1#include <metal_stdlib> 2#include <simd/simd.h> 3using namespace metal; 4struct Inputs { 5}; 6struct Outputs { 7 half4 sk_FragColor [[color(0)]]; 8}; 9fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 10 Outputs _out; 11 (void)_out; 12 array<half, 3> rgb; 13 half a; 14 rgb[0] = 0.0h; 15 rgb[1] = 1.0h; 16 rgb[2] = 0.0h; 17 a = 1.0h; 18 _out.sk_FragColor = half4(rgb[0], rgb[1], rgb[2], a); 19 return _out; 20} 21