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1OpCapability Shader
2%1 = OpExtInstImport "GLSL.std.450"
3OpMemoryModel Logical GLSL450
4OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise
5OpExecutionMode %_entrypoint_v OriginUpperLeft
6OpName %sk_FragColor "sk_FragColor"
7OpName %sk_Clockwise "sk_Clockwise"
8OpName %_UniformBuffer "_UniformBuffer"
9OpMemberName %_UniformBuffer 0 "testInput"
10OpMemberName %_UniformBuffer 1 "testMatrix2x2"
11OpMemberName %_UniformBuffer 2 "colorGreen"
12OpMemberName %_UniformBuffer 3 "colorRed"
13OpName %_entrypoint_v "_entrypoint_v"
14OpName %main "main"
15OpName %inputVal "inputVal"
16OpName %expectedB "expectedB"
17OpDecorate %sk_FragColor RelaxedPrecision
18OpDecorate %sk_FragColor Location 0
19OpDecorate %sk_FragColor Index 0
20OpDecorate %sk_Clockwise BuiltIn FrontFacing
21OpMemberDecorate %_UniformBuffer 0 Offset 0
22OpMemberDecorate %_UniformBuffer 1 Offset 16
23OpMemberDecorate %_UniformBuffer 1 ColMajor
24OpMemberDecorate %_UniformBuffer 1 MatrixStride 16
25OpMemberDecorate %_UniformBuffer 2 Offset 48
26OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
27OpMemberDecorate %_UniformBuffer 3 Offset 64
28OpMemberDecorate %_UniformBuffer 3 RelaxedPrecision
29OpDecorate %_UniformBuffer Block
30OpDecorate %10 Binding 0
31OpDecorate %10 DescriptorSet 0
32OpDecorate %99 RelaxedPrecision
33OpDecorate %102 RelaxedPrecision
34OpDecorate %103 RelaxedPrecision
35%float = OpTypeFloat 32
36%v4float = OpTypeVector %float 4
37%_ptr_Output_v4float = OpTypePointer Output %v4float
38%sk_FragColor = OpVariable %_ptr_Output_v4float Output
39%bool = OpTypeBool
40%_ptr_Input_bool = OpTypePointer Input %bool
41%sk_Clockwise = OpVariable %_ptr_Input_bool Input
42%v2float = OpTypeVector %float 2
43%mat2v2float = OpTypeMatrix %v2float 2
44%_UniformBuffer = OpTypeStruct %float %mat2v2float %v4float %v4float
45%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
46%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
47%void = OpTypeVoid
48%17 = OpTypeFunction %void
49%float_0 = OpConstant %float 0
50%20 = OpConstantComposite %v2float %float_0 %float_0
51%_ptr_Function_v2float = OpTypePointer Function %v2float
52%24 = OpTypeFunction %v4float %_ptr_Function_v2float
53%_ptr_Function_v4float = OpTypePointer Function %v4float
54%_ptr_Uniform_mat2v2float = OpTypePointer Uniform %mat2v2float
55%int = OpTypeInt 32 1
56%int_1 = OpConstant %int 1
57%float_1 = OpConstant %float 1
58%float_n1 = OpConstant %float -1
59%41 = OpConstantComposite %v4float %float_1 %float_1 %float_n1 %float_n1
60%v4int = OpTypeVector %int 4
61%_ptr_Function_v4int = OpTypePointer Function %v4int
62%int_1065353216 = OpConstant %int 1065353216
63%int_1073741824 = OpConstant %int 1073741824
64%int_n1069547520 = OpConstant %int -1069547520
65%int_n1065353216 = OpConstant %int -1065353216
66%50 = OpConstantComposite %v4int %int_1065353216 %int_1073741824 %int_n1069547520 %int_n1065353216
67%false = OpConstantFalse %bool
68%v2int = OpTypeVector %int 2
69%v2bool = OpTypeVector %bool 2
70%v3float = OpTypeVector %float 3
71%v3int = OpTypeVector %int 3
72%v3bool = OpTypeVector %bool 3
73%v4bool = OpTypeVector %bool 4
74%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
75%int_2 = OpConstant %int 2
76%int_3 = OpConstant %int 3
77%_entrypoint_v = OpFunction %void None %17
78%18 = OpLabel
79%21 = OpVariable %_ptr_Function_v2float Function
80OpStore %21 %20
81%23 = OpFunctionCall %v4float %main %21
82OpStore %sk_FragColor %23
83OpReturn
84OpFunctionEnd
85%main = OpFunction %v4float None %24
86%25 = OpFunctionParameter %_ptr_Function_v2float
87%26 = OpLabel
88%inputVal = OpVariable %_ptr_Function_v4float Function
89%expectedB = OpVariable %_ptr_Function_v4int Function
90%92 = OpVariable %_ptr_Function_v4float Function
91%29 = OpAccessChain %_ptr_Uniform_mat2v2float %10 %int_1
92%33 = OpLoad %mat2v2float %29
93%34 = OpCompositeExtract %float %33 0 0
94%35 = OpCompositeExtract %float %33 0 1
95%36 = OpCompositeExtract %float %33 1 0
96%37 = OpCompositeExtract %float %33 1 1
97%38 = OpCompositeConstruct %v4float %34 %35 %36 %37
98%42 = OpFMul %v4float %38 %41
99OpStore %inputVal %42
100OpStore %expectedB %50
101%52 = OpLoad %v4float %inputVal
102%53 = OpCompositeExtract %float %52 0
103%55 = OpLoad %v4int %expectedB
104%56 = OpCompositeExtract %int %55 0
105%54 = OpBitcast %float %56
106%57 = OpFOrdEqual %bool %53 %54
107OpSelectionMerge %59 None
108OpBranchConditional %57 %58 %59
109%58 = OpLabel
110%60 = OpLoad %v4float %inputVal
111%61 = OpVectorShuffle %v2float %60 %60 0 1
112%63 = OpLoad %v4int %expectedB
113%64 = OpVectorShuffle %v2int %63 %63 0 1
114%62 = OpBitcast %v2float %64
115%66 = OpFOrdEqual %v2bool %61 %62
116%68 = OpAll %bool %66
117OpBranch %59
118%59 = OpLabel
119%69 = OpPhi %bool %false %26 %68 %58
120OpSelectionMerge %71 None
121OpBranchConditional %69 %70 %71
122%70 = OpLabel
123%72 = OpLoad %v4float %inputVal
124%73 = OpVectorShuffle %v3float %72 %72 0 1 2
125%76 = OpLoad %v4int %expectedB
126%77 = OpVectorShuffle %v3int %76 %76 0 1 2
127%75 = OpBitcast %v3float %77
128%79 = OpFOrdEqual %v3bool %73 %75
129%81 = OpAll %bool %79
130OpBranch %71
131%71 = OpLabel
132%82 = OpPhi %bool %false %59 %81 %70
133OpSelectionMerge %84 None
134OpBranchConditional %82 %83 %84
135%83 = OpLabel
136%85 = OpLoad %v4float %inputVal
137%87 = OpLoad %v4int %expectedB
138%86 = OpBitcast %v4float %87
139%88 = OpFOrdEqual %v4bool %85 %86
140%90 = OpAll %bool %88
141OpBranch %84
142%84 = OpLabel
143%91 = OpPhi %bool %false %71 %90 %83
144OpSelectionMerge %95 None
145OpBranchConditional %91 %93 %94
146%93 = OpLabel
147%96 = OpAccessChain %_ptr_Uniform_v4float %10 %int_2
148%99 = OpLoad %v4float %96
149OpStore %92 %99
150OpBranch %95
151%94 = OpLabel
152%100 = OpAccessChain %_ptr_Uniform_v4float %10 %int_3
153%102 = OpLoad %v4float %100
154OpStore %92 %102
155OpBranch %95
156%95 = OpLabel
157%103 = OpLoad %v4float %92
158OpReturnValue %103
159OpFunctionEnd
160