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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef BenchMark_H
16 #define BenchMark_H
17 
18 #include <iostream>
19 #include <vector>
20 #include "include/core/SkCanvas.h"
21 #include "include/core/SkPaint.h"
22 #include "include/core/SkBitmap.h"
23 
24 #include "benchmark_result.h"
25 
26 namespace OHOS {
27 namespace Rosen {
28 class BenchMark {
29 public:
BenchMark()30     BenchMark() {}
~BenchMark()31     virtual ~BenchMark() {}
32     virtual void Start() = 0;
33     virtual void Stop() = 0;
34     virtual void Test(SkCanvas* canvas, int width, int height) = 0;
35     virtual void Output() = 0;
36 };
37 }
38 }
39 #endif