1diff --git ui/gl/init/gl_initializer_mac.cc ui/gl/init/gl_initializer_mac.cc 2index 98f3c5a43da3b..55bef97cfc336 100644 3--- ui/gl/init/gl_initializer_mac.cc 4+++ ui/gl/init/gl_initializer_mac.cc 5@@ -46,11 +46,8 @@ bool InitializeOneOffForSandbox() { 6 // GPU-related stuff is very slow without this, probably because 7 // the sandbox prevents loading graphics drivers or some such. 8 std::vector<CGLPixelFormatAttribute> attribs; 9- if (GLContext::SwitchableGPUsSupported()) { 10- // Avoid switching to the discrete GPU just for this pixel 11- // format selection. 12- attribs.push_back(kCGLPFAAllowOfflineRenderers); 13- } 14+ // Avoid switching to the discrete GPU just for this pixel format selection. 15+ attribs.push_back(kCGLPFAAllowOfflineRenderers); 16 if (GetGLImplementation() == kGLImplementationAppleGL) { 17 attribs.push_back(kCGLPFARendererID); 18 attribs.push_back( 19