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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkBlendMode.h"
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkColor.h"
13 #include "include/core/SkColorPriv.h"
14 #include "include/core/SkColorSpace.h"
15 #include "include/core/SkFilterQuality.h"
16 #include "include/core/SkFont.h"
17 #include "include/core/SkFontTypes.h"
18 #include "include/core/SkImageInfo.h"
19 #include "include/core/SkMatrix.h"
20 #include "include/core/SkPaint.h"
21 #include "include/core/SkPoint.h"
22 #include "include/core/SkRect.h"
23 #include "include/core/SkScalar.h"
24 #include "include/core/SkShader.h"
25 #include "include/core/SkString.h"
26 #include "include/core/SkTileMode.h"
27 #include "include/core/SkTypeface.h"
28 #include "include/effects/SkGradientShader.h"
29 #include "tools/ToolUtils.h"
30 
31 #include <string.h>
32 
33 DEF_SIMPLE_GM(gamma, canvas, 850, 200) {
34     SkPaint p;
35     const SkScalar sz = 50.0f;
36     const int szInt = SkScalarTruncToInt(sz);
37     const SkScalar tx = sz + 15.0f;
38     const SkRect r = SkRect::MakeXYWH(0, 0, sz, sz);
39     SkTileMode rpt = SkTileMode::kRepeat;
40     auto srgbColorSpace = SkColorSpace::MakeSRGB();
41 
42     SkBitmap ditherBmp;
43     ditherBmp.allocN32Pixels(2, 2);
44     SkPMColor* pixels = reinterpret_cast<SkPMColor*>(ditherBmp.getPixels());
45     pixels[0] = pixels[3] = SkPackARGB32(0xFF, 0xFF, 0xFF, 0xFF);
46     pixels[1] = pixels[2] = SkPackARGB32(0xFF, 0, 0, 0);
47 
48     SkBitmap linearGreyBmp;
49     SkImageInfo linearGreyInfo = SkImageInfo::MakeN32(szInt, szInt, kOpaque_SkAlphaType, nullptr);
50     linearGreyBmp.allocPixels(linearGreyInfo);
51     linearGreyBmp.eraseARGB(0xFF, 0x7F, 0x7F, 0x7F);
52 
53     SkBitmap srgbGreyBmp;
54     SkImageInfo srgbGreyInfo = SkImageInfo::MakeN32(szInt, szInt, kOpaque_SkAlphaType,
55                                                     srgbColorSpace);
56     srgbGreyBmp.allocPixels(srgbGreyInfo);
57     // 0xBC = 255 * linear_to_srgb(0.5f)
58     srgbGreyBmp.eraseARGB(0xFF, 0xBC, 0xBC, 0xBC);
59 
60     SkBitmap mipmapBmp;
61     SkImageInfo mipmapInfo = SkImageInfo::Make(2, 2, kN32_SkColorType, kOpaque_SkAlphaType,
62                                                srgbColorSpace);
63     mipmapBmp.allocPixels(mipmapInfo);
64     SkPMColor* mipmapPixels = reinterpret_cast<SkPMColor*>(mipmapBmp.getPixels());
65     unsigned s25 = 0x89;    // 255 * linear_to_srgb(0.25f)
66     unsigned s75 = 0xE1;    // 255 * linear_to_srgb(0.75f)
67     mipmapPixels[0] = mipmapPixels[3] = SkPackARGB32(0xFF, s25, s25, s25);
68     mipmapPixels[1] = mipmapPixels[2] = SkPackARGB32(0xFF, s75, s75, s75);
69 
70     SkFont font(ToolUtils::create_portable_typeface());
71 
72     SkPaint textPaint;
73     textPaint.setAntiAlias(true);
74     textPaint.setColor(SK_ColorWHITE);
75 
76     // Helpers:
__anond90c64660102() 77     auto advance = [&]() {
78         canvas->translate(tx, 0);
79         p.reset();
80     };
81 
__anond90c64660202(const char str[], SkScalar x, SkScalar y) 82     auto drawString = [&](const char str[], SkScalar x, SkScalar y) {
83         canvas->drawSimpleText(str, strlen(str), SkTextEncoding::kUTF8, x, y, font, textPaint);
84     };
85 
__anond90c64660302(const char* label, const char* label2) 86     auto nextRect = [&](const char* label, const char* label2) {
87         canvas->drawRect(r, p);
88         drawString(label, 0, sz + font.getSpacing());
89         if (label2) {
90             drawString(label2, 0, sz + 2 * font.getSpacing());
91         }
92         advance();
93     };
94 
__anond90c64660402(const SkBitmap& bmp, const char* label) 95     auto nextBitmap = [&](const SkBitmap& bmp, const char* label) {
96         canvas->drawBitmap(bmp, 0, 0);
97         drawString(label, 0, sz + font.getSpacing());
98         advance();
99     };
100 
__anond90c64660502(SkColor srcColor, SkBlendMode mode, SkColor dstColor) 101     auto nextXferRect = [&](SkColor srcColor, SkBlendMode mode, SkColor dstColor) {
102         p.setColor(dstColor);
103         canvas->drawRect(r, p);
104         p.setColor(srcColor);
105         p.setBlendMode(mode);
106         canvas->drawRect(r, p);
107 
108         SkString srcText = SkStringPrintf("%08X", srcColor);
109         SkString dstText = SkStringPrintf("%08X", dstColor);
110         drawString(srcText.c_str(), 0, sz + font.getSpacing());
111         const char* modeName = SkBlendMode_Name(mode);
112         drawString(modeName, 0, sz + 2 * font.getSpacing());
113         drawString(dstText.c_str(), 0, sz + 3 * font.getSpacing());
114         advance();
115     };
116 
117     // Necessary for certain Xfermode tests to work (ie some of them output white @ 50% alpha):
118     canvas->clear(SK_ColorBLACK);
119 
120     // *Everything* should be perceptually 50% grey. Only the first rectangle
121     // is guaranteed to draw that way, though.
122     canvas->save();
123 
124     // Black/white dither, pixel perfect. This is ground truth.
125     p.setShader(ditherBmp.makeShader(rpt, rpt));
126     p.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality);
127     nextRect("Dither", "Reference");
128 
129     // Black/white dither, sampled at half-texel offset. Tests bilerp.
130     // NOTE: We need to apply a non-identity scale and/or rotation to trick
131     // the raster pipeline into *not* snapping to nearest.
132     SkMatrix offsetMatrix = SkMatrix::Concat(
133         SkMatrix::MakeScale(-1.0f), SkMatrix::MakeTrans(0.5f, 0.0f));
134     p.setShader(ditherBmp.makeShader(rpt, rpt, &offsetMatrix));
135     p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
136     nextRect("Dither", "Bilerp");
137 
138     // Black/white dither, scaled down by 2x. Tests minification.
139     SkMatrix scaleMatrix = SkMatrix::MakeScale(0.5f);
140     p.setShader(ditherBmp.makeShader(rpt, rpt, &scaleMatrix));
141     p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
142     nextRect("Dither", "Scale");
143 
144     // 25%/75% dither, scaled down by 2x. Tests ALL aspects of minification. Specifically, are
145     // sRGB sources decoded to linear before computing mipmaps?
146     p.setShader(mipmapBmp.makeShader(rpt, rpt, &scaleMatrix));
147     p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
148     nextRect("MipMaps", nullptr);
149 
150     // 50% grey via paint color. Paint color (SkColor) is specified to be sRGB!
151     p.setColor(0xffbcbcbc);
152     nextRect("Color", nullptr);
153 
154     {
155         // Black -> White gradient, scaled to sample just the middle.
156         // Tests gradient interpolation.
157         SkPoint points[2] = {
158             SkPoint::Make(0 - (sz * 10), 0),
159             SkPoint::Make(sz + (sz * 10), 0)
160         };
161         SkColor colors[2] = { SK_ColorBLACK, SK_ColorWHITE };
162         p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2, SkTileMode::kClamp));
163         nextRect("Gradient", "Interpolation");
164     }
165 
166     {
167         // Shallow gradient around 50% (perceptual) gray. Endpoints are SkColor, so sRGB.
168         // Tests gamma-correction of gradient stops before interpolation in two-stop case
169         SkPoint points[2] = {
170             SkPoint::Make(0, 0),
171             SkPoint::Make(sz, 0)
172         };
173         SkColor colors[2] = { 0xffbbbbbb, 0xffbdbdbd };
174         p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2, SkTileMode::kClamp));
175         nextRect("Gradient", "Endpoints");
176     }
177 
178     {
179         // Shallow 3-stop gradient around 50% (perceptual) gray. Endpoints are SkColor, so sRGB.
180         // Tests gamma-correction of gradient stops before interpolation in three-stop case
181         SkPoint points[2] = {
182             SkPoint::Make(0, 0),
183             SkPoint::Make(sz, 0)
184         };
185         SkColor colors[3] = { 0xffbbbbbb, 0xffbdbdbd, 0xffbbbbbb };
186         p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 3, SkTileMode::kClamp));
187         nextRect("Gradient", "3-Stop");
188     }
189 
190     {
191         // Shallow N-stop gradient around 50% (perceptual) gray. Endpoints are SkColor, so sRGB.
192         // Tests gamma-correction of gradient stops before interpolation in texture implementation
193         SkPoint points[2] = {
194             SkPoint::Make(0, 0),
195             SkPoint::Make(sz, 0)
196         };
197         SkColor colors[5] = { 0xffbbbbbb, 0xffbdbdbd, 0xffbbbbbb, 0xffbdbdbd, 0xffbbbbbb };
198         p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 5, SkTileMode::kClamp));
199         nextRect("Gradient", "Texture");
200     }
201 
202     // 50% grey from linear bitmap, with drawBitmap
203     nextBitmap(linearGreyBmp, "Lnr BMP");
204 
205     // 50% grey from sRGB bitmap, with drawBitmap
206     nextBitmap(srgbGreyBmp, "sRGB BMP");
207 
208     // Bitmap wrapped in a shader (linear):
209     p.setShader(linearGreyBmp.makeShader(rpt, rpt));
210     p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
211     nextRect("Lnr BMP", "Shader");
212 
213     // Bitmap wrapped in a shader (sRGB):
214     p.setShader(srgbGreyBmp.makeShader(rpt, rpt));
215     p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
216     nextRect("sRGB BMP", "Shader");
217 
218     // Carriage return.
219     canvas->restore();
220     canvas->translate(0, 2 * sz);
221 
222     // Xfermode tests, all done off-screen so certain modes work...
223 
224     canvas->saveLayer(nullptr, nullptr);
225 
226     nextXferRect(0x7fffffff, SkBlendMode::kSrcOver, SK_ColorBLACK);
227     nextXferRect(0x7f000000, SkBlendMode::kSrcOver, SK_ColorWHITE);
228 
229     nextXferRect(SK_ColorBLACK, SkBlendMode::kDstOver, 0x7fffffff);
230     nextXferRect(SK_ColorWHITE, SkBlendMode::kSrcIn, 0x7fff00ff);
231     nextXferRect(0x7fff00ff, SkBlendMode::kDstIn, SK_ColorWHITE);
232 
233     // 0x89 = 255 * linear_to_srgb(0.25)
234     nextXferRect(0xff898989, SkBlendMode::kPlus, 0xff898989);
235 
236     // 0xDB = 255 * linear_to_srgb(sqrt(0.5))
237     nextXferRect(0xffdbdbdb, SkBlendMode::kModulate, 0xffdbdbdb);
238 
239     canvas->restore();
240 }
241