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1/////////////////////////////
2/// DOM Iterable APIs
3/////////////////////////////
4
5interface AudioParam {
6    setValueCurveAtTime(values: Iterable<number>, startTime: number, duration: number): AudioParam;
7}
8
9interface AudioParamMap extends ReadonlyMap<string, AudioParam> {
10}
11
12interface BaseAudioContext {
13    createIIRFilter(feedforward: Iterable<number>, feedback: Iterable<number>): IIRFilterNode;
14    createPeriodicWave(real: Iterable<number>, imag: Iterable<number>, constraints?: PeriodicWaveConstraints): PeriodicWave;
15}
16
17interface CSSRuleList {
18    [Symbol.iterator](): IterableIterator<CSSRule>;
19}
20
21interface CSSStyleDeclaration {
22    [Symbol.iterator](): IterableIterator<string>;
23}
24
25interface Cache {
26    addAll(requests: Iterable<RequestInfo>): Promise<void>;
27}
28
29interface CanvasPathDrawingStyles {
30    setLineDash(segments: Iterable<number>): void;
31}
32
33interface ClientRectList {
34    [Symbol.iterator](): IterableIterator<ClientRect>;
35}
36
37interface DOMRectList {
38    [Symbol.iterator](): IterableIterator<DOMRect>;
39}
40
41interface DOMStringList {
42    [Symbol.iterator](): IterableIterator<string>;
43}
44
45interface DOMTokenList {
46    [Symbol.iterator](): IterableIterator<string>;
47    entries(): IterableIterator<[number, string]>;
48    keys(): IterableIterator<number>;
49    values(): IterableIterator<string>;
50}
51
52interface DataTransferItemList {
53    [Symbol.iterator](): IterableIterator<DataTransferItem>;
54}
55
56interface FileList {
57    [Symbol.iterator](): IterableIterator<File>;
58}
59
60interface FormData {
61    [Symbol.iterator](): IterableIterator<[string, FormDataEntryValue]>;
62    /**
63     * Returns an array of key, value pairs for every entry in the list.
64     */
65    entries(): IterableIterator<[string, FormDataEntryValue]>;
66    /**
67     * Returns a list of keys in the list.
68     */
69    keys(): IterableIterator<string>;
70    /**
71     * Returns a list of values in the list.
72     */
73    values(): IterableIterator<FormDataEntryValue>;
74}
75
76interface HTMLAllCollection {
77    [Symbol.iterator](): IterableIterator<Element>;
78}
79
80interface HTMLCollectionBase {
81    [Symbol.iterator](): IterableIterator<Element>;
82}
83
84interface HTMLCollectionOf<T extends Element> {
85    [Symbol.iterator](): IterableIterator<T>;
86}
87
88interface HTMLFormElement {
89    [Symbol.iterator](): IterableIterator<Element>;
90}
91
92interface HTMLSelectElement {
93    [Symbol.iterator](): IterableIterator<Element>;
94}
95
96interface Headers {
97    [Symbol.iterator](): IterableIterator<[string, string]>;
98    /**
99     * Returns an iterator allowing to go through all key/value pairs contained in this object.
100     */
101    entries(): IterableIterator<[string, string]>;
102    /**
103     * Returns an iterator allowing to go through all keys of the key/value pairs contained in this object.
104     */
105    keys(): IterableIterator<string>;
106    /**
107     * Returns an iterator allowing to go through all values of the key/value pairs contained in this object.
108     */
109    values(): IterableIterator<string>;
110}
111
112interface IDBDatabase {
113    /**
114     * Returns a new transaction with the given mode ("readonly" or "readwrite") and scope which can be a single object store name or an array of names.
115     */
116    transaction(storeNames: string | Iterable<string>, mode?: IDBTransactionMode): IDBTransaction;
117}
118
119interface IDBObjectStore {
120    /**
121     * Creates a new index in store with the given name, keyPath and options and returns a new IDBIndex. If the keyPath and options define constraints that cannot be satisfied with the data already in store the upgrade transaction will abort with a "ConstraintError" DOMException.
122     *
123     * Throws an "InvalidStateError" DOMException if not called within an upgrade transaction.
124     */
125    createIndex(name: string, keyPath: string | Iterable<string>, options?: IDBIndexParameters): IDBIndex;
126}
127
128interface MediaKeyStatusMap {
129    [Symbol.iterator](): IterableIterator<[BufferSource, MediaKeyStatus]>;
130    entries(): IterableIterator<[BufferSource, MediaKeyStatus]>;
131    keys(): IterableIterator<BufferSource>;
132    values(): IterableIterator<MediaKeyStatus>;
133}
134
135interface MediaList {
136    [Symbol.iterator](): IterableIterator<string>;
137}
138
139interface MimeTypeArray {
140    [Symbol.iterator](): IterableIterator<MimeType>;
141}
142
143interface NamedNodeMap {
144    [Symbol.iterator](): IterableIterator<Attr>;
145}
146
147interface Navigator {
148    requestMediaKeySystemAccess(keySystem: string, supportedConfigurations: Iterable<MediaKeySystemConfiguration>): Promise<MediaKeySystemAccess>;
149}
150
151interface NodeList {
152    [Symbol.iterator](): IterableIterator<Node>;
153    /**
154     * Returns an array of key, value pairs for every entry in the list.
155     */
156    entries(): IterableIterator<[number, Node]>;
157    /**
158     * Returns an list of keys in the list.
159     */
160    keys(): IterableIterator<number>;
161    /**
162     * Returns an list of values in the list.
163     */
164    values(): IterableIterator<Node>;
165}
166
167interface NodeListOf<TNode extends Node> {
168    [Symbol.iterator](): IterableIterator<TNode>;
169    /**
170     * Returns an array of key, value pairs for every entry in the list.
171     */
172    entries(): IterableIterator<[number, TNode]>;
173    /**
174     * Returns an list of keys in the list.
175     */
176    keys(): IterableIterator<number>;
177    /**
178     * Returns an list of values in the list.
179     */
180    values(): IterableIterator<TNode>;
181}
182
183interface Plugin {
184    [Symbol.iterator](): IterableIterator<MimeType>;
185}
186
187interface PluginArray {
188    [Symbol.iterator](): IterableIterator<Plugin>;
189}
190
191interface RTCRtpTransceiver {
192    setCodecPreferences(codecs: Iterable<RTCRtpCodecCapability>): void;
193}
194
195interface RTCStatsReport extends ReadonlyMap<string, any> {
196}
197
198interface SVGLengthList {
199    [Symbol.iterator](): IterableIterator<SVGLength>;
200}
201
202interface SVGNumberList {
203    [Symbol.iterator](): IterableIterator<SVGNumber>;
204}
205
206interface SVGPointList {
207    [Symbol.iterator](): IterableIterator<DOMPoint>;
208}
209
210interface SVGStringList {
211    [Symbol.iterator](): IterableIterator<string>;
212}
213
214interface SourceBufferList {
215    [Symbol.iterator](): IterableIterator<SourceBuffer>;
216}
217
218interface SpeechGrammarList {
219    [Symbol.iterator](): IterableIterator<SpeechGrammar>;
220}
221
222interface SpeechRecognitionResult {
223    [Symbol.iterator](): IterableIterator<SpeechRecognitionAlternative>;
224}
225
226interface SpeechRecognitionResultList {
227    [Symbol.iterator](): IterableIterator<SpeechRecognitionResult>;
228}
229
230interface StyleSheetList {
231    [Symbol.iterator](): IterableIterator<CSSStyleSheet>;
232}
233
234interface TextTrackCueList {
235    [Symbol.iterator](): IterableIterator<TextTrackCue>;
236}
237
238interface TextTrackList {
239    [Symbol.iterator](): IterableIterator<TextTrack>;
240}
241
242interface TouchList {
243    [Symbol.iterator](): IterableIterator<Touch>;
244}
245
246interface URLSearchParams {
247    [Symbol.iterator](): IterableIterator<[string, string]>;
248    /**
249     * Returns an array of key, value pairs for every entry in the search params.
250     */
251    entries(): IterableIterator<[string, string]>;
252    /**
253     * Returns a list of keys in the search params.
254     */
255    keys(): IterableIterator<string>;
256    /**
257     * Returns a list of values in the search params.
258     */
259    values(): IterableIterator<string>;
260}
261
262interface VRDisplay {
263    requestPresent(layers: Iterable<VRLayer>): Promise<void>;
264}
265
266interface WEBGL_draw_buffers {
267    drawBuffersWEBGL(buffers: Iterable<GLenum>): void;
268}
269
270interface WebAuthentication {
271    makeCredential(accountInformation: Account, cryptoParameters: Iterable<ScopedCredentialParameters>, attestationChallenge: Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | ArrayBuffer | null, options?: ScopedCredentialOptions): Promise<ScopedCredentialInfo>;
272}
273
274interface WebGL2RenderingContextBase {
275    clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: GLuint): void;
276    clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: GLuint): void;
277    clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: GLuint): void;
278    drawBuffers(buffers: Iterable<GLenum>): void;
279    getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any;
280    getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null;
281    invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void;
282    invalidateSubFramebuffer(target: GLenum, attachments: Iterable<GLenum>, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;
283    transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): void;
284    uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
285    uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
286    uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
287    uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
288    uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
289    uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
290    uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
291    uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
292    uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
293    uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
294    vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void;
295    vertexAttribI4uiv(index: GLuint, values: Iterable<GLuint>): void;
296}
297
298interface WebGL2RenderingContextOverloads {
299    uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
300    uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
301    uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
302    uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
303    uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
304    uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
305    uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
306    uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
307    uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
308    uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
309    uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
310}
311
312interface WebGLRenderingContextBase {
313    vertexAttrib1fv(index: GLuint, values: Iterable<GLfloat>): void;
314    vertexAttrib2fv(index: GLuint, values: Iterable<GLfloat>): void;
315    vertexAttrib3fv(index: GLuint, values: Iterable<GLfloat>): void;
316    vertexAttrib4fv(index: GLuint, values: Iterable<GLfloat>): void;
317}
318
319interface WebGLRenderingContextOverloads {
320    uniform1fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
321    uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
322    uniform2fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
323    uniform2iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
324    uniform3fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
325    uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
326    uniform4fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
327    uniform4iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
328    uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
329    uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
330    uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
331}
332