1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef BLIT_CHECK_H 17 #define BLIT_CHECK_H 18 #include "display_type.h" 19 20 namespace { 21 struct ColorRGBAf { 22 ColorRGBAf(uint32_t r, uint32_t g, uint32_t b, uint32_t a); ClearColorRGBAf23 inline void Clear() 24 { 25 mR = 0; 26 mB = 0; 27 mG = 0; 28 mA = 0; 29 } 30 float mR = 0; 31 float mB = 0; 32 float mG = 0; 33 float mA = 0; 34 }; 35 36 struct ColorRGBA32 { 37 explicit ColorRGBA32(ColorRGBAf colorFrom); 38 explicit ColorRGBA32(uint32_t pixel); 39 bool Compare(ColorRGBA32 &other); 40 uint32_t mC = 0; 41 uint8_t mR = 0; 42 uint8_t mB = 0; 43 uint8_t mG = 0; 44 uint8_t mA = 0; 45 }; 46 } 47 class SoftBlit { 48 public: 49 SoftBlit(const BufferHandle &srcBuffer, const IRect &srcRect, const BufferHandle &dstBuffer, const IRect &dstRect, 50 const BlendType type); 51 bool RunAndCheck(const BufferHandle &exBuffer); ~SoftBlit()52 ~SoftBlit() {} 53 54 private: 55 IRect mSrcRect = { 0 }; 56 IRect mDstRect = { 0 }; 57 BufferHandle mSrcBuffer = { 0 }; 58 BufferHandle mDstBuffer = { 0 }; 59 BlendType mType = BLEND_BUTT; 60 }; 61 62 #endif // BLIT_CHECK_H 63