1 2out vec4 sk_FragColor; 3vec4 main() { 4 float b = 2.0; 5 float c = 3.0; 6 for (int x = 0;x < 1; ++x) { 7 continue; 8 } 9 float d = c; 10 b++; 11 d++; 12 return vec4(float(b == 2.0), float(b == 3.0), float(d == 5.0), float(d == 4.0)); 13} 14