• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1
2out vec4 sk_FragColor;
3uniform float unknownInput;
4vec4 main() {
5    bool b = bool(unknownInput);
6    bvec4 b4 = bvec4(b);
7    b4 = bvec4(bvec2(b), false, true);
8    b4 = bvec4(false, b, true, false);
9    b4 = bvec4(false, b, false, b);
10    return vec4(b4);
11}
12