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1#include <metal_stdlib>
2#include <simd/simd.h>
3using namespace metal;
4struct Inputs {
5};
6struct Outputs {
7    half4 sk_FragColor [[color(0)]];
8};
9fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
10    Outputs _out;
11    (void)_out;
12    float b = 2.0;
13    float c = 3.0;
14    for (int x = 0;x < 1; ++x) {
15        continue;
16    }
17    float d = c;
18    b++;
19    d++;
20    _out.sk_FragColor = half4(half(b == 2.0), half(b == 3.0), half(d == 5.0), half(d == 4.0));
21    return _out;
22}
23