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1 /**************************************************************************
2  *
3  * Copyright 2003 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #include "main/mtypes.h"
30 #include "main/context.h"
31 #include "main/enums.h"
32 #include "main/colormac.h"
33 #include "main/fbobject.h"
34 
35 #include "intel_blit.h"
36 #include "intel_buffers.h"
37 #include "intel_context.h"
38 #include "intel_fbo.h"
39 #include "intel_reg.h"
40 #include "intel_regions.h"
41 #include "intel_batchbuffer.h"
42 #include "intel_mipmap_tree.h"
43 
44 #define FILE_DEBUG_FLAG DEBUG_BLIT
45 
46 static void
47 intel_miptree_set_alpha_to_one(struct intel_context *intel,
48                                struct intel_mipmap_tree *mt,
49                                int x, int y, int width, int height);
50 
translate_raster_op(enum gl_logicop_mode logicop)51 static GLuint translate_raster_op(enum gl_logicop_mode logicop)
52 {
53    return logicop | (logicop << 4);
54 }
55 
56 static uint32_t
br13_for_cpp(int cpp)57 br13_for_cpp(int cpp)
58 {
59    switch (cpp) {
60    case 4:
61       return BR13_8888;
62       break;
63    case 2:
64       return BR13_565;
65       break;
66    case 1:
67       return BR13_8;
68       break;
69    default:
70       assert(0);
71       return 0;
72    }
73 }
74 
75 /* Copy BitBlt
76  */
77 static bool
emit_copy_blit(struct intel_context * intel,GLuint cpp,GLshort src_pitch,drm_intel_bo * src_buffer,GLuint src_offset,uint32_t src_tiling,GLshort dst_pitch,drm_intel_bo * dst_buffer,GLuint dst_offset,uint32_t dst_tiling,GLshort src_x,GLshort src_y,GLshort dst_x,GLshort dst_y,GLshort w,GLshort h,enum gl_logicop_mode logic_op)78 emit_copy_blit(struct intel_context *intel,
79                GLuint cpp,
80                GLshort src_pitch,
81                drm_intel_bo *src_buffer,
82                GLuint src_offset,
83                uint32_t src_tiling,
84                GLshort dst_pitch,
85                drm_intel_bo *dst_buffer,
86                GLuint dst_offset,
87                uint32_t dst_tiling,
88                GLshort src_x, GLshort src_y,
89                GLshort dst_x, GLshort dst_y,
90                GLshort w, GLshort h,
91                enum gl_logicop_mode logic_op)
92 {
93    GLuint CMD, BR13, pass = 0;
94    int dst_y2 = dst_y + h;
95    int dst_x2 = dst_x + w;
96    drm_intel_bo *aper_array[3];
97    bool dst_y_tiled = dst_tiling == I915_TILING_Y;
98    bool src_y_tiled = src_tiling == I915_TILING_Y;
99    BATCH_LOCALS;
100 
101    if (dst_tiling != I915_TILING_NONE) {
102       if (dst_offset & 4095)
103 	 return false;
104    }
105    if (src_tiling != I915_TILING_NONE) {
106       if (src_offset & 4095)
107 	 return false;
108    }
109    if (dst_y_tiled || src_y_tiled)
110       return false;
111 
112    /* do space check before going any further */
113    do {
114        aper_array[0] = intel->batch.bo;
115        aper_array[1] = dst_buffer;
116        aper_array[2] = src_buffer;
117 
118        if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
119            intel_batchbuffer_flush(intel);
120            pass++;
121        } else
122            break;
123    } while (pass < 2);
124 
125    if (pass >= 2)
126       return false;
127 
128    intel_batchbuffer_require_space(intel, 8 * 4);
129    DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
130        __func__,
131        src_buffer, src_pitch, src_offset, src_x, src_y,
132        dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
133 
134    /* Blit pitch must be dword-aligned.  Otherwise, the hardware appears to drop
135     * the low bits.  Offsets must be naturally aligned.
136     */
137    if (src_pitch % 4 != 0 || src_offset % cpp != 0 ||
138        dst_pitch % 4 != 0 || dst_offset % cpp != 0)
139       return false;
140 
141    /* For big formats (such as floating point), do the copy using 16 or 32bpp
142     * and multiply the coordinates.
143     */
144    if (cpp > 4) {
145       if (cpp % 4 == 2) {
146          dst_x *= cpp / 2;
147          dst_x2 *= cpp / 2;
148          src_x *= cpp / 2;
149          cpp = 2;
150       } else {
151          assert(cpp % 4 == 0);
152          dst_x *= cpp / 4;
153          dst_x2 *= cpp / 4;
154          src_x *= cpp / 4;
155          cpp = 4;
156       }
157    }
158 
159    BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16;
160 
161    switch (cpp) {
162    case 1:
163    case 2:
164       CMD = XY_SRC_COPY_BLT_CMD;
165       break;
166    case 4:
167       CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
168       break;
169    default:
170       return false;
171    }
172 
173    if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
174       return true;
175    }
176 
177    assert(dst_x < dst_x2);
178    assert(dst_y < dst_y2);
179 
180    BEGIN_BATCH(8);
181 
182    OUT_BATCH(CMD | (8 - 2));
183    OUT_BATCH(BR13 | (uint16_t)dst_pitch);
184    OUT_BATCH((dst_y << 16) | dst_x);
185    OUT_BATCH((dst_y2 << 16) | dst_x2);
186    OUT_RELOC_FENCED(dst_buffer,
187 		    I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
188 		    dst_offset);
189    OUT_BATCH((src_y << 16) | src_x);
190    OUT_BATCH((uint16_t)src_pitch);
191    OUT_RELOC_FENCED(src_buffer,
192 		    I915_GEM_DOMAIN_RENDER, 0,
193 		    src_offset);
194 
195    ADVANCE_BATCH();
196 
197    intel_batchbuffer_emit_mi_flush(intel);
198 
199    return true;
200 }
201 
202 /**
203  * Implements a rectangular block transfer (blit) of pixels between two
204  * miptrees.
205  *
206  * Our blitter can operate on 1, 2, or 4-byte-per-pixel data, with generous,
207  * but limited, pitches and sizes allowed.
208  *
209  * The src/dst coordinates are relative to the given level/slice of the
210  * miptree.
211  *
212  * If @src_flip or @dst_flip is set, then the rectangle within that miptree
213  * will be inverted (including scanline order) when copying.  This is common
214  * in GL when copying between window system and user-created
215  * renderbuffers/textures.
216  */
217 bool
intel_miptree_blit(struct intel_context * intel,struct intel_mipmap_tree * src_mt,int src_level,int src_slice,uint32_t src_x,uint32_t src_y,bool src_flip,struct intel_mipmap_tree * dst_mt,int dst_level,int dst_slice,uint32_t dst_x,uint32_t dst_y,bool dst_flip,uint32_t width,uint32_t height,enum gl_logicop_mode logicop)218 intel_miptree_blit(struct intel_context *intel,
219                    struct intel_mipmap_tree *src_mt,
220                    int src_level, int src_slice,
221                    uint32_t src_x, uint32_t src_y, bool src_flip,
222                    struct intel_mipmap_tree *dst_mt,
223                    int dst_level, int dst_slice,
224                    uint32_t dst_x, uint32_t dst_y, bool dst_flip,
225                    uint32_t width, uint32_t height,
226                    enum gl_logicop_mode logicop)
227 {
228    /* No sRGB decode or encode is done by the hardware blitter, which is
229     * consistent with what we want in the callers (glCopyTexSubImage(),
230     * glBlitFramebuffer(), texture validation, etc.).
231     */
232    mesa_format src_format = _mesa_get_srgb_format_linear(src_mt->format);
233    mesa_format dst_format = _mesa_get_srgb_format_linear(dst_mt->format);
234 
235    /* The blitter doesn't support doing any format conversions.  We do also
236     * support blitting ARGB8888 to XRGB8888 (trivial, the values dropped into
237     * the X channel don't matter), and XRGB8888 to ARGB8888 by setting the A
238     * channel to 1.0 at the end.
239     */
240    if (src_format != dst_format &&
241       ((src_format != MESA_FORMAT_B8G8R8A8_UNORM &&
242         src_format != MESA_FORMAT_B8G8R8X8_UNORM) ||
243        (dst_format != MESA_FORMAT_B8G8R8A8_UNORM &&
244         dst_format != MESA_FORMAT_B8G8R8X8_UNORM))) {
245       perf_debug("%s: Can't use hardware blitter from %s to %s, "
246                  "falling back.\n", __func__,
247                  _mesa_get_format_name(src_format),
248                  _mesa_get_format_name(dst_format));
249       return false;
250    }
251 
252    /* According to the Ivy Bridge PRM, Vol1 Part4, section 1.2.1.2 (Graphics
253     * Data Size Limitations):
254     *
255     *    The BLT engine is capable of transferring very large quantities of
256     *    graphics data. Any graphics data read from and written to the
257     *    destination is permitted to represent a number of pixels that
258     *    occupies up to 65,536 scan lines and up to 32,768 bytes per scan line
259     *    at the destination. The maximum number of pixels that may be
260     *    represented per scan line’s worth of graphics data depends on the
261     *    color depth.
262     *
263     * Furthermore, emit_copy_blit (which is called below) uses a signed
264     * 16-bit integer to represent buffer pitch, so it can only handle buffer
265     * pitches < 32k.
266     *
267     * As a result of these two limitations, we can only use the blitter to do
268     * this copy when the region's pitch is less than 32k.
269     */
270    if (src_mt->region->pitch > 32768 ||
271        dst_mt->region->pitch > 32768) {
272       perf_debug("Falling back due to >32k pitch\n");
273       return false;
274    }
275 
276    if (src_flip)
277       src_y = src_mt->level[src_level].height - src_y - height;
278 
279    if (dst_flip)
280       dst_y = dst_mt->level[dst_level].height - dst_y - height;
281 
282    int src_pitch = src_mt->region->pitch;
283    if (src_flip != dst_flip)
284       src_pitch = -src_pitch;
285 
286    uint32_t src_image_x, src_image_y;
287    intel_miptree_get_image_offset(src_mt, src_level, src_slice,
288                                   &src_image_x, &src_image_y);
289    src_x += src_image_x;
290    src_y += src_image_y;
291 
292    uint32_t dst_image_x, dst_image_y;
293    intel_miptree_get_image_offset(dst_mt, dst_level, dst_slice,
294                                   &dst_image_x, &dst_image_y);
295    dst_x += dst_image_x;
296    dst_y += dst_image_y;
297 
298    if (!emit_copy_blit(intel,
299                        src_mt->cpp,
300                        src_pitch,
301                        src_mt->region->bo, src_mt->offset,
302                        src_mt->region->tiling,
303                        dst_mt->region->pitch,
304                        dst_mt->region->bo, dst_mt->offset,
305                        dst_mt->region->tiling,
306                        src_x, src_y,
307                        dst_x, dst_y,
308                        width, height,
309                        logicop)) {
310       return false;
311    }
312 
313    if (src_mt->format == MESA_FORMAT_B8G8R8X8_UNORM &&
314        dst_mt->format == MESA_FORMAT_B8G8R8A8_UNORM) {
315       intel_miptree_set_alpha_to_one(intel, dst_mt,
316                                      dst_x, dst_y,
317                                      width, height);
318    }
319 
320    return true;
321 }
322 
323 /**
324  * Use blitting to clear the renderbuffers named by 'flags'.
325  * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
326  * since that might include software renderbuffers or renderbuffers
327  * which we're clearing with triangles.
328  * \param mask  bitmask of BUFFER_BIT_* values indicating buffers to clear
329  */
330 GLbitfield
intelClearWithBlit(struct gl_context * ctx,GLbitfield mask)331 intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
332 {
333    struct intel_context *intel = intel_context(ctx);
334    struct gl_framebuffer *fb = ctx->DrawBuffer;
335    GLuint clear_depth_value, clear_depth_mask;
336    GLint cx, cy, cw, ch;
337    GLbitfield fail_mask = 0;
338    BATCH_LOCALS;
339 
340    /* Note: we don't use this function on Gen7+ hardware, so we can safely
341     * ignore fast color clear issues.
342     */
343    assert(intel->gen < 7);
344 
345    /*
346     * Compute values for clearing the buffers.
347     */
348    clear_depth_value = 0;
349    clear_depth_mask = 0;
350    if (mask & BUFFER_BIT_DEPTH) {
351       clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
352       clear_depth_mask = XY_BLT_WRITE_RGB;
353    }
354    if (mask & BUFFER_BIT_STENCIL) {
355       clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24;
356       clear_depth_mask |= XY_BLT_WRITE_ALPHA;
357    }
358 
359    cx = fb->_Xmin;
360    if (_mesa_is_winsys_fbo(fb))
361       cy = ctx->DrawBuffer->Height - fb->_Ymax;
362    else
363       cy = fb->_Ymin;
364    cw = fb->_Xmax - fb->_Xmin;
365    ch = fb->_Ymax - fb->_Ymin;
366 
367    if (cw == 0 || ch == 0)
368       return 0;
369 
370    /* Loop over all renderbuffers */
371    mask &= (1 << BUFFER_COUNT) - 1;
372    while (mask) {
373       GLuint buf = ffs(mask) - 1;
374       bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL;
375       struct intel_renderbuffer *irb;
376       int x1, y1, x2, y2;
377       uint32_t clear_val;
378       uint32_t BR13, CMD;
379       struct intel_region *region;
380       int pitch, cpp;
381       drm_intel_bo *aper_array[2];
382 
383       mask &= ~(1 << buf);
384 
385       irb = intel_get_renderbuffer(fb, buf);
386       if (irb && irb->mt) {
387 	 region = irb->mt->region;
388 	 assert(region);
389 	 assert(region->bo);
390       } else {
391          fail_mask |= 1 << buf;
392          continue;
393       }
394 
395       /* OK, clear this renderbuffer */
396       x1 = cx + irb->draw_x;
397       y1 = cy + irb->draw_y;
398       x2 = cx + cw + irb->draw_x;
399       y2 = cy + ch + irb->draw_y;
400 
401       pitch = region->pitch;
402       cpp = region->cpp;
403 
404       DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
405 	  __func__,
406 	  region->bo, pitch,
407 	  x1, y1, x2 - x1, y2 - y1);
408 
409       BR13 = 0xf0 << 16;
410       CMD = XY_COLOR_BLT_CMD;
411 
412       /* Setup the blit command */
413       if (cpp == 4) {
414 	 if (is_depth_stencil) {
415 	    CMD |= clear_depth_mask;
416 	 } else {
417 	    /* clearing RGBA */
418 	    CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
419 	 }
420       }
421 
422       assert(region->tiling != I915_TILING_Y);
423 
424       BR13 |= pitch;
425 
426       if (is_depth_stencil) {
427 	 clear_val = clear_depth_value;
428       } else {
429 	 uint8_t clear[4];
430 	 GLfloat *color = ctx->Color.ClearColor.f;
431 
432 	 _mesa_unclamped_float_rgba_to_ubyte(clear, color);
433 
434 	 switch (intel_rb_format(irb)) {
435 	 case MESA_FORMAT_B8G8R8A8_UNORM:
436 	 case MESA_FORMAT_B8G8R8X8_UNORM:
437 	    clear_val = PACK_COLOR_8888(clear[3], clear[0],
438 					clear[1], clear[2]);
439 	    break;
440 	 case MESA_FORMAT_B5G6R5_UNORM:
441 	    clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]);
442 	    break;
443 	 case MESA_FORMAT_B4G4R4A4_UNORM:
444 	    clear_val = PACK_COLOR_4444(clear[3], clear[0],
445 					clear[1], clear[2]);
446 	    break;
447 	 case MESA_FORMAT_B5G5R5A1_UNORM:
448 	    clear_val = PACK_COLOR_1555(clear[3], clear[0],
449 					clear[1], clear[2]);
450 	    break;
451 	 case MESA_FORMAT_A_UNORM8:
452 	    clear_val = PACK_COLOR_8888(clear[3], clear[3],
453 					clear[3], clear[3]);
454 	    break;
455 	 default:
456 	    fail_mask |= 1 << buf;
457 	    continue;
458 	 }
459       }
460 
461       BR13 |= br13_for_cpp(cpp);
462 
463       assert(x1 < x2);
464       assert(y1 < y2);
465 
466       /* do space check before going any further */
467       aper_array[0] = intel->batch.bo;
468       aper_array[1] = region->bo;
469 
470       if (drm_intel_bufmgr_check_aperture_space(aper_array,
471 						ARRAY_SIZE(aper_array)) != 0) {
472 	 intel_batchbuffer_flush(intel);
473       }
474 
475       BEGIN_BATCH(6);
476       OUT_BATCH(CMD | (6 - 2));
477       OUT_BATCH(BR13);
478       OUT_BATCH((y1 << 16) | x1);
479       OUT_BATCH((y2 << 16) | x2);
480       OUT_RELOC_FENCED(region->bo,
481 		       I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
482 		       0);
483       OUT_BATCH(clear_val);
484       ADVANCE_BATCH();
485 
486       if (intel->always_flush_cache)
487 	 intel_batchbuffer_emit_mi_flush(intel);
488 
489       if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
490 	 mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
491    }
492 
493    return fail_mask;
494 }
495 
496 bool
intelEmitImmediateColorExpandBlit(struct intel_context * intel,GLuint cpp,GLubyte * src_bits,GLuint src_size,GLuint fg_color,GLshort dst_pitch,drm_intel_bo * dst_buffer,GLuint dst_offset,uint32_t dst_tiling,GLshort x,GLshort y,GLshort w,GLshort h,enum gl_logicop_mode logic_op)497 intelEmitImmediateColorExpandBlit(struct intel_context *intel,
498 				  GLuint cpp,
499 				  GLubyte *src_bits, GLuint src_size,
500 				  GLuint fg_color,
501 				  GLshort dst_pitch,
502 				  drm_intel_bo *dst_buffer,
503 				  GLuint dst_offset,
504 				  uint32_t dst_tiling,
505 				  GLshort x, GLshort y,
506 				  GLshort w, GLshort h,
507 				  enum gl_logicop_mode logic_op)
508 {
509    int dwords = ALIGN(src_size, 8) / 4;
510    uint32_t opcode, br13, blit_cmd;
511 
512    if (dst_tiling != I915_TILING_NONE) {
513       if (dst_offset & 4095)
514 	 return false;
515       if (dst_tiling == I915_TILING_Y)
516 	 return false;
517    }
518 
519    assert((unsigned)logic_op <= 0x0f);
520    assert(dst_pitch > 0);
521 
522    if (w < 0 || h < 0)
523       return true;
524 
525    DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
526        __func__,
527        dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
528 
529    intel_batchbuffer_require_space(intel,
530 				   (8 * 4) +
531 				   (3 * 4) +
532 				   dwords * 4);
533 
534    opcode = XY_SETUP_BLT_CMD;
535    if (cpp == 4)
536       opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
537 
538    br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
539    br13 |= br13_for_cpp(cpp);
540 
541    blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
542    if (dst_tiling != I915_TILING_NONE)
543       blit_cmd |= XY_DST_TILED;
544 
545    BEGIN_BATCH(8 + 3);
546    OUT_BATCH(opcode | (8 - 2));
547    OUT_BATCH(br13);
548    OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
549    OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
550    OUT_RELOC_FENCED(dst_buffer,
551 		    I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
552 		    dst_offset);
553    OUT_BATCH(0); /* bg */
554    OUT_BATCH(fg_color); /* fg */
555    OUT_BATCH(0); /* pattern base addr */
556 
557    OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
558    OUT_BATCH((y << 16) | x);
559    OUT_BATCH(((y + h) << 16) | (x + w));
560    ADVANCE_BATCH();
561 
562    intel_batchbuffer_data(intel, src_bits, dwords * 4);
563 
564    intel_batchbuffer_emit_mi_flush(intel);
565 
566    return true;
567 }
568 
569 /* We don't have a memmove-type blit like some other hardware, so we'll do a
570  * rectangular blit covering a large space, then emit 1-scanline blit at the
571  * end to cover the last if we need.
572  */
573 void
intel_emit_linear_blit(struct intel_context * intel,drm_intel_bo * dst_bo,unsigned int dst_offset,drm_intel_bo * src_bo,unsigned int src_offset,unsigned int size)574 intel_emit_linear_blit(struct intel_context *intel,
575 		       drm_intel_bo *dst_bo,
576 		       unsigned int dst_offset,
577 		       drm_intel_bo *src_bo,
578 		       unsigned int src_offset,
579 		       unsigned int size)
580 {
581    struct gl_context *ctx = &intel->ctx;
582    GLuint pitch, height;
583    bool ok;
584 
585    /* The pitch given to the GPU must be DWORD aligned, and
586     * we want width to match pitch. Max width is (1 << 15 - 1),
587     * rounding that down to the nearest DWORD is 1 << 15 - 4
588     */
589    pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 1), 4);
590    height = (pitch == 0) ? 1 : size / pitch;
591    ok = emit_copy_blit(intel, 1,
592                        pitch, src_bo, src_offset, I915_TILING_NONE,
593                        pitch, dst_bo, dst_offset, I915_TILING_NONE,
594                        0, 0, /* src x/y */
595                        0, 0, /* dst x/y */
596                        pitch, height, /* w, h */
597                        COLOR_LOGICOP_COPY);
598    if (!ok)
599       _mesa_problem(ctx, "Failed to linear blit %dx%d\n", pitch, height);
600 
601    src_offset += pitch * height;
602    dst_offset += pitch * height;
603    size -= pitch * height;
604    assert (size < (1 << 15));
605    pitch = ALIGN(size, 4);
606    if (size != 0) {
607       ok = emit_copy_blit(intel, 1,
608                           pitch, src_bo, src_offset, I915_TILING_NONE,
609                           pitch, dst_bo, dst_offset, I915_TILING_NONE,
610                           0, 0, /* src x/y */
611                           0, 0, /* dst x/y */
612                           size, 1, /* w, h */
613                           COLOR_LOGICOP_COPY);
614       if (!ok)
615          _mesa_problem(ctx, "Failed to linear blit %dx%d\n", size, 1);
616    }
617 }
618 
619 /**
620  * Used to initialize the alpha value of an ARGB8888 miptree after copying
621  * into it from an XRGB8888 source.
622  *
623  * This is very common with glCopyTexImage2D().  Note that the coordinates are
624  * relative to the start of the miptree, not relative to a slice within the
625  * miptree.
626  */
627 static void
intel_miptree_set_alpha_to_one(struct intel_context * intel,struct intel_mipmap_tree * mt,int x,int y,int width,int height)628 intel_miptree_set_alpha_to_one(struct intel_context *intel,
629                               struct intel_mipmap_tree *mt,
630                               int x, int y, int width, int height)
631 {
632    struct intel_region *region = mt->region;
633    uint32_t BR13, CMD;
634    int pitch, cpp;
635    drm_intel_bo *aper_array[2];
636    BATCH_LOCALS;
637 
638    pitch = region->pitch;
639    cpp = region->cpp;
640 
641    DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
642        __func__, region->bo, pitch, x, y, width, height);
643 
644    BR13 = br13_for_cpp(cpp) | 0xf0 << 16;
645    CMD = XY_COLOR_BLT_CMD;
646    CMD |= XY_BLT_WRITE_ALPHA;
647 
648    BR13 |= pitch;
649 
650    /* do space check before going any further */
651    aper_array[0] = intel->batch.bo;
652    aper_array[1] = region->bo;
653 
654    if (drm_intel_bufmgr_check_aperture_space(aper_array,
655 					     ARRAY_SIZE(aper_array)) != 0) {
656       intel_batchbuffer_flush(intel);
657    }
658 
659    BEGIN_BATCH(6);
660    OUT_BATCH(CMD | (6 - 2));
661    OUT_BATCH(BR13);
662    OUT_BATCH((y << 16) | x);
663    OUT_BATCH(((y + height) << 16) | (x + width));
664    OUT_RELOC_FENCED(region->bo,
665 		    I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
666 		    0);
667    OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
668    ADVANCE_BATCH();
669 
670    intel_batchbuffer_emit_mi_flush(intel);
671 }
672