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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkMath.h"
9 #include "include/core/SkTypes.h"
10 #include "include/gpu/GrContext.h"
11 #include "include/gpu/GrTexture.h"
12 #include "include/gpu/GrTypes.h"
13 #include "include/private/GrResourceKey.h"
14 #include "src/core/SkMipMap.h"
15 #include "src/gpu/GrCaps.h"
16 #include "src/gpu/GrContextPriv.h"
17 #include "src/gpu/GrGpu.h"
18 #include "src/gpu/GrRenderTarget.h"
19 #include "src/gpu/GrSurfacePriv.h"
20 #include "src/gpu/GrTexturePriv.h"
21 
markMipMapsDirty()22 void GrTexture::markMipMapsDirty() {
23     if (GrMipMapsStatus::kValid == fMipMapsStatus) {
24         fMipMapsStatus = GrMipMapsStatus::kDirty;
25     }
26 }
27 
markMipMapsClean()28 void GrTexture::markMipMapsClean() {
29     SkASSERT(GrMipMapsStatus::kNotAllocated != fMipMapsStatus);
30     fMipMapsStatus = GrMipMapsStatus::kValid;
31 }
32 
onGpuMemorySize() const33 size_t GrTexture::onGpuMemorySize() const {
34     return GrSurface::ComputeSize(this->config(), this->width(), this->height(), 1,
35                                   this->texturePriv().mipMapped());
36 }
37 
38 /////////////////////////////////////////////////////////////////////////////
GrTexture(GrGpu * gpu,const SkISize & size,GrPixelConfig config,GrProtected isProtected,GrTextureType textureType,GrMipMapsStatus mipMapsStatus)39 GrTexture::GrTexture(GrGpu* gpu, const SkISize& size, GrPixelConfig config, GrProtected isProtected,
40                      GrTextureType textureType, GrMipMapsStatus mipMapsStatus)
41         : INHERITED(gpu, size, config, isProtected)
42         , fTextureType(textureType)
43         , fMipMapsStatus(mipMapsStatus) {
44     if (GrMipMapsStatus::kNotAllocated == fMipMapsStatus) {
45         fMaxMipMapLevel = 0;
46     } else {
47         fMaxMipMapLevel = SkMipMap::ComputeLevelCount(this->width(), this->height());
48     }
49 }
50 
StealBackendTexture(sk_sp<GrTexture> texture,GrBackendTexture * backendTexture,SkImage::BackendTextureReleaseProc * releaseProc)51 bool GrTexture::StealBackendTexture(sk_sp<GrTexture> texture,
52                                     GrBackendTexture* backendTexture,
53                                     SkImage::BackendTextureReleaseProc* releaseProc) {
54     if (!texture->surfacePriv().hasUniqueRef() || texture->surfacePriv().hasPendingIO()) {
55         return false;
56     }
57 
58     if (!texture->onStealBackendTexture(backendTexture, releaseProc)) {
59         return false;
60     }
61 #ifdef SK_DEBUG
62     GrResourceCache* cache = texture->getContext()->priv().getResourceCache();
63     int preCount = cache->getResourceCount();
64 #endif
65     // Ensure that the texture will be released by the cache when we drop the last ref.
66     // A texture that has no refs and no keys should be immediately removed.
67     if (texture->getUniqueKey().isValid()) {
68         texture->resourcePriv().removeUniqueKey();
69     }
70     if (texture->resourcePriv().getScratchKey().isValid()) {
71         texture->resourcePriv().removeScratchKey();
72     }
73 #ifdef SK_DEBUG
74     texture.reset();
75     int postCount = cache->getResourceCount();
76     SkASSERT(postCount < preCount);
77 #endif
78     return true;
79 }
80 
computeScratchKey(GrScratchKey * key) const81 void GrTexture::computeScratchKey(GrScratchKey* key) const {
82     if (!this->getGpu()->caps()->isFormatCompressed(this->backendFormat())) {
83         int sampleCount = 1;
84         GrRenderable renderable = GrRenderable::kNo;
85         if (const auto* rt = this->asRenderTarget()) {
86             sampleCount = rt->numSamples();
87             renderable = GrRenderable::kYes;
88         }
89         GrTexturePriv::ComputeScratchKey(this->config(), this->width(), this->height(), renderable,
90                                          sampleCount, this->texturePriv().mipMapped(), key);
91     }
92 }
93 
ComputeScratchKey(GrPixelConfig config,int width,int height,GrRenderable renderable,int sampleCnt,GrMipMapped mipMapped,GrScratchKey * key)94 void GrTexturePriv::ComputeScratchKey(GrPixelConfig config, int width, int height,
95                                       GrRenderable renderable, int sampleCnt, GrMipMapped mipMapped,
96                                       GrScratchKey* key) {
97     static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
98     SkASSERT(width > 0);
99     SkASSERT(height > 0);
100     SkASSERT(sampleCnt > 0);
101     SkASSERT(1 == sampleCnt || renderable == GrRenderable::kYes);
102 
103     // make sure desc.fConfig fits in 5 bits
104     SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5);
105     SkASSERT(static_cast<int>(config) < (1 << 5));
106     SkASSERT(sampleCnt < (1 << 8));
107     SkASSERT(static_cast<int>(mipMapped) <= 1);
108 
109     GrScratchKey::Builder builder(key, kType, 3);
110     builder[0] = width;
111     builder[1] = height;
112     builder[2] = config
113                | (static_cast<uint32_t>(mipMapped) << 5)
114                | (sampleCnt << 6)
115                | (static_cast<uint32_t>(renderable) << 14);
116 }
117 
ComputeScratchKey(const GrSurfaceDesc & desc,GrRenderable renderable,int sampleCnt,GrScratchKey * key)118 void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrRenderable renderable,
119                                       int sampleCnt, GrScratchKey* key) {
120     // Note: the fOrigin field is not used in the scratch key
121     return ComputeScratchKey(desc.fConfig, desc.fWidth, desc.fHeight, renderable, sampleCnt,
122                              GrMipMapped::kNo, key);
123 }
124