add a scheduling task which would evaluate
308 // which DDLs were ready to be rendered based on their prerequisites
309 recordingTaskGroup->add([tile, gpuTaskGroup, dContext, picture]() {
310 tile->createDDL(picture);
311
312 gpuTaskGroup->add([dContext, tile]() {
313 do_gpu_stuff(dContext, tile);
314 });
315 });
316 }
317
318 recordingTaskGroup->add([this] { this->createComposeDDL(); });
319 }
320
321 // Only called from skpbench
interleaveDDLCreationAndDraw(GrDirectContext * dContext,SkPicture * picture)322 void DDLTileHelper::interleaveDDLCreationAndDraw(GrDirectContext* dContext, SkPicture* picture) {
323 for (int i = 0; i < this->numTiles(); ++i) {
324 fTiles[i].createDDL(picture);
325 fTiles[i].draw(dContext);
326 }
327 }
328
329 // Only called from skpbench
drawAllTilesDirectly(GrDirectContext * dContext,SkPicture * picture)330 void DDLTileHelper::drawAllTilesDirectly(GrDirectContext* dContext, SkPicture* picture) {
331 for (int i = 0; i < this->numTiles(); ++i) {
332 fTiles[i].drawSKPDirectly(dContext, picture);
333 }
334 }
335
dropCallbackContexts()336 void DDLTileHelper::dropCallbackContexts() {
337 for (int i = 0; i < this->numTiles(); ++i) {
338 fTiles[i].dropCallbackContext();
339 }
340 }
341
resetAllTiles()342 void DDLTileHelper::resetAllTiles() {
343 for (int i = 0; i < this->numTiles(); ++i) {
344 fTiles[i].reset();
345 }
346 fComposeDDL.reset();
347 }
348
createBackendTextures(SkTaskGroup * taskGroup,GrDirectContext * direct)349 void DDLTileHelper::createBackendTextures(SkTaskGroup* taskGroup, GrDirectContext* direct) {
350
351 if (taskGroup) {
352 for (int i = 0; i < this->numTiles(); ++i) {
353 TileData* tile = &fTiles[i];
354 if (!tile->initialized()) {
355 continue;
356 }
357
358 taskGroup->add([direct, tile]() { TileData::CreateBackendTexture(direct, tile); });
359 }
360 } else {
361 for (int i = 0; i < this->numTiles(); ++i) {
362 TileData::CreateBackendTexture(direct, &fTiles[i]);
363 }
364 }
365 }
366
deleteBackendTextures(SkTaskGroup * taskGroup,GrDirectContext * direct)367 void DDLTileHelper::deleteBackendTextures(SkTaskGroup* taskGroup, GrDirectContext* direct) {
368 if (taskGroup) {
369 for (int i = 0; i < this->numTiles(); ++i) {
370 TileData* tile = &fTiles[i];
371
372 taskGroup->add([direct, tile]() { TileData::DeleteBackendTexture(direct, tile); });
373 }
374 } else {
375 for (int i = 0; i < this->numTiles(); ++i) {
376 TileData::DeleteBackendTexture(direct, &fTiles[i]);
377 }
378 }
379 }
380