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1/*
2 * Copyright (C) 2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16import {Rect} from "../component/trace/timer-shaft/Rect.js";
17import {BaseStruct} from "./BaseStruct.js";
18
19import {ns2x} from "../component/trace/TimerShaftElement.js";
20
21export class FpsStruct extends BaseStruct {
22    static maxFps: number = 0
23    static maxFpsName: string = "0 FPS"
24    static hoverFpsStruct: FpsStruct | undefined;
25    static selectFpsStruct: FpsStruct | undefined;
26    fps: number | undefined
27    startNS: number | undefined = 0
28    dur: number | undefined //自补充,数据库没有返回
29
30    static draw(ctx: CanvasRenderingContext2D, data: FpsStruct) {
31        if (data.frame) {
32            let width = data.frame.width || 0;
33            ctx.fillStyle = '#535da6'
34            ctx.strokeStyle = '#535da6'
35            if (data.startNS === FpsStruct.hoverFpsStruct?.startNS) {
36                ctx.lineWidth = 1;
37                ctx.globalAlpha = 0.6;
38                let drawHeight: number = ((data.fps || 0) * (data.frame.height || 0) * 1.0) / FpsStruct.maxFps;
39                ctx.fillRect(data.frame.x, data.frame.y + data.frame.height - drawHeight, width, drawHeight)
40                ctx.beginPath()
41                ctx.arc(data.frame.x, data.frame.y + data.frame.height - drawHeight, 3, 0, 2 * Math.PI, true)
42                ctx.fill()
43                ctx.globalAlpha = 1.0;
44                ctx.stroke();
45                ctx.beginPath()
46                ctx.moveTo(data.frame.x + 3, data.frame.y + data.frame.height - drawHeight);
47                ctx.lineWidth = 3;
48                ctx.lineTo(data.frame.x + width, data.frame.y + data.frame.height - drawHeight)
49                ctx.stroke();
50            } else {
51                ctx.globalAlpha = 0.6;
52                ctx.lineWidth = 1;
53                let drawHeight: number = ((data.fps || 0) * (data.frame.height || 0) * 1.0) / FpsStruct.maxFps;
54                ctx.fillRect(data.frame.x, data.frame.y + data.frame.height - drawHeight, width, drawHeight)
55            }
56        }
57        ctx.globalAlpha = 1.0;
58        ctx.lineWidth = 1;
59    }
60
61    static setFrame(node: FpsStruct, padding: number, startNS: number, endNS: number, totalNS: number, frame: Rect) {
62        let x1: number, x2: number;
63        if ((node.startNS || 0) < startNS) {
64            x1 = 0;
65        } else {
66            x1 = ns2x((node.startNS || 0), startNS, endNS, totalNS, frame);
67        }
68        if ((node.startNS || 0) + (node.dur || 0) > endNS) {
69            x2 = frame.width;
70        } else {
71            x2 = ns2x((node.startNS || 0) + (node.dur || 0), startNS, endNS, totalNS, frame);
72        }
73        let getV: number = x2 - x1 <= 1 ? 1 : x2 - x1;
74        let rectangle: Rect = new Rect(Math.floor(x1), Math.ceil(frame.y + padding), Math.ceil(getV), Math.floor(frame.height - padding * 2));
75        node.frame = rectangle;
76    }
77}
78
79const textPadding = 2;
80
81