• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /////////////////////////////////////////////////////////////////////////////
2 //
3 // (C) Copyright Ion Gaztanaga  2006-2013
4 //
5 // Distributed under the Boost Software License, Version 1.0.
6 //    (See accompanying file LICENSE_1_0.txt or copy at
7 //          http://www.boost.org/LICENSE_1_0.txt)
8 //
9 // See http://www.boost.org/libs/intrusive for documentation.
10 //
11 /////////////////////////////////////////////////////////////////////////////
12 //[doc_treap_set_code
13 #include <boost/intrusive/treap_set.hpp>
14 #include <vector>
15 #include <functional>
16 #include <cassert>
17 
18 using namespace boost::intrusive;
19 
20 class MyClass : public bs_set_base_hook<> //This is a base hook
21 {
22    int int_;
23    unsigned int prio_;
24 
25    public:
26    //This is a member hook
27    bs_set_member_hook<> member_hook_;
28 
MyClass(int i,unsigned int prio)29    MyClass(int i, unsigned int prio)  :  int_(i), prio_(prio)
30       {}
31 
get_priority() const32    unsigned int get_priority() const
33    {  return this->prio_;   }
34 
35    //Less and greater operators
operator <(const MyClass & a,const MyClass & b)36    friend bool operator< (const MyClass &a, const MyClass &b)
37       {  return a.int_ < b.int_;  }
operator >(const MyClass & a,const MyClass & b)38    friend bool operator> (const MyClass &a, const MyClass &b)
39       {  return a.int_ > b.int_;  }
40    //Default priority compare
priority_order(const MyClass & a,const MyClass & b)41    friend bool priority_order (const MyClass &a, const MyClass &b)
42       {  return a.prio_ < b.prio_;  }  //Lower value means higher priority
43    //Inverse priority compare
priority_inverse_order(const MyClass & a,const MyClass & b)44    friend bool priority_inverse_order (const MyClass &a, const MyClass &b)
45       {  return a.prio_ > b.prio_;  }  //Higher value means higher priority
46 };
47 
48 struct inverse_priority
49 {
operator ()inverse_priority50    bool operator()(const MyClass &a, const MyClass &b) const
51    {  return priority_inverse_order(a, b); }
52 };
53 
54 
55 //Define an treap_set using the base hook that will store values in reverse order
56 typedef treap_set< MyClass, compare<std::greater<MyClass> > >     BaseSet;
57 
58 //Define an multiset using the member hook that will store
59 typedef member_hook<MyClass, bs_set_member_hook<>, &MyClass::member_hook_> MemberOption;
60 typedef treap_multiset
61    < MyClass, MemberOption, priority<inverse_priority> > MemberMultiset;
62 
main()63 int main()
64 {
65    typedef std::vector<MyClass>::iterator VectIt;
66 
67    //Create several MyClass objects, each one with a different value
68    std::vector<MyClass> values;
69    for(int i = 0; i < 100; ++i)  values.push_back(MyClass(i, (i % 10)));
70 
71    BaseSet baseset;
72    MemberMultiset membermultiset;
73 
74    //Now insert them in the sets
75    for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it){
76       baseset.insert(*it);
77       membermultiset.insert(*it);
78    }
79 
80    //Now test treap_sets
81    {
82       BaseSet::reverse_iterator rbit(baseset.rbegin());
83       MemberMultiset::iterator mit(membermultiset.begin());
84       VectIt it(values.begin()), itend(values.end());
85 
86       //Test the objects inserted in the base hook treap_set
87       for(; it != itend; ++it, ++rbit)
88          if(&*rbit != &*it)   return 1;
89 
90       //Test the objects inserted in the member hook treap_set
91       for(it = values.begin(); it != itend; ++it, ++mit)
92          if(&*mit != &*it) return 1;
93 
94       //Test priority order
95       for(int i = 0; i < 100; ++i){
96          if(baseset.top()->get_priority() != static_cast<unsigned int>(i/10))
97             return 1;
98          if(membermultiset.top()->get_priority() != 9u - static_cast<unsigned int>(i/10))
99             return 1;
100          baseset.erase(baseset.top());
101          membermultiset.erase(membermultiset.top());
102       }
103    }
104    return 0;
105 }
106 //]
107