1 /* 2 * 3 * Copyright 2015-2016 gRPC authors. 4 * 5 * Licensed under the Apache License, Version 2.0 (the "License"); 6 * you may not use this file except in compliance with the License. 7 * You may obtain a copy of the License at 8 * 9 * http://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 * 17 */ 18 19 /// A completion queue implements a concurrent producer-consumer queue, with 20 /// two main API-exposed methods: \a Next and \a AsyncNext. These 21 /// methods are the essential component of the gRPC C++ asynchronous API. 22 /// There is also a \a Shutdown method to indicate that a given completion queue 23 /// will no longer have regular events. This must be called before the 24 /// completion queue is destroyed. 25 /// All completion queue APIs are thread-safe and may be used concurrently with 26 /// any other completion queue API invocation; it is acceptable to have 27 /// multiple threads calling \a Next or \a AsyncNext on the same or different 28 /// completion queues, or to call these methods concurrently with a \a Shutdown 29 /// elsewhere. 30 /// \remark{All other API calls on completion queue should be completed before 31 /// a completion queue destructor is called.} 32 #ifndef GRPCPP_IMPL_CODEGEN_COMPLETION_QUEUE_H 33 #define GRPCPP_IMPL_CODEGEN_COMPLETION_QUEUE_H 34 35 #include <list> 36 37 #include <grpc/impl/codegen/atm.h> 38 #include <grpcpp/impl/codegen/completion_queue_tag.h> 39 #include <grpcpp/impl/codegen/core_codegen_interface.h> 40 #include <grpcpp/impl/codegen/grpc_library.h> 41 #include <grpcpp/impl/codegen/rpc_service_method.h> 42 #include <grpcpp/impl/codegen/status.h> 43 #include <grpcpp/impl/codegen/sync.h> 44 #include <grpcpp/impl/codegen/time.h> 45 46 struct grpc_completion_queue; 47 48 namespace grpc { 49 template <class R> 50 class ClientReader; 51 template <class W> 52 class ClientWriter; 53 template <class W, class R> 54 class ClientReaderWriter; 55 template <class R> 56 class ServerReader; 57 template <class W> 58 class ServerWriter; 59 namespace internal { 60 template <class W, class R> 61 class ServerReaderWriterBody; 62 63 template <class ResponseType> 64 void UnaryRunHandlerHelper( 65 const ::grpc::internal::MethodHandler::HandlerParameter&, ResponseType*, 66 ::grpc::Status&); 67 template <class ServiceType, class RequestType, class ResponseType, 68 class BaseRequestType, class BaseResponseType> 69 class RpcMethodHandler; 70 template <class ServiceType, class RequestType, class ResponseType> 71 class ClientStreamingHandler; 72 template <class ServiceType, class RequestType, class ResponseType> 73 class ServerStreamingHandler; 74 template <class Streamer, bool WriteNeeded> 75 class TemplatedBidiStreamingHandler; 76 template <::grpc::StatusCode code> 77 class ErrorMethodHandler; 78 } // namespace internal 79 80 class Channel; 81 class ChannelInterface; 82 class Server; 83 class ServerBuilder; 84 class ServerContextBase; 85 class ServerInterface; 86 87 namespace internal { 88 class CompletionQueueTag; 89 class RpcMethod; 90 template <class InputMessage, class OutputMessage> 91 class BlockingUnaryCallImpl; 92 template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6> 93 class CallOpSet; 94 } // namespace internal 95 96 extern CoreCodegenInterface* g_core_codegen_interface; 97 98 /// A thin wrapper around \ref grpc_completion_queue (see \ref 99 /// src/core/lib/surface/completion_queue.h). 100 /// See \ref doc/cpp/perf_notes.md for notes on best practices for high 101 /// performance servers. 102 class CompletionQueue : private ::grpc::GrpcLibraryCodegen { 103 public: 104 /// Default constructor. Implicitly creates a \a grpc_completion_queue 105 /// instance. CompletionQueue()106 CompletionQueue() 107 : CompletionQueue(grpc_completion_queue_attributes{ 108 GRPC_CQ_CURRENT_VERSION, GRPC_CQ_NEXT, GRPC_CQ_DEFAULT_POLLING, 109 nullptr}) {} 110 111 /// Wrap \a take, taking ownership of the instance. 112 /// 113 /// \param take The completion queue instance to wrap. Ownership is taken. 114 explicit CompletionQueue(grpc_completion_queue* take); 115 116 /// Destructor. Destroys the owned wrapped completion queue / instance. ~CompletionQueue()117 ~CompletionQueue() override { 118 ::grpc::g_core_codegen_interface->grpc_completion_queue_destroy(cq_); 119 } 120 121 /// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT. 122 enum NextStatus { 123 SHUTDOWN, ///< The completion queue has been shutdown and fully-drained 124 GOT_EVENT, ///< Got a new event; \a tag will be filled in with its 125 ///< associated value; \a ok indicating its success. 126 TIMEOUT ///< deadline was reached. 127 }; 128 129 /// Read from the queue, blocking until an event is available or the queue is 130 /// shutting down. 131 /// 132 /// \param[out] tag Updated to point to the read event's tag. 133 /// \param[out] ok true if read a successful event, false otherwise. 134 /// 135 /// Note that each tag sent to the completion queue (through RPC operations 136 /// or alarms) will be delivered out of the completion queue by a call to 137 /// Next (or a related method), regardless of whether the operation succeeded 138 /// or not. Success here means that this operation completed in the normal 139 /// valid manner. 140 /// 141 /// Server-side RPC request: \a ok indicates that the RPC has indeed 142 /// been started. If it is false, the server has been Shutdown 143 /// before this particular call got matched to an incoming RPC. 144 /// 145 /// Client-side StartCall/RPC invocation: \a ok indicates that the RPC is 146 /// going to go to the wire. If it is false, it not going to the wire. This 147 /// would happen if the channel is either permanently broken or 148 /// transiently broken but with the fail-fast option. (Note that async unary 149 /// RPCs don't post a CQ tag at this point, nor do client-streaming 150 /// or bidi-streaming RPCs that have the initial metadata corked option set.) 151 /// 152 /// Client-side Write, Client-side WritesDone, Server-side Write, 153 /// Server-side Finish, Server-side SendInitialMetadata (which is 154 /// typically included in Write or Finish when not done explicitly): 155 /// \a ok means that the data/metadata/status/etc is going to go to the 156 /// wire. If it is false, it not going to the wire because the call 157 /// is already dead (i.e., canceled, deadline expired, other side 158 /// dropped the channel, etc). 159 /// 160 /// Client-side Read, Server-side Read, Client-side 161 /// RecvInitialMetadata (which is typically included in Read if not 162 /// done explicitly): \a ok indicates whether there is a valid message 163 /// that got read. If not, you know that there are certainly no more 164 /// messages that can ever be read from this stream. For the client-side 165 /// operations, this only happens because the call is dead. For the 166 /// server-sider operation, though, this could happen because the client 167 /// has done a WritesDone already. 168 /// 169 /// Client-side Finish: \a ok should always be true 170 /// 171 /// Server-side AsyncNotifyWhenDone: \a ok should always be true 172 /// 173 /// Alarm: \a ok is true if it expired, false if it was canceled 174 /// 175 /// \return true if got an event, false if the queue is fully drained and 176 /// shut down. Next(void ** tag,bool * ok)177 bool Next(void** tag, bool* ok) { 178 return (AsyncNextInternal(tag, ok, 179 ::grpc::g_core_codegen_interface->gpr_inf_future( 180 GPR_CLOCK_REALTIME)) != SHUTDOWN); 181 } 182 183 /// Read from the queue, blocking up to \a deadline (or the queue's shutdown). 184 /// Both \a tag and \a ok are updated upon success (if an event is available 185 /// within the \a deadline). A \a tag points to an arbitrary location usually 186 /// employed to uniquely identify an event. 187 /// 188 /// \param[out] tag Upon success, updated to point to the event's tag. 189 /// \param[out] ok Upon success, true if a successful event, false otherwise 190 /// See documentation for CompletionQueue::Next for explanation of ok 191 /// \param[in] deadline How long to block in wait for an event. 192 /// 193 /// \return The type of event read. 194 template <typename T> AsyncNext(void ** tag,bool * ok,const T & deadline)195 NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) { 196 ::grpc::TimePoint<T> deadline_tp(deadline); 197 return AsyncNextInternal(tag, ok, deadline_tp.raw_time()); 198 } 199 200 /// EXPERIMENTAL 201 /// First executes \a F, then reads from the queue, blocking up to 202 /// \a deadline (or the queue's shutdown). 203 /// Both \a tag and \a ok are updated upon success (if an event is available 204 /// within the \a deadline). A \a tag points to an arbitrary location usually 205 /// employed to uniquely identify an event. 206 /// 207 /// \param[in] f Function to execute before calling AsyncNext on this queue. 208 /// \param[out] tag Upon success, updated to point to the event's tag. 209 /// \param[out] ok Upon success, true if read a regular event, false 210 /// otherwise. 211 /// \param[in] deadline How long to block in wait for an event. 212 /// 213 /// \return The type of event read. 214 template <typename T, typename F> DoThenAsyncNext(F && f,void ** tag,bool * ok,const T & deadline)215 NextStatus DoThenAsyncNext(F&& f, void** tag, bool* ok, const T& deadline) { 216 CompletionQueueTLSCache cache = CompletionQueueTLSCache(this); 217 f(); 218 if (cache.Flush(tag, ok)) { 219 return GOT_EVENT; 220 } else { 221 return AsyncNext(tag, ok, deadline); 222 } 223 } 224 225 /// Request the shutdown of the queue. 226 /// 227 /// \warning This method must be called at some point if this completion queue 228 /// is accessed with Next or AsyncNext. \a Next will not return false 229 /// until this method has been called and all pending tags have been drained. 230 /// (Likewise for \a AsyncNext returning \a NextStatus::SHUTDOWN .) 231 /// Only once either one of these methods does that (that is, once the queue 232 /// has been \em drained) can an instance of this class be destroyed. 233 /// Also note that applications must ensure that no work is enqueued on this 234 /// completion queue after this method is called. 235 void Shutdown(); 236 237 /// Returns a \em raw pointer to the underlying \a grpc_completion_queue 238 /// instance. 239 /// 240 /// \warning Remember that the returned instance is owned. No transfer of 241 /// owership is performed. cq()242 grpc_completion_queue* cq() { return cq_; } 243 244 protected: 245 /// Private constructor of CompletionQueue only visible to friend classes CompletionQueue(const grpc_completion_queue_attributes & attributes)246 explicit CompletionQueue(const grpc_completion_queue_attributes& attributes) { 247 cq_ = ::grpc::g_core_codegen_interface->grpc_completion_queue_create( 248 ::grpc::g_core_codegen_interface->grpc_completion_queue_factory_lookup( 249 &attributes), 250 &attributes, nullptr); 251 InitialAvalanching(); // reserve this for the future shutdown 252 } 253 254 private: 255 // Friends for access to server registration lists that enable checking and 256 // logging on shutdown 257 friend class ::grpc::ServerBuilder; 258 friend class ::grpc::Server; 259 260 // Friend synchronous wrappers so that they can access Pluck(), which is 261 // a semi-private API geared towards the synchronous implementation. 262 template <class R> 263 friend class ::grpc::ClientReader; 264 template <class W> 265 friend class ::grpc::ClientWriter; 266 template <class W, class R> 267 friend class ::grpc::ClientReaderWriter; 268 template <class R> 269 friend class ::grpc::ServerReader; 270 template <class W> 271 friend class ::grpc::ServerWriter; 272 template <class W, class R> 273 friend class ::grpc::internal::ServerReaderWriterBody; 274 template <class ResponseType> 275 friend void ::grpc::internal::UnaryRunHandlerHelper( 276 const ::grpc::internal::MethodHandler::HandlerParameter&, ResponseType*, 277 ::grpc::Status&); 278 template <class ServiceType, class RequestType, class ResponseType> 279 friend class ::grpc::internal::ClientStreamingHandler; 280 template <class ServiceType, class RequestType, class ResponseType> 281 friend class ::grpc::internal::ServerStreamingHandler; 282 template <class Streamer, bool WriteNeeded> 283 friend class ::grpc::internal::TemplatedBidiStreamingHandler; 284 template <::grpc::StatusCode code> 285 friend class ::grpc::internal::ErrorMethodHandler; 286 friend class ::grpc::ServerContextBase; 287 friend class ::grpc::ServerInterface; 288 template <class InputMessage, class OutputMessage> 289 friend class ::grpc::internal::BlockingUnaryCallImpl; 290 291 // Friends that need access to constructor for callback CQ 292 friend class ::grpc::Channel; 293 294 // For access to Register/CompleteAvalanching 295 template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6> 296 friend class ::grpc::internal::CallOpSet; 297 298 /// EXPERIMENTAL 299 /// Creates a Thread Local cache to store the first event 300 /// On this completion queue queued from this thread. Once 301 /// initialized, it must be flushed on the same thread. 302 class CompletionQueueTLSCache { 303 public: 304 explicit CompletionQueueTLSCache(CompletionQueue* cq); 305 ~CompletionQueueTLSCache(); 306 bool Flush(void** tag, bool* ok); 307 308 private: 309 CompletionQueue* cq_; 310 bool flushed_; 311 }; 312 313 NextStatus AsyncNextInternal(void** tag, bool* ok, gpr_timespec deadline); 314 315 /// Wraps \a grpc_completion_queue_pluck. 316 /// \warning Must not be mixed with calls to \a Next. Pluck(::grpc::internal::CompletionQueueTag * tag)317 bool Pluck(::grpc::internal::CompletionQueueTag* tag) { 318 auto deadline = 319 ::grpc::g_core_codegen_interface->gpr_inf_future(GPR_CLOCK_REALTIME); 320 while (true) { 321 auto ev = ::grpc::g_core_codegen_interface->grpc_completion_queue_pluck( 322 cq_, tag, deadline, nullptr); 323 bool ok = ev.success != 0; 324 void* ignored = tag; 325 if (tag->FinalizeResult(&ignored, &ok)) { 326 GPR_CODEGEN_ASSERT(ignored == tag); 327 return ok; 328 } 329 } 330 } 331 332 /// Performs a single polling pluck on \a tag. 333 /// \warning Must not be mixed with calls to \a Next. 334 /// 335 /// TODO: sreek - This calls tag->FinalizeResult() even if the cq_ is already 336 /// shutdown. This is most likely a bug and if it is a bug, then change this 337 /// implementation to simple call the other TryPluck function with a zero 338 /// timeout. i.e: 339 /// TryPluck(tag, gpr_time_0(GPR_CLOCK_REALTIME)) TryPluck(::grpc::internal::CompletionQueueTag * tag)340 void TryPluck(::grpc::internal::CompletionQueueTag* tag) { 341 auto deadline = 342 ::grpc::g_core_codegen_interface->gpr_time_0(GPR_CLOCK_REALTIME); 343 auto ev = ::grpc::g_core_codegen_interface->grpc_completion_queue_pluck( 344 cq_, tag, deadline, nullptr); 345 if (ev.type == GRPC_QUEUE_TIMEOUT) return; 346 bool ok = ev.success != 0; 347 void* ignored = tag; 348 // the tag must be swallowed if using TryPluck 349 GPR_CODEGEN_ASSERT(!tag->FinalizeResult(&ignored, &ok)); 350 } 351 352 /// Performs a single polling pluck on \a tag. Calls tag->FinalizeResult if 353 /// the pluck() was successful and returned the tag. 354 /// 355 /// This exects tag->FinalizeResult (if called) to return 'false' i.e expects 356 /// that the tag is internal not something that is returned to the user. TryPluck(::grpc::internal::CompletionQueueTag * tag,gpr_timespec deadline)357 void TryPluck(::grpc::internal::CompletionQueueTag* tag, 358 gpr_timespec deadline) { 359 auto ev = ::grpc::g_core_codegen_interface->grpc_completion_queue_pluck( 360 cq_, tag, deadline, nullptr); 361 if (ev.type == GRPC_QUEUE_TIMEOUT || ev.type == GRPC_QUEUE_SHUTDOWN) { 362 return; 363 } 364 365 bool ok = ev.success != 0; 366 void* ignored = tag; 367 GPR_CODEGEN_ASSERT(!tag->FinalizeResult(&ignored, &ok)); 368 } 369 370 /// Manage state of avalanching operations : completion queue tags that 371 /// trigger other completion queue operations. The underlying core completion 372 /// queue should not really shutdown until all avalanching operations have 373 /// been finalized. Note that we maintain the requirement that an avalanche 374 /// registration must take place before CQ shutdown (which must be maintained 375 /// elsehwere) InitialAvalanching()376 void InitialAvalanching() { 377 gpr_atm_rel_store(&avalanches_in_flight_, static_cast<gpr_atm>(1)); 378 } RegisterAvalanching()379 void RegisterAvalanching() { 380 gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, 381 static_cast<gpr_atm>(1)); 382 } CompleteAvalanching()383 void CompleteAvalanching() { 384 if (gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, 385 static_cast<gpr_atm>(-1)) == 1) { 386 ::grpc::g_core_codegen_interface->grpc_completion_queue_shutdown(cq_); 387 } 388 } 389 RegisterServer(const::grpc::Server * server)390 void RegisterServer(const ::grpc::Server* server) { 391 (void)server; 392 #ifndef NDEBUG 393 grpc::internal::MutexLock l(&server_list_mutex_); 394 server_list_.push_back(server); 395 #endif 396 } UnregisterServer(const::grpc::Server * server)397 void UnregisterServer(const ::grpc::Server* server) { 398 (void)server; 399 #ifndef NDEBUG 400 grpc::internal::MutexLock l(&server_list_mutex_); 401 server_list_.remove(server); 402 #endif 403 } ServerListEmpty()404 bool ServerListEmpty() const { 405 #ifndef NDEBUG 406 grpc::internal::MutexLock l(&server_list_mutex_); 407 return server_list_.empty(); 408 #endif 409 return true; 410 } 411 412 grpc_completion_queue* cq_; // owned 413 414 gpr_atm avalanches_in_flight_; 415 416 // List of servers associated with this CQ. Even though this is only used with 417 // NDEBUG, instantiate it in all cases since otherwise the size will be 418 // inconsistent. 419 mutable grpc::internal::Mutex server_list_mutex_; 420 std::list<const ::grpc::Server*> 421 server_list_ /* GUARDED_BY(server_list_mutex_) */; 422 }; 423 424 /// A specific type of completion queue used by the processing of notifications 425 /// by servers. Instantiated by \a ServerBuilder or Server (for health checker). 426 class ServerCompletionQueue : public CompletionQueue { 427 public: IsFrequentlyPolled()428 bool IsFrequentlyPolled() { return polling_type_ != GRPC_CQ_NON_LISTENING; } 429 430 protected: 431 /// Default constructor ServerCompletionQueue()432 ServerCompletionQueue() : polling_type_(GRPC_CQ_DEFAULT_POLLING) {} 433 434 private: 435 /// \param completion_type indicates whether this is a NEXT or CALLBACK 436 /// completion queue. 437 /// \param polling_type Informs the GRPC library about the type of polling 438 /// allowed on this completion queue. See grpc_cq_polling_type's description 439 /// in grpc_types.h for more details. 440 /// \param shutdown_cb is the shutdown callback used for CALLBACK api queues ServerCompletionQueue(grpc_cq_completion_type completion_type,grpc_cq_polling_type polling_type,grpc_experimental_completion_queue_functor * shutdown_cb)441 ServerCompletionQueue(grpc_cq_completion_type completion_type, 442 grpc_cq_polling_type polling_type, 443 grpc_experimental_completion_queue_functor* shutdown_cb) 444 : CompletionQueue(grpc_completion_queue_attributes{ 445 GRPC_CQ_CURRENT_VERSION, completion_type, polling_type, 446 shutdown_cb}), 447 polling_type_(polling_type) {} 448 449 grpc_cq_polling_type polling_type_; 450 friend class ::grpc::ServerBuilder; 451 friend class ::grpc::Server; 452 }; 453 454 } // namespace grpc 455 456 #endif // GRPCPP_IMPL_CODEGEN_COMPLETION_QUEUE_H 457