• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkColor.h"
11 #include "include/core/SkMatrix.h"
12 #include "include/core/SkPaint.h"
13 #include "include/core/SkPath.h"
14 #include "include/core/SkPoint.h"
15 #include "include/core/SkRect.h"
16 #include "include/core/SkScalar.h"
17 #include "include/core/SkShader.h"
18 #include "include/core/SkSize.h"
19 #include "include/core/SkString.h"
20 #include "include/core/SkTileMode.h"
21 #include "include/core/SkTypes.h"
22 #include "include/effects/SkGradientShader.h"
23 
24 namespace skiagm {
25 
26 class FillTypePerspGM : public GM {
27     SkPath fPath;
28 public:
FillTypePerspGM()29     FillTypePerspGM() {}
30 
makePath()31     void makePath() {
32         if (fPath.isEmpty()) {
33             const SkScalar radius = SkIntToScalar(45);
34             fPath.addCircle(SkIntToScalar(50), SkIntToScalar(50), radius);
35             fPath.addCircle(SkIntToScalar(100), SkIntToScalar(100), radius);
36         }
37     }
38 
39 protected:
40 
onShortName()41     SkString onShortName() override {
42         return SkString("filltypespersp");
43     }
44 
onISize()45     SkISize onISize() override {
46         return SkISize::Make(835, 840);
47     }
48 
showPath(SkCanvas * canvas,int x,int y,SkPath::FillType ft,SkScalar scale,const SkPaint & paint)49     void showPath(SkCanvas* canvas, int x, int y, SkPath::FillType ft,
50                   SkScalar scale, const SkPaint& paint) {
51         const SkRect r = { 0, 0, SkIntToScalar(150), SkIntToScalar(150) };
52 
53         canvas->save();
54         canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
55         canvas->clipRect(r);
56         canvas->drawColor(SK_ColorWHITE);
57         fPath.setFillType(ft);
58         canvas->translate(r.centerX(), r.centerY());
59         canvas->scale(scale, scale);
60         canvas->translate(-r.centerX(), -r.centerY());
61         canvas->drawPath(fPath, paint);
62         canvas->restore();
63     }
64 
showFour(SkCanvas * canvas,SkScalar scale,bool aa)65     void showFour(SkCanvas* canvas, SkScalar scale, bool aa) {
66         SkPaint paint;
67         SkPoint center = SkPoint::Make(SkIntToScalar(100), SkIntToScalar(100));
68         SkColor colors[] = {SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN};
69         SkScalar pos[] = {0, SK_ScalarHalf, SK_Scalar1};
70         paint.setShader(SkGradientShader::MakeRadial(center,
71                                                      SkIntToScalar(100),
72                                                      colors,
73                                                      pos,
74                                                      SK_ARRAY_COUNT(colors),
75                                                      SkTileMode::kClamp));
76         paint.setAntiAlias(aa);
77 
78         showPath(canvas,   0,   0, SkPath::kWinding_FillType,
79                  scale, paint);
80         showPath(canvas, 200,   0, SkPath::kEvenOdd_FillType,
81                  scale, paint);
82         showPath(canvas,  00, 200, SkPath::kInverseWinding_FillType,
83                  scale, paint);
84         showPath(canvas, 200, 200, SkPath::kInverseEvenOdd_FillType,
85                  scale, paint);
86     }
87 
onDraw(SkCanvas * canvas)88     void onDraw(SkCanvas* canvas) override {
89         this->makePath();
90 
91         // do perspective drawPaint as the background;
92         SkPaint bkgnrd;
93         SkPoint center = SkPoint::Make(SkIntToScalar(100),
94                                        SkIntToScalar(100));
95         SkColor colors[] = {SK_ColorBLACK, SK_ColorCYAN,
96                             SK_ColorYELLOW, SK_ColorWHITE};
97         SkScalar pos[] = {0, SK_ScalarHalf / 2,
98                           3 * SK_ScalarHalf / 2, SK_Scalar1};
99         bkgnrd.setShader(SkGradientShader::MakeRadial(center,
100                                                       SkIntToScalar(1000),
101                                                       colors,
102                                                       pos,
103                                                       SK_ARRAY_COUNT(colors),
104                                                       SkTileMode::kClamp));
105         canvas->save();
106             canvas->translate(SkIntToScalar(100), SkIntToScalar(100));
107             SkMatrix mat;
108             mat.reset();
109             mat.setPerspY(SK_Scalar1 / 1000);
110             canvas->concat(mat);
111             canvas->drawPaint(bkgnrd);
112         canvas->restore();
113 
114         // draw the paths in perspective
115         SkMatrix persp;
116         persp.reset();
117         persp.setPerspX(-SK_Scalar1 / 1800);
118         persp.setPerspY(SK_Scalar1 / 500);
119         canvas->concat(persp);
120 
121         canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
122         const SkScalar scale = SkIntToScalar(5)/4;
123 
124         showFour(canvas, SK_Scalar1, false);
125         canvas->translate(SkIntToScalar(450), 0);
126         showFour(canvas, scale, false);
127 
128         canvas->translate(SkIntToScalar(-450), SkIntToScalar(450));
129         showFour(canvas, SK_Scalar1, true);
130         canvas->translate(SkIntToScalar(450), 0);
131         showFour(canvas, scale, true);
132     }
133 
134 private:
135     typedef GM INHERITED;
136 };
137 
138 //////////////////////////////////////////////////////////////////////////////
139 
140 DEF_GM( return new FillTypePerspGM; )
141 
142 }
143