1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef CANVAS_H 17 #define CANVAS_H 18 19 #include <iostream> 20 #include <string> 21 22 #include "drawing/draw/core_canvas.h" 23 24 namespace OHOS { 25 namespace Rosen { 26 namespace Drawing { 27 class Canvas : public CoreCanvas { 28 public: Canvas()29 Canvas() {} 30 31 // constructor adopt a raw canvas ptr, using for ArkUI, should remove after rosen modifier provide drawing Canvas. Canvas(void * rawCanvas)32 explicit Canvas(void* rawCanvas) : CoreCanvas(rawCanvas) {} ~Canvas()33 virtual ~Canvas() {}; 34 }; 35 } // namespace Drawing 36 } // namespace Rosen 37 } // namespace OHOS 38 #endif