1#include <metal_stdlib> 2#include <simd/simd.h> 3using namespace metal; 4struct S { 5 array<half, 3> rgb; 6 half a; 7}; 8struct Inputs { 9}; 10struct Outputs { 11 half4 sk_FragColor [[color(0)]]; 12}; 13fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 14 Outputs _out; 15 (void)_out; 16 S s; 17 s.rgb[0] = 0.0h; 18 s.rgb[1] = 1.0h; 19 s.rgb[2] = 0.0h; 20 s.a = 1.0h; 21 _out.sk_FragColor = half4(s.rgb[0], s.rgb[1], s.rgb[2], s.a); 22 return _out; 23} 24