1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=7f60cb030d3f9b2473adbe3e34b19d91
5 REG_FIDDLE(Canvas_getLocalClipBounds, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7 SkCanvas local(256, 256);
8 canvas = &local;
9 SkRect bounds = canvas->getLocalClipBounds();
10 SkDebugf("left:%g top:%g right:%g bottom:%g\n",
11 bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
12 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} };
13 SkPath clipPath;
14 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);
15 canvas->clipPath(clipPath);
16 bounds = canvas->getLocalClipBounds();
17 SkDebugf("left:%g top:%g right:%g bottom:%g\n",
18 bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
19 canvas->scale(2, 2);
20 bounds = canvas->getLocalClipBounds();
21 SkDebugf("left:%g top:%g right:%g bottom:%g\n",
22 bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
23 }
24 } // END FIDDLE
25