1OpCapability Shader 2%1 = OpExtInstImport "GLSL.std.450" 3OpMemoryModel Logical GLSL450 4OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise 5OpExecutionMode %_entrypoint_v OriginUpperLeft 6OpName %sk_FragColor "sk_FragColor" 7OpName %sk_Clockwise "sk_Clockwise" 8OpName %_entrypoint_v "_entrypoint_v" 9OpName %main "main" 10OpName %x "x" 11OpName %y "y" 12OpDecorate %sk_FragColor RelaxedPrecision 13OpDecorate %sk_FragColor Location 0 14OpDecorate %sk_FragColor Index 0 15OpDecorate %sk_Clockwise BuiltIn FrontFacing 16OpDecorate %x RelaxedPrecision 17OpDecorate %29 RelaxedPrecision 18OpDecorate %30 RelaxedPrecision 19OpDecorate %31 RelaxedPrecision 20OpDecorate %33 RelaxedPrecision 21OpDecorate %34 RelaxedPrecision 22OpDecorate %35 RelaxedPrecision 23OpDecorate %36 RelaxedPrecision 24OpDecorate %37 RelaxedPrecision 25OpDecorate %38 RelaxedPrecision 26OpDecorate %39 RelaxedPrecision 27%float = OpTypeFloat 32 28%v4float = OpTypeVector %float 4 29%_ptr_Output_v4float = OpTypePointer Output %v4float 30%sk_FragColor = OpVariable %_ptr_Output_v4float Output 31%bool = OpTypeBool 32%_ptr_Input_bool = OpTypePointer Input %bool 33%sk_Clockwise = OpVariable %_ptr_Input_bool Input 34%void = OpTypeVoid 35%12 = OpTypeFunction %void 36%v2float = OpTypeVector %float 2 37%float_0 = OpConstant %float 0 38%16 = OpConstantComposite %v2float %float_0 %float_0 39%_ptr_Function_v2float = OpTypePointer Function %v2float 40%20 = OpTypeFunction %v4float %_ptr_Function_v2float 41%mat2v2float = OpTypeMatrix %v2float 2 42%_ptr_Function_mat2v2float = OpTypePointer Function %mat2v2float 43%float_1 = OpConstant %float 1 44%float_2 = OpConstant %float 2 45%float_3 = OpConstant %float 3 46%_entrypoint_v = OpFunction %void None %12 47%13 = OpLabel 48%17 = OpVariable %_ptr_Function_v2float Function 49OpStore %17 %16 50%19 = OpFunctionCall %v4float %main %17 51OpStore %sk_FragColor %19 52OpReturn 53OpFunctionEnd 54%main = OpFunction %v4float None %20 55%21 = OpFunctionParameter %_ptr_Function_v2float 56%22 = OpLabel 57%x = OpVariable %_ptr_Function_mat2v2float Function 58%y = OpVariable %_ptr_Function_v2float Function 59%29 = OpCompositeConstruct %v2float %float_0 %float_1 60%30 = OpCompositeConstruct %v2float %float_2 %float_3 61%31 = OpCompositeConstruct %mat2v2float %29 %30 62OpStore %x %31 63%33 = OpLoad %mat2v2float %x 64%34 = OpCompositeExtract %float %33 0 0 65%35 = OpCompositeExtract %float %33 0 1 66%36 = OpCompositeExtract %float %33 1 0 67%37 = OpCompositeExtract %float %33 1 1 68%38 = OpCompositeConstruct %v4float %34 %35 %36 %37 69%39 = OpVectorShuffle %v2float %38 %38 0 1 70OpStore %y %39 71%40 = OpLoad %v2float %y 72%41 = OpVectorShuffle %v4float %40 %40 0 1 0 1 73OpReturnValue %41 74OpFunctionEnd 75