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1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "display_power_controller.h"
17 #include "display_manager_service.h"
18 #include "display_manager_agent_controller.h"
19 #include "window_manager_hilog.h"
20 
21 namespace OHOS {
22 namespace Rosen {
23 namespace {
24     constexpr HiviewDFX::HiLogLabel LABEL = {LOG_CORE, HILOG_DOMAIN_DISPLAY, "DisplayPowerController"};
25 }
26 
SuspendBegin(PowerStateChangeReason reason)27 bool DisplayPowerController::SuspendBegin(PowerStateChangeReason reason)
28 {
29     WLOGFI("reason:%{public}u", reason);
30     std::map<DisplayId, sptr<DisplayInfo>> emptyMap;
31     displayStateChangeListener_(DISPLAY_ID_INVALID, nullptr, emptyMap, DisplayStateChangeType::BEFORE_SUSPEND);
32     return true;
33 }
34 
SetDisplayState(DisplayState state)35 bool DisplayPowerController::SetDisplayState(DisplayState state)
36 {
37     WLOGFI("state:%{public}u", state);
38     {
39         std::lock_guard<std::recursive_mutex> lock(mutex_);
40         if (displayState_ == state) {
41             WLOGFE("state is already set");
42             return false;
43         }
44     }
45     switch (state) {
46         case DisplayState::ON: {
47             bool isKeyguardDrawn;
48             {
49                 std::lock_guard<std::recursive_mutex> lock(mutex_);
50                 displayState_ = state;
51                 isKeyguardDrawn = isKeyguardDrawn_;
52             }
53             if (!isKeyguardDrawn) {
54                 std::map<DisplayId, sptr<DisplayInfo>> emptyMap;
55                 displayStateChangeListener_(DISPLAY_ID_INVALID, nullptr,
56                     emptyMap, DisplayStateChangeType::BEFORE_UNLOCK);
57             }
58             DisplayManagerAgentController::GetInstance().NotifyDisplayPowerEvent(DisplayPowerEvent::DISPLAY_ON,
59                 EventStatus::BEGIN);
60             break;
61         }
62         case DisplayState::OFF: {
63             {
64                 std::lock_guard<std::recursive_mutex> lock(mutex_);
65                 displayState_ = state;
66             }
67             DisplayManagerAgentController::GetInstance().NotifyDisplayPowerEvent(DisplayPowerEvent::DISPLAY_OFF,
68                 EventStatus::BEGIN);
69             break;
70         }
71         default: {
72             WLOGFW("unknown DisplayState!");
73             return false;
74         }
75     }
76     DisplayManagerAgentController::GetInstance().NotifyDisplayStateChanged(DISPLAY_ID_INVALID, state);
77     return true;
78 }
79 
GetDisplayState(DisplayId displayId)80 DisplayState DisplayPowerController::GetDisplayState(DisplayId displayId)
81 {
82     return displayState_;
83 }
84 
NotifyDisplayEvent(DisplayEvent event)85 void DisplayPowerController::NotifyDisplayEvent(DisplayEvent event)
86 {
87     WLOGFI("DisplayEvent:%{public}u", event);
88     if (event == DisplayEvent::UNLOCK) {
89         std::map<DisplayId, sptr<DisplayInfo>> emptyMap;
90         displayStateChangeListener_(DISPLAY_ID_INVALID, nullptr, emptyMap, DisplayStateChangeType::BEFORE_UNLOCK);
91         DisplayManagerAgentController::GetInstance().NotifyDisplayPowerEvent(DisplayPowerEvent::DESKTOP_READY,
92             EventStatus::BEGIN);
93         std::lock_guard<std::recursive_mutex> lock(mutex_);
94         isKeyguardDrawn_ = false;
95         return;
96     }
97     if (event == DisplayEvent::KEYGUARD_DRAWN) {
98         std::lock_guard<std::recursive_mutex> lock(mutex_);
99         isKeyguardDrawn_ = true;
100     }
101 }
102 }
103 }