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1
2out vec4 sk_FragColor;
3vec4 main() {
4    float b = 2.0;
5    float c = 3.0;
6    for (int x = 0;x < 1; ++x) {
7        continue;
8    }
9    float d = c;
10    b++;
11    d++;
12    return vec4(float(b == 2.0), float(b == 3.0), float(d == 5.0), float(d == 4.0));
13}
14