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1OpCapability Shader
2%1 = OpExtInstImport "GLSL.std.450"
3OpMemoryModel Logical GLSL450
4OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise
5OpExecutionMode %_entrypoint_v OriginUpperLeft
6OpName %sk_FragColor "sk_FragColor"
7OpName %sk_Clockwise "sk_Clockwise"
8OpName %_UniformBuffer "_UniformBuffer"
9OpMemberName %_UniformBuffer 0 "testInput"
10OpMemberName %_UniformBuffer 1 "testMatrix2x2"
11OpMemberName %_UniformBuffer 2 "colorGreen"
12OpMemberName %_UniformBuffer 3 "colorRed"
13OpName %_entrypoint_v "_entrypoint_v"
14OpName %main "main"
15OpName %inputVal "inputVal"
16OpName %expectedB "expectedB"
17OpDecorate %sk_FragColor RelaxedPrecision
18OpDecorate %sk_FragColor Location 0
19OpDecorate %sk_FragColor Index 0
20OpDecorate %sk_Clockwise BuiltIn FrontFacing
21OpMemberDecorate %_UniformBuffer 0 Offset 0
22OpMemberDecorate %_UniformBuffer 1 Offset 16
23OpMemberDecorate %_UniformBuffer 1 ColMajor
24OpMemberDecorate %_UniformBuffer 1 MatrixStride 16
25OpMemberDecorate %_UniformBuffer 2 Offset 48
26OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
27OpMemberDecorate %_UniformBuffer 3 Offset 64
28OpMemberDecorate %_UniformBuffer 3 RelaxedPrecision
29OpDecorate %_UniformBuffer Block
30OpDecorate %10 Binding 0
31OpDecorate %10 DescriptorSet 0
32OpDecorate %95 RelaxedPrecision
33OpDecorate %98 RelaxedPrecision
34OpDecorate %99 RelaxedPrecision
35%float = OpTypeFloat 32
36%v4float = OpTypeVector %float 4
37%_ptr_Output_v4float = OpTypePointer Output %v4float
38%sk_FragColor = OpVariable %_ptr_Output_v4float Output
39%bool = OpTypeBool
40%_ptr_Input_bool = OpTypePointer Input %bool
41%sk_Clockwise = OpVariable %_ptr_Input_bool Input
42%v2float = OpTypeVector %float 2
43%mat2v2float = OpTypeMatrix %v2float 2
44%_UniformBuffer = OpTypeStruct %float %mat2v2float %v4float %v4float
45%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
46%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
47%void = OpTypeVoid
48%17 = OpTypeFunction %void
49%float_0 = OpConstant %float 0
50%20 = OpConstantComposite %v2float %float_0 %float_0
51%_ptr_Function_v2float = OpTypePointer Function %v2float
52%24 = OpTypeFunction %v4float %_ptr_Function_v2float
53%_ptr_Function_v4float = OpTypePointer Function %v4float
54%_ptr_Uniform_mat2v2float = OpTypePointer Uniform %mat2v2float
55%int = OpTypeInt 32 1
56%int_1 = OpConstant %int 1
57%float_1 = OpConstant %float 1
58%float_n1 = OpConstant %float -1
59%41 = OpConstantComposite %v4float %float_1 %float_1 %float_n1 %float_n1
60%v4int = OpTypeVector %int 4
61%_ptr_Function_v4int = OpTypePointer Function %v4int
62%int_1065353216 = OpConstant %int 1065353216
63%int_1073741824 = OpConstant %int 1073741824
64%int_n1069547520 = OpConstant %int -1069547520
65%int_n1065353216 = OpConstant %int -1065353216
66%50 = OpConstantComposite %v4int %int_1065353216 %int_1073741824 %int_n1069547520 %int_n1065353216
67%false = OpConstantFalse %bool
68%v2int = OpTypeVector %int 2
69%62 = OpConstantComposite %v2int %int_1065353216 %int_1073741824
70%v2bool = OpTypeVector %bool 2
71%v3float = OpTypeVector %float 3
72%v3int = OpTypeVector %int 3
73%74 = OpConstantComposite %v3int %int_1065353216 %int_1073741824 %int_n1069547520
74%v3bool = OpTypeVector %bool 3
75%v4bool = OpTypeVector %bool 4
76%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
77%int_2 = OpConstant %int 2
78%int_3 = OpConstant %int 3
79%_entrypoint_v = OpFunction %void None %17
80%18 = OpLabel
81%21 = OpVariable %_ptr_Function_v2float Function
82OpStore %21 %20
83%23 = OpFunctionCall %v4float %main %21
84OpStore %sk_FragColor %23
85OpReturn
86OpFunctionEnd
87%main = OpFunction %v4float None %24
88%25 = OpFunctionParameter %_ptr_Function_v2float
89%26 = OpLabel
90%inputVal = OpVariable %_ptr_Function_v4float Function
91%expectedB = OpVariable %_ptr_Function_v4int Function
92%88 = OpVariable %_ptr_Function_v4float Function
93%29 = OpAccessChain %_ptr_Uniform_mat2v2float %10 %int_1
94%33 = OpLoad %mat2v2float %29
95%34 = OpCompositeExtract %float %33 0 0
96%35 = OpCompositeExtract %float %33 0 1
97%36 = OpCompositeExtract %float %33 1 0
98%37 = OpCompositeExtract %float %33 1 1
99%38 = OpCompositeConstruct %v4float %34 %35 %36 %37
100%42 = OpFMul %v4float %38 %41
101OpStore %inputVal %42
102OpStore %expectedB %50
103%53 = OpLoad %v4float %inputVal
104%54 = OpCompositeExtract %float %53 0
105%52 = OpBitcast %int %54
106%55 = OpIEqual %bool %52 %int_1065353216
107OpSelectionMerge %57 None
108OpBranchConditional %55 %56 %57
109%56 = OpLabel
110%59 = OpLoad %v4float %inputVal
111%60 = OpVectorShuffle %v2float %59 %59 0 1
112%58 = OpBitcast %v2int %60
113%63 = OpIEqual %v2bool %58 %62
114%65 = OpAll %bool %63
115OpBranch %57
116%57 = OpLabel
117%66 = OpPhi %bool %false %26 %65 %56
118OpSelectionMerge %68 None
119OpBranchConditional %66 %67 %68
120%67 = OpLabel
121%70 = OpLoad %v4float %inputVal
122%71 = OpVectorShuffle %v3float %70 %70 0 1 2
123%69 = OpBitcast %v3int %71
124%75 = OpIEqual %v3bool %69 %74
125%77 = OpAll %bool %75
126OpBranch %68
127%68 = OpLabel
128%78 = OpPhi %bool %false %57 %77 %67
129OpSelectionMerge %80 None
130OpBranchConditional %78 %79 %80
131%79 = OpLabel
132%82 = OpLoad %v4float %inputVal
133%81 = OpBitcast %v4int %82
134%83 = OpLoad %v4int %expectedB
135%84 = OpIEqual %v4bool %81 %83
136%86 = OpAll %bool %84
137OpBranch %80
138%80 = OpLabel
139%87 = OpPhi %bool %false %68 %86 %79
140OpSelectionMerge %91 None
141OpBranchConditional %87 %89 %90
142%89 = OpLabel
143%92 = OpAccessChain %_ptr_Uniform_v4float %10 %int_2
144%95 = OpLoad %v4float %92
145OpStore %88 %95
146OpBranch %91
147%90 = OpLabel
148%96 = OpAccessChain %_ptr_Uniform_v4float %10 %int_3
149%98 = OpLoad %v4float %96
150OpStore %88 %98
151OpBranch %91
152%91 = OpLabel
153%99 = OpLoad %v4float %88
154OpReturnValue %99
155OpFunctionEnd
156