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1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29 
30 #include "anv_private.h"
31 #include "vk_format.h"
32 
33 #include "genxml/gen_macros.h"
34 #include "genxml/genX_pack.h"
35 
36 #if GFX_VERx10 == 70
37 static int64_t
clamp_int64(int64_t x,int64_t min,int64_t max)38 clamp_int64(int64_t x, int64_t min, int64_t max)
39 {
40    if (x < min)
41       return min;
42    else if (x < max)
43       return x;
44    else
45       return max;
46 }
47 
48 void
gfx7_cmd_buffer_emit_scissor(struct anv_cmd_buffer * cmd_buffer)49 gfx7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer)
50 {
51    struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
52    uint32_t count = cmd_buffer->state.gfx.dynamic.scissor.count;
53    const VkRect2D *scissors = cmd_buffer->state.gfx.dynamic.scissor.scissors;
54 
55    /* Wa_1409725701:
56     *    "The viewport-specific state used by the SF unit (SCISSOR_RECT) is
57     *    stored as an array of up to 16 elements. The location of first
58     *    element of the array, as specified by Pointer to SCISSOR_RECT, should
59     *    be aligned to a 64-byte boundary.
60     */
61    uint32_t alignment = 64;
62    struct anv_state scissor_state =
63       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, alignment);
64 
65    for (uint32_t i = 0; i < count; i++) {
66       const VkRect2D *s = &scissors[i];
67 
68       /* Since xmax and ymax are inclusive, we have to have xmax < xmin or
69        * ymax < ymin for empty clips.  In case clip x, y, width height are all
70        * 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
71        * what we want. Just special case empty clips and produce a canonical
72        * empty clip. */
73       static const struct GFX7_SCISSOR_RECT empty_scissor = {
74          .ScissorRectangleYMin = 1,
75          .ScissorRectangleXMin = 1,
76          .ScissorRectangleYMax = 0,
77          .ScissorRectangleXMax = 0
78       };
79 
80       const int max = 0xffff;
81 
82       uint32_t y_min = s->offset.y;
83       uint32_t x_min = s->offset.x;
84       uint32_t y_max = s->offset.y + s->extent.height - 1;
85       uint32_t x_max = s->offset.x + s->extent.width - 1;
86 
87       /* Do this math using int64_t so overflow gets clamped correctly. */
88       if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
89          y_min = clamp_int64((uint64_t) y_min,
90                              cmd_buffer->state.render_area.offset.y, max);
91          x_min = clamp_int64((uint64_t) x_min,
92                              cmd_buffer->state.render_area.offset.x, max);
93          y_max = clamp_int64((uint64_t) y_max, 0,
94                              cmd_buffer->state.render_area.offset.y +
95                              cmd_buffer->state.render_area.extent.height - 1);
96          x_max = clamp_int64((uint64_t) x_max, 0,
97                              cmd_buffer->state.render_area.offset.x +
98                              cmd_buffer->state.render_area.extent.width - 1);
99       } else if (fb) {
100          y_min = clamp_int64((uint64_t) y_min, 0, max);
101          x_min = clamp_int64((uint64_t) x_min, 0, max);
102          y_max = clamp_int64((uint64_t) y_max, 0, fb->height - 1);
103          x_max = clamp_int64((uint64_t) x_max, 0, fb->width - 1);
104       }
105 
106       struct GFX7_SCISSOR_RECT scissor = {
107          .ScissorRectangleYMin = y_min,
108          .ScissorRectangleXMin = x_min,
109          .ScissorRectangleYMax = y_max,
110          .ScissorRectangleXMax = x_max
111       };
112 
113       if (s->extent.width <= 0 || s->extent.height <= 0) {
114          GFX7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8,
115                                 &empty_scissor);
116       } else {
117          GFX7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8, &scissor);
118       }
119    }
120 
121    anv_batch_emit(&cmd_buffer->batch,
122                   GFX7_3DSTATE_SCISSOR_STATE_POINTERS, ssp) {
123       ssp.ScissorRectPointer = scissor_state.offset;
124    }
125 }
126 #endif
127 
vk_to_intel_index_type(VkIndexType type)128 static uint32_t vk_to_intel_index_type(VkIndexType type)
129 {
130    switch (type) {
131    case VK_INDEX_TYPE_UINT8_EXT:
132       return INDEX_BYTE;
133    case VK_INDEX_TYPE_UINT16:
134       return INDEX_WORD;
135    case VK_INDEX_TYPE_UINT32:
136       return INDEX_DWORD;
137    default:
138       unreachable("invalid index type");
139    }
140 }
141 
restart_index_for_type(VkIndexType type)142 static uint32_t restart_index_for_type(VkIndexType type)
143 {
144    switch (type) {
145    case VK_INDEX_TYPE_UINT8_EXT:
146       return UINT8_MAX;
147    case VK_INDEX_TYPE_UINT16:
148       return UINT16_MAX;
149    case VK_INDEX_TYPE_UINT32:
150       return UINT32_MAX;
151    default:
152       unreachable("invalid index type");
153    }
154 }
155 
genX(CmdBindIndexBuffer)156 void genX(CmdBindIndexBuffer)(
157     VkCommandBuffer                             commandBuffer,
158     VkBuffer                                    _buffer,
159     VkDeviceSize                                offset,
160     VkIndexType                                 indexType)
161 {
162    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
163    ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
164 
165    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
166    if (GFX_VERx10 == 75)
167       cmd_buffer->state.restart_index = restart_index_for_type(indexType);
168    cmd_buffer->state.gfx.gfx7.index_buffer = buffer;
169    cmd_buffer->state.gfx.gfx7.index_type = vk_to_intel_index_type(indexType);
170    cmd_buffer->state.gfx.gfx7.index_offset = offset;
171 }
172 
173 static uint32_t
get_depth_format(struct anv_cmd_buffer * cmd_buffer)174 get_depth_format(struct anv_cmd_buffer *cmd_buffer)
175 {
176    const struct anv_render_pass *pass = cmd_buffer->state.pass;
177    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
178 
179    if (!subpass->depth_stencil_attachment)
180       return D16_UNORM;
181 
182    struct anv_render_pass_attachment *att =
183       &pass->attachments[subpass->depth_stencil_attachment->attachment];
184 
185    switch (att->format) {
186    case VK_FORMAT_D16_UNORM:
187    case VK_FORMAT_D16_UNORM_S8_UINT:
188       return D16_UNORM;
189 
190    case VK_FORMAT_X8_D24_UNORM_PACK32:
191    case VK_FORMAT_D24_UNORM_S8_UINT:
192       return D24_UNORM_X8_UINT;
193 
194    case VK_FORMAT_D32_SFLOAT:
195    case VK_FORMAT_D32_SFLOAT_S8_UINT:
196       return D32_FLOAT;
197 
198    default:
199       return D16_UNORM;
200    }
201 }
202 
203 void
genX(cmd_buffer_flush_dynamic_state)204 genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
205 {
206    struct anv_graphics_pipeline *pipeline = cmd_buffer->state.gfx.pipeline;
207    struct anv_dynamic_state *d = &cmd_buffer->state.gfx.dynamic;
208 
209    if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY) {
210       uint32_t topology;
211       if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL))
212          topology = pipeline->topology;
213       else
214          topology = genX(vk_to_intel_primitive_type)[d->primitive_topology];
215 
216       cmd_buffer->state.gfx.primitive_topology = topology;
217    }
218 
219    if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
220                                       ANV_CMD_DIRTY_RENDER_TARGETS |
221                                       ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
222                                       ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS |
223                                       ANV_CMD_DIRTY_DYNAMIC_CULL_MODE |
224                                       ANV_CMD_DIRTY_DYNAMIC_FRONT_FACE |
225                                       ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS_ENABLE |
226                                       ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY)) {
227       /* Take dynamic primitive topology in to account with
228        *    3DSTATE_SF::MultisampleRasterizationMode
229        */
230       uint32_t ms_rast_mode = 0;
231 
232       if (cmd_buffer->state.gfx.pipeline->dynamic_states &
233           ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY) {
234          VkPrimitiveTopology primitive_topology =
235             cmd_buffer->state.gfx.dynamic.primitive_topology;
236 
237          VkPolygonMode dynamic_raster_mode =
238             genX(raster_polygon_mode)(cmd_buffer->state.gfx.pipeline,
239                                       primitive_topology);
240 
241          ms_rast_mode =
242             genX(ms_rasterization_mode)(pipeline, dynamic_raster_mode);
243       }
244 
245       uint32_t sf_dw[GENX(3DSTATE_SF_length)];
246       struct GENX(3DSTATE_SF) sf = {
247          GENX(3DSTATE_SF_header),
248          .DepthBufferSurfaceFormat = get_depth_format(cmd_buffer),
249          .LineWidth = d->line_width,
250          .GlobalDepthOffsetConstant = d->depth_bias.bias,
251          .GlobalDepthOffsetScale = d->depth_bias.slope,
252          .GlobalDepthOffsetClamp = d->depth_bias.clamp,
253          .FrontWinding            = genX(vk_to_intel_front_face)[d->front_face],
254          .CullMode                = genX(vk_to_intel_cullmode)[d->cull_mode],
255          .GlobalDepthOffsetEnableSolid = d->depth_bias_enable,
256          .GlobalDepthOffsetEnableWireframe = d->depth_bias_enable,
257          .GlobalDepthOffsetEnablePoint = d->depth_bias_enable,
258          .MultisampleRasterizationMode = ms_rast_mode,
259       };
260       GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
261 
262       anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gfx7.sf);
263    }
264 
265    if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
266                                       ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
267       struct anv_state cc_state =
268          anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
269                                             GENX(COLOR_CALC_STATE_length) * 4,
270                                             64);
271       struct GENX(COLOR_CALC_STATE) cc = {
272          .BlendConstantColorRed = d->blend_constants[0],
273          .BlendConstantColorGreen = d->blend_constants[1],
274          .BlendConstantColorBlue = d->blend_constants[2],
275          .BlendConstantColorAlpha = d->blend_constants[3],
276          .StencilReferenceValue = d->stencil_reference.front & 0xff,
277          .BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
278       };
279       GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
280 
281       anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS), ccp) {
282          ccp.ColorCalcStatePointer = cc_state.offset;
283       }
284    }
285 
286    if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE) {
287       anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_LINE_STIPPLE), ls) {
288          ls.LineStipplePattern = d->line_stipple.pattern;
289          ls.LineStippleInverseRepeatCount =
290             1.0f / MAX2(1, d->line_stipple.factor);
291          ls.LineStippleRepeatCount = d->line_stipple.factor;
292       }
293    }
294 
295    if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
296                                       ANV_CMD_DIRTY_RENDER_TARGETS |
297                                       ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
298                                       ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
299                                       ANV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE |
300                                       ANV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE |
301                                       ANV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP |
302                                       ANV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE |
303                                       ANV_CMD_DIRTY_DYNAMIC_STENCIL_OP)) {
304       uint32_t depth_stencil_dw[GENX(DEPTH_STENCIL_STATE_length)];
305 
306       struct GENX(DEPTH_STENCIL_STATE) depth_stencil = {
307          .StencilTestMask = d->stencil_compare_mask.front & 0xff,
308          .StencilWriteMask = d->stencil_write_mask.front & 0xff,
309 
310          .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
311          .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
312 
313          .StencilBufferWriteEnable =
314             (d->stencil_write_mask.front || d->stencil_write_mask.back) &&
315             d->stencil_test_enable,
316 
317          .DepthTestEnable = d->depth_test_enable,
318          .DepthBufferWriteEnable = d->depth_test_enable && d->depth_write_enable,
319          .DepthTestFunction = genX(vk_to_intel_compare_op)[d->depth_compare_op],
320          .StencilTestEnable = d->stencil_test_enable,
321          .StencilFailOp = genX(vk_to_intel_stencil_op)[d->stencil_op.front.fail_op],
322          .StencilPassDepthPassOp = genX(vk_to_intel_stencil_op)[d->stencil_op.front.pass_op],
323          .StencilPassDepthFailOp = genX(vk_to_intel_stencil_op)[d->stencil_op.front.depth_fail_op],
324          .StencilTestFunction = genX(vk_to_intel_compare_op)[d->stencil_op.front.compare_op],
325          .BackfaceStencilFailOp = genX(vk_to_intel_stencil_op)[d->stencil_op.back.fail_op],
326          .BackfaceStencilPassDepthPassOp = genX(vk_to_intel_stencil_op)[d->stencil_op.back.pass_op],
327          .BackfaceStencilPassDepthFailOp = genX(vk_to_intel_stencil_op)[d->stencil_op.back.depth_fail_op],
328          .BackfaceStencilTestFunction = genX(vk_to_intel_compare_op)[d->stencil_op.back.compare_op],
329       };
330       GENX(DEPTH_STENCIL_STATE_pack)(NULL, depth_stencil_dw, &depth_stencil);
331 
332       struct anv_state ds_state =
333          anv_cmd_buffer_merge_dynamic(cmd_buffer, depth_stencil_dw,
334                                       pipeline->gfx7.depth_stencil_state,
335                                       GENX(DEPTH_STENCIL_STATE_length), 64);
336 
337       anv_batch_emit(&cmd_buffer->batch,
338                      GENX(3DSTATE_DEPTH_STENCIL_STATE_POINTERS), dsp) {
339          dsp.PointertoDEPTH_STENCIL_STATE = ds_state.offset;
340       }
341    }
342 
343    if (cmd_buffer->state.gfx.gfx7.index_buffer &&
344        cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
345                                       ANV_CMD_DIRTY_INDEX_BUFFER |
346                                       ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_RESTART_ENABLE)) {
347       struct anv_buffer *buffer = cmd_buffer->state.gfx.gfx7.index_buffer;
348       uint32_t offset = cmd_buffer->state.gfx.gfx7.index_offset;
349 
350 #if GFX_VERx10 == 75
351       anv_batch_emit(&cmd_buffer->batch, GFX75_3DSTATE_VF, vf) {
352          vf.IndexedDrawCutIndexEnable  = d->primitive_restart_enable;
353          vf.CutIndex                   = cmd_buffer->state.restart_index;
354       }
355 #endif
356 
357       anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER), ib) {
358 #if GFX_VERx10 != 75
359          ib.CutIndexEnable        = d->primitive_restart_enable;
360 #endif
361          ib.IndexFormat           = cmd_buffer->state.gfx.gfx7.index_type;
362          ib.MOCS                  = anv_mocs(cmd_buffer->device,
363                                              buffer->address.bo,
364                                              ISL_SURF_USAGE_INDEX_BUFFER_BIT);
365 
366          ib.BufferStartingAddress = anv_address_add(buffer->address, offset);
367          ib.BufferEndingAddress   = anv_address_add(buffer->address,
368                                                     buffer->size);
369       }
370    }
371 
372    /* 3DSTATE_WM in the hope we can avoid spawning fragment shaders
373     * threads or if we have dirty dynamic primitive topology state and
374     * need to toggle 3DSTATE_WM::MultisampleRasterizationMode dynamically.
375     */
376    if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_STATE ||
377        cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY) {
378       const uint8_t color_writes = cmd_buffer->state.gfx.dynamic.color_writes;
379 
380       bool dirty_color_blend =
381          cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_STATE;
382 
383       bool dirty_primitive_topology =
384          cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY;
385 
386       VkPolygonMode dynamic_raster_mode;
387       VkPrimitiveTopology primitive_topology =
388          cmd_buffer->state.gfx.dynamic.primitive_topology;
389       dynamic_raster_mode =
390          genX(raster_polygon_mode)(cmd_buffer->state.gfx.pipeline,
391                                    primitive_topology);
392 
393       if (dirty_color_blend || dirty_primitive_topology) {
394          uint32_t dwords[GENX(3DSTATE_WM_length)];
395          struct GENX(3DSTATE_WM) wm = {
396             GENX(3DSTATE_WM_header),
397 
398             .ThreadDispatchEnable = pipeline->force_fragment_thread_dispatch ||
399                                     color_writes,
400             .MultisampleRasterizationMode =
401                genX(ms_rasterization_mode)(pipeline, dynamic_raster_mode),
402          };
403          GENX(3DSTATE_WM_pack)(NULL, dwords, &wm);
404 
405          anv_batch_emit_merge(&cmd_buffer->batch, dwords, pipeline->gfx7.wm);
406       }
407 
408    }
409 
410    if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_SAMPLE_LOCATIONS) {
411       genX(emit_multisample)(&cmd_buffer->batch,
412                              cmd_buffer->state.gfx.dynamic.sample_locations.samples,
413                              cmd_buffer->state.gfx.dynamic.sample_locations.locations);
414    }
415 
416    if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_STATE ||
417        cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_LOGIC_OP) {
418       const uint8_t color_writes = cmd_buffer->state.gfx.dynamic.color_writes;
419       bool dirty_color_blend =
420          cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_COLOR_BLEND_STATE;
421 
422       /* Blend states of each RT */
423       uint32_t surface_count = 0;
424       struct anv_pipeline_bind_map *map;
425       if (anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT)) {
426          map = &pipeline->shaders[MESA_SHADER_FRAGMENT]->bind_map;
427          surface_count = map->surface_count;
428       }
429 
430       uint32_t blend_dws[GENX(BLEND_STATE_length) +
431                          MAX_RTS * GENX(BLEND_STATE_ENTRY_length)];
432       uint32_t *dws = blend_dws;
433       memset(blend_dws, 0, sizeof(blend_dws));
434 
435       /* Skip this part */
436       dws += GENX(BLEND_STATE_length);
437 
438       bool dirty_logic_op =
439          cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_LOGIC_OP;
440 
441       for (uint32_t i = 0; i < surface_count; i++) {
442          struct anv_pipeline_binding *binding = &map->surface_to_descriptor[i];
443          bool write_disabled =
444             dirty_color_blend && (color_writes & (1u << binding->index)) == 0;
445          struct GENX(BLEND_STATE_ENTRY) entry = {
446             .WriteDisableAlpha = write_disabled,
447             .WriteDisableRed   = write_disabled,
448             .WriteDisableGreen = write_disabled,
449             .WriteDisableBlue  = write_disabled,
450             .LogicOpFunction =
451                dirty_logic_op ? genX(vk_to_intel_logic_op)[d->logic_op] : 0,
452          };
453          GENX(BLEND_STATE_ENTRY_pack)(NULL, dws, &entry);
454          dws += GENX(BLEND_STATE_ENTRY_length);
455       }
456 
457       uint32_t num_dwords = GENX(BLEND_STATE_length) +
458          GENX(BLEND_STATE_ENTRY_length) * surface_count;
459 
460       struct anv_state blend_states =
461          anv_cmd_buffer_merge_dynamic(cmd_buffer, blend_dws,
462                                       pipeline->gfx7.blend_state, num_dwords, 64);
463       anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_BLEND_STATE_POINTERS), bsp) {
464          bsp.BlendStatePointer      = blend_states.offset;
465       }
466    }
467 
468    cmd_buffer->state.gfx.dirty = 0;
469 }
470 
471 void
genX(cmd_buffer_enable_pma_fix)472 genX(cmd_buffer_enable_pma_fix)(struct anv_cmd_buffer *cmd_buffer,
473                                 bool enable)
474 {
475    /* The NP PMA fix doesn't exist on gfx7 */
476 }
477