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1 // Copyright 2010 Christophe Henry
2 // henry UNDERSCORE christophe AT hotmail DOT com
3 // This is an extended version of the state machine available in the boost::mpl library
4 // Distributed under the same license as the original.
5 // Copyright for the original version:
6 // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
7 // under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at
9 // http://www.boost.org/LICENSE_1_0.txt)
10 
11 #include "stdafx.h"
12 
13 #include <boost/msm/back/state_machine.hpp>
14 #include <boost/msm/front/state_machine_def.hpp>
15 #include <boost/msm/front/euml/euml.hpp>
16 #include <boost/msm/front/euml/stl.hpp>
17 
18 namespace msm = boost::msm;
19 namespace mpl = boost::mpl;
20 using namespace boost::msm::front::euml;
21 
22 #include <iostream>
23 #ifdef WIN32
24 #include "windows.h"
25 #else
26 #include <sys/time.h>
27 #endif
28 
29 namespace // Concrete FSM implementation
30 {
31     // events
32     BOOST_MSM_EUML_EVENT(play)
BOOST_MSM_EUML_EVENT(end_pause)33     BOOST_MSM_EUML_EVENT(end_pause)
34     BOOST_MSM_EUML_EVENT(stop)
35     BOOST_MSM_EUML_EVENT(pause)
36     BOOST_MSM_EUML_EVENT(open_close)
37     BOOST_MSM_EUML_EVENT(cd_detected)
38 
39     BOOST_MSM_EUML_ACTION(start_playback)
40     {
41         template <class FSM,class EVT,class SourceState,class TargetState>
42         void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
43         {
44         }
45     };
BOOST_MSM_EUML_ACTION(open_drawer)46     BOOST_MSM_EUML_ACTION(open_drawer)
47     {
48         template <class FSM,class EVT,class SourceState,class TargetState>
49         void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
50         {
51         }
52     };
BOOST_MSM_EUML_ACTION(close_drawer)53     BOOST_MSM_EUML_ACTION(close_drawer)
54     {
55         template <class FSM,class EVT,class SourceState,class TargetState>
56         void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
57         {
58         }
59     };
BOOST_MSM_EUML_ACTION(store_cd_info)60     BOOST_MSM_EUML_ACTION(store_cd_info)
61     {
62         template <class FSM,class EVT,class SourceState,class TargetState>
63         void operator()(EVT const&, FSM& fsm ,SourceState& ,TargetState& )
64         {
65         }
66     };
BOOST_MSM_EUML_ACTION(stop_playback)67     BOOST_MSM_EUML_ACTION(stop_playback)
68     {
69         template <class FSM,class EVT,class SourceState,class TargetState>
70         void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
71         {
72         }
73     };
BOOST_MSM_EUML_ACTION(pause_playback)74     BOOST_MSM_EUML_ACTION(pause_playback)
75     {
76         template <class FSM,class EVT,class SourceState,class TargetState>
77         void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
78         {
79         }
80     };
BOOST_MSM_EUML_ACTION(resume_playback)81     BOOST_MSM_EUML_ACTION(resume_playback)
82     {
83         template <class FSM,class EVT,class SourceState,class TargetState>
84         void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
85         {
86         }
87     };
BOOST_MSM_EUML_ACTION(stop_and_open)88     BOOST_MSM_EUML_ACTION(stop_and_open)
89     {
90         template <class FSM,class EVT,class SourceState,class TargetState>
91         void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
92         {
93         }
94     };
BOOST_MSM_EUML_ACTION(stopped_again)95     BOOST_MSM_EUML_ACTION(stopped_again)
96     {
97         template <class FSM,class EVT,class SourceState,class TargetState>
98         void operator()(EVT const& ,FSM&,SourceState& ,TargetState& )
99         {
100         }
101     };
102 
103     // The list of FSM states
104     BOOST_MSM_EUML_STATE((),Empty)
105     BOOST_MSM_EUML_STATE((),Open)
106     BOOST_MSM_EUML_STATE((),Stopped)
107     BOOST_MSM_EUML_STATE((),Playing)
108     BOOST_MSM_EUML_STATE((),Paused)
109 
110     // replaces the old transition table
111     BOOST_MSM_EUML_TRANSITION_TABLE((
112           Playing   == Stopped  + play        / start_playback  ,
113           Playing   == Paused   + end_pause   / resume_playback ,
114           //  +------------------------------------------------------------------------------+
115           Empty     == Open     + open_close  / close_drawer    ,
116           //  +------------------------------------------------------------------------------+
117           Open      == Empty    + open_close  / open_drawer     ,
118           Open      == Paused   + open_close  / stop_and_open   ,
119           Open      == Stopped  + open_close  / open_drawer     ,
120           Open      == Playing  + open_close  / stop_and_open   ,
121           //  +------------------------------------------------------------------------------+
122           Paused    == Playing  + pause       / pause_playback  ,
123           //  +------------------------------------------------------------------------------+
124           Stopped   == Playing  + stop        / stop_playback   ,
125           Stopped   == Paused   + stop        / stop_playback   ,
126           Stopped   == Empty    + cd_detected / store_cd_info   ,
127           Stopped   == Stopped  + stop        / stopped_again
128           //  +------------------------------------------------------------------------------+
129           ),transition_table)
130 
BOOST_MSM_EUML_ACTION(Log_No_Transition)131     BOOST_MSM_EUML_ACTION(Log_No_Transition)
132     {
133         template <class FSM,class Event>
134         void operator()(Event const& e,FSM&,int state)
135         {
136             std::cout << "no transition from state " << state
137                 << " on event " << typeid(e).name() << std::endl;
138         }
139     };
140 
141     // create a state machine "on the fly"
142     BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
143                                         init_ << Empty, // Init State
144                                         no_action, // Entry
145                                         no_action, // Exit
146                                         attributes_ << no_attributes_, // Attributes
147                                         configure_ << no_exception << no_msg_queue, // configuration
148                                         Log_No_Transition // no_transition handler
149                                         ),
150                                       player_) //fsm name
151 
152     typedef msm::back::state_machine<player_> player;
153 
154     //
155     // Testing utilities.
156     //
157     static char const* const state_names[] = { "Stopped", "Open", "Empty", "Playing", "Paused" };
158 
pstate(player const & p)159     void pstate(player const& p)
160     {
161         std::cout << " -> " << state_names[p.current_state()[0]] << std::endl;
162     }
163 
164 }
165 
166 #ifndef WIN32
mtime(struct timeval & tv1,struct timeval & tv2)167 long mtime(struct timeval& tv1,struct timeval& tv2)
168 {
169     return (tv2.tv_sec-tv1.tv_sec) *1000000 + ((tv2.tv_usec-tv1.tv_usec));
170 }
171 #endif
172 
173 
main()174 int main()
175 {
176     // for timing
177 #ifdef WIN32
178     LARGE_INTEGER res;
179     ::QueryPerformanceFrequency(&res);
180     LARGE_INTEGER li,li2;
181 #else
182     struct timeval tv1,tv2;
183     gettimeofday(&tv1,NULL);
184 #endif
185 
186     player p2;
187     p2.start();
188     // for timing
189 #ifdef WIN32
190     ::QueryPerformanceCounter(&li);
191 #else
192     gettimeofday(&tv1,NULL);
193 #endif
194     for (int i=0;i<100;++i)
195     {
196         p2.process_event(open_close);
197         p2.process_event(open_close);
198         p2.process_event(cd_detected);
199         p2.process_event(play);
200         p2.process_event(pause);
201         // go back to Playing
202         p2.process_event(end_pause);
203         p2.process_event(pause);
204         p2.process_event(stop);
205         // event leading to the same state
206         p2.process_event(stop);
207         p2.process_event(open_close);
208         p2.process_event(open_close);
209     }
210 #ifdef WIN32
211     ::QueryPerformanceCounter(&li2);
212 #else
213     gettimeofday(&tv2,NULL);
214 #endif
215 #ifdef WIN32
216     std::cout << "msm took in s:" << (double)(li2.QuadPart-li.QuadPart)/res.QuadPart <<"\n" <<std::endl;
217 #else
218     std::cout << "msm took in us:" <<  mtime(tv1,tv2) <<"\n" <<std::endl;
219 #endif
220     return 0;
221 }
222 
223