1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef CANVAS_CONTEXT_H 17 #define CANVAS_CONTEXT_H 18 19 #include "surface.h" 20 #include "interface_render_backend.h" 21 22 namespace OHOS { 23 namespace Rosen { 24 class CanvasContext { 25 public: 26 CanvasContext() = delete; 27 static CanvasContext* Create(); 28 virtual ~CanvasContext(); 29 void RenderFrame(); 30 SkCanvas* AcquireCanvas(std::unique_ptr<SurfaceFrame>& frame); 31 void InitDrawContext(); 32 void MakeCurrent(); 33 void* CreateSurface(void* window); 34 void SwapBuffers(); 35 private: 36 explicit CanvasContext(std::unique_ptr<IRenderBackend> renderBackend); 37 std::unique_ptr<IRenderBackend> renderBackend_; 38 }; 39 } 40 } 41 #endif