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1  /*
2   * Copyright 2018 Google Inc.
3   *
4   * Use of this source code is governed by a BSD-style license that can be
5   * found in the LICENSE file.
6   */
7  
8  #include "gm/gm.h"
9  #include "include/core/SkBitmap.h"
10  #include "include/core/SkCanvas.h"
11  #include "include/core/SkColor.h"
12  #include "include/core/SkColorSpace.h"
13  #include "include/core/SkFilterQuality.h"
14  #include "include/core/SkFont.h"
15  #include "include/core/SkImageInfo.h"
16  #include "include/core/SkMatrix.h"
17  #include "include/core/SkPaint.h"
18  #include "include/core/SkPathEffect.h"
19  #include "include/core/SkPixmap.h"
20  #include "include/core/SkPoint.h"
21  #include "include/core/SkRefCnt.h"
22  #include "include/core/SkScalar.h"
23  #include "include/core/SkShader.h"
24  #include "include/core/SkString.h"
25  #include "include/core/SkTileMode.h"
26  #include "include/core/SkTypes.h"
27  #include "include/effects/SkDashPathEffect.h"
28  #include "include/effects/SkGradientShader.h"
29  #include "src/core/SkColorSpaceXformSteps.h"
30  
31  #include <math.h>
32  #include <string.h>
33  
nearly_equal(SkColor4f x,SkColor4f y)34  static bool nearly_equal(SkColor4f x, SkColor4f y) {
35      const float K = 0.01f;
36      return fabsf(x.fR - y.fR) < K
37          && fabsf(x.fG - y.fG) < K
38          && fabsf(x.fB - y.fB) < K
39          && fabsf(x.fA - y.fA) < K;
40  }
41  
fmt(SkColor4f c)42  static SkString fmt(SkColor4f c) {
43      return SkStringPrintf("%.2g %.2g %.2g %.2g", c.fR, c.fG, c.fB, c.fA);
44  }
45  
transform(SkColor4f c,SkColorSpace * src,SkColorSpace * dst)46  static SkColor4f transform(SkColor4f c, SkColorSpace* src, SkColorSpace* dst) {
47      SkColorSpaceXformSteps(src, kUnpremul_SkAlphaType,
48                             dst, kUnpremul_SkAlphaType).apply(c.vec());
49      return c;
50  }
51  
compare_pixel(const char * label,SkCanvas * canvas,int x,int y,SkColor4f color,SkColorSpace * cs)52  static void compare_pixel(const char* label,
53                            SkCanvas* canvas, int x, int y,
54                            SkColor4f color, SkColorSpace* cs) {
55      SkPaint paint;
56      SkFont font;
57      auto canvas_cs = canvas->imageInfo().refColorSpace();
58  
59      // I'm not really sure if this makes things easier or harder to follow,
60      // but we sniff the canvas to grab its current y-translate, so that (x,y)
61      // can be written in sort of chunk-relative terms.
62      const SkMatrix& m = canvas->getTotalMatrix();
63      SkASSERT(m.isTranslate());
64      SkScalar dy = m.getTranslateY();
65      SkASSERT(dy == (int)dy);
66      y += (int)dy;
67  
68      SkBitmap bm;
69      bm.allocPixels(SkImageInfo::Make(1,1, kRGBA_F32_SkColorType, kUnpremul_SkAlphaType, canvas_cs));
70      if (!canvas->readPixels(bm, x,y)) {
71          MarkGMGood(canvas, 140,40);
72          canvas->drawString("can't readPixels() on this canvas :(", 100,20, font, paint);
73          return;
74      }
75  
76      SkColor4f pixel;
77      memcpy(&pixel, bm.getAddr(0,0), sizeof(pixel));
78  
79      SkColor4f expected = transform(color,cs, canvas_cs.get());
80      if (canvas->imageInfo().colorType() < kRGBA_F16_SkColorType) {
81          // We can't expect normalized formats to hold values outside [0,1].
82          for (int i = 0; i < 4; ++i) {
83              expected[i] = SkTPin(expected[i], 0.0f, 1.0f);
84          }
85      }
86      if (canvas->imageInfo().colorType() == kGray_8_SkColorType) {
87          // Drawing into Gray8 is known to be maybe-totally broken.
88          // TODO: update expectation here to be {lum,lum,lum,1} if we fix Gray8.
89          expected = SkColor4f{NAN, NAN, NAN, 1};
90      }
91  
92      if (nearly_equal(pixel, expected)) {
93          MarkGMGood(canvas, 140,40);
94      } else {
95          MarkGMBad(canvas, 140,40);
96      }
97  
98      struct {
99          const char* label;
100          SkColor4f   color;
101      } lines[] = {
102          {"Pixel:"   , pixel   },
103          {"Expected:", expected},
104      };
105  
106      SkAutoCanvasRestore saveRestore(canvas, true);
107      canvas->drawString(label, 80,20, font, paint);
108      for (auto l : lines) {
109          canvas->translate(0,20);
110          canvas->drawString(l.label,               80,20, font, paint);
111          canvas->drawString(fmt(l.color).c_str(), 140,20, font, paint);
112      }
113  }
114  
115  DEF_SIMPLE_GM(p3, canvas, 450, 1300) {
116      auto p3 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kDCIP3);
117      auto srgb = SkColorSpace::MakeSRGB();
118  
__anon340e25860202(SkColor4f c) 119      auto p3_to_srgb = [&](SkColor4f c) {
120          SkPaint p;
121          p.setColor4f(c, p3.get());
122          return p.getColor4f();
123      };
124  
125      // Draw a P3 red rectangle and check the corner.
126      {
127          SkPaint paint;
128          paint.setColor4f({1,0,0,1}, p3.get());
129  
130          canvas->drawRect({10,10,70,70}, paint);
131          compare_pixel("drawRect P3 red ",
132                        canvas, 10,10,
133                        {1,0,0,1}, p3.get());
134      }
135  
136      canvas->translate(0,80);
137  
138      // Draw a P3 red bitmap, using a draw.
139      {
140          SkBitmap bm;
141          bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3));
142  
143          SkPaint paint;
144          paint.setColor4f({1,0,0,1}, p3.get());
145          SkCanvas{bm}.drawPaint(paint);
146  
147          canvas->drawBitmap(bm, 10,10);
148          compare_pixel("drawBitmap P3 red, from drawPaint",
149                        canvas, 10,10,
150                        {1,0,0,1}, p3.get());
151      }
152  
153      canvas->translate(0,80);
154  
155      // Draw a P3 red bitmap, using SkBitmap::eraseColor().
156      {
157          SkBitmap bm;
158          bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3));
159  
160          bm.eraseColor(0xffff0000/*in P3*/);
161  
162          canvas->drawBitmap(bm, 10,10);
163          compare_pixel("drawBitmap P3 red, from SkBitmap::eraseColor()",
164                        canvas, 10,10,
165                        {1,0,0,1}, p3.get());
166      }
167  
168      canvas->translate(0,80);
169  
170      // Draw a P3 red bitmap, using SkPixmap::erase().
171      {
172          SkBitmap bm;
173          bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3));
174  
175          // At the moment only SkPixmap has an erase() that takes an SkColor4f.
176          SkPixmap pm;
177          SkAssertResult(bm.peekPixels(&pm));
178          SkAssertResult(pm.erase({1,0,0,1} /*in p3*/));
179  
180          canvas->drawBitmap(bm, 10,10);
181          compare_pixel("drawBitmap P3 red, from SkPixmap::erase",
182                        canvas, 10,10,
183                        {1,0,0,1}, p3.get());
184      }
185  
186      canvas->translate(0,80);
187  
188      // Draw a P3 red bitmap wrapped in a shader, using SkPixmap::erase().
189      {
190          SkBitmap bm;
191          bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3));
192  
193          // At the moment only SkPixmap has an erase() that takes an SkColor4f.
194          SkPixmap pm;
195          SkAssertResult(bm.peekPixels(&pm));
196          SkAssertResult(pm.erase({1,0,0,1} /*in p3*/));
197  
198          SkPaint paint;
199          paint.setShader(bm.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat));
200  
201          canvas->drawRect({10,10,70,70}, paint);
202          compare_pixel("drawBitmapAsShader P3 red, from SkPixmap::erase",
203                        canvas, 10,10,
204                        {1,0,0,1}, p3.get());
205      }
206  
207      canvas->translate(0,80);
208  
209      // TODO(mtklein): sample and check the middle points of these gradients too.
210  
211      // Draw a gradient from P3 red to P3 green interpolating in unpremul P3, checking the corners.
212      {
213  
214          SkPoint points[] = {{10.5,10.5}, {69.5,69.5}};
215          SkColor4f colors[] = {{1,0,0,1}, {0,1,0,1}};
216  
217          SkPaint paint;
218          paint.setShader(SkGradientShader::MakeLinear(points, colors, p3,
219                                                       nullptr, SK_ARRAY_COUNT(colors),
220                                                       SkTileMode::kClamp));
221          canvas->drawRect({10,10,70,70}, paint);
222          canvas->save();
223              compare_pixel("UPM P3 gradient, P3 red",
224                            canvas, 10,10,
225                            {1,0,0,1}, p3.get());
226  
227              canvas->translate(180, 0);
228  
229              compare_pixel("UPM P3 gradient, P3 green",
230                            canvas, 69,69,
231                            {0,1,0,1}, p3.get());
232          canvas->restore();
233      }
234  
235      canvas->translate(0,80);
236  
237      // Draw a gradient from P3 red to P3 green interpolating in premul P3, checking the corners.
238      {
239  
240          SkPoint points[] = {{10.5,10.5}, {69.5,69.5}};
241          SkColor4f colors[] = {{1,0,0,1}, {0,1,0,1}};
242  
243          SkPaint paint;
244          paint.setShader(
245                  SkGradientShader::MakeLinear(points, colors, p3,
246                                               nullptr, SK_ARRAY_COUNT(colors),
247                                               SkTileMode::kClamp,
248                                               SkGradientShader::kInterpolateColorsInPremul_Flag,
249                                               nullptr/*local matrix*/));
250          canvas->drawRect({10,10,70,70}, paint);
251          canvas->save();
252              compare_pixel("PM P3 gradient, P3 red",
253                            canvas, 10,10,
254                            {1,0,0,1}, p3.get());
255  
256              canvas->translate(180, 0);
257  
258              compare_pixel("PM P3 gradient, P3 green",
259                            canvas, 69,69,
260                            {0,1,0,1}, p3.get());
261          canvas->restore();
262      }
263  
264      canvas->translate(0,80);
265  
266      // Draw a gradient from P3 red to P3 green interpolating in unpremul sRGB, checking the corners.
267      {
268  
269          SkPoint points[] = {{10.5,10.5}, {69.5,69.5}};
270          SkColor4f colors[] = {p3_to_srgb({1,0,0,1}), p3_to_srgb({0,1,0,1})};
271  
272          SkPaint paint;
273          paint.setShader(SkGradientShader::MakeLinear(points, colors, srgb,
274                                                       nullptr, SK_ARRAY_COUNT(colors),
275                                                       SkTileMode::kClamp));
276          canvas->drawRect({10,10,70,70}, paint);
277          canvas->save();
278              compare_pixel("UPM sRGB gradient, P3 red",
279                            canvas, 10,10,
280                            {1,0,0,1}, p3.get());
281  
282              canvas->translate(180, 0);
283  
284              compare_pixel("UPM sRGB gradient, P3 green",
285                            canvas, 69,69,
286                            {0,1,0,1}, p3.get());
287          canvas->restore();
288      }
289  
290      canvas->translate(0,80);
291  
292      // Draw a gradient from P3 red to P3 green interpolating in premul sRGB, checking the corners.
293      {
294  
295          SkPoint points[] = {{10.5,10.5}, {69.5,69.5}};
296          SkColor4f colors[] = {p3_to_srgb({1,0,0,1}), p3_to_srgb({0,1,0,1})};
297  
298          SkPaint paint;
299          paint.setShader(
300                  SkGradientShader::MakeLinear(points, colors, srgb,
301                                               nullptr, SK_ARRAY_COUNT(colors),
302                                               SkTileMode::kClamp,
303                                               SkGradientShader::kInterpolateColorsInPremul_Flag,
304                                               nullptr/*local matrix*/));
305          canvas->drawRect({10,10,70,70}, paint);
306          canvas->save();
307              compare_pixel("PM sRGB gradient, P3 red",
308                            canvas, 10,10,
309                            {1,0,0,1}, p3.get());
310  
311              canvas->translate(180, 0);
312  
313              compare_pixel("PM sRGB gradient, P3 green",
314                            canvas, 69,69,
315                            {0,1,0,1}, p3.get());
316          canvas->restore();
317      }
318  
319      canvas->translate(0,80);
320  
321      // Leon's blue -> green -> red gradient, interpolating in premul.
322      {
323          SkPoint points[] = {{10.5,10.5}, {10.5,69.5}};
324          SkColor4f colors[] = { {0,0,1,1}, {0,1,0,1}, {1,0,0,1} };
325  
326          SkPaint paint;
327          paint.setShader(
328                  SkGradientShader::MakeLinear(points, colors, p3,
329                                               nullptr, SK_ARRAY_COUNT(colors),
330                                               SkTileMode::kClamp,
331                                               SkGradientShader::kInterpolateColorsInPremul_Flag,
332                                               nullptr/*local matrix*/));
333          canvas->drawRect({10,10,70,70}, paint);
334          canvas->save();
335              compare_pixel("Leon's gradient, P3 blue",
336                            canvas, 10,10,
337                            {0,0,1,1}, p3.get());
338  
339              canvas->translate(180, 0);
340  
341              compare_pixel("Leon's gradient, P3 red",
342                            canvas, 10,69,
343                            {1,0,0,1}, p3.get());
344          canvas->restore();
345      }
346  
347      canvas->translate(0,80);
348  
349      // Draw an A8 image with a P3 red, scaled and not, as a shader or bitmap.
350      {
351          uint8_t mask[256];
352          for (int i = 0; i < 256; i++) {
353              mask[i] = 255-i;
354          }
355          SkBitmap bm;
356          bm.installPixels(SkImageInfo::MakeA8(16,16), mask, 16);
357  
358          SkPaint as_bitmap;
359          as_bitmap.setColor4f({1,0,0,1}, p3.get());
360          as_bitmap.setFilterQuality(kLow_SkFilterQuality);
361  
362          SkPaint as_shader;
363          as_shader.setColor4f({1,0,0,1}, p3.get());
364          as_shader.setFilterQuality(kLow_SkFilterQuality);
365          as_shader.setShader(bm.makeShader());
366  
367          canvas->drawBitmap(bm, 10,10, &as_bitmap);
368          compare_pixel("A8 sprite bitmap P3 red",
369                        canvas, 10,10,
370                        {1,0,0,1}, p3.get());
371  
372          canvas->translate(0, 80);
373  
374          canvas->save();
375              canvas->translate(10,10);
376              canvas->drawRect({0,0,16,16}, as_shader);
377          canvas->restore();
378          compare_pixel("A8 sprite shader P3 red",
379                        canvas, 10,10,
380                        {1,0,0,1}, p3.get());
381  
382          canvas->translate(0,80);
383  
384          canvas->drawBitmapRect(bm, {10,10,70,70}, &as_bitmap);
385          compare_pixel("A8 scaled bitmap P3 red",
386                        canvas, 10,10,
387                        {1,0,0,1}, p3.get());
388  
389          canvas->translate(0,80);
390  
391          canvas->save();
392              canvas->translate(10,10);
393              canvas->scale(3.75,3.75);
394              canvas->drawRect({0,0,16,16}, as_shader);
395          canvas->restore();
396          compare_pixel("A8 scaled shader P3 red",
397                        canvas, 10,10,
398                        {1,0,0,1}, p3.get());
399      }
400  
401      // TODO: draw P3 colors more ways
402  }
403  
404  DEF_SIMPLE_GM(p3_ovals, canvas, 450, 320) {
405      auto p3 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kDCIP3);
406  
407      // Test cases that exercise each Op in GrOvalOpFactory.cpp
408  
409      // Draw a circle and check the center (CircleOp)
410      {
411          SkPaint paint;
412          paint.setAntiAlias(true);
413          paint.setColor4f({ 1,0,0,1 }, p3.get());
414  
415          canvas->drawCircle(40, 40, 30, paint);
416          compare_pixel("drawCircle P3 red ",
417                        canvas, 40, 40,
418                        { 1,0,0,1 }, p3.get());
419      }
420  
421      canvas->translate(0, 80);
422  
423      // Draw an oval and check the center (EllipseOp)
424      {
425          SkPaint paint;
426          paint.setAntiAlias(true);
427          paint.setColor4f({ 1,0,0,1 }, p3.get());
428  
429          canvas->drawOval({ 20,10,60,70 }, paint);
430          compare_pixel("drawOval P3 red ",
431                        canvas, 40, 40,
432                        { 1,0,0,1 }, p3.get());
433      }
434  
435      canvas->translate(0, 80);
436  
437      // Draw a butt-capped dashed circle and check the top of the stroke (ButtCappedDashedCircleOp)
438      {
439          SkPaint paint;
440          paint.setAntiAlias(true);
441          paint.setColor4f({ 1,0,0,1 }, p3.get());
442          paint.setStyle(SkPaint::kStroke_Style);
443          float intervals[] = { 70, 10 };
444          paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
445          paint.setStrokeWidth(10);
446  
447          canvas->drawCircle(40, 40, 30, paint);
448          compare_pixel("drawDashedCircle P3 red ",
449                        canvas, 40, 10,
450                        { 1,0,0,1 }, p3.get());
451      }
452  
453      canvas->translate(0, 80);
454  
455      // Draw an oval with rotation and check the center (DIEllipseOp)
456      {
457          SkPaint paint;
458          paint.setAntiAlias(true);
459          paint.setColor4f({ 1,0,0,1 }, p3.get());
460  
461          canvas->save();
462              canvas->translate(40, 40);
463              canvas->rotate(45);
464              canvas->drawOval({ -20,-30,20,30 }, paint);
465          canvas->restore();
466          compare_pixel("drawRotatedOval P3 red ",
467                        canvas, 40, 40,
468                        { 1,0,0,1 }, p3.get());
469      }
470  
471      canvas->translate(0, 80);
472  }
473