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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBlendMode.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkMatrix.h"
13 #include "include/core/SkPoint.h"
14 #include "include/core/SkRect.h"
15 #include "include/core/SkRefCnt.h"
16 #include "include/core/SkString.h"
17 #include "include/gpu/GrContext.h"
18 #include "include/private/GrRecordingContext.h"
19 #include "include/private/GrTypesPriv.h"
20 #include "src/gpu/GrBuffer.h"
21 #include "src/gpu/GrCaps.h"
22 #include "src/gpu/GrContextPriv.h"
23 #include "src/gpu/GrGeometryProcessor.h"
24 #include "src/gpu/GrGpuBuffer.h"
25 #include "src/gpu/GrGpuCommandBuffer.h"
26 #include "src/gpu/GrMemoryPool.h"
27 #include "src/gpu/GrMesh.h"
28 #include "src/gpu/GrOpFlushState.h"
29 #include "src/gpu/GrPipeline.h"
30 #include "src/gpu/GrPrimitiveProcessor.h"
31 #include "src/gpu/GrProcessor.h"
32 #include "src/gpu/GrProcessorSet.h"
33 #include "src/gpu/GrRecordingContextPriv.h"
34 #include "src/gpu/GrRenderTargetContext.h"
35 #include "src/gpu/GrRenderTargetContextPriv.h"
36 #include "src/gpu/GrResourceProvider.h"
37 #include "src/gpu/GrShaderCaps.h"
38 #include "src/gpu/GrShaderVar.h"
39 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
40 #include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
41 #include "src/gpu/glsl/GrGLSLPrimitiveProcessor.h"
42 #include "src/gpu/glsl/GrGLSLProgramDataManager.h"
43 #include "src/gpu/glsl/GrGLSLUniformHandler.h"
44 #include "src/gpu/glsl/GrGLSLVarying.h"
45 #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
46 #include "src/gpu/ops/GrDrawOp.h"
47 #include "src/gpu/ops/GrOp.h"
48 
49 #include <memory>
50 #include <utility>
51 
52 class GrAppliedClip;
53 
54 /**
55  * This test ensures that fwidth() works properly on GPU configs by drawing a squircle.
56  */
57 namespace skiagm {
58 
59 static constexpr GrGeometryProcessor::Attribute gVertex =
60         {"bboxcoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
61 
62 ////////////////////////////////////////////////////////////////////////////////////////////////////
63 // SkSL code.
64 
65 class FwidthSquircleTestProcessor : public GrGeometryProcessor {
66 public:
FwidthSquircleTestProcessor(const SkMatrix & viewMatrix)67     FwidthSquircleTestProcessor(const SkMatrix& viewMatrix)
68             : GrGeometryProcessor(kFwidthSquircleTestProcessor_ClassID)
69             , fViewMatrix(viewMatrix) {
70         this->setVertexAttributes(&gVertex, 1);
71     }
name() const72     const char* name() const override { return "FwidthSquircleTestProcessor"; }
getGLSLProcessorKey(const GrShaderCaps &,GrProcessorKeyBuilder * b) const73     void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {}
74     GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
75 
76 private:
77     const SkMatrix fViewMatrix;
78 
79     class Impl;
80 };
81 
82 class FwidthSquircleTestProcessor::Impl : public GrGLSLGeometryProcessor {
onEmitCode(EmitArgs & args,GrGPArgs * gpArgs)83     void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
84         const auto& proc = args.fGP.cast<FwidthSquircleTestProcessor>();
85 
86         auto* uniforms = args.fUniformHandler;
87         fViewMatrixHandle =
88                 uniforms->addUniform(kVertex_GrShaderFlag, kFloat3x3_GrSLType, "viewmatrix");
89 
90         auto* varyings = args.fVaryingHandler;
91         varyings->emitAttributes(proc);
92 
93         GrGLSLVarying squircleCoord(kFloat2_GrSLType);
94         varyings->addVarying("bboxcoord", &squircleCoord);
95 
96         auto* v = args.fVertBuilder;
97         v->codeAppendf("float2x2 R = float2x2(cos(.05), sin(.05), -sin(.05), cos(.05));");
98 
99         v->codeAppendf("%s = bboxcoord * 1.25;", squircleCoord.vsOut());
100         v->codeAppendf("float3 vertexpos = float3(bboxcoord * 100 * R + 100, 1);");
101         v->codeAppendf("vertexpos = %s * vertexpos;", uniforms->getUniformCStr(fViewMatrixHandle));
102         gpArgs->fPositionVar.set(kFloat3_GrSLType, "vertexpos");
103 
104         auto* f = args.fFragBuilder;
105         f->codeAppendf("float golden_ratio = 1.61803398875;");
106         f->codeAppendf("float pi = 3.141592653589793;");
107         f->codeAppendf("float x = abs(%s.x), y = abs(%s.y);",
108                        squircleCoord.fsIn(), squircleCoord.fsIn());
109 
110         // Squircle function!
111         f->codeAppendf("float fn = half(pow(x, golden_ratio*pi) + pow(y, golden_ratio*pi) - 1);");
112         f->codeAppendf("float fnwidth = fwidth(fn);");
113         f->codeAppendf("fnwidth += 1e-10;");  // Guard against divide-by-zero.
114         f->codeAppendf("half coverage = clamp(half(.5 - fn/fnwidth), 0, 1);");
115 
116         f->codeAppendf("%s = half4(.51, .42, .71, 1) * .89;", args.fOutputColor);
117         f->codeAppendf("%s = half4(coverage);", args.fOutputCoverage);
118     }
119 
setData(const GrGLSLProgramDataManager & pdman,const GrPrimitiveProcessor & primProc,FPCoordTransformIter && transformIter)120     void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc,
121                  FPCoordTransformIter&& transformIter) override {
122         const auto& proc = primProc.cast<FwidthSquircleTestProcessor>();
123         pdman.setSkMatrix(fViewMatrixHandle, proc.fViewMatrix);
124     }
125 
126     UniformHandle fViewMatrixHandle;
127 };
128 
createGLSLInstance(const GrShaderCaps &) const129 GrGLSLPrimitiveProcessor* FwidthSquircleTestProcessor::createGLSLInstance(
130         const GrShaderCaps&) const {
131     return new Impl();
132 }
133 
134 ////////////////////////////////////////////////////////////////////////////////////////////////////
135 // Draw Op.
136 
137 class FwidthSquircleTestOp : public GrDrawOp {
138 public:
139     DEFINE_OP_CLASS_ID
140 
Make(GrRecordingContext * ctx,const SkMatrix & viewMatrix)141     static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* ctx, const SkMatrix& viewMatrix) {
142         GrOpMemoryPool* pool = ctx->priv().opMemoryPool();
143         return pool->allocate<FwidthSquircleTestOp>(viewMatrix);
144     }
145 
146 private:
FwidthSquircleTestOp(const SkMatrix & viewMatrix)147     FwidthSquircleTestOp(const SkMatrix& viewMatrix)
148             : GrDrawOp(ClassID())
149             , fViewMatrix(viewMatrix) {
150         this->setBounds(SkRect::MakeIWH(200, 200), HasAABloat::kNo, IsZeroArea::kNo);
151     }
152 
name() const153     const char* name() const override { return "ClockwiseTestOp"; }
fixedFunctionFlags() const154     FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
finalize(const GrCaps &,const GrAppliedClip *,bool hasMixedSampledCoverage,GrClampType)155     GrProcessorSet::Analysis finalize(
156             const GrCaps&, const GrAppliedClip*, bool hasMixedSampledCoverage, GrClampType) override {
157         return GrProcessorSet::EmptySetAnalysis();
158     }
onPrepare(GrOpFlushState *)159     void onPrepare(GrOpFlushState*) override {}
onExecute(GrOpFlushState * flushState,const SkRect & chainBounds)160     void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
161         SkPoint vertices[4] = {
162             {-1, -1},
163             {+1, -1},
164             {-1, +1},
165             {+1, +1},
166         };
167         sk_sp<const GrBuffer> vertexBuffer(flushState->resourceProvider()->createBuffer(
168                 sizeof(vertices), GrGpuBufferType::kVertex, kStatic_GrAccessPattern, vertices));
169         if (!vertexBuffer) {
170             return;
171         }
172         GrPipeline pipeline(GrScissorTest::kDisabled, SkBlendMode::kSrcOver,
173                             flushState->drawOpArgs().fOutputSwizzle);
174         GrMesh mesh(GrPrimitiveType::kTriangleStrip);
175         mesh.setNonIndexedNonInstanced(4);
176         mesh.setVertexData(std::move(vertexBuffer));
177         flushState->rtCommandBuffer()->draw(FwidthSquircleTestProcessor(fViewMatrix), pipeline,
178                                             nullptr, nullptr, &mesh, 1, SkRect::MakeIWH(100, 100));
179     }
180 
181     const SkMatrix fViewMatrix;
182 
183     friend class ::GrOpMemoryPool; // for ctor
184 };
185 
186 ////////////////////////////////////////////////////////////////////////////////////////////////////
187 // Test.
188 
189 DEF_SIMPLE_GPU_GM_CAN_FAIL(fwidth_squircle, ctx, rtc, canvas, errorMsg, 200, 200) {
190     if (!ctx->priv().caps()->shaderCaps()->shaderDerivativeSupport()) {
191         *errorMsg = "Shader derivatives not supported.";
192         return DrawResult::kSkip;
193     }
194 
195     // Draw the test directly to the frame buffer.
196     canvas->clear(SK_ColorWHITE);
197     rtc->priv().testingOnly_addDrawOp(FwidthSquircleTestOp::Make(ctx, canvas->getTotalMatrix()));
198     return skiagm::DrawResult::kOk;
199 }
200 
201 }
202