1<agxml> 2 <enum name="Channel"> 3 <value name="R" value="0"/> 4 <value name="G" value="1"/> 5 <value name="B" value="2"/> 6 <value name="A" value="3"/> 7 <value name="1" value="4"/> 8 <value name="0" value="5"/> 9 </enum> 10 11 <enum name="ZS Func"> 12 <value name="Never" value="0"/> 13 <value name="Less" value="1"/> 14 <value name="Equal" value="2"/> 15 <value name="Lequal" value="3"/> 16 <value name="Greater" value="4"/> 17 <value name="Not Equal" value="5"/> 18 <value name="Gequal" value="6"/> 19 <value name="Always" value="7"/> 20 </enum> 21 22 <enum name="Compare func"> 23 <value name="Lequal" value="0"/> 24 <value name="Gequal" value="1"/> 25 <value name="Less" value="2"/> 26 <value name="Greater" value="3"/> 27 <value name="Equal" value="4"/> 28 <value name="Not Equal" value="5"/> 29 <value name="Always" value="6"/> 30 <value name="Never" value="7"/> 31 </enum> 32 33 <enum name="Stencil Op"> 34 <value name="Keep" value="0"/> 35 <value name="Zero" value="1"/> 36 <value name="Replace" value="2"/> 37 <value name="Incr Sat" value="3"/> 38 <value name="Decr Sat" value="4"/> 39 <value name="Invert" value="5"/> 40 <value name="Incr Wrap" value="6"/> 41 <value name="Decr Wrap" value="7"/> 42 </enum> 43 44 <enum name="Polygon Mode"> 45 <value name="Fill" value="0"/> 46 <value name="Line" value="1"/> 47 <value name="Point" value="2"/> 48 </enum> 49 50 <enum name="Primitive"> 51 <value name="Points" value="0"/> 52 <value name="Lines" value="1"/> 53 <value name="Line strip" value="3"/> 54 <value name="Line loop" value="5"/> 55 <value name="Triangles" value="6"/> 56 <value name="Triangle strip" value="9"/> 57 <value name="Triangle fan" value="10"/> 58 <value name="Quads" value="14"/> <!-- guess, confirm with piglit later XXX --> 59 <value name="Quad strip" value="15"/> <!-- guess, confirm with piglit later XXX --> 60 </enum> 61 62 <enum name="Layout"> 63 <value name="Linear" value="0"/> 64 <!-- Morton order with 64x64 tiles --> 65 <value name="Tiled 64x64" value="2"/> 66 </enum> 67 68 <enum name="Channels"> 69 <value name="R8" value="0x00"/> 70 <value name="R16" value="0x09"/> 71 <value name="R8G8" value="0x0A"/> 72 <value name="R5G6B5" value="0x0B"/> 73 <value name="R4G4B4A4" value="0x0C"/> 74 <value name="A1R5G5B5" value="0x0D"/> 75 <value name="R5G5B5A1" value="0x0E"/> 76 <value name="R32" value="0x21"/> 77 <value name="R16G16" value="0x23"/> 78 <value name="R11G11B10" value="0x25"/> 79 <value name="R10G10B10A2" value="0x26"/> 80 <value name="R9G9B9E5" value="0x27"/> 81 <value name="R8G8B8A8" value="0x28"/> 82 <value name="R32G32" value="0x31"/> 83 <value name="R16G16B16A16" value="0x32"/> 84 <value name="R32G32B32A32" value="0x38"/> 85 <value name="GBGR 422" value="0x40"/> <!-- Subsampled, swizzle BRG1 --> 86 <value name="BGRG 422" value="0x41"/> <!-- Subsampled, swizzle BRG1 --> 87 88 <!-- Compressed --> 89 <value name="PVRTC 2bpp" value="0x50"/> 90 <value name="PVRTC 4bpp" value="0x51"/> 91 92 <value name="ETC2 RGB8" value="0x58"/> 93 <value name="ETC2 RGBA8" value="0x59"/> 94 <value name="ETC2 RGB8A1" value="0x5A"/> 95 <value name="EAC R11" value="0x5B"/> 96 <value name="EAC RG11" value="0x5C"/> 97 98 <value name="ASTC 4x4 LDR" value="0x60"/> 99 <value name="ASTC 5x4 LDR" value="0x61"/> 100 <value name="ASTC 5x5 LDR" value="0x62"/> 101 <value name="ASTC 6x5 LDR" value="0x63"/> 102 <value name="ASTC 6x6 LDR" value="0x64"/> 103 <value name="ASTC 8x5 LDR" value="0x65"/> 104 <value name="ASTC 8x6 LDR" value="0x66"/> 105 <value name="ASTC 8x8 LDR" value="0x67"/> 106 <value name="ASTC 10x5 LDR" value="0x68"/> 107 <value name="ASTC 10x6 LDR" value="0x69"/> 108 <value name="ASTC 10x8 LDR" value="0x6A"/> 109 <value name="ASTC 10x10 LDR" value="0x6B"/> 110 <value name="ASTC 12x10 LDR" value="0x6C"/> 111 <value name="ASTC 12x12 LDR" value="0x6D"/> 112 113 <value name="BC1" value="0x74"/> 114 <value name="BC2" value="0x75"/> 115 <value name="BC3" value="0x76"/> 116 <value name="BC4" value="0x77"/> 117 <value name="BC5" value="0x78"/> 118 <value name="BC6H" value="0x79"/> 119 <value name="BC6H Ufloat" value="0x7A"/> 120 <value name="BC7" value="0x7B"/> 121 </enum> 122 123 <enum name="Texture Type"> 124 <value name="Unorm" value="0"/> 125 <value name="Snorm" value="1"/> 126 <value name="Uint" value="2"/> 127 <value name="Sint" value="3"/> 128 <value name="Float" value="4"/> 129 <value name="XR" value="5"/> 130 </enum> 131 132 <struct name="Varying header" size="4"> 133 <field name="Triangle slots" size="8" start="0:0" type="uint"/> 134 <field name="Point slots" size="8" start="0:8" type="uint"/> 135 </struct> 136 137 <enum name="Varying Type"> 138 <value name="Flat (first)" value="0"/> 139 <value name="Flat (last)" value="2"/> 140 <value name="Fragcoord W" value="3"/> 141 <value name="Smooth" value="7"/> 142 <value name="Fragcoord Z" value="11"/> 143 <value name="Point coordinates" value="19"/> 144 </enum> 145 146 <struct name="Varying" size="4"> 147 <field name="Components" size="2" start="0" type="uint" modifier="minus(1)"/> 148 <field name="Type" size="6" start="2" type="Varying Type" default="Smooth"/> 149 <field name="Triangle slot" size="8" start="8" type="uint"/> 150 <field name="Point slot" size="8" start="16" type="uint"/> 151 </struct> 152 153 <struct name="Format" size="2"> 154 <field name="Channels" size="7" start="0" type="Channels"/> 155 <field name="Type" size="3" start="7" type="Texture Type"/> 156 </struct> 157 158 <struct name="Render Target" size="16"> 159 <field name="Unknown" size="4" start="0" type="hex" default="0x2"/> 160 <field name="Layout" size="2" start="4" type="Layout"/> 161 <field name="Format" size="10" start="6" type="Pixel Format"/> 162 <field name="Swizzle R" size="2" start="16" type="Channel"/> 163 <field name="Swizzle G" size="2" start="18" type="Channel"/> 164 <field name="Swizzle B" size="2" start="20" type="Channel"/> 165 <field name="Swizzle A" size="2" start="22" type="Channel"/> 166 <field name="Width" size="14" start="24" type="uint" modifier="minus(1)"/> 167 <field name="Height" size="14" start="38" type="uint" modifier="minus(1)"/> 168 <field name="Unk 52" size="1" start="52" type="bool"/> 169 <field name="Rotate 90" size="1" start="53" type="bool" default="false"/> 170 <field name="Flip vertical" size="1" start="54" type="bool" default="false"/> 171 <field name="Unk 55" size="9" start="55" type="hex"/> 172 <field name="Buffer" size="36" start="64" type="address" modifier="shr(4)"/> 173 <!-- N.b. sRGB is not specified here --> 174 <!-- Off by 4? --> 175 <field name="Stride" size="24" start="104" type="hex" prefix="AGX_RT_STRIDE"> 176 <value name="Tiled" value="0x100000"/> 177 </field> 178 </struct> 179 180 <enum name="Texture dimension"> 181 <value name="2D" value="2"/> 182 <value name="Cube" value="6"/> 183 </enum> 184 185 <!-- Payloads follow, right-shifted by 4 because of course --> 186 <struct name="Texture" size="16"> 187 <field name="Dimension" size="4" start="0" type="Texture dimension" default="2D"/> 188 <field name="Layout" size="2" start="4" type="Layout"/> 189 <field name="Format" size="10" start="6" type="Pixel Format"/> 190 <field name="Swizzle R" size="3" start="16" type="Channel" default="R"/> 191 <field name="Swizzle G" size="3" start="19" type="Channel" default="G"/> 192 <field name="Swizzle B" size="3" start="22" type="Channel" default="B"/> 193 <field name="Swizzle A" size="3" start="25" type="Channel" default="A"/> 194 <field name="Width" size="14" start="28" type="uint" modifier="minus(1)"/> 195 <field name="Height" size="14" start="42" type="uint" modifier="minus(1)"/> 196 <field name="Levels" size="6" start="60" type="uint" modifier="minus(1)"/> 197 <field name="Address" size="36" start="66" type="hex" modifier="shr(4)"/> 198 <!-- Unknown bit set by Metal when mipmapping. Might relate to a mechanism 199 to switch tile size (or disable tiling altogether?) at small mip levels to 200 reduce wasted memory due to padding. Causing test flakiness when set. --> 201 <field name="Unk mipmapped" size="1" start="102" type="bool"/> 202 <field name="Compression" size="2" start="106" type="hex"/> <!-- 0 for 64x64 tiling --> 203 <field name="sRGB" size="1" start="108" type="bool"/> 204 <field name="Unk 2" size="1" start="109" type="bool"/> 205 <field name="Stride" size="18" start="110" type="hex" modifier="shr(4)"/> 206 </struct> 207 208 <enum name="Wrap"> 209 <value name="Clamp to edge" value="0"/> 210 <value name="Repeat" value="1"/> 211 <value name="Mirrored repeat" value="2"/> 212 <value name="Clamp to border" value="3"/> 213 </enum> 214 215 <enum name="Mip filter"> 216 <value name="None" value="0"/> 217 <value name="Nearest" value="1"/> 218 <value name="Linear" value="2"/> 219 </enum> 220 221 <enum name="Border colour"> 222 <value name="Transparent black" value="0"/> 223 <value name="Opaque black" value="1"/> 224 <value name="Opaque white" value="2"/> 225 </enum> 226 227 <struct name="Sampler" size="8"> 228 <field name="Unk 1" size="2" start="17" type="hex" default="3"/> 229 <field name="Unk 2" size="1" start="19" type="bool" default="true"/> 230 <field name="Magnify linear" size="1" start="23" type="bool"/> 231 <field name="Minify linear" size="1" start="25" type="bool"/> 232 <field name="Mip filter" size="2" start="27" type="Mip filter"/> 233 <field name="Wrap S" size="3" start="29" type="Wrap"/> 234 <field name="Wrap T" size="3" start="32" type="Wrap"/> 235 <field name="Wrap R" size="3" start="35" type="Wrap"/> 236 <field name="Pixel coordinates" size="1" start="38" type="bool"/> 237 <field name="Compare func" size="3" start="39" type="Compare func"/> 238 <field name="Unk 3" size="1" start="42" type="hex" default="1"/> 239 <field name="Border colour" size="2" start="55" type="Border colour"/> 240 </struct> 241 242 <!--- Identified by tag? --> 243 <struct name="Viewport" size="40"> 244 <field name="Tag" size="32" start="0:0" type="hex" default="0xc00"/> 245 246 <!-- Acts like a scissor at 32x32 tile boundaries, ignored unless clip tile is set --> 247 <field name="Max tile X" size="9" start="1:0" type="uint" modifier="minus(1)"/> 248 <field name="Min tile X" size="9" start="1:16" type="uint"/> 249 <field name="Clip tile" size="1" start="1:31" type="bool"/> 250 <field name="Max tile Y" size="9" start="2:0" type="uint" modifier="minus(1)"/> 251 <field name="Min tile Y" size="9" start="2:16" type="uint"/> 252 253 <!-- Used to convert clip space coordinates to NDC, does not clip --> 254 <field name="Translate X" size="32" start="4:0" type="float"/> 255 <field name="Scale X" size="32" start="5:0" type="float"/> 256 <field name="Translate Y" size="32" start="6:0" type="float"/> 257 <field name="Scale Y" size="32" start="7:0" type="float"/> 258 259 <!-- Specifies an affine transformation from clip coordinates to viewport 260 depth coordinates. For APIs with clip coordinates [0, 1], this cooresponds 261 to near z and (far z - near z) respectively. In general, given clip 262 coordinate z_in, the viewport depth is given as (z_in * scale_z) + 263 translate_z. For example, the default [0, 1] depth buffer in OpenGL with 264 [-1, +1] clip coordinates is specified as scale = 1/2, bias = 1/2 --> 265 <field name="Translate Z" size="32" start="8:0" type="float"/> 266 <field name="Scale Z" size="32" start="9:0" type="float"/> 267 </struct> 268 269 <!--- Pointed to from the command buffer --> 270 <struct name="Scissor" size="16"> 271 <field name="Max X" size="16" start="0:0" type="uint"/> 272 <field name="Min X" size="16" start="0:16" type="uint"/> 273 <field name="Max Y" size="16" start="1:0" type="uint"/> 274 <field name="Min Y" size="16" start="1:16" type="uint"/> 275 <field name="Min Z" size="32" start="2:0" type="float"/> 276 <field name="Max Z" size="32" start="3:0" type="float"/> 277 </struct> 278 279 <struct name="Rasterizer face" size="8"> 280 <field name="Stencil reference" size="8" start="0:0" type="hex"/> 281 <!-- line width is 4:4 fixed point with off-by-one applied --> 282 <field name="Line width" size="8" start="0:8" type="hex"/> 283 <field name="Polygon mode" size="2" start="0:18" type="Polygon Mode"/> 284 <field name="Disable depth write" size="1" start="0:21" type="bool"/> 285 <field name="Depth function" size="3" start="0:24" type="ZS Func"/> 286 <field name="Stencil write mask" size="8" start="1:0" type="hex"/> 287 <field name="Stencil read mask" size="8" start="1:8" type="hex"/> 288 <field name="Depth pass" size="3" start="1:16" type="Stencil Op"/> 289 <field name="Depth fail" size="3" start="1:19" type="Stencil Op"/> 290 <field name="Stencil fail" size="3" start="1:22" type="Stencil Op"/> 291 <field name="Stencil compare" size="3" start="1:25" type="ZS Func"/> 292 </struct> 293 294 <struct name="Rasterizer" size="28"> 295 <field name="Tag" size="32" start="0:0" type="hex" default="0x10000b5"/> 296 <field name="Unk 1" size="1" start="1:9" type="hex" default="0x1"/> 297 <field name="Scissor enable" size="1" start="1:16" type="bool"/> 298 <field name="Unk ZS" size="1" start="1:18" type="hex" default="0x1"/> 299 <field name="Unk 2" size="2" start="1:19" type="hex" default="0x0"/> 300 <field name="Unk fill lines" size="1" start="1:26" type="hex" default="0x0"/> <!-- set when drawing LINES --> 301 <field name="Front" size="64" start="2:0" type="Rasterizer face"/> 302 <field name="Back" size="64" start="4:0" type="Rasterizer face"/> 303 </struct> 304 305 <struct name="Cull" size="8"> 306 <field name="Tag" size="32" start="0:0" type="hex" default="0x200000"/> 307 <field name="Cull front" size="1" start="1:0" type="bool"/> 308 <field name="Cull back" size="1" start="1:1" type="bool"/> 309 <field name="Unk GL 1" size="1" start="1:7" type="bool"/> 310 <field name="Unk GL 2" size="1" start="1:8" type="bool"/> 311 <field name="Depth clip" size="1" start="1:10" type="bool"/> 312 <field name="Depth clamp" size="1" start="1:11" type="bool"/> 313 <field name="Front face CCW" size="1" start="1:16" type="bool"/> 314 </struct> 315 316 <struct name="Interpolation" size="20"> 317 <field name="Tag" size="32" start="0:0" type="hex" default="0x100C0000"/> 318 <field name="Varying count" size="32" start="1:0" type="uint"/> 319 </struct> 320 321 <struct name="Linkage" size="16"> 322 <field name="Tag" size="32" start="0:0" type="hex" default="0xC020000"/> 323 <field name="Unk 1" size="32" start="1:0" type="hex" default="0x100"/> 324 <field name="Unk 2" size="32" start="2:0" type="hex" default="0x0"/> 325 <field name="Varying count" size="32" start="3:0" type="uint"/> 326 </struct> 327 328 <!-- Indexes into the array of scissor descriptors --> 329 <struct name="Set scissor" size="8"> 330 <field name="Tag" size="32" start="0:0" type="hex" default="0x100"/> 331 <field name="Index" size="32" start="1:0" type="uint"/> 332 </struct> 333 334 <!--- Commands valid within a pipeline --> 335 <struct name="Bind uniform" size="8"> 336 <field name="Tag" size="8" start="0:0" type="hex" default="0x1d"/> 337 <field name="Start (halfs)" size="8" start="0:8" type="uint"/> 338 <field name="Unk" size="4" start="0:16" type="hex" default="0x0"/> 339 <field name="Size (halfs)" size="4" start="0:20" type="uint"/> 340 <field name="Buffer" size="40" start="0:24" type="address"/> 341 </struct> 342 343 <struct name="Bind texture" size="8"> 344 <field name="Tag" size="8" start="0:0" type="hex" default="0xdd"/> 345 <field name="Start" size="8" start="0:8" type="uint"/> 346 <field name="Count" size="4" start="0:20" type="uint"/> 347 <field name="Buffer" size="40" start="0:24" type="address"/> 348 </struct> 349 350 <struct name="Bind sampler" size="8"> 351 <field name="Tag" size="8" start="0:0" type="hex" default="0x9d"/> 352 <field name="Start" size="8" start="0:8" type="uint"/> 353 <field name="Count" size="4" start="0:20" type="uint"/> 354 <field name="Buffer" size="40" start="0:24" type="address"/> 355 </struct> 356 357 <enum name="Preshader mode"> 358 <value name="Preshader" value="3"/> 359 <value name="No preshader" value="8"/> 360 </enum> 361 362 <struct name="Set shader" size="24"> 363 <field name="Tag" size="8" start="0:0" type="hex" default="0x4d"/> 364 <field name="Unk 1" size="24" start="0:8" type="hex" default="0x90"/> 365 <field name="Unk 2" size="8" start="1:0" type="hex" default="0x0d"/> <!-- TODO differs with stage --> 366 <field name="Unk 2b" size="8" start="1:8" type="uint" default="4"/> 367 <field name="Code" size="32" start="1:16" type="address"/> 368 <field name="Unk 3" size="8" start="2:16" type="hex" default="0x8d"/> 369 <field name="Register quadwords" size="5" start="2:24" type="uint"/> <!-- 0 for max --> 370 <field name="Unk 3b" size="3" start="2:29" type="hex" default="0x0"/> 371 <field name="Spill size" size="8" start="3:0" type="hex" default="0"/> <!-- TODO: determine relation, see docs/table.py --> 372 <field name="Unk 4" size="12" start="3:8" type="hex" default="0x801"/> 373 <field name="Preshader mode" size="4" start="3:20" type="Preshader mode" default="No preshader"/> 374 <field name="Unk 6" size="8" start="3:24" type="hex" default="0x0"/> 375 <field name="Preshader unk" size="16" start="4:0" type="hex" default="0x0"/> 376 <field name="Preshader code" size="32" start="4:16" type="address"/> 377 <field name="Unk 7" size="16" start="5:16" type="hex" default="0x0"/> <!-- blob is inconsistent --> 378 </struct> 379 380 <struct name="Set shader extended" size="32"> 381 <field name="Tag" size="8" start="0:0" type="hex" default="0x4d"/> 382 <field name="Unk 1" size="24" start="0:8" type="hex" default="0x2010bd"/> 383 <field name="Unk 2" size="8" start="1:0" type="hex" default="0x0d"/> <!-- 90d if ld_tile or discard is used (to disable opts), 50d for other frag, 80d for vert..? 40d for compute..? --> 384 <field name="Unk 2b" size="8" start="1:8" type="uint" default="5"/> 385 <field name="Code" size="32" start="1:16" type="address"/> 386 <field name="Unk 3" size="8" start="2:16" type="hex" default="0x28d"/> 387 <field name="Register quadwords" size="5" start="2:24" type="uint"/> <!-- 0 for max --> 388 <field name="Unk 3b" size="3" start="2:29" type="hex" default="0x0"/> 389 <field name="Frag unk" size="32" start="3:0" type="hex" default="0xf3580100"/> 390 <field name="Spill size" size="8" start="4:0" type="hex" default="0"/> <!-- TODO: determine relation, see docs/table.py --> 391 <field name="Unk 4" size="12" start="4:8" type="hex" default="0x801"/> 392 <field name="Preshader mode" size="4" start="4:20" type="Preshader mode" default="No preshader"/> 393 <field name="Unk 6" size="8" start="4:24" type="hex" default="0x0"/> 394 <field name="Preshader unk" size="16" start="5:0" type="hex" default="0x0"/> 395 <field name="Preshader code" size="32" start="5:16" type="address"/> 396 <field name="Unk 7" size="16" start="6:16" type="hex" default="0x0"/> <!-- blob is inconsistent --> 397 <field name="Unk 8" size="32" start="7:0" type="hex" default="0x0"/> <!-- may not exist --> 398 </struct> 399 400 <!--- Command to bind a vertex pipeline, followed by subcommands. Counts are 401 specified in 32-bit word units. Intepretation per-shader stage. 402 Probably actually 17 bytes. --> 403 <struct name="Bind pipeline" size="16"> 404 <field name="Tag" size="32" start="0:0" type="hex" default="0x4000002e"> 405 <value name="AGX_BIND_PIPELINE_VERTEX" value="0x4000002e"/> 406 <value name="AGX_BIND_PIPELINE_FRAGMENT" value="0x800000"/> 407 </field> 408 <field name="Unk 1" size="4" start="1:0" type="hex" default="0x2"/> 409 <field name="Sampler count" start="1:4" size="5" type="uint"/> 410 <field name="Texture count" start="1:9" size="3" type="uint"/> 411 <field name="Unk 2" size="4" start="1:12" type="hex" default="0x1"/> 412 <field name="Input count" size="8" start="1:16" type="uint" default="0"/> 413 <field name="Padding 1" size="8" start="1:24" type="hex" default="0x0"/> 414 <field name="Pipeline" size="32" start="2:0" type="address"/> 415 416 <!-- Overlaps --> 417 <field name="FS Varyings" size="32" start="3:0" type="address"/> 418 <field name="VS Output count 1" size="8" start="3:0" type="uint" default="0"/> 419 <field name="VS Output count 2" size="8" start="3:8" type="uint" default="0"/> 420 <field name="Padding 2" size="16" start="3:16" type="hex" default="0x0"/> 421 </struct> 422 423 <!-- Subcommands are packed inside sized records --> 424 <struct name="Record" size="8"> 425 <field name="Size (words)" size="8" start="0:0" type="uint"/> 426 <field name="Tag" size="16" start="0:8" type="hex" default="0x0000"/> 427 <field name="Data" size="40" start="0:24" type="address"/> 428 </struct> 429 430 <!--- Command to issue a direct non-indexed draw --> 431 <struct name="Draw" size="16"> 432 <field name="Unk" size="8" start="0:0" type="hex" default="0x0"/> 433 <field name="Primitive" size="8" start="0:8" type="Primitive"/> 434 <field name="Command" size="16" start="0:16" type="hex" default="0x61c0"/> 435 <field name="Vertex count" size="32" start="1:0" type="uint"/> 436 <field name="Instance count" size="32" start="2:0" type="uint"/> <!-- must be nonzero --> 437 <field name="Vertex start" size="32" start="3:0" type="uint"/> 438 </struct> 439 440 <enum name="Index size"> 441 <value name="U8" value="0"/> 442 <value name="U16" value="1"/> 443 <value name="U32" value="2"/> 444 </enum> 445 446 <struct name="Indexed draw" size="32"> 447 <field name="Unk 1" size="8" start="0:0" type="hex" default="0x1"/> 448 <field name="Command" size="24" start="0:8" type="hex" default="0x400000"/> 449 <field name="Restart index" size="32" start="1:0" type="hex"/> 450 <field name="Unk 2a" size="8" start="2:0" type="hex" default="0x15"/> 451 <field name="Primitive" size="8" start="2:8" type="Primitive"/> 452 <field name="Restart enable" size="1" start="2:16" type="bool"/> <!-- Metal sets this bit for strips --> 453 <field name="Index size" size="3" start="2:17" type="Index size"/> 454 <field name="Unk 2c" size="4" start="2:20" type="hex" default="0xF"/> 455 <field name="Unk 2d" size="8" start="2:24" type="hex" default="0x61"/> 456 <field name="Index buffer offset" size="32" start="3:0" type="hex"/> 457 <field name="Index count" size="32" start="4:0" type="uint"/> 458 <field name="Instance count" size="32" start="5:0" type="uint"/> 459 <field name="Base vertex" size="32" start="6:0" type="uint"/> 460 <field name="Index buffer size" size="32" start="7:0" type="uint" modifier="shr(2)"/> 461 </struct> 462 463 <!--- Command to launch a direct compute kernel --> 464 <struct name="Launch" size="36"> 465 <field name="Command" size="32" start="0:0" type="hex" default="0x1002"/> 466 <field name="Pipeline" size="32" start="1:0" type="address"/> 467 <field name="Group count X" size="32" start="2:0" type="uint"/> 468 <field name="Group count Y" size="32" start="3:0" type="uint"/> 469 <field name="Group count Z" size="32" start="4:0" type="uint"/> 470 <field name="Local size X" size="32" start="5:0" type="uint"/> 471 <field name="Local size Y" size="32" start="6:0" type="uint"/> 472 <field name="Local size Z" size="32" start="7:0" type="uint"/> 473 <field name="Unk" size="32" start="8:0" type="hex" default="0x60000160"/> 474 </struct> 475 476 <!--- The rest of this file is likely software defined by macOS kernel --> 477 <enum name="IOGPU Attachment Type"> 478 <value name="Colour" value="0xA"/> 479 <value name="Depth" value="0xC"/> 480 </enum> 481 482 <struct name="IOGPU Header" size="64"> 483 <field name="Unk 0" start="0:0" size="32" default="0x10000" type="hex"/> 484 <field name="Total size" start="1:0" size="32" type="uint"/> 485 <field name="Unk 2" start="2:0" size="32" default="0x7" type="hex"/> 486 <field name="Attachment offset 1" start="8:0" size="32" type="uint"/> 487 <field name="Attachment length" start="9:0" size="32" type="uint"/> 488 <field name="Attachment offset 2" start="10:0" size="32" type="uint"/> 489 <field name="Unknown offset" start="11:0" size="32" type="uint"/> 490 <field name="Unk 4" start="12:0" size="32" default="0x30" type="hex"/> 491 <field name="Unk 5" start="13:0" size="32" default="0x01" type="hex"/> 492 <field name="Encoder" start="14:0" size="64" type="address"/> 493 </struct> 494 495 <struct name="IOGPU Attachment" size="24"> 496 <field name="Unk 0" start="0:0" size="16" default="0x100" type="hex"/> 497 <field name="Address" start="0:16" size="48" type="address"/> 498 <field name="Type" start="2:16" size="16" type="IOGPU Attachment Type"/> 499 <field name="Unk 1" start="3:0" size="32" type="hex"/> 500 <field name="Unk 2" start="4:0" size="3" type="hex"/> 501 <field name="Bytes per pixel" start="4:3" size="5" type="uint"/> 502 <field name="Unk 3" start="4:16" size="4" type="hex" default="0xC"/> 503 <!-- Percent of total attachment space used for this attachment, expressed 504 in a decimal percentage [0, 100] <field name="Percent" start="5:16" --> 505 <field name="Percent" start="5:16" size="16" type="uint"/> 506 </struct> 507</agxml> 508