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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #ifndef WindowContext_DEFINED
8 #define WindowContext_DEFINED
9 
10 #include "include/core/SkRefCnt.h"
11 #include "include/core/SkSurfaceProps.h"
12 #include "include/gpu/GrTypes.h"
13 #include "tools/sk_app/DisplayParams.h"
14 
15 class GrDirectContext;
16 class SkSurface;
17 #ifdef SK_GRAPHITE_ENABLED
18 namespace skgpu {
19 class Context;
20 }
21 #endif
22 
23 namespace sk_app {
24 
25 class WindowContext {
26 public:
27     WindowContext(const DisplayParams&);
28 
29     virtual ~WindowContext();
30 
31     virtual sk_sp<SkSurface> getBackbufferSurface() = 0;
32 
33     virtual void swapBuffers() = 0;
34 
35     virtual bool isValid() = 0;
36 
37     virtual void resize(int w, int h) = 0;
38 
activate(bool isActive)39     virtual void activate(bool isActive) {}
40 
getDisplayParams()41     const DisplayParams& getDisplayParams() { return fDisplayParams; }
42     virtual void setDisplayParams(const DisplayParams& params) = 0;
43 
directContext()44     GrDirectContext* directContext() const { return fContext.get(); }
45 #ifdef SK_GRAPHITE_ENABLED
graphiteContext()46     skgpu::Context* graphiteContext() const { return fGraphiteContext.get(); }
47 #endif
48 
width()49     int width() const { return fWidth; }
height()50     int height() const { return fHeight; }
sampleCount()51     int sampleCount() const { return fSampleCount; }
stencilBits()52     int stencilBits() const { return fStencilBits; }
53 
54 protected:
isGpuContext()55     virtual bool isGpuContext() { return true;  }
56 
57     sk_sp<GrDirectContext> fContext;
58 #if SK_GRAPHITE_ENABLED
59     sk_sp<skgpu::Context> fGraphiteContext;
60 #endif
61 
62     int               fWidth;
63     int               fHeight;
64     DisplayParams     fDisplayParams;
65 
66     // parameters obtained from the native window
67     // Note that the platform .cpp file is responsible for
68     // initializing fSampleCount and fStencilBits!
69     int               fSampleCount = 1;
70     int               fStencilBits = 0;
71 };
72 
73 }   // namespace sk_app
74 
75 #endif
76