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1OpCapability Shader
2%1 = OpExtInstImport "GLSL.std.450"
3OpMemoryModel Logical GLSL450
4OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise
5OpExecutionMode %_entrypoint_v OriginUpperLeft
6OpName %sk_FragColor "sk_FragColor"
7OpName %sk_Clockwise "sk_Clockwise"
8OpName %_UniformBuffer "_UniformBuffer"
9OpMemberName %_UniformBuffer 0 "testInput"
10OpMemberName %_UniformBuffer 1 "testMatrix2x2"
11OpMemberName %_UniformBuffer 2 "colorGreen"
12OpMemberName %_UniformBuffer 3 "colorRed"
13OpName %_entrypoint_v "_entrypoint_v"
14OpName %main "main"
15OpName %inputVal "inputVal"
16OpName %expectedB "expectedB"
17OpDecorate %sk_FragColor RelaxedPrecision
18OpDecorate %sk_FragColor Location 0
19OpDecorate %sk_FragColor Index 0
20OpDecorate %sk_Clockwise BuiltIn FrontFacing
21OpMemberDecorate %_UniformBuffer 0 Offset 0
22OpMemberDecorate %_UniformBuffer 1 Offset 16
23OpMemberDecorate %_UniformBuffer 1 ColMajor
24OpMemberDecorate %_UniformBuffer 1 MatrixStride 16
25OpMemberDecorate %_UniformBuffer 2 Offset 48
26OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
27OpMemberDecorate %_UniformBuffer 3 Offset 64
28OpMemberDecorate %_UniformBuffer 3 RelaxedPrecision
29OpDecorate %_UniformBuffer Block
30OpDecorate %10 Binding 0
31OpDecorate %10 DescriptorSet 0
32OpDecorate %100 RelaxedPrecision
33OpDecorate %103 RelaxedPrecision
34OpDecorate %104 RelaxedPrecision
35%float = OpTypeFloat 32
36%v4float = OpTypeVector %float 4
37%_ptr_Output_v4float = OpTypePointer Output %v4float
38%sk_FragColor = OpVariable %_ptr_Output_v4float Output
39%bool = OpTypeBool
40%_ptr_Input_bool = OpTypePointer Input %bool
41%sk_Clockwise = OpVariable %_ptr_Input_bool Input
42%v2float = OpTypeVector %float 2
43%mat2v2float = OpTypeMatrix %v2float 2
44%_UniformBuffer = OpTypeStruct %float %mat2v2float %v4float %v4float
45%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
46%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
47%void = OpTypeVoid
48%17 = OpTypeFunction %void
49%float_0 = OpConstant %float 0
50%20 = OpConstantComposite %v2float %float_0 %float_0
51%_ptr_Function_v2float = OpTypePointer Function %v2float
52%24 = OpTypeFunction %v4float %_ptr_Function_v2float
53%_ptr_Function_v4float = OpTypePointer Function %v4float
54%_ptr_Uniform_mat2v2float = OpTypePointer Uniform %mat2v2float
55%int = OpTypeInt 32 1
56%int_1 = OpConstant %int 1
57%float_1 = OpConstant %float 1
58%float_n1 = OpConstant %float -1
59%41 = OpConstantComposite %v4float %float_1 %float_1 %float_n1 %float_n1
60%uint = OpTypeInt 32 0
61%v4uint = OpTypeVector %uint 4
62%_ptr_Function_v4uint = OpTypePointer Function %v4uint
63%uint_1065353216 = OpConstant %uint 1065353216
64%uint_1073741824 = OpConstant %uint 1073741824
65%uint_3225419776 = OpConstant %uint 3225419776
66%uint_3229614080 = OpConstant %uint 3229614080
67%51 = OpConstantComposite %v4uint %uint_1065353216 %uint_1073741824 %uint_3225419776 %uint_3229614080
68%false = OpConstantFalse %bool
69%v2uint = OpTypeVector %uint 2
70%v2bool = OpTypeVector %bool 2
71%v3float = OpTypeVector %float 3
72%v3uint = OpTypeVector %uint 3
73%v3bool = OpTypeVector %bool 3
74%v4bool = OpTypeVector %bool 4
75%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
76%int_2 = OpConstant %int 2
77%int_3 = OpConstant %int 3
78%_entrypoint_v = OpFunction %void None %17
79%18 = OpLabel
80%21 = OpVariable %_ptr_Function_v2float Function
81OpStore %21 %20
82%23 = OpFunctionCall %v4float %main %21
83OpStore %sk_FragColor %23
84OpReturn
85OpFunctionEnd
86%main = OpFunction %v4float None %24
87%25 = OpFunctionParameter %_ptr_Function_v2float
88%26 = OpLabel
89%inputVal = OpVariable %_ptr_Function_v4float Function
90%expectedB = OpVariable %_ptr_Function_v4uint Function
91%93 = OpVariable %_ptr_Function_v4float Function
92%29 = OpAccessChain %_ptr_Uniform_mat2v2float %10 %int_1
93%33 = OpLoad %mat2v2float %29
94%34 = OpCompositeExtract %float %33 0 0
95%35 = OpCompositeExtract %float %33 0 1
96%36 = OpCompositeExtract %float %33 1 0
97%37 = OpCompositeExtract %float %33 1 1
98%38 = OpCompositeConstruct %v4float %34 %35 %36 %37
99%42 = OpFMul %v4float %38 %41
100OpStore %inputVal %42
101OpStore %expectedB %51
102%53 = OpLoad %v4float %inputVal
103%54 = OpCompositeExtract %float %53 0
104%56 = OpLoad %v4uint %expectedB
105%57 = OpCompositeExtract %uint %56 0
106%55 = OpBitcast %float %57
107%58 = OpFOrdEqual %bool %54 %55
108OpSelectionMerge %60 None
109OpBranchConditional %58 %59 %60
110%59 = OpLabel
111%61 = OpLoad %v4float %inputVal
112%62 = OpVectorShuffle %v2float %61 %61 0 1
113%64 = OpLoad %v4uint %expectedB
114%65 = OpVectorShuffle %v2uint %64 %64 0 1
115%63 = OpBitcast %v2float %65
116%67 = OpFOrdEqual %v2bool %62 %63
117%69 = OpAll %bool %67
118OpBranch %60
119%60 = OpLabel
120%70 = OpPhi %bool %false %26 %69 %59
121OpSelectionMerge %72 None
122OpBranchConditional %70 %71 %72
123%71 = OpLabel
124%73 = OpLoad %v4float %inputVal
125%74 = OpVectorShuffle %v3float %73 %73 0 1 2
126%77 = OpLoad %v4uint %expectedB
127%78 = OpVectorShuffle %v3uint %77 %77 0 1 2
128%76 = OpBitcast %v3float %78
129%80 = OpFOrdEqual %v3bool %74 %76
130%82 = OpAll %bool %80
131OpBranch %72
132%72 = OpLabel
133%83 = OpPhi %bool %false %60 %82 %71
134OpSelectionMerge %85 None
135OpBranchConditional %83 %84 %85
136%84 = OpLabel
137%86 = OpLoad %v4float %inputVal
138%88 = OpLoad %v4uint %expectedB
139%87 = OpBitcast %v4float %88
140%89 = OpFOrdEqual %v4bool %86 %87
141%91 = OpAll %bool %89
142OpBranch %85
143%85 = OpLabel
144%92 = OpPhi %bool %false %72 %91 %84
145OpSelectionMerge %96 None
146OpBranchConditional %92 %94 %95
147%94 = OpLabel
148%97 = OpAccessChain %_ptr_Uniform_v4float %10 %int_2
149%100 = OpLoad %v4float %97
150OpStore %93 %100
151OpBranch %96
152%95 = OpLabel
153%101 = OpAccessChain %_ptr_Uniform_v4float %10 %int_3
154%103 = OpLoad %v4float %101
155OpStore %93 %103
156OpBranch %96
157%96 = OpLabel
158%104 = OpLoad %v4float %93
159OpReturnValue %104
160OpFunctionEnd
161