1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef OHOS_MEMORY_MEMMGR_INNERKITS_MEM_MGR_CONSTANT_H 17 #define OHOS_MEMORY_MEMMGR_INNERKITS_MEM_MGR_CONSTANT_H 18 19 #include <string> 20 21 namespace OHOS { 22 namespace Memory { 23 // system app 24 constexpr int RECLAIM_PRIORITY_SYSTEM = -1000; 25 // persist(killable) system app 26 constexpr int RECLAIM_PRIORITY_KILLABLE_SYSTEM = -800; 27 // foreground process priority 28 constexpr int RECLAIM_PRIORITY_FOREGROUND = 0; 29 // perceived suspend delay case 30 constexpr int RECLAIM_PRIORITY_BG_SUSPEND_DELAY = 100; 31 // perceived background process priority 32 constexpr int RECLAIM_PRIORITY_BG_PERCEIVED = 200; 33 // background priority 34 constexpr int RECLAIM_PRIORITY_BACKGROUND = 400; 35 // unknown process priority 36 constexpr int RECLAIM_PRIORITY_UNKNOWN = 1000; 37 38 const std::map<int, std::string> ReclaimPriorityMapping = { 39 { RECLAIM_PRIORITY_SYSTEM, "System" }, 40 { RECLAIM_PRIORITY_KILLABLE_SYSTEM, "Persistent" }, 41 { RECLAIM_PRIORITY_FOREGROUND, "Foreground" }, 42 { RECLAIM_PRIORITY_BG_SUSPEND_DELAY, "Suspend-delay" }, 43 { RECLAIM_PRIORITY_BG_PERCEIVED, "Perceived" }, 44 { RECLAIM_PRIORITY_BACKGROUND, "Background" }, 45 }; 46 47 const std::string RECLAIM_PRIORITY_UNKNOWN_DESC = "Undefined"; 48 } // namespace Memory 49 } // namespace OHOS 50 #endif // OHOS_MEMORY_MEMMGR_INNERKITS_MEM_MGR_CONSTANT_H 51