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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkFilterQuality.h"
13 #include "include/core/SkMatrix.h"
14 #include "include/core/SkPaint.h"
15 #include "include/core/SkRect.h"
16 #include "include/core/SkScalar.h"
17 #include "include/core/SkShader.h"
18 #include "include/core/SkSize.h"
19 #include "include/core/SkString.h"
20 #include "include/core/SkTileMode.h"
21 #include "include/core/SkTypes.h"
22 
23 namespace {
24 
25 // This GM draws a 3x3 grid (with the center element excluded) of rectangles
26 // filled with a bitmap shader. The bitmap shader is transformed so that the
27 // pattern cell is at the center (excluded) region.
28 //
29 // In Repeat and Mirror mode, this tests that the bitmap shader still draws
30 // even though the pattern cell is outside the clip.
31 //
32 // In Clamp mode, this tests that the clamp is handled properly. For PDF,
33 // (and possibly other exported formats) this also "tests" that the image itself
34 // is not stored (well, you'll need to open it up with an external tool to
35 // verify that).
36 
create_bitmap()37 static SkBitmap create_bitmap() {
38     SkBitmap bmp;
39     bmp.allocN32Pixels(2, 2);
40     uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels());
41     pixels[0] = SkPreMultiplyColor(SK_ColorRED);
42     pixels[1] = SkPreMultiplyColor(SK_ColorGREEN);
43     pixels[2] = SkPreMultiplyColor(SK_ColorBLACK);
44     pixels[3] = SkPreMultiplyColor(SK_ColorBLUE);
45 
46     return bmp;
47 }
48 
49 constexpr SkScalar RECT_SIZE = 64;
50 constexpr SkScalar SLIDE_SIZE = 300;
51 
52 class ClippedBitmapShadersGM : public skiagm::GM {
53 public:
ClippedBitmapShadersGM(SkTileMode mode,bool hq=false)54     ClippedBitmapShadersGM(SkTileMode mode, bool hq=false)
55     : fMode(mode), fHQ(hq) {
56     }
57 
58 protected:
59     SkTileMode fMode;
60     bool fHQ;
61 
onShortName()62     SkString onShortName() override {
63         SkString descriptor;
64         switch (fMode) {
65             case SkTileMode::kRepeat:
66                 descriptor = "tile";
67             break;
68             case SkTileMode::kMirror:
69                 descriptor = "mirror";
70             break;
71             case SkTileMode::kClamp:
72                 descriptor = "clamp";
73             break;
74             case SkTileMode::kDecal:
75                 descriptor = "decal";
76                 break;
77         }
78         descriptor.prepend("clipped-bitmap-shaders-");
79         if (fHQ) {
80             descriptor.append("-hq");
81         }
82         return descriptor;
83     }
84 
onISize()85     SkISize onISize() override { return {300, 300}; }
86 
onDraw(SkCanvas * canvas)87     void onDraw(SkCanvas* canvas) override {
88         SkBitmap bmp = create_bitmap();
89         SkMatrix s;
90         s.reset();
91         s.setScale(8, 8);
92         s.postTranslate(SLIDE_SIZE / 2, SLIDE_SIZE / 2);
93         SkPaint paint;
94         paint.setShader(bmp.makeShader(fMode, fMode, &s));
95 
96         if (fHQ) {
97             paint.setFilterQuality(kHigh_SkFilterQuality);
98         }
99 
100         SkScalar margin = (SLIDE_SIZE / 3 - RECT_SIZE) / 2;
101         for (int i = 0; i < 3; i++) {
102             SkScalar yOrigin = SLIDE_SIZE / 3 * i + margin;
103             for (int j = 0; j < 3; j++) {
104                 SkScalar xOrigin = SLIDE_SIZE / 3 * j + margin;
105                 if (i == 1 && j == 1) {
106                     continue;   // skip center element
107                 }
108                 SkRect rect = SkRect::MakeXYWH(xOrigin, yOrigin,
109                                                RECT_SIZE, RECT_SIZE);
110                 canvas->save();
111                 canvas->clipRect(rect);
112                 canvas->drawRect(rect, paint);
113                 canvas->restore();
114             }
115         }
116     }
117 
118 private:
119     typedef GM INHERITED;
120 };
121 }  // namespace
122 
123 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kRepeat); )
124 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kMirror); )
125 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kClamp); )
126 
127 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kRepeat, true); )
128 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kMirror, true); )
129 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kClamp, true); )
130