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1 /*
2  * Copyright © 2011 Benjamin Franzke
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 #include <stdint.h>
25 #include <stdio.h>
26 #include <stdlib.h>
27 #include <string.h>
28 #include <stdbool.h>
29 #include <math.h>
30 #include <assert.h>
31 #include <signal.h>
32 
33 #include <linux/input.h>
34 
35 #include <wayland-egl.h>
36 
37 #include <GLES2/gl2.h>
38 #include <EGL/egl.h>
39 #include <EGL/eglext.h>
40 
41 #include <wms-client-protocol.h>
42 #include <sys/types.h>
43 #include <unistd.h>
44 
45 #include "shared/helpers.h"
46 #include "shared/platform.h"
47 #include "shared/weston-egl-ext.h"
48 
49 #define LOG(fmt, ...)  printf("simple egl: " fmt "\n", ##__VA_ARGS__)
50 
51 struct window;
52 struct seat;
53 
54 struct display {
55 	struct wl_display *display;
56 	struct wl_registry *registry;
57 	struct wl_compositor *compositor;
58 	// struct wl_seat *seat;
59 	// struct wl_pointer *pointer;
60 	// struct wl_touch *touch;
61 	// struct wl_keyboard *keyboard;
62 	// struct wl_shm *shm;
63 	struct wms *wms;
64 	struct {
65 		EGLDisplay dpy;
66 		EGLContext ctx;
67 		EGLConfig conf;
68 	} egl;
69 	struct window *window;
70 
71 	PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC swap_buffers_with_damage;
72 };
73 
74 struct geometry {
75 	int width, height;
76 };
77 
78 struct window {
79 	struct display *display;
80 	struct geometry geometry, window_size;
81 	struct {
82 		GLuint rotation_uniform;
83 		GLuint pos;
84 		GLuint col;
85 	} gl;
86 
87 	uint32_t benchmark_time, frames;
88 	struct wl_egl_window *native;
89 	struct wl_surface *surface;
90 	EGLSurface egl_surface;
91 	struct wl_callback *callback;
92 	int fullscreen, maximized, opaque, buffer_size, frame_sync, delay;
93 	bool wait_for_configure;
94 };
95 
96 static const char *vert_shader_text =
97 	"uniform mat4 rotation;\n"
98 	"attribute vec4 pos;\n"
99 	"attribute vec4 color;\n"
100 	"varying vec4 v_color;\n"
101 	"void main() {\n"
102 	"  gl_Position = rotation * pos;\n"
103 	"  v_color = color;\n"
104 	"}\n";
105 
106 static const char *frag_shader_text =
107 	"precision mediump float;\n"
108 	"varying vec4 v_color;\n"
109 	"void main() {\n"
110 	"  gl_FragColor = v_color;\n"
111 	"}\n";
112 
113 static int running = 1;
114 
115 static void
init_egl(struct display * display,struct window * window)116 init_egl(struct display *display, struct window *window)
117 {
118 	static const struct {
119 		char *extension, *entrypoint;
120 	} swap_damage_ext_to_entrypoint[] = {
121 		{
122 			.extension = "EGL_EXT_swap_buffers_with_damage",
123 			.entrypoint = "eglSwapBuffersWithDamageEXT",
124 		},
125 		{
126 			.extension = "EGL_KHR_swap_buffers_with_damage",
127 			.entrypoint = "eglSwapBuffersWithDamageKHR",
128 		},
129 	};
130 
131 	static const EGLint context_attribs[] = {
132 		EGL_CONTEXT_CLIENT_VERSION, 2,
133 		EGL_NONE
134 	};
135 	const char *extensions;
136 
137 	EGLint config_attribs[] = {
138 		EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
139 		EGL_RED_SIZE, 1,
140 		EGL_GREEN_SIZE, 1,
141 		EGL_BLUE_SIZE, 1,
142 		EGL_ALPHA_SIZE, 1,
143 		EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
144 		EGL_NONE
145 	};
146 
147 	EGLint major, minor, n, count, i, size;
148 	EGLConfig *configs;
149 	EGLBoolean ret;
150 
151 	if (window->opaque || window->buffer_size == 16)
152 		config_attribs[9] = 0;
153 
154 	display->egl.dpy =
155 		weston_platform_get_egl_display(EGL_PLATFORM_WAYLAND_KHR,
156 						display->display, NULL);
157 	assert(display->egl.dpy);
158 
159 	ret = eglInitialize(display->egl.dpy, &major, &minor);
160 	assert(ret == EGL_TRUE);
161 	ret = eglBindAPI(EGL_OPENGL_ES_API);
162 	assert(ret == EGL_TRUE);
163 
164 	if (!eglGetConfigs(display->egl.dpy, NULL, 0, &count) || count < 1)
165 		assert(0);
166 
167 	configs = calloc(count, sizeof *configs);
168 	assert(configs);
169 
170 	ret = eglChooseConfig(display->egl.dpy, config_attribs,
171 			      configs, count, &n);
172 	assert(ret && n >= 1);
173 
174 	for (i = 0; i < n; i++) {
175 		eglGetConfigAttrib(display->egl.dpy,
176 				   configs[i], EGL_BUFFER_SIZE, &size);
177 		if (window->buffer_size == size) {
178 			display->egl.conf = configs[i];
179 			break;
180 		}
181 	}
182 	free(configs);
183 	if (display->egl.conf == NULL) {
184 		fprintf(stderr, "did not find config with buffer size %d\n",
185 			window->buffer_size);
186 		exit(EXIT_FAILURE);
187 	}
188 
189 	display->egl.ctx = eglCreateContext(display->egl.dpy,
190 					    display->egl.conf,
191 					    EGL_NO_CONTEXT, context_attribs);
192 	assert(display->egl.ctx);
193 
194 	display->swap_buffers_with_damage = NULL;
195 	extensions = eglQueryString(display->egl.dpy, EGL_EXTENSIONS);
196 	if (extensions &&
197 	    weston_check_egl_extension(extensions, "EGL_EXT_buffer_age")) {
198 		for (i = 0; i < (int) ARRAY_LENGTH(swap_damage_ext_to_entrypoint); i++) {
199 			if (weston_check_egl_extension(extensions,
200 						       swap_damage_ext_to_entrypoint[i].extension)) {
201 				/* The EXTPROC is identical to the KHR one */
202 				display->swap_buffers_with_damage =
203 					(PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)
204 					eglGetProcAddress(swap_damage_ext_to_entrypoint[i].entrypoint);
205 				break;
206 			}
207 		}
208 	}
209 
210 	if (display->swap_buffers_with_damage)
211 		printf("has EGL_EXT_buffer_age and %s\n", swap_damage_ext_to_entrypoint[i].extension);
212 
213 }
214 
215 static void
fini_egl(struct display * display)216 fini_egl(struct display *display)
217 {
218 	eglTerminate(display->egl.dpy);
219 	eglReleaseThread();
220 }
221 
222 static GLuint
create_shader(struct window * window,const char * source,GLenum shader_type)223 create_shader(struct window *window, const char *source, GLenum shader_type)
224 {
225 	GLuint shader;
226 	GLint status;
227 
228 	shader = glCreateShader(shader_type);
229 	assert(shader != 0);
230 
231 	glShaderSource(shader, 1, (const char **) &source, NULL);
232 	glCompileShader(shader);
233 
234 	glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
235 	if (!status) {
236 		char log[1000];
237 		GLsizei len;
238 		glGetShaderInfoLog(shader, 1000, &len, log);
239 		fprintf(stderr, "Error: compiling %s: %.*s\n",
240 			shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
241 			len, log);
242 		exit(1);
243 	}
244 
245 	return shader;
246 }
247 
248 static void
init_gl(struct window * window)249 init_gl(struct window *window)
250 {
251 	GLuint frag, vert;
252 	GLuint program;
253 	GLint status;
254 
255 	frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER);
256 	vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER);
257 
258 	program = glCreateProgram();
259 	glAttachShader(program, frag);
260 	glAttachShader(program, vert);
261 	glLinkProgram(program);
262 
263 	glGetProgramiv(program, GL_LINK_STATUS, &status);
264 	if (!status) {
265 		char log[1000];
266 		GLsizei len;
267 		glGetProgramInfoLog(program, 1000, &len, log);
268 		fprintf(stderr, "Error: linking:\n%.*s\n", len, log);
269 		exit(1);
270 	}
271 
272 	glUseProgram(program);
273 
274 	window->gl.pos = 0;
275 	window->gl.col = 1;
276 
277 	glBindAttribLocation(program, window->gl.pos, "pos");
278 	glBindAttribLocation(program, window->gl.col, "color");
279 	glLinkProgram(program);
280 
281 	window->gl.rotation_uniform =
282 		glGetUniformLocation(program, "rotation");
283 }
284 
285 static void
create_surface(struct window * window)286 create_surface(struct window *window)
287 {
288 	struct display *display = window->display;
289 	EGLBoolean ret;
290 
291 	window->surface = wl_compositor_create_surface(display->compositor);
292 	// wms window create.
293     wms_create_window(window->display->wms, window->surface, 0, 0);
294     wl_display_flush(window->display->display);
295 	wl_display_roundtrip(window->display->display);
296 	wl_display_roundtrip(window->display->display);
297 
298 	window->native =
299 		wl_egl_window_create(window->surface,
300 				     window->geometry.width,
301 				     window->geometry.height);
302 	window->egl_surface =
303 		weston_platform_create_egl_surface(display->egl.dpy,
304 						   display->egl.conf,
305 						   window->native, NULL);
306 
307 	window->wait_for_configure = false;
308 	wl_surface_commit(window->surface);
309 
310 	ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
311 			     window->egl_surface, window->display->egl.ctx);
312 	assert(ret == EGL_TRUE);
313 
314 	if (!window->frame_sync)
315 		eglSwapInterval(display->egl.dpy, 0);
316 }
317 
318 static void
destroy_surface(struct window * window)319 destroy_surface(struct window *window)
320 {
321 	/* Required, otherwise segfault in egl_dri2.c: dri2_make_current()
322 	 * on eglReleaseThread(). */
323 	eglMakeCurrent(window->display->egl.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
324 		       EGL_NO_CONTEXT);
325 
326 	weston_platform_destroy_egl_surface(window->display->egl.dpy,
327 					    window->egl_surface);
328 	wl_egl_window_destroy(window->native);
329 
330 	wl_surface_destroy(window->surface);
331 
332 	if (window->callback)
333 		wl_callback_destroy(window->callback);
334 }
335 
336 static void
redraw(void * data,struct wl_callback * callback,uint32_t time)337 redraw(void *data, struct wl_callback *callback, uint32_t time)
338 {
339 	struct window *window = data;
340 	struct display *display = window->display;
341 	static const GLfloat verts[3][2] = {
342 		{ -0.5, -0.5 },
343 		{  0.5, -0.5 },
344 		{  0,    0.5 }
345 	};
346 	static const GLfloat colors[3][3] = {
347 		{ 1, 0, 0 },
348 		{ 0, 1, 0 },
349 		{ 0, 0, 1 }
350 	};
351 	GLfloat angle;
352 	GLfloat rotation[4][4] = {
353 		{ 1, 0, 0, 0 },
354 		{ 0, 1, 0, 0 },
355 		{ 0, 0, 1, 0 },
356 		{ 0, 0, 0, 1 }
357 	};
358 	static const uint32_t speed_div = 5, benchmark_interval = 5;
359 	struct wl_region *region;
360 	EGLint rect[4];
361 	EGLint buffer_age = 0;
362 	struct timeval tv;
363 
364 	assert(window->callback == callback);
365 	window->callback = NULL;
366 
367 	if (callback)
368 		wl_callback_destroy(callback);
369 
370 	gettimeofday(&tv, NULL);
371 	time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
372 	if (window->frames == 0)
373 		window->benchmark_time = time;
374 	if (time - window->benchmark_time > (benchmark_interval * 1000)) {
375 		printf("%d frames in %d seconds: %f fps\n",
376 		       window->frames,
377 		       benchmark_interval,
378 		       (float) window->frames / benchmark_interval);
379 		window->benchmark_time = time;
380 		window->frames = 0;
381 	}
382 
383 	angle = (time / speed_div) % 360 * M_PI / 180.0;
384 	rotation[0][0] =  cos(angle);
385 	rotation[0][2] =  sin(angle);
386 	rotation[2][0] = -sin(angle);
387 	rotation[2][2] =  cos(angle);
388 
389 	if (display->swap_buffers_with_damage)
390 		eglQuerySurface(display->egl.dpy, window->egl_surface,
391 				EGL_BUFFER_AGE_EXT, &buffer_age);
392 
393 	glViewport(0, 0, window->geometry.width, window->geometry.height);
394 
395 	glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
396 			   (GLfloat *) rotation);
397 
398 	glClearColor(0.0, 0.0, 0.0, 0.5);
399 	glClear(GL_COLOR_BUFFER_BIT);
400 
401 	glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
402 	glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors);
403 	glEnableVertexAttribArray(window->gl.pos);
404 	glEnableVertexAttribArray(window->gl.col);
405 
406 	glDrawArrays(GL_TRIANGLES, 0, 3);
407 
408 	glDisableVertexAttribArray(window->gl.pos);
409 	glDisableVertexAttribArray(window->gl.col);
410 
411 	usleep(window->delay);
412 
413 	if (window->opaque || window->fullscreen) {
414 		region = wl_compositor_create_region(window->display->compositor);
415 		wl_region_add(region, 0, 0,
416 			      window->geometry.width,
417 			      window->geometry.height);
418 		wl_surface_set_opaque_region(window->surface, region);
419 		wl_region_destroy(region);
420 	} else {
421 		wl_surface_set_opaque_region(window->surface, NULL);
422 	}
423 
424 	if (display->swap_buffers_with_damage && buffer_age > 0) {
425 		rect[0] = window->geometry.width / 4 - 1;
426 		rect[1] = window->geometry.height / 4 - 1;
427 		rect[2] = window->geometry.width / 2 + 2;
428 		rect[3] = window->geometry.height / 2 + 2;
429 		display->swap_buffers_with_damage(display->egl.dpy,
430 						  window->egl_surface,
431 						  rect, 1);
432 	} else {
433         fprintf(stderr,"pss %s %d, %s\n",__func__,__LINE__,__FILE__);
434 		eglSwapBuffers(display->egl.dpy, window->egl_surface);
435 	}
436 	window->frames++;
437 }
438 
439 /**
440 static void
441 pointer_handle_enter(void *data, struct wl_pointer *pointer,
442 		     uint32_t serial, struct wl_surface *surface,
443 		     wl_fixed_t sx, wl_fixed_t sy)
444 {
445 	struct display *display = data;
446 	struct wl_buffer *buffer;
447 
448 }
449 
450 static void
451 pointer_handle_leave(void *data, struct wl_pointer *pointer,
452 		     uint32_t serial, struct wl_surface *surface)
453 {
454 }
455 
456 static void
457 pointer_handle_motion(void *data, struct wl_pointer *pointer,
458 		      uint32_t time, wl_fixed_t sx, wl_fixed_t sy)
459 {
460 }
461 
462 static void
463 pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
464 		      uint32_t serial, uint32_t time, uint32_t button,
465 		      uint32_t state)
466 {
467 	struct display *display = data;
468 }
469 
470 static void
471 pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
472 		    uint32_t time, uint32_t axis, wl_fixed_t value)
473 {
474 }
475 
476 static const struct wl_pointer_listener pointer_listener = {
477 	pointer_handle_enter,
478 	pointer_handle_leave,
479 	pointer_handle_motion,
480 	pointer_handle_button,
481 	pointer_handle_axis,
482 };
483 
484 static void
485 touch_handle_down(void *data, struct wl_touch *wl_touch,
486 		  uint32_t serial, uint32_t time, struct wl_surface *surface,
487 		  int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
488 {
489 	struct display *d = (struct display *)data;
490 }
491 
492 static void
493 touch_handle_up(void *data, struct wl_touch *wl_touch,
494 		uint32_t serial, uint32_t time, int32_t id)
495 {
496 }
497 
498 static void
499 touch_handle_motion(void *data, struct wl_touch *wl_touch,
500 		    uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
501 {
502 }
503 
504 static void
505 touch_handle_frame(void *data, struct wl_touch *wl_touch)
506 {
507 }
508 
509 static void
510 touch_handle_cancel(void *data, struct wl_touch *wl_touch)
511 {
512 }
513 
514 static const struct wl_touch_listener touch_listener = {
515 	touch_handle_down,
516 	touch_handle_up,
517 	touch_handle_motion,
518 	touch_handle_frame,
519 	touch_handle_cancel,
520 };
521 
522 static void
523 keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
524 		       uint32_t format, int fd, uint32_t size)
525 {
526 	// Just so we don’t leak the keymap fd
527 	close(fd);
528 }
529 
530 static void
531 keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
532 		      uint32_t serial, struct wl_surface *surface,
533 		      struct wl_array *keys)
534 {
535 }
536 
537 static void
538 keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
539 		      uint32_t serial, struct wl_surface *surface)
540 {
541 }
542 
543 static void
544 keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
545 		    uint32_t serial, uint32_t time, uint32_t key,
546 		    uint32_t state)
547 {
548 	struct display *d = data;
549 
550 	if (key == KEY_ESC && state)
551 		running = 0;
552 }
553 
554 static void
555 keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
556 			  uint32_t serial, uint32_t mods_depressed,
557 			  uint32_t mods_latched, uint32_t mods_locked,
558 			  uint32_t group)
559 {
560 }
561 
562 static const struct wl_keyboard_listener keyboard_listener = {
563 	keyboard_handle_keymap,
564 	keyboard_handle_enter,
565 	keyboard_handle_leave,
566 	keyboard_handle_key,
567 	keyboard_handle_modifiers,
568 };
569 
570 static void
571 seat_handle_capabilities(void *data, struct wl_seat *seat,
572 			 enum wl_seat_capability caps)
573 {
574 	struct display *d = data;
575 
576 	if ((caps & WL_SEAT_CAPABILITY_POINTER) && !d->pointer) {
577 		d->pointer = wl_seat_get_pointer(seat);
578 		wl_pointer_add_listener(d->pointer, &pointer_listener, d);
579 	} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && d->pointer) {
580 		wl_pointer_destroy(d->pointer);
581 		d->pointer = NULL;
582 	}
583 
584 	if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !d->keyboard) {
585 		d->keyboard = wl_seat_get_keyboard(seat);
586 		wl_keyboard_add_listener(d->keyboard, &keyboard_listener, d);
587 	} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && d->keyboard) {
588 		wl_keyboard_destroy(d->keyboard);
589 		d->keyboard = NULL;
590 	}
591 
592 	if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !d->touch) {
593 		d->touch = wl_seat_get_touch(seat);
594 		wl_touch_set_user_data(d->touch, d);
595 		wl_touch_add_listener(d->touch, &touch_listener, d);
596 	} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && d->touch) {
597 		wl_touch_destroy(d->touch);
598 		d->touch = NULL;
599 	}
600 }
601 
602 static const struct wl_seat_listener seat_listener = {
603 	seat_handle_capabilities,
604 };
605 */
606 
WindowShotError(void * data,struct wms * wms,uint32_t error,uint32_t window_id)607 static void WindowShotError(void *data, struct wms *wms, uint32_t error, uint32_t window_id)
608 {
609     LOG("WindowShotError error: %d", error);
610     LOG("WindowShotError window_id: %d", window_id);
611 }
612 
WindowShotDone(void * data,struct wms * wms,uint32_t window_id,int32_t fd,int32_t width,int32_t height,int32_t stride,uint32_t format,uint32_t seconds,uint32_t nanoseconds)613 static void WindowShotDone(void *data,
614                 struct wms *wms,
615                 uint32_t window_id, int32_t fd,
616                 int32_t width, int32_t height, int32_t stride,
617                 uint32_t format, uint32_t seconds, uint32_t nanoseconds)
618 {
619     LOG("WindowShotDone window_id: %d", window_id);
620     LOG("WindowShotDone fd: %d", fd);
621     LOG("WindowShotDone width: %d", width);
622     LOG("WindowShotDone height: %d", height);
623     LOG("WindowShotDone stride: %d", stride);
624     LOG("WindowShotDone format: %d", format);
625     LOG("WindowShotDone seconds: %d", seconds);
626     LOG("WindowShotDone nanoseconds: %d", nanoseconds);
627 
628     LOG("windowshot OK!!!");
629 
630     close(fd);
631 }
632 
ScreenShotError(void * data,struct wms * wms,uint32_t error,uint32_t screen_id)633 static void ScreenShotError(void *data, struct wms *wms, uint32_t error, uint32_t screen_id)
634 {
635     LOG("ScreenShotError error: %d", error);
636     LOG("ScreenShotError screen_id: %d", screen_id);
637 }
638 
ScreenShotDone(void * data,struct wms * wms,uint32_t screen_id,int32_t fd,int32_t width,int32_t height,int32_t stride,uint32_t format,uint32_t seconds,uint32_t nanoseconds)639 static void ScreenShotDone(void *data,
640                 struct wms *wms,
641                 uint32_t screen_id, int32_t fd,
642                 int32_t width, int32_t height, int32_t stride,
643                 uint32_t format, uint32_t seconds, uint32_t nanoseconds)
644 {
645     LOG("ScreenShotDone screen_id: %d", screen_id);
646     LOG("ScreenShotDone fd: %d", fd);
647     LOG("ScreenShotDone width: %d", width);
648     LOG("ScreenShotDone height: %d", height);
649     LOG("ScreenShotDone stride: %d", stride);
650     LOG("ScreenShotDone format: %d", format);
651     LOG("ScreenShotDone seconds: %d", seconds);
652     LOG("ScreenShotDone nanoseconds: %d", nanoseconds);
653 
654     LOG("screenshot OK!!!");
655     close(fd);
656 }
657 
ReplyStatus(void * data,struct wms * wms,uint32_t status)658 static void ReplyStatus(void *data, struct wms *wms, uint32_t status)
659 {
660     LOG("ReplyStatus status: %d", status);
661 }
662 
DisplayMode(void * data,struct wms * wms,uint32_t flag)663 static void DisplayMode(void *data, struct wms *wms, uint32_t flag)
664 {
665     LOG("DisplayMode flag: %d", flag);
666 }
667 
ScreenUpdate(void * data,struct wms * wms,uint32_t screen_id,const char * name,uint32_t update_state,int width,int height)668 void ScreenUpdate(void *data,
669                 struct wms *wms,
670                 uint32_t screen_id,
671                 const char *name,
672                 uint32_t update_state,
673                 int width, int height)
674 {
675     LOG("screenUpdate screen_id: %d", screen_id);
676     LOG("screenUpdate name: %s", name);
677     LOG("screenUpdate update_state: %d", update_state);
678     LOG("screenUpdate width: %d", width);
679     LOG("screenUpdate height: %d", height);
680 
681     if (update_state == WMS_SCREEN_STATUS_ADD) {
682         LOG("screen add. ");
683     }
684     else {
685         LOG("screen destroy.");
686     }
687 }
688 
WindowUpdate(void * data,struct wms * wms,uint32_t update_state,uint32_t window_id,int32_t x,int32_t y,int32_t width,int32_t height)689 void WindowUpdate(void *data, struct wms *wms, uint32_t update_state, uint32_t window_id,
690                     int32_t x, int32_t y, int32_t width, int32_t height)
691 {
692 	struct display *d = data;
693     LOG("WindowUpdate window_id: %d", window_id);
694     LOG("WindowUpdate update_state: %d", update_state);
695     LOG("WindowUpdate x:%d, y:%d", x, y);
696     LOG("WindowUpdate width:%d, height:%d", width, height);
697 
698     if (update_state == WMS_WINDOW_STATUS_CREATED) {
699         LOG("window %d create. ", window_id);
700 		d->window->geometry.width = width;
701 		d->window->geometry.height = height;
702     }
703     else if (update_state == WMS_WINDOW_STATUS_FAILED) {
704         LOG("window create failed. ");
705     } else {
706         LOG("window %d destroy. ", window_id);
707     }
708 }
709 
710 
711 static void
registry_handle_global(void * data,struct wl_registry * registry,uint32_t name,const char * interface,uint32_t version)712 registry_handle_global(void *data, struct wl_registry *registry,
713 		       uint32_t name, const char *interface, uint32_t version)
714 {
715 	struct display *d = data;
716 
717 	if (strcmp(interface, "wl_compositor") == 0) {
718 		d->compositor =
719 			wl_registry_bind(registry, name,
720 					 &wl_compositor_interface,
721 					 MIN(version, 4));
722 	} /**else if (strcmp(interface, "wl_seat") == 0) {
723 		d->seat = wl_registry_bind(registry, name,
724 					   &wl_seat_interface, 1);
725 		wl_seat_add_listener(d->seat, &seat_listener, d);
726 	} else if (strcmp(interface, "wl_shm") == 0) {
727 		d->shm = wl_registry_bind(registry, name,
728 					  &wl_shm_interface, 1);
729 	} */else if (strcmp(interface, "wms") == 0) {
730         d->wms = (struct wms *)wl_registry_bind(registry, name, &wms_interface, 1);
731 
732         static struct wms_listener wmsListener = {
733             WindowUpdate,
734             ScreenUpdate,
735             DisplayMode,
736             ReplyStatus,
737             ScreenShotDone,
738             ScreenShotError,
739             WindowShotDone,
740             WindowShotError
741         };
742         wms_add_listener(d->wms, &wmsListener, d);
743 		wl_display_flush(d->display);
744         wl_display_roundtrip(d->display);
745     }
746 }
747 
748 static void
registry_handle_global_remove(void * data,struct wl_registry * registry,uint32_t name)749 registry_handle_global_remove(void *data, struct wl_registry *registry,
750 			      uint32_t name)
751 {
752 }
753 
754 static const struct wl_registry_listener registry_listener = {
755 	registry_handle_global,
756 	registry_handle_global_remove
757 };
758 
759 static void
signal_int(int signum)760 signal_int(int signum)
761 {
762 	running = 0;
763 }
764 
765 static void
usage(int error_code)766 usage(int error_code)
767 {
768 	fprintf(stderr, "Usage: simple-egl [OPTIONS]\n\n"
769 		"  -d <us>\tBuffer swap delay in microseconds\n"
770 		"  -f\tRun in fullscreen mode\n"
771 		"  -o\tCreate an opaque surface\n"
772 		"  -s\tUse a 16 bpp EGL config\n"
773 		"  -b\tDon't sync to compositor redraw (eglSwapInterval 0)\n"
774 		"  -h\tThis help text\n\n");
775 
776 	exit(error_code);
777 }
778 
779 int
main(int argc,char ** argv)780 main(int argc, char **argv)
781 {
782 	struct sigaction sigint;
783 	struct display display = { 0 };
784 	struct window  window  = { 0 };
785 	int i, ret = 0;
786 
787 	window.display = &display;
788 	display.window = &window;
789 	window.geometry.width  = 250;
790 	window.geometry.height = 250;
791 	window.window_size = window.geometry;
792 	window.buffer_size = 32;
793 	window.frame_sync = 1;
794 	window.delay = 0;
795 
796 	for (i = 1; i < argc; i++) {
797 		if (strcmp("-d", argv[i]) == 0 && i+1 < argc)
798 			window.delay = atoi(argv[++i]);
799 		else if (strcmp("-f", argv[i]) == 0)
800 			window.fullscreen = 1;
801 		else if (strcmp("-o", argv[i]) == 0)
802 			window.opaque = 1;
803 		else if (strcmp("-s", argv[i]) == 0)
804 			window.buffer_size = 16;
805 		else if (strcmp("-b", argv[i]) == 0)
806 			window.frame_sync = 0;
807 		else if (strcmp("-h", argv[i]) == 0)
808 			usage(EXIT_SUCCESS);
809 		else
810 			usage(EXIT_FAILURE);
811 	}
812 
813 	display.display = wl_display_connect(NULL);
814 	assert(display.display);
815 
816 	display.registry = wl_display_get_registry(display.display);
817 	wl_registry_add_listener(display.registry,
818 				 &registry_listener, &display);
819 
820 	wl_display_roundtrip(display.display);
821 	init_egl(&display, &window);
822 	create_surface(&window);
823 	init_gl(&window);
824 
825 	sigint.sa_handler = signal_int;
826 	sigemptyset(&sigint.sa_mask);
827 	sigint.sa_flags = SA_RESETHAND;
828 	sigaction(SIGINT, &sigint, NULL);
829 
830 	/* The mainloop here is a little subtle.  Redrawing will cause
831 	 * EGL to read events so we can just call
832 	 * wl_display_dispatch_pending() to handle any events that got
833 	 * queued up as a side effect. */
834 	while (running && ret != -1) {
835 		if (window.wait_for_configure) {
836 			ret = wl_display_dispatch(display.display);
837 		} else {
838 			ret = wl_display_dispatch_pending(display.display);
839 			redraw(&window, NULL, 0);
840 		}
841 	}
842 
843 	fprintf(stderr, "simple-egl exiting\n");
844 
845 	destroy_surface(&window);
846 	fini_egl(&display);
847 
848 	if (display.compositor)
849 		wl_compositor_destroy(display.compositor);
850 
851 	wl_registry_destroy(display.registry);
852 	wl_display_flush(display.display);
853 	wl_display_disconnect(display.display);
854 
855 	return 0;
856 }
857