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1#include <metal_stdlib>
2#include <simd/simd.h>
3using namespace metal;
4struct Inputs {
5};
6struct Outputs {
7    half4 sk_FragColor [[color(0)]];
8};
9fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
10    Outputs _out;
11    (void)_out;
12    array<half, 3> rgb;
13    half a;
14    rgb[0] = 0.0h;
15    rgb[1] = 1.0h;
16    rgb[2] = 0.0h;
17    a = 1.0h;
18    _out.sk_FragColor = half4(rgb[0], rgb[1], rgb[2], a);
19    return _out;
20}
21