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1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4uniform vec4 colorRed;
5vec4 main() {
6    vec4 color;
7    switch (int(colorGreen.y)) {
8        case 0:
9            color = colorRed;
10            break;
11        case 1:
12            color = colorGreen;
13            break;
14        default:
15            color = colorRed;
16            break;
17    }
18    return color;
19}
20