1 // Copyright 2019 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 #include "Reactor.hpp"
16
17 #include "CPUID.hpp"
18 #include "Debug.hpp"
19 #include "Print.hpp"
20
21 #if defined(_WIN32)
22 # ifndef WIN32_LEAN_AND_MEAN
23 # define WIN32_LEAN_AND_MEAN
24 # endif
25 # include <windows.h>
26 #endif
27
28 #include <algorithm>
29 #include <cmath>
30
31 // Define REACTOR_MATERIALIZE_LVALUES_ON_DEFINITION to non-zero to ensure all
32 // variables have a stack location obtained throuch alloca().
33 #ifndef REACTOR_MATERIALIZE_LVALUES_ON_DEFINITION
34 # define REACTOR_MATERIALIZE_LVALUES_ON_DEFINITION 0
35 #endif
36
37 namespace rr {
38
apply(const Config & cfg) const39 Config Config::Edit::apply(const Config &cfg) const
40 {
41 auto level = optLevelChanged ? optLevel : cfg.optimization.getLevel();
42 auto passes = cfg.optimization.getPasses();
43 apply(optPassEdits, passes);
44 return Config{ Optimization{ level, passes } };
45 }
46
47 template<typename T>
apply(const std::vector<std::pair<ListEdit,T>> & edits,std::vector<T> & list) const48 void rr::Config::Edit::apply(const std::vector<std::pair<ListEdit, T>> &edits, std::vector<T> &list) const
49 {
50 for(auto &edit : edits)
51 {
52 switch(edit.first)
53 {
54 case ListEdit::Add:
55 list.push_back(edit.second);
56 break;
57 case ListEdit::Remove:
58 list.erase(std::remove_if(list.begin(), list.end(), [&](T item) {
59 return item == edit.second;
60 }),
61 list.end());
62 break;
63 case ListEdit::Clear:
64 list.clear();
65 break;
66 }
67 }
68 }
69
70 thread_local Variable::UnmaterializedVariables *Variable::unmaterializedVariables = nullptr;
71
add(const Variable * v)72 void Variable::UnmaterializedVariables::add(const Variable *v)
73 {
74 variables.emplace(v, counter++);
75 }
76
remove(const Variable * v)77 void Variable::UnmaterializedVariables::remove(const Variable *v)
78 {
79 auto iter = variables.find(v);
80 if(iter != variables.end())
81 {
82 variables.erase(iter);
83 }
84 }
85
clear()86 void Variable::UnmaterializedVariables::clear()
87 {
88 variables.clear();
89 }
90
materializeAll()91 void Variable::UnmaterializedVariables::materializeAll()
92 {
93 // Flatten map of Variable* to monotonically increasing counter to a vector,
94 // then sort it by the counter, so that we materialize in variable usage order.
95 std::vector<std::pair<const Variable *, int>> sorted;
96 sorted.resize(variables.size());
97 std::copy(variables.begin(), variables.end(), sorted.begin());
98 std::sort(sorted.begin(), sorted.end(), [&](auto &lhs, auto &rhs) {
99 return lhs.second < rhs.second;
100 });
101
102 for(auto &v : sorted)
103 {
104 v.first->materialize();
105 }
106
107 variables.clear();
108 }
109
Variable(Type * type,int arraySize)110 Variable::Variable(Type *type, int arraySize)
111 : type(type)
112 , arraySize(arraySize)
113 {
114 #if REACTOR_MATERIALIZE_LVALUES_ON_DEFINITION
115 materialize();
116 #else
117 unmaterializedVariables->add(this);
118 #endif
119 }
120
~Variable()121 Variable::~Variable()
122 {
123 // `unmaterializedVariables` can be null at this point due to the function
124 // already having been finalized, while classes derived from `Function<>`
125 // can have member `Variable` fields which are destructed afterwards.
126 if(unmaterializedVariables)
127 {
128 unmaterializedVariables->remove(this);
129 }
130 }
131
materialize() const132 void Variable::materialize() const
133 {
134 if(!address)
135 {
136 address = Nucleus::allocateStackVariable(getType(), arraySize);
137 RR_DEBUG_INFO_EMIT_VAR(address);
138
139 if(rvalue)
140 {
141 storeValue(rvalue);
142 rvalue = nullptr;
143 }
144 }
145 }
146
loadValue() const147 Value *Variable::loadValue() const
148 {
149 if(rvalue)
150 {
151 return rvalue;
152 }
153
154 if(!address)
155 {
156 // TODO: Return undef instead.
157 materialize();
158 }
159
160 return Nucleus::createLoad(address, getType(), false, 0);
161 }
162
storeValue(Value * value) const163 Value *Variable::storeValue(Value *value) const
164 {
165 if(address)
166 {
167 return Nucleus::createStore(value, address, getType(), false, 0);
168 }
169
170 rvalue = value;
171
172 return value;
173 }
174
getBaseAddress() const175 Value *Variable::getBaseAddress() const
176 {
177 materialize();
178
179 return address;
180 }
181
getElementPointer(Value * index,bool unsignedIndex) const182 Value *Variable::getElementPointer(Value *index, bool unsignedIndex) const
183 {
184 return Nucleus::createGEP(getBaseAddress(), getType(), index, unsignedIndex);
185 }
186
materializeAll()187 void Variable::materializeAll()
188 {
189 unmaterializedVariables->materializeAll();
190 }
191
killUnmaterialized()192 void Variable::killUnmaterialized()
193 {
194 unmaterializedVariables->clear();
195 }
196
197 // NOTE: Only 12 bits out of 16 of the |select| value are used.
198 // More specifically, the value should look like:
199 //
200 // msb lsb
201 // v v
202 // [.xxx|.yyy|.zzz|.www] where '.' means an ignored bit
203 //
204 // This format makes it easy to write calls with hexadecimal select values,
205 // since each hex digit is a separate swizzle index.
206 //
207 // For example:
208 // createShuffle4( [a,b,c,d], [e,f,g,h], 0x0123 ) -> [a,b,c,d]
209 // createShuffle4( [a,b,c,d], [e,f,g,h], 0x4567 ) -> [e,f,g,h]
210 // createShuffle4( [a,b,c,d], [e,f,g,h], 0x4012 ) -> [e,a,b,c]
211 //
createShuffle4(Value * lhs,Value * rhs,uint16_t select)212 static Value *createShuffle4(Value *lhs, Value *rhs, uint16_t select)
213 {
214 int swizzle[4] = {
215 (select >> 12) & 0x07,
216 (select >> 8) & 0x07,
217 (select >> 4) & 0x07,
218 (select >> 0) & 0x07,
219 };
220
221 return Nucleus::createShuffleVector(lhs, rhs, swizzle);
222 }
223
224 // NOTE: Only 8 bits out of 16 of the |select| value are used.
225 // More specifically, the value should look like:
226 //
227 // msb lsb
228 // v v
229 // [..xx|..yy|..zz|..ww] where '.' means an ignored bit
230 //
231 // This format makes it easy to write calls with hexadecimal select values,
232 // since each hex digit is a separate swizzle index.
233 //
234 // For example:
235 // createSwizzle4( [a,b,c,d], 0x0123 ) -> [a,b,c,d]
236 // createSwizzle4( [a,b,c,d], 0x0033 ) -> [a,a,d,d]
237 //
createSwizzle4(Value * val,uint16_t select)238 static Value *createSwizzle4(Value *val, uint16_t select)
239 {
240 int swizzle[4] = {
241 (select >> 12) & 0x03,
242 (select >> 8) & 0x03,
243 (select >> 4) & 0x03,
244 (select >> 0) & 0x03,
245 };
246
247 return Nucleus::createShuffleVector(val, val, swizzle);
248 }
249
createMask4(Value * lhs,Value * rhs,uint16_t select)250 static Value *createMask4(Value *lhs, Value *rhs, uint16_t select)
251 {
252 bool mask[4] = { false, false, false, false };
253
254 mask[(select >> 12) & 0x03] = true;
255 mask[(select >> 8) & 0x03] = true;
256 mask[(select >> 4) & 0x03] = true;
257 mask[(select >> 0) & 0x03] = true;
258
259 int swizzle[4] = {
260 mask[0] ? 4 : 0,
261 mask[1] ? 5 : 1,
262 mask[2] ? 6 : 2,
263 mask[3] ? 7 : 3,
264 };
265
266 return Nucleus::createShuffleVector(lhs, rhs, swizzle);
267 }
268
Bool(Argument<Bool> argument)269 Bool::Bool(Argument<Bool> argument)
270 {
271 store(argument.rvalue());
272 }
273
Bool(bool x)274 Bool::Bool(bool x)
275 {
276 storeValue(Nucleus::createConstantBool(x));
277 }
278
Bool(RValue<Bool> rhs)279 Bool::Bool(RValue<Bool> rhs)
280 {
281 store(rhs);
282 }
283
Bool(const Bool & rhs)284 Bool::Bool(const Bool &rhs)
285 {
286 store(rhs.load());
287 }
288
Bool(const Reference<Bool> & rhs)289 Bool::Bool(const Reference<Bool> &rhs)
290 {
291 store(rhs.load());
292 }
293
operator =(RValue<Bool> rhs)294 RValue<Bool> Bool::operator=(RValue<Bool> rhs)
295 {
296 return store(rhs);
297 }
298
operator =(const Bool & rhs)299 RValue<Bool> Bool::operator=(const Bool &rhs)
300 {
301 return store(rhs.load());
302 }
303
operator =(const Reference<Bool> & rhs)304 RValue<Bool> Bool::operator=(const Reference<Bool> &rhs)
305 {
306 return store(rhs.load());
307 }
308
operator !(RValue<Bool> val)309 RValue<Bool> operator!(RValue<Bool> val)
310 {
311 return RValue<Bool>(Nucleus::createNot(val.value()));
312 }
313
operator &&(RValue<Bool> lhs,RValue<Bool> rhs)314 RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs)
315 {
316 return RValue<Bool>(Nucleus::createAnd(lhs.value(), rhs.value()));
317 }
318
operator ||(RValue<Bool> lhs,RValue<Bool> rhs)319 RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs)
320 {
321 return RValue<Bool>(Nucleus::createOr(lhs.value(), rhs.value()));
322 }
323
operator !=(RValue<Bool> lhs,RValue<Bool> rhs)324 RValue<Bool> operator!=(RValue<Bool> lhs, RValue<Bool> rhs)
325 {
326 return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
327 }
328
operator ==(RValue<Bool> lhs,RValue<Bool> rhs)329 RValue<Bool> operator==(RValue<Bool> lhs, RValue<Bool> rhs)
330 {
331 return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
332 }
333
Byte(Argument<Byte> argument)334 Byte::Byte(Argument<Byte> argument)
335 {
336 store(argument.rvalue());
337 }
338
Byte(RValue<Int> cast)339 Byte::Byte(RValue<Int> cast)
340 {
341 Value *integer = Nucleus::createTrunc(cast.value(), Byte::type());
342
343 storeValue(integer);
344 }
345
Byte(RValue<UInt> cast)346 Byte::Byte(RValue<UInt> cast)
347 {
348 Value *integer = Nucleus::createTrunc(cast.value(), Byte::type());
349
350 storeValue(integer);
351 }
352
Byte(RValue<UShort> cast)353 Byte::Byte(RValue<UShort> cast)
354 {
355 Value *integer = Nucleus::createTrunc(cast.value(), Byte::type());
356
357 storeValue(integer);
358 }
359
Byte(int x)360 Byte::Byte(int x)
361 {
362 storeValue(Nucleus::createConstantByte((unsigned char)x));
363 }
364
Byte(unsigned char x)365 Byte::Byte(unsigned char x)
366 {
367 storeValue(Nucleus::createConstantByte(x));
368 }
369
Byte(RValue<Byte> rhs)370 Byte::Byte(RValue<Byte> rhs)
371 {
372 store(rhs);
373 }
374
Byte(const Byte & rhs)375 Byte::Byte(const Byte &rhs)
376 {
377 store(rhs.load());
378 }
379
Byte(const Reference<Byte> & rhs)380 Byte::Byte(const Reference<Byte> &rhs)
381 {
382 store(rhs.load());
383 }
384
operator =(RValue<Byte> rhs)385 RValue<Byte> Byte::operator=(RValue<Byte> rhs)
386 {
387 return store(rhs);
388 }
389
operator =(const Byte & rhs)390 RValue<Byte> Byte::operator=(const Byte &rhs)
391 {
392 return store(rhs.load());
393 }
394
operator =(const Reference<Byte> & rhs)395 RValue<Byte> Byte::operator=(const Reference<Byte> &rhs)
396 {
397 return store(rhs.load());
398 }
399
operator +(RValue<Byte> lhs,RValue<Byte> rhs)400 RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs)
401 {
402 return RValue<Byte>(Nucleus::createAdd(lhs.value(), rhs.value()));
403 }
404
operator -(RValue<Byte> lhs,RValue<Byte> rhs)405 RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs)
406 {
407 return RValue<Byte>(Nucleus::createSub(lhs.value(), rhs.value()));
408 }
409
operator *(RValue<Byte> lhs,RValue<Byte> rhs)410 RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs)
411 {
412 return RValue<Byte>(Nucleus::createMul(lhs.value(), rhs.value()));
413 }
414
operator /(RValue<Byte> lhs,RValue<Byte> rhs)415 RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs)
416 {
417 return RValue<Byte>(Nucleus::createUDiv(lhs.value(), rhs.value()));
418 }
419
operator %(RValue<Byte> lhs,RValue<Byte> rhs)420 RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs)
421 {
422 return RValue<Byte>(Nucleus::createURem(lhs.value(), rhs.value()));
423 }
424
operator &(RValue<Byte> lhs,RValue<Byte> rhs)425 RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs)
426 {
427 return RValue<Byte>(Nucleus::createAnd(lhs.value(), rhs.value()));
428 }
429
operator |(RValue<Byte> lhs,RValue<Byte> rhs)430 RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs)
431 {
432 return RValue<Byte>(Nucleus::createOr(lhs.value(), rhs.value()));
433 }
434
operator ^(RValue<Byte> lhs,RValue<Byte> rhs)435 RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs)
436 {
437 return RValue<Byte>(Nucleus::createXor(lhs.value(), rhs.value()));
438 }
439
operator <<(RValue<Byte> lhs,RValue<Byte> rhs)440 RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs)
441 {
442 return RValue<Byte>(Nucleus::createShl(lhs.value(), rhs.value()));
443 }
444
operator >>(RValue<Byte> lhs,RValue<Byte> rhs)445 RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs)
446 {
447 return RValue<Byte>(Nucleus::createLShr(lhs.value(), rhs.value()));
448 }
449
operator +=(Byte & lhs,RValue<Byte> rhs)450 RValue<Byte> operator+=(Byte &lhs, RValue<Byte> rhs)
451 {
452 return lhs = lhs + rhs;
453 }
454
operator -=(Byte & lhs,RValue<Byte> rhs)455 RValue<Byte> operator-=(Byte &lhs, RValue<Byte> rhs)
456 {
457 return lhs = lhs - rhs;
458 }
459
operator *=(Byte & lhs,RValue<Byte> rhs)460 RValue<Byte> operator*=(Byte &lhs, RValue<Byte> rhs)
461 {
462 return lhs = lhs * rhs;
463 }
464
operator /=(Byte & lhs,RValue<Byte> rhs)465 RValue<Byte> operator/=(Byte &lhs, RValue<Byte> rhs)
466 {
467 return lhs = lhs / rhs;
468 }
469
operator %=(Byte & lhs,RValue<Byte> rhs)470 RValue<Byte> operator%=(Byte &lhs, RValue<Byte> rhs)
471 {
472 return lhs = lhs % rhs;
473 }
474
operator &=(Byte & lhs,RValue<Byte> rhs)475 RValue<Byte> operator&=(Byte &lhs, RValue<Byte> rhs)
476 {
477 return lhs = lhs & rhs;
478 }
479
operator |=(Byte & lhs,RValue<Byte> rhs)480 RValue<Byte> operator|=(Byte &lhs, RValue<Byte> rhs)
481 {
482 return lhs = lhs | rhs;
483 }
484
operator ^=(Byte & lhs,RValue<Byte> rhs)485 RValue<Byte> operator^=(Byte &lhs, RValue<Byte> rhs)
486 {
487 return lhs = lhs ^ rhs;
488 }
489
operator <<=(Byte & lhs,RValue<Byte> rhs)490 RValue<Byte> operator<<=(Byte &lhs, RValue<Byte> rhs)
491 {
492 return lhs = lhs << rhs;
493 }
494
operator >>=(Byte & lhs,RValue<Byte> rhs)495 RValue<Byte> operator>>=(Byte &lhs, RValue<Byte> rhs)
496 {
497 return lhs = lhs >> rhs;
498 }
499
operator +(RValue<Byte> val)500 RValue<Byte> operator+(RValue<Byte> val)
501 {
502 return val;
503 }
504
operator -(RValue<Byte> val)505 RValue<Byte> operator-(RValue<Byte> val)
506 {
507 return RValue<Byte>(Nucleus::createNeg(val.value()));
508 }
509
operator ~(RValue<Byte> val)510 RValue<Byte> operator~(RValue<Byte> val)
511 {
512 return RValue<Byte>(Nucleus::createNot(val.value()));
513 }
514
operator ++(Byte & val,int)515 RValue<Byte> operator++(Byte &val, int) // Post-increment
516 {
517 RValue<Byte> res = val;
518
519 Value *inc = Nucleus::createAdd(res.value(), Nucleus::createConstantByte((unsigned char)1));
520 val.storeValue(inc);
521
522 return res;
523 }
524
operator ++(Byte & val)525 const Byte &operator++(Byte &val) // Pre-increment
526 {
527 Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantByte((unsigned char)1));
528 val.storeValue(inc);
529
530 return val;
531 }
532
operator --(Byte & val,int)533 RValue<Byte> operator--(Byte &val, int) // Post-decrement
534 {
535 RValue<Byte> res = val;
536
537 Value *inc = Nucleus::createSub(res.value(), Nucleus::createConstantByte((unsigned char)1));
538 val.storeValue(inc);
539
540 return res;
541 }
542
operator --(Byte & val)543 const Byte &operator--(Byte &val) // Pre-decrement
544 {
545 Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantByte((unsigned char)1));
546 val.storeValue(inc);
547
548 return val;
549 }
550
operator <(RValue<Byte> lhs,RValue<Byte> rhs)551 RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs)
552 {
553 return RValue<Bool>(Nucleus::createICmpULT(lhs.value(), rhs.value()));
554 }
555
operator <=(RValue<Byte> lhs,RValue<Byte> rhs)556 RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs)
557 {
558 return RValue<Bool>(Nucleus::createICmpULE(lhs.value(), rhs.value()));
559 }
560
operator >(RValue<Byte> lhs,RValue<Byte> rhs)561 RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs)
562 {
563 return RValue<Bool>(Nucleus::createICmpUGT(lhs.value(), rhs.value()));
564 }
565
operator >=(RValue<Byte> lhs,RValue<Byte> rhs)566 RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs)
567 {
568 return RValue<Bool>(Nucleus::createICmpUGE(lhs.value(), rhs.value()));
569 }
570
operator !=(RValue<Byte> lhs,RValue<Byte> rhs)571 RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs)
572 {
573 return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
574 }
575
operator ==(RValue<Byte> lhs,RValue<Byte> rhs)576 RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs)
577 {
578 return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
579 }
580
SByte(Argument<SByte> argument)581 SByte::SByte(Argument<SByte> argument)
582 {
583 store(argument.rvalue());
584 }
585
SByte(RValue<Int> cast)586 SByte::SByte(RValue<Int> cast)
587 {
588 Value *integer = Nucleus::createTrunc(cast.value(), SByte::type());
589
590 storeValue(integer);
591 }
592
SByte(RValue<Short> cast)593 SByte::SByte(RValue<Short> cast)
594 {
595 Value *integer = Nucleus::createTrunc(cast.value(), SByte::type());
596
597 storeValue(integer);
598 }
599
SByte(signed char x)600 SByte::SByte(signed char x)
601 {
602 storeValue(Nucleus::createConstantByte(x));
603 }
604
SByte(RValue<SByte> rhs)605 SByte::SByte(RValue<SByte> rhs)
606 {
607 store(rhs);
608 }
609
SByte(const SByte & rhs)610 SByte::SByte(const SByte &rhs)
611 {
612 store(rhs.load());
613 }
614
SByte(const Reference<SByte> & rhs)615 SByte::SByte(const Reference<SByte> &rhs)
616 {
617 store(rhs.load());
618 }
619
operator =(RValue<SByte> rhs)620 RValue<SByte> SByte::operator=(RValue<SByte> rhs)
621 {
622 return store(rhs);
623 }
624
operator =(const SByte & rhs)625 RValue<SByte> SByte::operator=(const SByte &rhs)
626 {
627 return store(rhs.load());
628 }
629
operator =(const Reference<SByte> & rhs)630 RValue<SByte> SByte::operator=(const Reference<SByte> &rhs)
631 {
632 return store(rhs.load());
633 }
634
operator +(RValue<SByte> lhs,RValue<SByte> rhs)635 RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs)
636 {
637 return RValue<SByte>(Nucleus::createAdd(lhs.value(), rhs.value()));
638 }
639
operator -(RValue<SByte> lhs,RValue<SByte> rhs)640 RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs)
641 {
642 return RValue<SByte>(Nucleus::createSub(lhs.value(), rhs.value()));
643 }
644
operator *(RValue<SByte> lhs,RValue<SByte> rhs)645 RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs)
646 {
647 return RValue<SByte>(Nucleus::createMul(lhs.value(), rhs.value()));
648 }
649
operator /(RValue<SByte> lhs,RValue<SByte> rhs)650 RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs)
651 {
652 return RValue<SByte>(Nucleus::createSDiv(lhs.value(), rhs.value()));
653 }
654
operator %(RValue<SByte> lhs,RValue<SByte> rhs)655 RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs)
656 {
657 return RValue<SByte>(Nucleus::createSRem(lhs.value(), rhs.value()));
658 }
659
operator &(RValue<SByte> lhs,RValue<SByte> rhs)660 RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs)
661 {
662 return RValue<SByte>(Nucleus::createAnd(lhs.value(), rhs.value()));
663 }
664
operator |(RValue<SByte> lhs,RValue<SByte> rhs)665 RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs)
666 {
667 return RValue<SByte>(Nucleus::createOr(lhs.value(), rhs.value()));
668 }
669
operator ^(RValue<SByte> lhs,RValue<SByte> rhs)670 RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs)
671 {
672 return RValue<SByte>(Nucleus::createXor(lhs.value(), rhs.value()));
673 }
674
operator <<(RValue<SByte> lhs,RValue<SByte> rhs)675 RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs)
676 {
677 return RValue<SByte>(Nucleus::createShl(lhs.value(), rhs.value()));
678 }
679
operator >>(RValue<SByte> lhs,RValue<SByte> rhs)680 RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs)
681 {
682 return RValue<SByte>(Nucleus::createAShr(lhs.value(), rhs.value()));
683 }
684
operator +=(SByte & lhs,RValue<SByte> rhs)685 RValue<SByte> operator+=(SByte &lhs, RValue<SByte> rhs)
686 {
687 return lhs = lhs + rhs;
688 }
689
operator -=(SByte & lhs,RValue<SByte> rhs)690 RValue<SByte> operator-=(SByte &lhs, RValue<SByte> rhs)
691 {
692 return lhs = lhs - rhs;
693 }
694
operator *=(SByte & lhs,RValue<SByte> rhs)695 RValue<SByte> operator*=(SByte &lhs, RValue<SByte> rhs)
696 {
697 return lhs = lhs * rhs;
698 }
699
operator /=(SByte & lhs,RValue<SByte> rhs)700 RValue<SByte> operator/=(SByte &lhs, RValue<SByte> rhs)
701 {
702 return lhs = lhs / rhs;
703 }
704
operator %=(SByte & lhs,RValue<SByte> rhs)705 RValue<SByte> operator%=(SByte &lhs, RValue<SByte> rhs)
706 {
707 return lhs = lhs % rhs;
708 }
709
operator &=(SByte & lhs,RValue<SByte> rhs)710 RValue<SByte> operator&=(SByte &lhs, RValue<SByte> rhs)
711 {
712 return lhs = lhs & rhs;
713 }
714
operator |=(SByte & lhs,RValue<SByte> rhs)715 RValue<SByte> operator|=(SByte &lhs, RValue<SByte> rhs)
716 {
717 return lhs = lhs | rhs;
718 }
719
operator ^=(SByte & lhs,RValue<SByte> rhs)720 RValue<SByte> operator^=(SByte &lhs, RValue<SByte> rhs)
721 {
722 return lhs = lhs ^ rhs;
723 }
724
operator <<=(SByte & lhs,RValue<SByte> rhs)725 RValue<SByte> operator<<=(SByte &lhs, RValue<SByte> rhs)
726 {
727 return lhs = lhs << rhs;
728 }
729
operator >>=(SByte & lhs,RValue<SByte> rhs)730 RValue<SByte> operator>>=(SByte &lhs, RValue<SByte> rhs)
731 {
732 return lhs = lhs >> rhs;
733 }
734
operator +(RValue<SByte> val)735 RValue<SByte> operator+(RValue<SByte> val)
736 {
737 return val;
738 }
739
operator -(RValue<SByte> val)740 RValue<SByte> operator-(RValue<SByte> val)
741 {
742 return RValue<SByte>(Nucleus::createNeg(val.value()));
743 }
744
operator ~(RValue<SByte> val)745 RValue<SByte> operator~(RValue<SByte> val)
746 {
747 return RValue<SByte>(Nucleus::createNot(val.value()));
748 }
749
operator ++(SByte & val,int)750 RValue<SByte> operator++(SByte &val, int) // Post-increment
751 {
752 RValue<SByte> res = val;
753
754 Value *inc = Nucleus::createAdd(res.value(), Nucleus::createConstantByte((signed char)1));
755 val.storeValue(inc);
756
757 return res;
758 }
759
operator ++(SByte & val)760 const SByte &operator++(SByte &val) // Pre-increment
761 {
762 Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantByte((signed char)1));
763 val.storeValue(inc);
764
765 return val;
766 }
767
operator --(SByte & val,int)768 RValue<SByte> operator--(SByte &val, int) // Post-decrement
769 {
770 RValue<SByte> res = val;
771
772 Value *inc = Nucleus::createSub(res.value(), Nucleus::createConstantByte((signed char)1));
773 val.storeValue(inc);
774
775 return res;
776 }
777
operator --(SByte & val)778 const SByte &operator--(SByte &val) // Pre-decrement
779 {
780 Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantByte((signed char)1));
781 val.storeValue(inc);
782
783 return val;
784 }
785
operator <(RValue<SByte> lhs,RValue<SByte> rhs)786 RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs)
787 {
788 return RValue<Bool>(Nucleus::createICmpSLT(lhs.value(), rhs.value()));
789 }
790
operator <=(RValue<SByte> lhs,RValue<SByte> rhs)791 RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs)
792 {
793 return RValue<Bool>(Nucleus::createICmpSLE(lhs.value(), rhs.value()));
794 }
795
operator >(RValue<SByte> lhs,RValue<SByte> rhs)796 RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs)
797 {
798 return RValue<Bool>(Nucleus::createICmpSGT(lhs.value(), rhs.value()));
799 }
800
operator >=(RValue<SByte> lhs,RValue<SByte> rhs)801 RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs)
802 {
803 return RValue<Bool>(Nucleus::createICmpSGE(lhs.value(), rhs.value()));
804 }
805
operator !=(RValue<SByte> lhs,RValue<SByte> rhs)806 RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs)
807 {
808 return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
809 }
810
operator ==(RValue<SByte> lhs,RValue<SByte> rhs)811 RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs)
812 {
813 return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
814 }
815
Short(Argument<Short> argument)816 Short::Short(Argument<Short> argument)
817 {
818 store(argument.rvalue());
819 }
820
Short(RValue<Int> cast)821 Short::Short(RValue<Int> cast)
822 {
823 Value *integer = Nucleus::createTrunc(cast.value(), Short::type());
824
825 storeValue(integer);
826 }
827
Short(short x)828 Short::Short(short x)
829 {
830 storeValue(Nucleus::createConstantShort(x));
831 }
832
Short(RValue<Short> rhs)833 Short::Short(RValue<Short> rhs)
834 {
835 store(rhs);
836 }
837
Short(const Short & rhs)838 Short::Short(const Short &rhs)
839 {
840 store(rhs.load());
841 }
842
Short(const Reference<Short> & rhs)843 Short::Short(const Reference<Short> &rhs)
844 {
845 store(rhs.load());
846 }
847
operator =(RValue<Short> rhs)848 RValue<Short> Short::operator=(RValue<Short> rhs)
849 {
850 return store(rhs);
851 }
852
operator =(const Short & rhs)853 RValue<Short> Short::operator=(const Short &rhs)
854 {
855 return store(rhs.load());
856 }
857
operator =(const Reference<Short> & rhs)858 RValue<Short> Short::operator=(const Reference<Short> &rhs)
859 {
860 return store(rhs.load());
861 }
862
operator +(RValue<Short> lhs,RValue<Short> rhs)863 RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs)
864 {
865 return RValue<Short>(Nucleus::createAdd(lhs.value(), rhs.value()));
866 }
867
operator -(RValue<Short> lhs,RValue<Short> rhs)868 RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs)
869 {
870 return RValue<Short>(Nucleus::createSub(lhs.value(), rhs.value()));
871 }
872
operator *(RValue<Short> lhs,RValue<Short> rhs)873 RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs)
874 {
875 return RValue<Short>(Nucleus::createMul(lhs.value(), rhs.value()));
876 }
877
operator /(RValue<Short> lhs,RValue<Short> rhs)878 RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs)
879 {
880 return RValue<Short>(Nucleus::createSDiv(lhs.value(), rhs.value()));
881 }
882
operator %(RValue<Short> lhs,RValue<Short> rhs)883 RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs)
884 {
885 return RValue<Short>(Nucleus::createSRem(lhs.value(), rhs.value()));
886 }
887
operator &(RValue<Short> lhs,RValue<Short> rhs)888 RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs)
889 {
890 return RValue<Short>(Nucleus::createAnd(lhs.value(), rhs.value()));
891 }
892
operator |(RValue<Short> lhs,RValue<Short> rhs)893 RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs)
894 {
895 return RValue<Short>(Nucleus::createOr(lhs.value(), rhs.value()));
896 }
897
operator ^(RValue<Short> lhs,RValue<Short> rhs)898 RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs)
899 {
900 return RValue<Short>(Nucleus::createXor(lhs.value(), rhs.value()));
901 }
902
operator <<(RValue<Short> lhs,RValue<Short> rhs)903 RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs)
904 {
905 return RValue<Short>(Nucleus::createShl(lhs.value(), rhs.value()));
906 }
907
operator >>(RValue<Short> lhs,RValue<Short> rhs)908 RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs)
909 {
910 return RValue<Short>(Nucleus::createAShr(lhs.value(), rhs.value()));
911 }
912
operator +=(Short & lhs,RValue<Short> rhs)913 RValue<Short> operator+=(Short &lhs, RValue<Short> rhs)
914 {
915 return lhs = lhs + rhs;
916 }
917
operator -=(Short & lhs,RValue<Short> rhs)918 RValue<Short> operator-=(Short &lhs, RValue<Short> rhs)
919 {
920 return lhs = lhs - rhs;
921 }
922
operator *=(Short & lhs,RValue<Short> rhs)923 RValue<Short> operator*=(Short &lhs, RValue<Short> rhs)
924 {
925 return lhs = lhs * rhs;
926 }
927
operator /=(Short & lhs,RValue<Short> rhs)928 RValue<Short> operator/=(Short &lhs, RValue<Short> rhs)
929 {
930 return lhs = lhs / rhs;
931 }
932
operator %=(Short & lhs,RValue<Short> rhs)933 RValue<Short> operator%=(Short &lhs, RValue<Short> rhs)
934 {
935 return lhs = lhs % rhs;
936 }
937
operator &=(Short & lhs,RValue<Short> rhs)938 RValue<Short> operator&=(Short &lhs, RValue<Short> rhs)
939 {
940 return lhs = lhs & rhs;
941 }
942
operator |=(Short & lhs,RValue<Short> rhs)943 RValue<Short> operator|=(Short &lhs, RValue<Short> rhs)
944 {
945 return lhs = lhs | rhs;
946 }
947
operator ^=(Short & lhs,RValue<Short> rhs)948 RValue<Short> operator^=(Short &lhs, RValue<Short> rhs)
949 {
950 return lhs = lhs ^ rhs;
951 }
952
operator <<=(Short & lhs,RValue<Short> rhs)953 RValue<Short> operator<<=(Short &lhs, RValue<Short> rhs)
954 {
955 return lhs = lhs << rhs;
956 }
957
operator >>=(Short & lhs,RValue<Short> rhs)958 RValue<Short> operator>>=(Short &lhs, RValue<Short> rhs)
959 {
960 return lhs = lhs >> rhs;
961 }
962
operator +(RValue<Short> val)963 RValue<Short> operator+(RValue<Short> val)
964 {
965 return val;
966 }
967
operator -(RValue<Short> val)968 RValue<Short> operator-(RValue<Short> val)
969 {
970 return RValue<Short>(Nucleus::createNeg(val.value()));
971 }
972
operator ~(RValue<Short> val)973 RValue<Short> operator~(RValue<Short> val)
974 {
975 return RValue<Short>(Nucleus::createNot(val.value()));
976 }
977
operator ++(Short & val,int)978 RValue<Short> operator++(Short &val, int) // Post-increment
979 {
980 RValue<Short> res = val;
981
982 Value *inc = Nucleus::createAdd(res.value(), Nucleus::createConstantShort((short)1));
983 val.storeValue(inc);
984
985 return res;
986 }
987
operator ++(Short & val)988 const Short &operator++(Short &val) // Pre-increment
989 {
990 Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantShort((short)1));
991 val.storeValue(inc);
992
993 return val;
994 }
995
operator --(Short & val,int)996 RValue<Short> operator--(Short &val, int) // Post-decrement
997 {
998 RValue<Short> res = val;
999
1000 Value *inc = Nucleus::createSub(res.value(), Nucleus::createConstantShort((short)1));
1001 val.storeValue(inc);
1002
1003 return res;
1004 }
1005
operator --(Short & val)1006 const Short &operator--(Short &val) // Pre-decrement
1007 {
1008 Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantShort((short)1));
1009 val.storeValue(inc);
1010
1011 return val;
1012 }
1013
operator <(RValue<Short> lhs,RValue<Short> rhs)1014 RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs)
1015 {
1016 return RValue<Bool>(Nucleus::createICmpSLT(lhs.value(), rhs.value()));
1017 }
1018
operator <=(RValue<Short> lhs,RValue<Short> rhs)1019 RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs)
1020 {
1021 return RValue<Bool>(Nucleus::createICmpSLE(lhs.value(), rhs.value()));
1022 }
1023
operator >(RValue<Short> lhs,RValue<Short> rhs)1024 RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs)
1025 {
1026 return RValue<Bool>(Nucleus::createICmpSGT(lhs.value(), rhs.value()));
1027 }
1028
operator >=(RValue<Short> lhs,RValue<Short> rhs)1029 RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs)
1030 {
1031 return RValue<Bool>(Nucleus::createICmpSGE(lhs.value(), rhs.value()));
1032 }
1033
operator !=(RValue<Short> lhs,RValue<Short> rhs)1034 RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs)
1035 {
1036 return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
1037 }
1038
operator ==(RValue<Short> lhs,RValue<Short> rhs)1039 RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs)
1040 {
1041 return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
1042 }
1043
UShort(Argument<UShort> argument)1044 UShort::UShort(Argument<UShort> argument)
1045 {
1046 store(argument.rvalue());
1047 }
1048
UShort(RValue<UInt> cast)1049 UShort::UShort(RValue<UInt> cast)
1050 {
1051 Value *integer = Nucleus::createTrunc(cast.value(), UShort::type());
1052
1053 storeValue(integer);
1054 }
1055
UShort(RValue<Int> cast)1056 UShort::UShort(RValue<Int> cast)
1057 {
1058 Value *integer = Nucleus::createTrunc(cast.value(), UShort::type());
1059
1060 storeValue(integer);
1061 }
1062
UShort(unsigned short x)1063 UShort::UShort(unsigned short x)
1064 {
1065 storeValue(Nucleus::createConstantShort(x));
1066 }
1067
UShort(RValue<UShort> rhs)1068 UShort::UShort(RValue<UShort> rhs)
1069 {
1070 store(rhs);
1071 }
1072
UShort(const UShort & rhs)1073 UShort::UShort(const UShort &rhs)
1074 {
1075 store(rhs.load());
1076 }
1077
UShort(const Reference<UShort> & rhs)1078 UShort::UShort(const Reference<UShort> &rhs)
1079 {
1080 store(rhs.load());
1081 }
1082
operator =(RValue<UShort> rhs)1083 RValue<UShort> UShort::operator=(RValue<UShort> rhs)
1084 {
1085 return store(rhs);
1086 }
1087
operator =(const UShort & rhs)1088 RValue<UShort> UShort::operator=(const UShort &rhs)
1089 {
1090 return store(rhs.load());
1091 }
1092
operator =(const Reference<UShort> & rhs)1093 RValue<UShort> UShort::operator=(const Reference<UShort> &rhs)
1094 {
1095 return store(rhs.load());
1096 }
1097
operator +(RValue<UShort> lhs,RValue<UShort> rhs)1098 RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs)
1099 {
1100 return RValue<UShort>(Nucleus::createAdd(lhs.value(), rhs.value()));
1101 }
1102
operator -(RValue<UShort> lhs,RValue<UShort> rhs)1103 RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs)
1104 {
1105 return RValue<UShort>(Nucleus::createSub(lhs.value(), rhs.value()));
1106 }
1107
operator *(RValue<UShort> lhs,RValue<UShort> rhs)1108 RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs)
1109 {
1110 return RValue<UShort>(Nucleus::createMul(lhs.value(), rhs.value()));
1111 }
1112
operator /(RValue<UShort> lhs,RValue<UShort> rhs)1113 RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs)
1114 {
1115 return RValue<UShort>(Nucleus::createUDiv(lhs.value(), rhs.value()));
1116 }
1117
operator %(RValue<UShort> lhs,RValue<UShort> rhs)1118 RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs)
1119 {
1120 return RValue<UShort>(Nucleus::createURem(lhs.value(), rhs.value()));
1121 }
1122
operator &(RValue<UShort> lhs,RValue<UShort> rhs)1123 RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs)
1124 {
1125 return RValue<UShort>(Nucleus::createAnd(lhs.value(), rhs.value()));
1126 }
1127
operator |(RValue<UShort> lhs,RValue<UShort> rhs)1128 RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs)
1129 {
1130 return RValue<UShort>(Nucleus::createOr(lhs.value(), rhs.value()));
1131 }
1132
operator ^(RValue<UShort> lhs,RValue<UShort> rhs)1133 RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs)
1134 {
1135 return RValue<UShort>(Nucleus::createXor(lhs.value(), rhs.value()));
1136 }
1137
operator <<(RValue<UShort> lhs,RValue<UShort> rhs)1138 RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs)
1139 {
1140 return RValue<UShort>(Nucleus::createShl(lhs.value(), rhs.value()));
1141 }
1142
operator >>(RValue<UShort> lhs,RValue<UShort> rhs)1143 RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs)
1144 {
1145 return RValue<UShort>(Nucleus::createLShr(lhs.value(), rhs.value()));
1146 }
1147
operator +=(UShort & lhs,RValue<UShort> rhs)1148 RValue<UShort> operator+=(UShort &lhs, RValue<UShort> rhs)
1149 {
1150 return lhs = lhs + rhs;
1151 }
1152
operator -=(UShort & lhs,RValue<UShort> rhs)1153 RValue<UShort> operator-=(UShort &lhs, RValue<UShort> rhs)
1154 {
1155 return lhs = lhs - rhs;
1156 }
1157
operator *=(UShort & lhs,RValue<UShort> rhs)1158 RValue<UShort> operator*=(UShort &lhs, RValue<UShort> rhs)
1159 {
1160 return lhs = lhs * rhs;
1161 }
1162
operator /=(UShort & lhs,RValue<UShort> rhs)1163 RValue<UShort> operator/=(UShort &lhs, RValue<UShort> rhs)
1164 {
1165 return lhs = lhs / rhs;
1166 }
1167
operator %=(UShort & lhs,RValue<UShort> rhs)1168 RValue<UShort> operator%=(UShort &lhs, RValue<UShort> rhs)
1169 {
1170 return lhs = lhs % rhs;
1171 }
1172
operator &=(UShort & lhs,RValue<UShort> rhs)1173 RValue<UShort> operator&=(UShort &lhs, RValue<UShort> rhs)
1174 {
1175 return lhs = lhs & rhs;
1176 }
1177
operator |=(UShort & lhs,RValue<UShort> rhs)1178 RValue<UShort> operator|=(UShort &lhs, RValue<UShort> rhs)
1179 {
1180 return lhs = lhs | rhs;
1181 }
1182
operator ^=(UShort & lhs,RValue<UShort> rhs)1183 RValue<UShort> operator^=(UShort &lhs, RValue<UShort> rhs)
1184 {
1185 return lhs = lhs ^ rhs;
1186 }
1187
operator <<=(UShort & lhs,RValue<UShort> rhs)1188 RValue<UShort> operator<<=(UShort &lhs, RValue<UShort> rhs)
1189 {
1190 return lhs = lhs << rhs;
1191 }
1192
operator >>=(UShort & lhs,RValue<UShort> rhs)1193 RValue<UShort> operator>>=(UShort &lhs, RValue<UShort> rhs)
1194 {
1195 return lhs = lhs >> rhs;
1196 }
1197
operator +(RValue<UShort> val)1198 RValue<UShort> operator+(RValue<UShort> val)
1199 {
1200 return val;
1201 }
1202
operator -(RValue<UShort> val)1203 RValue<UShort> operator-(RValue<UShort> val)
1204 {
1205 return RValue<UShort>(Nucleus::createNeg(val.value()));
1206 }
1207
operator ~(RValue<UShort> val)1208 RValue<UShort> operator~(RValue<UShort> val)
1209 {
1210 return RValue<UShort>(Nucleus::createNot(val.value()));
1211 }
1212
operator ++(UShort & val,int)1213 RValue<UShort> operator++(UShort &val, int) // Post-increment
1214 {
1215 RValue<UShort> res = val;
1216
1217 Value *inc = Nucleus::createAdd(res.value(), Nucleus::createConstantShort((unsigned short)1));
1218 val.storeValue(inc);
1219
1220 return res;
1221 }
1222
operator ++(UShort & val)1223 const UShort &operator++(UShort &val) // Pre-increment
1224 {
1225 Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantShort((unsigned short)1));
1226 val.storeValue(inc);
1227
1228 return val;
1229 }
1230
operator --(UShort & val,int)1231 RValue<UShort> operator--(UShort &val, int) // Post-decrement
1232 {
1233 RValue<UShort> res = val;
1234
1235 Value *inc = Nucleus::createSub(res.value(), Nucleus::createConstantShort((unsigned short)1));
1236 val.storeValue(inc);
1237
1238 return res;
1239 }
1240
operator --(UShort & val)1241 const UShort &operator--(UShort &val) // Pre-decrement
1242 {
1243 Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantShort((unsigned short)1));
1244 val.storeValue(inc);
1245
1246 return val;
1247 }
1248
operator <(RValue<UShort> lhs,RValue<UShort> rhs)1249 RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs)
1250 {
1251 return RValue<Bool>(Nucleus::createICmpULT(lhs.value(), rhs.value()));
1252 }
1253
operator <=(RValue<UShort> lhs,RValue<UShort> rhs)1254 RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs)
1255 {
1256 return RValue<Bool>(Nucleus::createICmpULE(lhs.value(), rhs.value()));
1257 }
1258
operator >(RValue<UShort> lhs,RValue<UShort> rhs)1259 RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs)
1260 {
1261 return RValue<Bool>(Nucleus::createICmpUGT(lhs.value(), rhs.value()));
1262 }
1263
operator >=(RValue<UShort> lhs,RValue<UShort> rhs)1264 RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs)
1265 {
1266 return RValue<Bool>(Nucleus::createICmpUGE(lhs.value(), rhs.value()));
1267 }
1268
operator !=(RValue<UShort> lhs,RValue<UShort> rhs)1269 RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs)
1270 {
1271 return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
1272 }
1273
operator ==(RValue<UShort> lhs,RValue<UShort> rhs)1274 RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs)
1275 {
1276 return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
1277 }
1278
Byte4(RValue<Byte8> cast)1279 Byte4::Byte4(RValue<Byte8> cast)
1280 {
1281 storeValue(Nucleus::createBitCast(cast.value(), type()));
1282 }
1283
Byte4(RValue<UShort4> cast)1284 Byte4::Byte4(RValue<UShort4> cast)
1285 {
1286 // TODO(b/148379603): Optimize narrowing swizzle.
1287 *this = As<Byte4>(Swizzle(As<Byte8>(cast), 0x0246'0246));
1288 }
1289
Byte4(RValue<Short4> cast)1290 Byte4::Byte4(RValue<Short4> cast)
1291 {
1292 // TODO(b/148379603): Optimize narrowing swizzle.
1293 *this = As<Byte4>(Swizzle(As<Byte8>(cast), 0x0246'0246));
1294 }
1295
Byte4(RValue<UInt4> cast)1296 Byte4::Byte4(RValue<UInt4> cast)
1297 {
1298 // TODO(b/148379603): Optimize narrowing swizzle.
1299 *this = As<Byte4>(Swizzle(As<Byte16>(cast), 0x048C'048C'048C'048C));
1300 }
1301
Byte4(RValue<Int4> cast)1302 Byte4::Byte4(RValue<Int4> cast)
1303 {
1304 // TODO(b/148379603): Optimize narrowing swizzle.
1305 *this = As<Byte4>(Swizzle(As<Byte16>(cast), 0x048C'048C'048C'048C));
1306 }
1307
Byte4(RValue<Byte4> rhs)1308 Byte4::Byte4(RValue<Byte4> rhs)
1309 {
1310 store(rhs);
1311 }
1312
Byte4(const Byte4 & rhs)1313 Byte4::Byte4(const Byte4 &rhs)
1314 {
1315 store(rhs.load());
1316 }
1317
Byte4(const Reference<Byte4> & rhs)1318 Byte4::Byte4(const Reference<Byte4> &rhs)
1319 {
1320 store(rhs.load());
1321 }
1322
operator =(RValue<Byte4> rhs)1323 RValue<Byte4> Byte4::operator=(RValue<Byte4> rhs)
1324 {
1325 return store(rhs);
1326 }
1327
operator =(const Byte4 & rhs)1328 RValue<Byte4> Byte4::operator=(const Byte4 &rhs)
1329 {
1330 return store(rhs.load());
1331 }
1332
Byte8(uint8_t x0,uint8_t x1,uint8_t x2,uint8_t x3,uint8_t x4,uint8_t x5,uint8_t x6,uint8_t x7)1333 Byte8::Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
1334 {
1335 int64_t constantVector[8] = { x0, x1, x2, x3, x4, x5, x6, x7 };
1336 storeValue(Nucleus::createConstantVector(constantVector, type()));
1337 }
1338
Byte8(RValue<Byte8> rhs)1339 Byte8::Byte8(RValue<Byte8> rhs)
1340 {
1341 store(rhs);
1342 }
1343
Byte8(const Byte8 & rhs)1344 Byte8::Byte8(const Byte8 &rhs)
1345 {
1346 store(rhs.load());
1347 }
1348
Byte8(const Reference<Byte8> & rhs)1349 Byte8::Byte8(const Reference<Byte8> &rhs)
1350 {
1351 store(rhs.load());
1352 }
1353
operator =(RValue<Byte8> rhs)1354 RValue<Byte8> Byte8::operator=(RValue<Byte8> rhs)
1355 {
1356 return store(rhs);
1357 }
1358
operator =(const Byte8 & rhs)1359 RValue<Byte8> Byte8::operator=(const Byte8 &rhs)
1360 {
1361 return store(rhs.load());
1362 }
1363
operator =(const Reference<Byte8> & rhs)1364 RValue<Byte8> Byte8::operator=(const Reference<Byte8> &rhs)
1365 {
1366 return store(rhs.load());
1367 }
1368
operator +(RValue<Byte8> lhs,RValue<Byte8> rhs)1369 RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs)
1370 {
1371 return RValue<Byte8>(Nucleus::createAdd(lhs.value(), rhs.value()));
1372 }
1373
operator -(RValue<Byte8> lhs,RValue<Byte8> rhs)1374 RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs)
1375 {
1376 return RValue<Byte8>(Nucleus::createSub(lhs.value(), rhs.value()));
1377 }
1378
1379 // RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs)
1380 // {
1381 // return RValue<Byte8>(Nucleus::createMul(lhs.value(), rhs.value()));
1382 // }
1383
1384 // RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs)
1385 // {
1386 // return RValue<Byte8>(Nucleus::createUDiv(lhs.value(), rhs.value()));
1387 // }
1388
1389 // RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs)
1390 // {
1391 // return RValue<Byte8>(Nucleus::createURem(lhs.value(), rhs.value()));
1392 // }
1393
operator &(RValue<Byte8> lhs,RValue<Byte8> rhs)1394 RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs)
1395 {
1396 return RValue<Byte8>(Nucleus::createAnd(lhs.value(), rhs.value()));
1397 }
1398
operator |(RValue<Byte8> lhs,RValue<Byte8> rhs)1399 RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs)
1400 {
1401 return RValue<Byte8>(Nucleus::createOr(lhs.value(), rhs.value()));
1402 }
1403
operator ^(RValue<Byte8> lhs,RValue<Byte8> rhs)1404 RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs)
1405 {
1406 return RValue<Byte8>(Nucleus::createXor(lhs.value(), rhs.value()));
1407 }
1408
1409 // RValue<Byte8> operator<<(RValue<Byte8> lhs, unsigned char rhs)
1410 // {
1411 // return RValue<Byte8>(Nucleus::createShl(lhs.value(), rhs.value()));
1412 // }
1413
1414 // RValue<Byte8> operator>>(RValue<Byte8> lhs, unsigned char rhs)
1415 // {
1416 // return RValue<Byte8>(Nucleus::createLShr(lhs.value(), rhs.value()));
1417 // }
1418
operator +=(Byte8 & lhs,RValue<Byte8> rhs)1419 RValue<Byte8> operator+=(Byte8 &lhs, RValue<Byte8> rhs)
1420 {
1421 return lhs = lhs + rhs;
1422 }
1423
operator -=(Byte8 & lhs,RValue<Byte8> rhs)1424 RValue<Byte8> operator-=(Byte8 &lhs, RValue<Byte8> rhs)
1425 {
1426 return lhs = lhs - rhs;
1427 }
1428
1429 // RValue<Byte8> operator*=(Byte8 &lhs, RValue<Byte8> rhs)
1430 // {
1431 // return lhs = lhs * rhs;
1432 // }
1433
1434 // RValue<Byte8> operator/=(Byte8 &lhs, RValue<Byte8> rhs)
1435 // {
1436 // return lhs = lhs / rhs;
1437 // }
1438
1439 // RValue<Byte8> operator%=(Byte8 &lhs, RValue<Byte8> rhs)
1440 // {
1441 // return lhs = lhs % rhs;
1442 // }
1443
operator &=(Byte8 & lhs,RValue<Byte8> rhs)1444 RValue<Byte8> operator&=(Byte8 &lhs, RValue<Byte8> rhs)
1445 {
1446 return lhs = lhs & rhs;
1447 }
1448
operator |=(Byte8 & lhs,RValue<Byte8> rhs)1449 RValue<Byte8> operator|=(Byte8 &lhs, RValue<Byte8> rhs)
1450 {
1451 return lhs = lhs | rhs;
1452 }
1453
operator ^=(Byte8 & lhs,RValue<Byte8> rhs)1454 RValue<Byte8> operator^=(Byte8 &lhs, RValue<Byte8> rhs)
1455 {
1456 return lhs = lhs ^ rhs;
1457 }
1458
1459 // RValue<Byte8> operator<<=(Byte8 &lhs, RValue<Byte8> rhs)
1460 // {
1461 // return lhs = lhs << rhs;
1462 // }
1463
1464 // RValue<Byte8> operator>>=(Byte8 &lhs, RValue<Byte8> rhs)
1465 // {
1466 // return lhs = lhs >> rhs;
1467 // }
1468
1469 // RValue<Byte8> operator+(RValue<Byte8> val)
1470 // {
1471 // return val;
1472 // }
1473
1474 // RValue<Byte8> operator-(RValue<Byte8> val)
1475 // {
1476 // return RValue<Byte8>(Nucleus::createNeg(val.value()));
1477 // }
1478
operator ~(RValue<Byte8> val)1479 RValue<Byte8> operator~(RValue<Byte8> val)
1480 {
1481 return RValue<Byte8>(Nucleus::createNot(val.value()));
1482 }
1483
Swizzle(RValue<Byte8> x,uint32_t select)1484 RValue<Byte8> Swizzle(RValue<Byte8> x, uint32_t select)
1485 {
1486 // Real type is v16i8
1487 // TODO(b/148379603): Optimize narrowing swizzle.
1488 int shuffle[16] = {
1489 static_cast<int>((select >> 28) & 0x07),
1490 static_cast<int>((select >> 24) & 0x07),
1491 static_cast<int>((select >> 20) & 0x07),
1492 static_cast<int>((select >> 16) & 0x07),
1493 static_cast<int>((select >> 12) & 0x07),
1494 static_cast<int>((select >> 8) & 0x07),
1495 static_cast<int>((select >> 4) & 0x07),
1496 static_cast<int>((select >> 0) & 0x07),
1497 static_cast<int>((select >> 28) & 0x07),
1498 static_cast<int>((select >> 24) & 0x07),
1499 static_cast<int>((select >> 20) & 0x07),
1500 static_cast<int>((select >> 16) & 0x07),
1501 static_cast<int>((select >> 12) & 0x07),
1502 static_cast<int>((select >> 8) & 0x07),
1503 static_cast<int>((select >> 4) & 0x07),
1504 static_cast<int>((select >> 0) & 0x07),
1505 };
1506
1507 return As<Byte8>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle));
1508 }
1509
Unpack(RValue<Byte4> x)1510 RValue<Short4> Unpack(RValue<Byte4> x)
1511 {
1512 // TODO(b/148379603): Optimize narrowing swizzle.
1513 int shuffle[16] = { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7 }; // Real type is v16i8
1514 return As<Short4>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle));
1515 }
1516
Unpack(RValue<Byte4> x,RValue<Byte4> y)1517 RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y)
1518 {
1519 return UnpackLow(As<Byte8>(x), As<Byte8>(y));
1520 }
1521
UnpackLow(RValue<Byte8> x,RValue<Byte8> y)1522 RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y)
1523 {
1524 // TODO(b/148379603): Optimize narrowing swizzle.
1525 int shuffle[16] = { 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23 }; // Real type is v16i8
1526 return As<Short4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1527 }
1528
UnpackHigh(RValue<Byte8> x,RValue<Byte8> y)1529 RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y)
1530 {
1531 // TODO(b/148379603): Optimize narrowing swizzle.
1532 int shuffle[16] = { 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23 }; // Real type is v16i8
1533 auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1534 return As<Short4>(Swizzle(As<Int4>(lowHigh), 0x2323));
1535 }
1536
SByte8(uint8_t x0,uint8_t x1,uint8_t x2,uint8_t x3,uint8_t x4,uint8_t x5,uint8_t x6,uint8_t x7)1537 SByte8::SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
1538 {
1539 int64_t constantVector[8] = { x0, x1, x2, x3, x4, x5, x6, x7 };
1540 Value *vector = Nucleus::createConstantVector(constantVector, type());
1541
1542 storeValue(Nucleus::createBitCast(vector, type()));
1543 }
1544
SByte8(RValue<SByte8> rhs)1545 SByte8::SByte8(RValue<SByte8> rhs)
1546 {
1547 store(rhs);
1548 }
1549
SByte8(const SByte8 & rhs)1550 SByte8::SByte8(const SByte8 &rhs)
1551 {
1552 store(rhs.load());
1553 }
1554
SByte8(const Reference<SByte8> & rhs)1555 SByte8::SByte8(const Reference<SByte8> &rhs)
1556 {
1557 store(rhs.load());
1558 }
1559
operator =(RValue<SByte8> rhs)1560 RValue<SByte8> SByte8::operator=(RValue<SByte8> rhs)
1561 {
1562 return store(rhs);
1563 }
1564
operator =(const SByte8 & rhs)1565 RValue<SByte8> SByte8::operator=(const SByte8 &rhs)
1566 {
1567 return store(rhs.load());
1568 }
1569
operator =(const Reference<SByte8> & rhs)1570 RValue<SByte8> SByte8::operator=(const Reference<SByte8> &rhs)
1571 {
1572 return store(rhs.load());
1573 }
1574
operator +(RValue<SByte8> lhs,RValue<SByte8> rhs)1575 RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs)
1576 {
1577 return RValue<SByte8>(Nucleus::createAdd(lhs.value(), rhs.value()));
1578 }
1579
operator -(RValue<SByte8> lhs,RValue<SByte8> rhs)1580 RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs)
1581 {
1582 return RValue<SByte8>(Nucleus::createSub(lhs.value(), rhs.value()));
1583 }
1584
1585 // RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs)
1586 // {
1587 // return RValue<SByte8>(Nucleus::createMul(lhs.value(), rhs.value()));
1588 // }
1589
1590 // RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs)
1591 // {
1592 // return RValue<SByte8>(Nucleus::createSDiv(lhs.value(), rhs.value()));
1593 // }
1594
1595 // RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs)
1596 // {
1597 // return RValue<SByte8>(Nucleus::createSRem(lhs.value(), rhs.value()));
1598 // }
1599
operator &(RValue<SByte8> lhs,RValue<SByte8> rhs)1600 RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs)
1601 {
1602 return RValue<SByte8>(Nucleus::createAnd(lhs.value(), rhs.value()));
1603 }
1604
operator |(RValue<SByte8> lhs,RValue<SByte8> rhs)1605 RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs)
1606 {
1607 return RValue<SByte8>(Nucleus::createOr(lhs.value(), rhs.value()));
1608 }
1609
operator ^(RValue<SByte8> lhs,RValue<SByte8> rhs)1610 RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs)
1611 {
1612 return RValue<SByte8>(Nucleus::createXor(lhs.value(), rhs.value()));
1613 }
1614
1615 // RValue<SByte8> operator<<(RValue<SByte8> lhs, unsigned char rhs)
1616 // {
1617 // return RValue<SByte8>(Nucleus::createShl(lhs.value(), rhs.value()));
1618 // }
1619
1620 // RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs)
1621 // {
1622 // return RValue<SByte8>(Nucleus::createAShr(lhs.value(), rhs.value()));
1623 // }
1624
operator +=(SByte8 & lhs,RValue<SByte8> rhs)1625 RValue<SByte8> operator+=(SByte8 &lhs, RValue<SByte8> rhs)
1626 {
1627 return lhs = lhs + rhs;
1628 }
1629
operator -=(SByte8 & lhs,RValue<SByte8> rhs)1630 RValue<SByte8> operator-=(SByte8 &lhs, RValue<SByte8> rhs)
1631 {
1632 return lhs = lhs - rhs;
1633 }
1634
1635 // RValue<SByte8> operator*=(SByte8 &lhs, RValue<SByte8> rhs)
1636 // {
1637 // return lhs = lhs * rhs;
1638 // }
1639
1640 // RValue<SByte8> operator/=(SByte8 &lhs, RValue<SByte8> rhs)
1641 // {
1642 // return lhs = lhs / rhs;
1643 // }
1644
1645 // RValue<SByte8> operator%=(SByte8 &lhs, RValue<SByte8> rhs)
1646 // {
1647 // return lhs = lhs % rhs;
1648 // }
1649
operator &=(SByte8 & lhs,RValue<SByte8> rhs)1650 RValue<SByte8> operator&=(SByte8 &lhs, RValue<SByte8> rhs)
1651 {
1652 return lhs = lhs & rhs;
1653 }
1654
operator |=(SByte8 & lhs,RValue<SByte8> rhs)1655 RValue<SByte8> operator|=(SByte8 &lhs, RValue<SByte8> rhs)
1656 {
1657 return lhs = lhs | rhs;
1658 }
1659
operator ^=(SByte8 & lhs,RValue<SByte8> rhs)1660 RValue<SByte8> operator^=(SByte8 &lhs, RValue<SByte8> rhs)
1661 {
1662 return lhs = lhs ^ rhs;
1663 }
1664
1665 // RValue<SByte8> operator<<=(SByte8 &lhs, RValue<SByte8> rhs)
1666 // {
1667 // return lhs = lhs << rhs;
1668 // }
1669
1670 // RValue<SByte8> operator>>=(SByte8 &lhs, RValue<SByte8> rhs)
1671 // {
1672 // return lhs = lhs >> rhs;
1673 // }
1674
1675 // RValue<SByte8> operator+(RValue<SByte8> val)
1676 // {
1677 // return val;
1678 // }
1679
1680 // RValue<SByte8> operator-(RValue<SByte8> val)
1681 // {
1682 // return RValue<SByte8>(Nucleus::createNeg(val.value()));
1683 // }
1684
operator ~(RValue<SByte8> val)1685 RValue<SByte8> operator~(RValue<SByte8> val)
1686 {
1687 return RValue<SByte8>(Nucleus::createNot(val.value()));
1688 }
1689
UnpackLow(RValue<SByte8> x,RValue<SByte8> y)1690 RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y)
1691 {
1692 // TODO(b/148379603): Optimize narrowing swizzle.
1693 int shuffle[16] = { 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23 }; // Real type is v16i8
1694 return As<Short4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1695 }
1696
UnpackHigh(RValue<SByte8> x,RValue<SByte8> y)1697 RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y)
1698 {
1699 // TODO(b/148379603): Optimize narrowing swizzle.
1700 int shuffle[16] = { 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23 }; // Real type is v16i8
1701 auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1702 return As<Short4>(Swizzle(As<Int4>(lowHigh), 0x2323));
1703 }
1704
Byte16(RValue<Byte16> rhs)1705 Byte16::Byte16(RValue<Byte16> rhs)
1706 {
1707 store(rhs);
1708 }
1709
Byte16(const Byte16 & rhs)1710 Byte16::Byte16(const Byte16 &rhs)
1711 {
1712 store(rhs.load());
1713 }
1714
Byte16(const Reference<Byte16> & rhs)1715 Byte16::Byte16(const Reference<Byte16> &rhs)
1716 {
1717 store(rhs.load());
1718 }
1719
operator =(RValue<Byte16> rhs)1720 RValue<Byte16> Byte16::operator=(RValue<Byte16> rhs)
1721 {
1722 return store(rhs);
1723 }
1724
operator =(const Byte16 & rhs)1725 RValue<Byte16> Byte16::operator=(const Byte16 &rhs)
1726 {
1727 return store(rhs.load());
1728 }
1729
operator =(const Reference<Byte16> & rhs)1730 RValue<Byte16> Byte16::operator=(const Reference<Byte16> &rhs)
1731 {
1732 return store(rhs.load());
1733 }
1734
Swizzle(RValue<Byte16> x,uint64_t select)1735 RValue<Byte16> Swizzle(RValue<Byte16> x, uint64_t select)
1736 {
1737 int shuffle[16] = {
1738 static_cast<int>((select >> 60) & 0x0F),
1739 static_cast<int>((select >> 56) & 0x0F),
1740 static_cast<int>((select >> 52) & 0x0F),
1741 static_cast<int>((select >> 48) & 0x0F),
1742 static_cast<int>((select >> 44) & 0x0F),
1743 static_cast<int>((select >> 40) & 0x0F),
1744 static_cast<int>((select >> 36) & 0x0F),
1745 static_cast<int>((select >> 32) & 0x0F),
1746 static_cast<int>((select >> 28) & 0x0F),
1747 static_cast<int>((select >> 24) & 0x0F),
1748 static_cast<int>((select >> 20) & 0x0F),
1749 static_cast<int>((select >> 16) & 0x0F),
1750 static_cast<int>((select >> 12) & 0x0F),
1751 static_cast<int>((select >> 8) & 0x0F),
1752 static_cast<int>((select >> 4) & 0x0F),
1753 static_cast<int>((select >> 0) & 0x0F),
1754 };
1755
1756 return As<Byte16>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle));
1757 }
1758
Short2(RValue<Short4> cast)1759 Short2::Short2(RValue<Short4> cast)
1760 {
1761 storeValue(Nucleus::createBitCast(cast.value(), type()));
1762 }
1763
UShort2(RValue<UShort4> cast)1764 UShort2::UShort2(RValue<UShort4> cast)
1765 {
1766 storeValue(Nucleus::createBitCast(cast.value(), type()));
1767 }
1768
Short4(RValue<Int> cast)1769 Short4::Short4(RValue<Int> cast)
1770 {
1771 Value *vector = loadValue();
1772 Value *element = Nucleus::createTrunc(cast.value(), Short::type());
1773 Value *insert = Nucleus::createInsertElement(vector, element, 0);
1774 Value *swizzle = Swizzle(RValue<Short4>(insert), 0x0000).value();
1775
1776 storeValue(swizzle);
1777 }
1778
1779 // Short4::Short4(RValue<Float> cast)
1780 // {
1781 // }
1782
Short4(short xyzw)1783 Short4::Short4(short xyzw)
1784 {
1785 int64_t constantVector[4] = { xyzw, xyzw, xyzw, xyzw };
1786 storeValue(Nucleus::createConstantVector(constantVector, type()));
1787 }
1788
Short4(short x,short y,short z,short w)1789 Short4::Short4(short x, short y, short z, short w)
1790 {
1791 int64_t constantVector[4] = { x, y, z, w };
1792 storeValue(Nucleus::createConstantVector(constantVector, type()));
1793 }
1794
Short4(RValue<Short4> rhs)1795 Short4::Short4(RValue<Short4> rhs)
1796 {
1797 store(rhs);
1798 }
1799
Short4(const Short4 & rhs)1800 Short4::Short4(const Short4 &rhs)
1801 {
1802 store(rhs.load());
1803 }
1804
Short4(const Reference<Short4> & rhs)1805 Short4::Short4(const Reference<Short4> &rhs)
1806 {
1807 store(rhs.load());
1808 }
1809
Short4(RValue<UShort4> rhs)1810 Short4::Short4(RValue<UShort4> rhs)
1811 {
1812 storeValue(rhs.value());
1813 }
1814
Short4(const UShort4 & rhs)1815 Short4::Short4(const UShort4 &rhs)
1816 {
1817 storeValue(rhs.loadValue());
1818 }
1819
Short4(const Reference<UShort4> & rhs)1820 Short4::Short4(const Reference<UShort4> &rhs)
1821 {
1822 storeValue(rhs.loadValue());
1823 }
1824
operator =(RValue<Short4> rhs)1825 RValue<Short4> Short4::operator=(RValue<Short4> rhs)
1826 {
1827 return store(rhs);
1828 }
1829
operator =(const Short4 & rhs)1830 RValue<Short4> Short4::operator=(const Short4 &rhs)
1831 {
1832 return store(rhs.load());
1833 }
1834
operator =(const Reference<Short4> & rhs)1835 RValue<Short4> Short4::operator=(const Reference<Short4> &rhs)
1836 {
1837 return store(rhs.load());
1838 }
1839
operator =(RValue<UShort4> rhs)1840 RValue<Short4> Short4::operator=(RValue<UShort4> rhs)
1841 {
1842 return RValue<Short4>(storeValue(rhs.value()));
1843 }
1844
operator =(const UShort4 & rhs)1845 RValue<Short4> Short4::operator=(const UShort4 &rhs)
1846 {
1847 return RValue<Short4>(storeValue(rhs.loadValue()));
1848 }
1849
operator =(const Reference<UShort4> & rhs)1850 RValue<Short4> Short4::operator=(const Reference<UShort4> &rhs)
1851 {
1852 return RValue<Short4>(storeValue(rhs.loadValue()));
1853 }
1854
operator +(RValue<Short4> lhs,RValue<Short4> rhs)1855 RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs)
1856 {
1857 return RValue<Short4>(Nucleus::createAdd(lhs.value(), rhs.value()));
1858 }
1859
operator -(RValue<Short4> lhs,RValue<Short4> rhs)1860 RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs)
1861 {
1862 return RValue<Short4>(Nucleus::createSub(lhs.value(), rhs.value()));
1863 }
1864
operator *(RValue<Short4> lhs,RValue<Short4> rhs)1865 RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs)
1866 {
1867 return RValue<Short4>(Nucleus::createMul(lhs.value(), rhs.value()));
1868 }
1869
1870 // RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs)
1871 // {
1872 // return RValue<Short4>(Nucleus::createSDiv(lhs.value(), rhs.value()));
1873 // }
1874
1875 // RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs)
1876 // {
1877 // return RValue<Short4>(Nucleus::createSRem(lhs.value(), rhs.value()));
1878 // }
1879
operator &(RValue<Short4> lhs,RValue<Short4> rhs)1880 RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs)
1881 {
1882 return RValue<Short4>(Nucleus::createAnd(lhs.value(), rhs.value()));
1883 }
1884
operator |(RValue<Short4> lhs,RValue<Short4> rhs)1885 RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs)
1886 {
1887 return RValue<Short4>(Nucleus::createOr(lhs.value(), rhs.value()));
1888 }
1889
operator ^(RValue<Short4> lhs,RValue<Short4> rhs)1890 RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs)
1891 {
1892 return RValue<Short4>(Nucleus::createXor(lhs.value(), rhs.value()));
1893 }
1894
operator +=(Short4 & lhs,RValue<Short4> rhs)1895 RValue<Short4> operator+=(Short4 &lhs, RValue<Short4> rhs)
1896 {
1897 return lhs = lhs + rhs;
1898 }
1899
operator -=(Short4 & lhs,RValue<Short4> rhs)1900 RValue<Short4> operator-=(Short4 &lhs, RValue<Short4> rhs)
1901 {
1902 return lhs = lhs - rhs;
1903 }
1904
operator *=(Short4 & lhs,RValue<Short4> rhs)1905 RValue<Short4> operator*=(Short4 &lhs, RValue<Short4> rhs)
1906 {
1907 return lhs = lhs * rhs;
1908 }
1909
1910 // RValue<Short4> operator/=(Short4 &lhs, RValue<Short4> rhs)
1911 // {
1912 // return lhs = lhs / rhs;
1913 // }
1914
1915 // RValue<Short4> operator%=(Short4 &lhs, RValue<Short4> rhs)
1916 // {
1917 // return lhs = lhs % rhs;
1918 // }
1919
operator &=(Short4 & lhs,RValue<Short4> rhs)1920 RValue<Short4> operator&=(Short4 &lhs, RValue<Short4> rhs)
1921 {
1922 return lhs = lhs & rhs;
1923 }
1924
operator |=(Short4 & lhs,RValue<Short4> rhs)1925 RValue<Short4> operator|=(Short4 &lhs, RValue<Short4> rhs)
1926 {
1927 return lhs = lhs | rhs;
1928 }
1929
operator ^=(Short4 & lhs,RValue<Short4> rhs)1930 RValue<Short4> operator^=(Short4 &lhs, RValue<Short4> rhs)
1931 {
1932 return lhs = lhs ^ rhs;
1933 }
1934
operator <<=(Short4 & lhs,unsigned char rhs)1935 RValue<Short4> operator<<=(Short4 &lhs, unsigned char rhs)
1936 {
1937 return lhs = lhs << rhs;
1938 }
1939
operator >>=(Short4 & lhs,unsigned char rhs)1940 RValue<Short4> operator>>=(Short4 &lhs, unsigned char rhs)
1941 {
1942 return lhs = lhs >> rhs;
1943 }
1944
1945 // RValue<Short4> operator+(RValue<Short4> val)
1946 // {
1947 // return val;
1948 // }
1949
operator -(RValue<Short4> val)1950 RValue<Short4> operator-(RValue<Short4> val)
1951 {
1952 return RValue<Short4>(Nucleus::createNeg(val.value()));
1953 }
1954
operator ~(RValue<Short4> val)1955 RValue<Short4> operator~(RValue<Short4> val)
1956 {
1957 return RValue<Short4>(Nucleus::createNot(val.value()));
1958 }
1959
RoundShort4(RValue<Float4> cast)1960 RValue<Short4> RoundShort4(RValue<Float4> cast)
1961 {
1962 RValue<Int4> int4 = RoundInt(cast);
1963 return As<Short4>(PackSigned(int4, int4));
1964 }
1965
UnpackLow(RValue<Short4> x,RValue<Short4> y)1966 RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y)
1967 {
1968 int shuffle[8] = { 0, 8, 1, 9, 2, 10, 3, 11 }; // Real type is v8i16
1969 return As<Int2>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1970 }
1971
UnpackHigh(RValue<Short4> x,RValue<Short4> y)1972 RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y)
1973 {
1974 // TODO(b/148379603): Optimize narrowing swizzle.
1975 int shuffle[8] = { 0, 8, 1, 9, 2, 10, 3, 11 }; // Real type is v8i16
1976 auto lowHigh = RValue<Short8>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1977 return As<Int2>(Swizzle(As<Int4>(lowHigh), 0x2323));
1978 }
1979
Swizzle(RValue<Short4> x,uint16_t select)1980 RValue<Short4> Swizzle(RValue<Short4> x, uint16_t select)
1981 {
1982 // Real type is v8i16
1983 // TODO(b/148379603): Optimize narrowing swizzle.
1984 int shuffle[8] = {
1985 (select >> 12) & 0x03,
1986 (select >> 8) & 0x03,
1987 (select >> 4) & 0x03,
1988 (select >> 0) & 0x03,
1989 (select >> 12) & 0x03,
1990 (select >> 8) & 0x03,
1991 (select >> 4) & 0x03,
1992 (select >> 0) & 0x03,
1993 };
1994
1995 return As<Short4>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle));
1996 }
1997
Insert(RValue<Short4> val,RValue<Short> element,int i)1998 RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i)
1999 {
2000 return RValue<Short4>(Nucleus::createInsertElement(val.value(), element.value(), i));
2001 }
2002
Extract(RValue<Short4> val,int i)2003 RValue<Short> Extract(RValue<Short4> val, int i)
2004 {
2005 return RValue<Short>(Nucleus::createExtractElement(val.value(), Short::type(), i));
2006 }
2007
UShort4(RValue<Int4> cast)2008 UShort4::UShort4(RValue<Int4> cast)
2009 {
2010 *this = Short4(cast);
2011 }
2012
UShort4(unsigned short xyzw)2013 UShort4::UShort4(unsigned short xyzw)
2014 {
2015 int64_t constantVector[4] = { xyzw, xyzw, xyzw, xyzw };
2016 storeValue(Nucleus::createConstantVector(constantVector, type()));
2017 }
2018
UShort4(unsigned short x,unsigned short y,unsigned short z,unsigned short w)2019 UShort4::UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w)
2020 {
2021 int64_t constantVector[4] = { x, y, z, w };
2022 storeValue(Nucleus::createConstantVector(constantVector, type()));
2023 }
2024
UShort4(RValue<UShort4> rhs)2025 UShort4::UShort4(RValue<UShort4> rhs)
2026 {
2027 store(rhs);
2028 }
2029
UShort4(const UShort4 & rhs)2030 UShort4::UShort4(const UShort4 &rhs)
2031 {
2032 store(rhs.load());
2033 }
2034
UShort4(const Reference<UShort4> & rhs)2035 UShort4::UShort4(const Reference<UShort4> &rhs)
2036 {
2037 store(rhs.load());
2038 }
2039
UShort4(RValue<Short4> rhs)2040 UShort4::UShort4(RValue<Short4> rhs)
2041 {
2042 storeValue(rhs.value());
2043 }
2044
UShort4(const Short4 & rhs)2045 UShort4::UShort4(const Short4 &rhs)
2046 {
2047 storeValue(rhs.loadValue());
2048 }
2049
UShort4(const Reference<Short4> & rhs)2050 UShort4::UShort4(const Reference<Short4> &rhs)
2051 {
2052 storeValue(rhs.loadValue());
2053 }
2054
operator =(RValue<UShort4> rhs)2055 RValue<UShort4> UShort4::operator=(RValue<UShort4> rhs)
2056 {
2057 return store(rhs);
2058 }
2059
operator =(const UShort4 & rhs)2060 RValue<UShort4> UShort4::operator=(const UShort4 &rhs)
2061 {
2062 return store(rhs.load());
2063 }
2064
operator =(const Reference<UShort4> & rhs)2065 RValue<UShort4> UShort4::operator=(const Reference<UShort4> &rhs)
2066 {
2067 return store(rhs.load());
2068 }
2069
operator =(RValue<Short4> rhs)2070 RValue<UShort4> UShort4::operator=(RValue<Short4> rhs)
2071 {
2072 return RValue<UShort4>(storeValue(rhs.value()));
2073 }
2074
operator =(const Short4 & rhs)2075 RValue<UShort4> UShort4::operator=(const Short4 &rhs)
2076 {
2077 return RValue<UShort4>(storeValue(rhs.loadValue()));
2078 }
2079
operator =(const Reference<Short4> & rhs)2080 RValue<UShort4> UShort4::operator=(const Reference<Short4> &rhs)
2081 {
2082 return RValue<UShort4>(storeValue(rhs.loadValue()));
2083 }
2084
operator +(RValue<UShort4> lhs,RValue<UShort4> rhs)2085 RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs)
2086 {
2087 return RValue<UShort4>(Nucleus::createAdd(lhs.value(), rhs.value()));
2088 }
2089
operator -(RValue<UShort4> lhs,RValue<UShort4> rhs)2090 RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs)
2091 {
2092 return RValue<UShort4>(Nucleus::createSub(lhs.value(), rhs.value()));
2093 }
2094
operator *(RValue<UShort4> lhs,RValue<UShort4> rhs)2095 RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs)
2096 {
2097 return RValue<UShort4>(Nucleus::createMul(lhs.value(), rhs.value()));
2098 }
2099
operator &(RValue<UShort4> lhs,RValue<UShort4> rhs)2100 RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs)
2101 {
2102 return RValue<UShort4>(Nucleus::createAnd(lhs.value(), rhs.value()));
2103 }
2104
operator |(RValue<UShort4> lhs,RValue<UShort4> rhs)2105 RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs)
2106 {
2107 return RValue<UShort4>(Nucleus::createOr(lhs.value(), rhs.value()));
2108 }
2109
operator ^(RValue<UShort4> lhs,RValue<UShort4> rhs)2110 RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs)
2111 {
2112 return RValue<UShort4>(Nucleus::createXor(lhs.value(), rhs.value()));
2113 }
2114
operator <<=(UShort4 & lhs,unsigned char rhs)2115 RValue<UShort4> operator<<=(UShort4 &lhs, unsigned char rhs)
2116 {
2117 return lhs = lhs << rhs;
2118 }
2119
operator >>=(UShort4 & lhs,unsigned char rhs)2120 RValue<UShort4> operator>>=(UShort4 &lhs, unsigned char rhs)
2121 {
2122 return lhs = lhs >> rhs;
2123 }
2124
operator ~(RValue<UShort4> val)2125 RValue<UShort4> operator~(RValue<UShort4> val)
2126 {
2127 return RValue<UShort4>(Nucleus::createNot(val.value()));
2128 }
2129
Short8(short c)2130 Short8::Short8(short c)
2131 {
2132 int64_t constantVector[8] = { c, c, c, c, c, c, c, c };
2133 storeValue(Nucleus::createConstantVector(constantVector, type()));
2134 }
2135
Short8(short c0,short c1,short c2,short c3,short c4,short c5,short c6,short c7)2136 Short8::Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7)
2137 {
2138 int64_t constantVector[8] = { c0, c1, c2, c3, c4, c5, c6, c7 };
2139 storeValue(Nucleus::createConstantVector(constantVector, type()));
2140 }
2141
Short8(RValue<Short8> rhs)2142 Short8::Short8(RValue<Short8> rhs)
2143 {
2144 store(rhs);
2145 }
2146
Short8(const Reference<Short8> & rhs)2147 Short8::Short8(const Reference<Short8> &rhs)
2148 {
2149 store(rhs.load());
2150 }
2151
Short8(RValue<Short4> lo,RValue<Short4> hi)2152 Short8::Short8(RValue<Short4> lo, RValue<Short4> hi)
2153 {
2154 int shuffle[8] = { 0, 1, 2, 3, 8, 9, 10, 11 }; // Real type is v8i16
2155 Value *packed = Nucleus::createShuffleVector(lo.value(), hi.value(), shuffle);
2156
2157 storeValue(packed);
2158 }
2159
operator =(RValue<Short8> rhs)2160 RValue<Short8> Short8::operator=(RValue<Short8> rhs)
2161 {
2162 return store(rhs);
2163 }
2164
operator =(const Short8 & rhs)2165 RValue<Short8> Short8::operator=(const Short8 &rhs)
2166 {
2167 return store(rhs.load());
2168 }
2169
operator =(const Reference<Short8> & rhs)2170 RValue<Short8> Short8::operator=(const Reference<Short8> &rhs)
2171 {
2172 return store(rhs.load());
2173 }
2174
operator +(RValue<Short8> lhs,RValue<Short8> rhs)2175 RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs)
2176 {
2177 return RValue<Short8>(Nucleus::createAdd(lhs.value(), rhs.value()));
2178 }
2179
operator &(RValue<Short8> lhs,RValue<Short8> rhs)2180 RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs)
2181 {
2182 return RValue<Short8>(Nucleus::createAnd(lhs.value(), rhs.value()));
2183 }
2184
Abs(RValue<Int4> x)2185 RValue<Int4> Abs(RValue<Int4> x)
2186 {
2187 // TODO: Optimize.
2188 auto negative = x >> 31;
2189 return (x ^ negative) - negative;
2190 }
2191
UShort8(unsigned short c)2192 UShort8::UShort8(unsigned short c)
2193 {
2194 int64_t constantVector[8] = { c, c, c, c, c, c, c, c };
2195 storeValue(Nucleus::createConstantVector(constantVector, type()));
2196 }
2197
UShort8(unsigned short c0,unsigned short c1,unsigned short c2,unsigned short c3,unsigned short c4,unsigned short c5,unsigned short c6,unsigned short c7)2198 UShort8::UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7)
2199 {
2200 int64_t constantVector[8] = { c0, c1, c2, c3, c4, c5, c6, c7 };
2201 storeValue(Nucleus::createConstantVector(constantVector, type()));
2202 }
2203
UShort8(RValue<UShort8> rhs)2204 UShort8::UShort8(RValue<UShort8> rhs)
2205 {
2206 store(rhs);
2207 }
2208
UShort8(const Reference<UShort8> & rhs)2209 UShort8::UShort8(const Reference<UShort8> &rhs)
2210 {
2211 store(rhs.load());
2212 }
2213
UShort8(RValue<UShort4> lo,RValue<UShort4> hi)2214 UShort8::UShort8(RValue<UShort4> lo, RValue<UShort4> hi)
2215 {
2216 int shuffle[8] = { 0, 1, 2, 3, 8, 9, 10, 11 }; // Real type is v8i16
2217 Value *packed = Nucleus::createShuffleVector(lo.value(), hi.value(), shuffle);
2218
2219 storeValue(packed);
2220 }
2221
operator =(RValue<UShort8> rhs)2222 RValue<UShort8> UShort8::operator=(RValue<UShort8> rhs)
2223 {
2224 return store(rhs);
2225 }
2226
operator =(const UShort8 & rhs)2227 RValue<UShort8> UShort8::operator=(const UShort8 &rhs)
2228 {
2229 return store(rhs.load());
2230 }
2231
operator =(const Reference<UShort8> & rhs)2232 RValue<UShort8> UShort8::operator=(const Reference<UShort8> &rhs)
2233 {
2234 return store(rhs.load());
2235 }
2236
operator &(RValue<UShort8> lhs,RValue<UShort8> rhs)2237 RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs)
2238 {
2239 return RValue<UShort8>(Nucleus::createAnd(lhs.value(), rhs.value()));
2240 }
2241
operator +(RValue<UShort8> lhs,RValue<UShort8> rhs)2242 RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs)
2243 {
2244 return RValue<UShort8>(Nucleus::createAdd(lhs.value(), rhs.value()));
2245 }
2246
operator *(RValue<UShort8> lhs,RValue<UShort8> rhs)2247 RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs)
2248 {
2249 return RValue<UShort8>(Nucleus::createMul(lhs.value(), rhs.value()));
2250 }
2251
operator +=(UShort8 & lhs,RValue<UShort8> rhs)2252 RValue<UShort8> operator+=(UShort8 &lhs, RValue<UShort8> rhs)
2253 {
2254 return lhs = lhs + rhs;
2255 }
2256
operator ~(RValue<UShort8> val)2257 RValue<UShort8> operator~(RValue<UShort8> val)
2258 {
2259 return RValue<UShort8>(Nucleus::createNot(val.value()));
2260 }
2261
Swizzle(RValue<UShort8> x,uint32_t select)2262 RValue<UShort8> Swizzle(RValue<UShort8> x, uint32_t select)
2263 {
2264 int swizzle[16] = {
2265 static_cast<int>((select >> 28) & 0x07),
2266 static_cast<int>((select >> 24) & 0x07),
2267 static_cast<int>((select >> 20) & 0x07),
2268 static_cast<int>((select >> 16) & 0x07),
2269 static_cast<int>((select >> 12) & 0x07),
2270 static_cast<int>((select >> 8) & 0x07),
2271 static_cast<int>((select >> 4) & 0x07),
2272 static_cast<int>((select >> 0) & 0x07),
2273 };
2274
2275 return RValue<UShort8>(Nucleus::createShuffleVector(x.value(), x.value(), swizzle));
2276 }
2277
Int(Argument<Int> argument)2278 Int::Int(Argument<Int> argument)
2279 {
2280 store(argument.rvalue());
2281 }
2282
Int(RValue<Byte> cast)2283 Int::Int(RValue<Byte> cast)
2284 {
2285 Value *integer = Nucleus::createZExt(cast.value(), Int::type());
2286
2287 storeValue(integer);
2288 }
2289
Int(RValue<SByte> cast)2290 Int::Int(RValue<SByte> cast)
2291 {
2292 Value *integer = Nucleus::createSExt(cast.value(), Int::type());
2293
2294 storeValue(integer);
2295 }
2296
Int(RValue<Short> cast)2297 Int::Int(RValue<Short> cast)
2298 {
2299 Value *integer = Nucleus::createSExt(cast.value(), Int::type());
2300
2301 storeValue(integer);
2302 }
2303
Int(RValue<UShort> cast)2304 Int::Int(RValue<UShort> cast)
2305 {
2306 Value *integer = Nucleus::createZExt(cast.value(), Int::type());
2307
2308 storeValue(integer);
2309 }
2310
Int(RValue<Int2> cast)2311 Int::Int(RValue<Int2> cast)
2312 {
2313 *this = Extract(cast, 0);
2314 }
2315
Int(RValue<Long> cast)2316 Int::Int(RValue<Long> cast)
2317 {
2318 Value *integer = Nucleus::createTrunc(cast.value(), Int::type());
2319
2320 storeValue(integer);
2321 }
2322
Int(RValue<Float> cast)2323 Int::Int(RValue<Float> cast)
2324 {
2325 Value *integer = Nucleus::createFPToSI(cast.value(), Int::type());
2326
2327 storeValue(integer);
2328 }
2329
Int(int x)2330 Int::Int(int x)
2331 {
2332 storeValue(Nucleus::createConstantInt(x));
2333 }
2334
Int(RValue<Int> rhs)2335 Int::Int(RValue<Int> rhs)
2336 {
2337 store(rhs);
2338 }
2339
Int(RValue<UInt> rhs)2340 Int::Int(RValue<UInt> rhs)
2341 {
2342 storeValue(rhs.value());
2343 }
2344
Int(const Int & rhs)2345 Int::Int(const Int &rhs)
2346 {
2347 store(rhs.load());
2348 }
2349
Int(const Reference<Int> & rhs)2350 Int::Int(const Reference<Int> &rhs)
2351 {
2352 store(rhs.load());
2353 }
2354
Int(const UInt & rhs)2355 Int::Int(const UInt &rhs)
2356 {
2357 storeValue(rhs.loadValue());
2358 }
2359
Int(const Reference<UInt> & rhs)2360 Int::Int(const Reference<UInt> &rhs)
2361 {
2362 storeValue(rhs.loadValue());
2363 }
2364
operator =(int rhs)2365 RValue<Int> Int::operator=(int rhs)
2366 {
2367 return RValue<Int>(storeValue(Nucleus::createConstantInt(rhs)));
2368 }
2369
operator =(RValue<Int> rhs)2370 RValue<Int> Int::operator=(RValue<Int> rhs)
2371 {
2372 return store(rhs);
2373 }
2374
operator =(RValue<UInt> rhs)2375 RValue<Int> Int::operator=(RValue<UInt> rhs)
2376 {
2377 storeValue(rhs.value());
2378
2379 return RValue<Int>(rhs);
2380 }
2381
operator =(const Int & rhs)2382 RValue<Int> Int::operator=(const Int &rhs)
2383 {
2384 return store(rhs.load());
2385 }
2386
operator =(const Reference<Int> & rhs)2387 RValue<Int> Int::operator=(const Reference<Int> &rhs)
2388 {
2389 return store(rhs.load());
2390 }
2391
operator =(const UInt & rhs)2392 RValue<Int> Int::operator=(const UInt &rhs)
2393 {
2394 return RValue<Int>(storeValue(rhs.loadValue()));
2395 }
2396
operator =(const Reference<UInt> & rhs)2397 RValue<Int> Int::operator=(const Reference<UInt> &rhs)
2398 {
2399 return RValue<Int>(storeValue(rhs.loadValue()));
2400 }
2401
operator +(RValue<Int> lhs,RValue<Int> rhs)2402 RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs)
2403 {
2404 return RValue<Int>(Nucleus::createAdd(lhs.value(), rhs.value()));
2405 }
2406
operator -(RValue<Int> lhs,RValue<Int> rhs)2407 RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs)
2408 {
2409 return RValue<Int>(Nucleus::createSub(lhs.value(), rhs.value()));
2410 }
2411
operator *(RValue<Int> lhs,RValue<Int> rhs)2412 RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs)
2413 {
2414 return RValue<Int>(Nucleus::createMul(lhs.value(), rhs.value()));
2415 }
2416
operator /(RValue<Int> lhs,RValue<Int> rhs)2417 RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs)
2418 {
2419 return RValue<Int>(Nucleus::createSDiv(lhs.value(), rhs.value()));
2420 }
2421
operator %(RValue<Int> lhs,RValue<Int> rhs)2422 RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs)
2423 {
2424 return RValue<Int>(Nucleus::createSRem(lhs.value(), rhs.value()));
2425 }
2426
operator &(RValue<Int> lhs,RValue<Int> rhs)2427 RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs)
2428 {
2429 return RValue<Int>(Nucleus::createAnd(lhs.value(), rhs.value()));
2430 }
2431
operator |(RValue<Int> lhs,RValue<Int> rhs)2432 RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs)
2433 {
2434 return RValue<Int>(Nucleus::createOr(lhs.value(), rhs.value()));
2435 }
2436
operator ^(RValue<Int> lhs,RValue<Int> rhs)2437 RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs)
2438 {
2439 return RValue<Int>(Nucleus::createXor(lhs.value(), rhs.value()));
2440 }
2441
operator <<(RValue<Int> lhs,RValue<Int> rhs)2442 RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs)
2443 {
2444 return RValue<Int>(Nucleus::createShl(lhs.value(), rhs.value()));
2445 }
2446
operator >>(RValue<Int> lhs,RValue<Int> rhs)2447 RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs)
2448 {
2449 return RValue<Int>(Nucleus::createAShr(lhs.value(), rhs.value()));
2450 }
2451
operator +=(Int & lhs,RValue<Int> rhs)2452 RValue<Int> operator+=(Int &lhs, RValue<Int> rhs)
2453 {
2454 return lhs = lhs + rhs;
2455 }
2456
operator -=(Int & lhs,RValue<Int> rhs)2457 RValue<Int> operator-=(Int &lhs, RValue<Int> rhs)
2458 {
2459 return lhs = lhs - rhs;
2460 }
2461
operator *=(Int & lhs,RValue<Int> rhs)2462 RValue<Int> operator*=(Int &lhs, RValue<Int> rhs)
2463 {
2464 return lhs = lhs * rhs;
2465 }
2466
operator /=(Int & lhs,RValue<Int> rhs)2467 RValue<Int> operator/=(Int &lhs, RValue<Int> rhs)
2468 {
2469 return lhs = lhs / rhs;
2470 }
2471
operator %=(Int & lhs,RValue<Int> rhs)2472 RValue<Int> operator%=(Int &lhs, RValue<Int> rhs)
2473 {
2474 return lhs = lhs % rhs;
2475 }
2476
operator &=(Int & lhs,RValue<Int> rhs)2477 RValue<Int> operator&=(Int &lhs, RValue<Int> rhs)
2478 {
2479 return lhs = lhs & rhs;
2480 }
2481
operator |=(Int & lhs,RValue<Int> rhs)2482 RValue<Int> operator|=(Int &lhs, RValue<Int> rhs)
2483 {
2484 return lhs = lhs | rhs;
2485 }
2486
operator ^=(Int & lhs,RValue<Int> rhs)2487 RValue<Int> operator^=(Int &lhs, RValue<Int> rhs)
2488 {
2489 return lhs = lhs ^ rhs;
2490 }
2491
operator <<=(Int & lhs,RValue<Int> rhs)2492 RValue<Int> operator<<=(Int &lhs, RValue<Int> rhs)
2493 {
2494 return lhs = lhs << rhs;
2495 }
2496
operator >>=(Int & lhs,RValue<Int> rhs)2497 RValue<Int> operator>>=(Int &lhs, RValue<Int> rhs)
2498 {
2499 return lhs = lhs >> rhs;
2500 }
2501
operator +(RValue<Int> val)2502 RValue<Int> operator+(RValue<Int> val)
2503 {
2504 return val;
2505 }
2506
operator -(RValue<Int> val)2507 RValue<Int> operator-(RValue<Int> val)
2508 {
2509 return RValue<Int>(Nucleus::createNeg(val.value()));
2510 }
2511
operator ~(RValue<Int> val)2512 RValue<Int> operator~(RValue<Int> val)
2513 {
2514 return RValue<Int>(Nucleus::createNot(val.value()));
2515 }
2516
operator <(RValue<Int> lhs,RValue<Int> rhs)2517 RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs)
2518 {
2519 return RValue<Bool>(Nucleus::createICmpSLT(lhs.value(), rhs.value()));
2520 }
2521
operator <=(RValue<Int> lhs,RValue<Int> rhs)2522 RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs)
2523 {
2524 return RValue<Bool>(Nucleus::createICmpSLE(lhs.value(), rhs.value()));
2525 }
2526
operator >(RValue<Int> lhs,RValue<Int> rhs)2527 RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs)
2528 {
2529 return RValue<Bool>(Nucleus::createICmpSGT(lhs.value(), rhs.value()));
2530 }
2531
operator >=(RValue<Int> lhs,RValue<Int> rhs)2532 RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs)
2533 {
2534 return RValue<Bool>(Nucleus::createICmpSGE(lhs.value(), rhs.value()));
2535 }
2536
operator !=(RValue<Int> lhs,RValue<Int> rhs)2537 RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs)
2538 {
2539 return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
2540 }
2541
operator ==(RValue<Int> lhs,RValue<Int> rhs)2542 RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs)
2543 {
2544 return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
2545 }
2546
Max(RValue<Int> x,RValue<Int> y)2547 RValue<Int> Max(RValue<Int> x, RValue<Int> y)
2548 {
2549 return IfThenElse(x > y, x, y);
2550 }
2551
Min(RValue<Int> x,RValue<Int> y)2552 RValue<Int> Min(RValue<Int> x, RValue<Int> y)
2553 {
2554 return IfThenElse(x < y, x, y);
2555 }
2556
Clamp(RValue<Int> x,RValue<Int> min,RValue<Int> max)2557 RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max)
2558 {
2559 return Min(Max(x, min), max);
2560 }
2561
Long(RValue<Int> cast)2562 Long::Long(RValue<Int> cast)
2563 {
2564 Value *integer = Nucleus::createSExt(cast.value(), Long::type());
2565
2566 storeValue(integer);
2567 }
2568
Long(RValue<UInt> cast)2569 Long::Long(RValue<UInt> cast)
2570 {
2571 Value *integer = Nucleus::createZExt(cast.value(), Long::type());
2572
2573 storeValue(integer);
2574 }
2575
Long(RValue<Long> rhs)2576 Long::Long(RValue<Long> rhs)
2577 {
2578 store(rhs);
2579 }
2580
operator =(int64_t rhs)2581 RValue<Long> Long::operator=(int64_t rhs)
2582 {
2583 return RValue<Long>(storeValue(Nucleus::createConstantLong(rhs)));
2584 }
2585
operator =(RValue<Long> rhs)2586 RValue<Long> Long::operator=(RValue<Long> rhs)
2587 {
2588 return store(rhs);
2589 }
2590
operator =(const Long & rhs)2591 RValue<Long> Long::operator=(const Long &rhs)
2592 {
2593 return store(rhs.load());
2594 }
2595
operator =(const Reference<Long> & rhs)2596 RValue<Long> Long::operator=(const Reference<Long> &rhs)
2597 {
2598 return store(rhs.load());
2599 }
2600
operator +(RValue<Long> lhs,RValue<Long> rhs)2601 RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs)
2602 {
2603 return RValue<Long>(Nucleus::createAdd(lhs.value(), rhs.value()));
2604 }
2605
operator -(RValue<Long> lhs,RValue<Long> rhs)2606 RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs)
2607 {
2608 return RValue<Long>(Nucleus::createSub(lhs.value(), rhs.value()));
2609 }
2610
operator *(RValue<Long> lhs,RValue<Long> rhs)2611 RValue<Long> operator*(RValue<Long> lhs, RValue<Long> rhs)
2612 {
2613 return RValue<Long>(Nucleus::createMul(lhs.value(), rhs.value()));
2614 }
2615
operator >>(RValue<Long> lhs,RValue<Long> rhs)2616 RValue<Long> operator>>(RValue<Long> lhs, RValue<Long> rhs)
2617 {
2618 return RValue<Long>(Nucleus::createAShr(lhs.value(), rhs.value()));
2619 }
2620
operator +=(Long & lhs,RValue<Long> rhs)2621 RValue<Long> operator+=(Long &lhs, RValue<Long> rhs)
2622 {
2623 return lhs = lhs + rhs;
2624 }
2625
operator -=(Long & lhs,RValue<Long> rhs)2626 RValue<Long> operator-=(Long &lhs, RValue<Long> rhs)
2627 {
2628 return lhs = lhs - rhs;
2629 }
2630
AddAtomic(RValue<Pointer<Long>> x,RValue<Long> y)2631 RValue<Long> AddAtomic(RValue<Pointer<Long>> x, RValue<Long> y)
2632 {
2633 return RValue<Long>(Nucleus::createAtomicAdd(x.value(), y.value()));
2634 }
2635
AddAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2636 RValue<UInt> AddAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2637 {
2638 return RValue<UInt>(Nucleus::createAtomicAdd(x.value(), y.value(), memoryOrder));
2639 }
2640
SubAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2641 RValue<UInt> SubAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2642 {
2643 return RValue<UInt>(Nucleus::createAtomicSub(x.value(), y.value(), memoryOrder));
2644 }
2645
AndAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2646 RValue<UInt> AndAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2647 {
2648 return RValue<UInt>(Nucleus::createAtomicAnd(x.value(), y.value(), memoryOrder));
2649 }
2650
OrAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2651 RValue<UInt> OrAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2652 {
2653 return RValue<UInt>(Nucleus::createAtomicOr(x.value(), y.value(), memoryOrder));
2654 }
2655
XorAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2656 RValue<UInt> XorAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2657 {
2658 return RValue<UInt>(Nucleus::createAtomicXor(x.value(), y.value(), memoryOrder));
2659 }
2660
ExchangeAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2661 RValue<UInt> ExchangeAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2662 {
2663 return RValue<UInt>(Nucleus::createAtomicExchange(x.value(), y.value(), memoryOrder));
2664 }
2665
CompareExchangeAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,RValue<UInt> compare,std::memory_order memoryOrderEqual,std::memory_order memoryOrderUnequal)2666 RValue<UInt> CompareExchangeAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, RValue<UInt> compare, std::memory_order memoryOrderEqual, std::memory_order memoryOrderUnequal)
2667 {
2668 return RValue<UInt>(Nucleus::createAtomicCompareExchange(x.value(), y.value(), compare.value(), memoryOrderEqual, memoryOrderUnequal));
2669 }
2670
UInt(Argument<UInt> argument)2671 UInt::UInt(Argument<UInt> argument)
2672 {
2673 store(argument.rvalue());
2674 }
2675
UInt(RValue<UShort> cast)2676 UInt::UInt(RValue<UShort> cast)
2677 {
2678 Value *integer = Nucleus::createZExt(cast.value(), UInt::type());
2679
2680 storeValue(integer);
2681 }
2682
UInt(RValue<Long> cast)2683 UInt::UInt(RValue<Long> cast)
2684 {
2685 Value *integer = Nucleus::createTrunc(cast.value(), UInt::type());
2686
2687 storeValue(integer);
2688 }
2689
UInt(int x)2690 UInt::UInt(int x)
2691 {
2692 storeValue(Nucleus::createConstantInt(x));
2693 }
2694
UInt(unsigned int x)2695 UInt::UInt(unsigned int x)
2696 {
2697 storeValue(Nucleus::createConstantInt(x));
2698 }
2699
UInt(RValue<UInt> rhs)2700 UInt::UInt(RValue<UInt> rhs)
2701 {
2702 store(rhs);
2703 }
2704
UInt(RValue<Int> rhs)2705 UInt::UInt(RValue<Int> rhs)
2706 {
2707 storeValue(rhs.value());
2708 }
2709
UInt(const UInt & rhs)2710 UInt::UInt(const UInt &rhs)
2711 {
2712 store(rhs.load());
2713 }
2714
UInt(const Reference<UInt> & rhs)2715 UInt::UInt(const Reference<UInt> &rhs)
2716 {
2717 store(rhs.load());
2718 }
2719
UInt(const Int & rhs)2720 UInt::UInt(const Int &rhs)
2721 {
2722 storeValue(rhs.loadValue());
2723 }
2724
UInt(const Reference<Int> & rhs)2725 UInt::UInt(const Reference<Int> &rhs)
2726 {
2727 storeValue(rhs.loadValue());
2728 }
2729
operator =(unsigned int rhs)2730 RValue<UInt> UInt::operator=(unsigned int rhs)
2731 {
2732 return RValue<UInt>(storeValue(Nucleus::createConstantInt(rhs)));
2733 }
2734
operator =(RValue<UInt> rhs)2735 RValue<UInt> UInt::operator=(RValue<UInt> rhs)
2736 {
2737 return store(rhs);
2738 }
2739
operator =(RValue<Int> rhs)2740 RValue<UInt> UInt::operator=(RValue<Int> rhs)
2741 {
2742 storeValue(rhs.value());
2743
2744 return RValue<UInt>(rhs);
2745 }
2746
operator =(const UInt & rhs)2747 RValue<UInt> UInt::operator=(const UInt &rhs)
2748 {
2749 return store(rhs.load());
2750 }
2751
operator =(const Reference<UInt> & rhs)2752 RValue<UInt> UInt::operator=(const Reference<UInt> &rhs)
2753 {
2754 return store(rhs.load());
2755 }
2756
operator =(const Int & rhs)2757 RValue<UInt> UInt::operator=(const Int &rhs)
2758 {
2759 return RValue<UInt>(storeValue(rhs.loadValue()));
2760 }
2761
operator =(const Reference<Int> & rhs)2762 RValue<UInt> UInt::operator=(const Reference<Int> &rhs)
2763 {
2764 return RValue<UInt>(storeValue(rhs.loadValue()));
2765 }
2766
operator +(RValue<UInt> lhs,RValue<UInt> rhs)2767 RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs)
2768 {
2769 return RValue<UInt>(Nucleus::createAdd(lhs.value(), rhs.value()));
2770 }
2771
operator -(RValue<UInt> lhs,RValue<UInt> rhs)2772 RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs)
2773 {
2774 return RValue<UInt>(Nucleus::createSub(lhs.value(), rhs.value()));
2775 }
2776
operator *(RValue<UInt> lhs,RValue<UInt> rhs)2777 RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs)
2778 {
2779 return RValue<UInt>(Nucleus::createMul(lhs.value(), rhs.value()));
2780 }
2781
operator /(RValue<UInt> lhs,RValue<UInt> rhs)2782 RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs)
2783 {
2784 return RValue<UInt>(Nucleus::createUDiv(lhs.value(), rhs.value()));
2785 }
2786
operator %(RValue<UInt> lhs,RValue<UInt> rhs)2787 RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs)
2788 {
2789 return RValue<UInt>(Nucleus::createURem(lhs.value(), rhs.value()));
2790 }
2791
operator &(RValue<UInt> lhs,RValue<UInt> rhs)2792 RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs)
2793 {
2794 return RValue<UInt>(Nucleus::createAnd(lhs.value(), rhs.value()));
2795 }
2796
operator |(RValue<UInt> lhs,RValue<UInt> rhs)2797 RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs)
2798 {
2799 return RValue<UInt>(Nucleus::createOr(lhs.value(), rhs.value()));
2800 }
2801
operator ^(RValue<UInt> lhs,RValue<UInt> rhs)2802 RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs)
2803 {
2804 return RValue<UInt>(Nucleus::createXor(lhs.value(), rhs.value()));
2805 }
2806
operator <<(RValue<UInt> lhs,RValue<UInt> rhs)2807 RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs)
2808 {
2809 return RValue<UInt>(Nucleus::createShl(lhs.value(), rhs.value()));
2810 }
2811
operator >>(RValue<UInt> lhs,RValue<UInt> rhs)2812 RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs)
2813 {
2814 return RValue<UInt>(Nucleus::createLShr(lhs.value(), rhs.value()));
2815 }
2816
operator +=(UInt & lhs,RValue<UInt> rhs)2817 RValue<UInt> operator+=(UInt &lhs, RValue<UInt> rhs)
2818 {
2819 return lhs = lhs + rhs;
2820 }
2821
operator -=(UInt & lhs,RValue<UInt> rhs)2822 RValue<UInt> operator-=(UInt &lhs, RValue<UInt> rhs)
2823 {
2824 return lhs = lhs - rhs;
2825 }
2826
operator *=(UInt & lhs,RValue<UInt> rhs)2827 RValue<UInt> operator*=(UInt &lhs, RValue<UInt> rhs)
2828 {
2829 return lhs = lhs * rhs;
2830 }
2831
operator /=(UInt & lhs,RValue<UInt> rhs)2832 RValue<UInt> operator/=(UInt &lhs, RValue<UInt> rhs)
2833 {
2834 return lhs = lhs / rhs;
2835 }
2836
operator %=(UInt & lhs,RValue<UInt> rhs)2837 RValue<UInt> operator%=(UInt &lhs, RValue<UInt> rhs)
2838 {
2839 return lhs = lhs % rhs;
2840 }
2841
operator &=(UInt & lhs,RValue<UInt> rhs)2842 RValue<UInt> operator&=(UInt &lhs, RValue<UInt> rhs)
2843 {
2844 return lhs = lhs & rhs;
2845 }
2846
operator |=(UInt & lhs,RValue<UInt> rhs)2847 RValue<UInt> operator|=(UInt &lhs, RValue<UInt> rhs)
2848 {
2849 return lhs = lhs | rhs;
2850 }
2851
operator ^=(UInt & lhs,RValue<UInt> rhs)2852 RValue<UInt> operator^=(UInt &lhs, RValue<UInt> rhs)
2853 {
2854 return lhs = lhs ^ rhs;
2855 }
2856
operator <<=(UInt & lhs,RValue<UInt> rhs)2857 RValue<UInt> operator<<=(UInt &lhs, RValue<UInt> rhs)
2858 {
2859 return lhs = lhs << rhs;
2860 }
2861
operator >>=(UInt & lhs,RValue<UInt> rhs)2862 RValue<UInt> operator>>=(UInt &lhs, RValue<UInt> rhs)
2863 {
2864 return lhs = lhs >> rhs;
2865 }
2866
operator +(RValue<UInt> val)2867 RValue<UInt> operator+(RValue<UInt> val)
2868 {
2869 return val;
2870 }
2871
operator -(RValue<UInt> val)2872 RValue<UInt> operator-(RValue<UInt> val)
2873 {
2874 return RValue<UInt>(Nucleus::createNeg(val.value()));
2875 }
2876
operator ~(RValue<UInt> val)2877 RValue<UInt> operator~(RValue<UInt> val)
2878 {
2879 return RValue<UInt>(Nucleus::createNot(val.value()));
2880 }
2881
Max(RValue<UInt> x,RValue<UInt> y)2882 RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y)
2883 {
2884 return IfThenElse(x > y, x, y);
2885 }
2886
Min(RValue<UInt> x,RValue<UInt> y)2887 RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y)
2888 {
2889 return IfThenElse(x < y, x, y);
2890 }
2891
Clamp(RValue<UInt> x,RValue<UInt> min,RValue<UInt> max)2892 RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max)
2893 {
2894 return Min(Max(x, min), max);
2895 }
2896
operator <(RValue<UInt> lhs,RValue<UInt> rhs)2897 RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs)
2898 {
2899 return RValue<Bool>(Nucleus::createICmpULT(lhs.value(), rhs.value()));
2900 }
2901
operator <=(RValue<UInt> lhs,RValue<UInt> rhs)2902 RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs)
2903 {
2904 return RValue<Bool>(Nucleus::createICmpULE(lhs.value(), rhs.value()));
2905 }
2906
operator >(RValue<UInt> lhs,RValue<UInt> rhs)2907 RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs)
2908 {
2909 return RValue<Bool>(Nucleus::createICmpUGT(lhs.value(), rhs.value()));
2910 }
2911
operator >=(RValue<UInt> lhs,RValue<UInt> rhs)2912 RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs)
2913 {
2914 return RValue<Bool>(Nucleus::createICmpUGE(lhs.value(), rhs.value()));
2915 }
2916
operator !=(RValue<UInt> lhs,RValue<UInt> rhs)2917 RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs)
2918 {
2919 return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
2920 }
2921
operator ==(RValue<UInt> lhs,RValue<UInt> rhs)2922 RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs)
2923 {
2924 return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
2925 }
2926
Int2(RValue<Int4> cast)2927 Int2::Int2(RValue<Int4> cast)
2928 {
2929 storeValue(Nucleus::createBitCast(cast.value(), type()));
2930 }
2931
Int2(int x,int y)2932 Int2::Int2(int x, int y)
2933 {
2934 int64_t constantVector[2] = { x, y };
2935 storeValue(Nucleus::createConstantVector(constantVector, type()));
2936 }
2937
Int2(RValue<Int2> rhs)2938 Int2::Int2(RValue<Int2> rhs)
2939 {
2940 store(rhs);
2941 }
2942
Int2(const Int2 & rhs)2943 Int2::Int2(const Int2 &rhs)
2944 {
2945 store(rhs.load());
2946 }
2947
Int2(const Reference<Int2> & rhs)2948 Int2::Int2(const Reference<Int2> &rhs)
2949 {
2950 store(rhs.load());
2951 }
2952
Int2(RValue<Int> lo,RValue<Int> hi)2953 Int2::Int2(RValue<Int> lo, RValue<Int> hi)
2954 {
2955 int shuffle[4] = { 0, 4, 1, 5 };
2956 Value *packed = Nucleus::createShuffleVector(Int4(lo).loadValue(), Int4(hi).loadValue(), shuffle);
2957
2958 storeValue(Nucleus::createBitCast(packed, Int2::type()));
2959 }
2960
operator =(RValue<Int2> rhs)2961 RValue<Int2> Int2::operator=(RValue<Int2> rhs)
2962 {
2963 return store(rhs);
2964 }
2965
operator =(const Int2 & rhs)2966 RValue<Int2> Int2::operator=(const Int2 &rhs)
2967 {
2968 return store(rhs.load());
2969 }
2970
operator =(const Reference<Int2> & rhs)2971 RValue<Int2> Int2::operator=(const Reference<Int2> &rhs)
2972 {
2973 return store(rhs.load());
2974 }
2975
operator +(RValue<Int2> lhs,RValue<Int2> rhs)2976 RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs)
2977 {
2978 return RValue<Int2>(Nucleus::createAdd(lhs.value(), rhs.value()));
2979 }
2980
operator -(RValue<Int2> lhs,RValue<Int2> rhs)2981 RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs)
2982 {
2983 return RValue<Int2>(Nucleus::createSub(lhs.value(), rhs.value()));
2984 }
2985
2986 // RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs)
2987 // {
2988 // return RValue<Int2>(Nucleus::createMul(lhs.value(), rhs.value()));
2989 // }
2990
2991 // RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs)
2992 // {
2993 // return RValue<Int2>(Nucleus::createSDiv(lhs.value(), rhs.value()));
2994 // }
2995
2996 // RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs)
2997 // {
2998 // return RValue<Int2>(Nucleus::createSRem(lhs.value(), rhs.value()));
2999 // }
3000
operator &(RValue<Int2> lhs,RValue<Int2> rhs)3001 RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs)
3002 {
3003 return RValue<Int2>(Nucleus::createAnd(lhs.value(), rhs.value()));
3004 }
3005
operator |(RValue<Int2> lhs,RValue<Int2> rhs)3006 RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs)
3007 {
3008 return RValue<Int2>(Nucleus::createOr(lhs.value(), rhs.value()));
3009 }
3010
operator ^(RValue<Int2> lhs,RValue<Int2> rhs)3011 RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs)
3012 {
3013 return RValue<Int2>(Nucleus::createXor(lhs.value(), rhs.value()));
3014 }
3015
operator +=(Int2 & lhs,RValue<Int2> rhs)3016 RValue<Int2> operator+=(Int2 &lhs, RValue<Int2> rhs)
3017 {
3018 return lhs = lhs + rhs;
3019 }
3020
operator -=(Int2 & lhs,RValue<Int2> rhs)3021 RValue<Int2> operator-=(Int2 &lhs, RValue<Int2> rhs)
3022 {
3023 return lhs = lhs - rhs;
3024 }
3025
3026 // RValue<Int2> operator*=(Int2 &lhs, RValue<Int2> rhs)
3027 // {
3028 // return lhs = lhs * rhs;
3029 // }
3030
3031 // RValue<Int2> operator/=(Int2 &lhs, RValue<Int2> rhs)
3032 // {
3033 // return lhs = lhs / rhs;
3034 // }
3035
3036 // RValue<Int2> operator%=(Int2 &lhs, RValue<Int2> rhs)
3037 // {
3038 // return lhs = lhs % rhs;
3039 // }
3040
operator &=(Int2 & lhs,RValue<Int2> rhs)3041 RValue<Int2> operator&=(Int2 &lhs, RValue<Int2> rhs)
3042 {
3043 return lhs = lhs & rhs;
3044 }
3045
operator |=(Int2 & lhs,RValue<Int2> rhs)3046 RValue<Int2> operator|=(Int2 &lhs, RValue<Int2> rhs)
3047 {
3048 return lhs = lhs | rhs;
3049 }
3050
operator ^=(Int2 & lhs,RValue<Int2> rhs)3051 RValue<Int2> operator^=(Int2 &lhs, RValue<Int2> rhs)
3052 {
3053 return lhs = lhs ^ rhs;
3054 }
3055
operator <<=(Int2 & lhs,unsigned char rhs)3056 RValue<Int2> operator<<=(Int2 &lhs, unsigned char rhs)
3057 {
3058 return lhs = lhs << rhs;
3059 }
3060
operator >>=(Int2 & lhs,unsigned char rhs)3061 RValue<Int2> operator>>=(Int2 &lhs, unsigned char rhs)
3062 {
3063 return lhs = lhs >> rhs;
3064 }
3065
3066 // RValue<Int2> operator+(RValue<Int2> val)
3067 // {
3068 // return val;
3069 // }
3070
3071 // RValue<Int2> operator-(RValue<Int2> val)
3072 // {
3073 // return RValue<Int2>(Nucleus::createNeg(val.value()));
3074 // }
3075
operator ~(RValue<Int2> val)3076 RValue<Int2> operator~(RValue<Int2> val)
3077 {
3078 return RValue<Int2>(Nucleus::createNot(val.value()));
3079 }
3080
UnpackLow(RValue<Int2> x,RValue<Int2> y)3081 RValue<Short4> UnpackLow(RValue<Int2> x, RValue<Int2> y)
3082 {
3083 // TODO(b/148379603): Optimize narrowing swizzle.
3084 int shuffle[4] = { 0, 4, 1, 5 }; // Real type is v4i32
3085 return As<Short4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
3086 }
3087
UnpackHigh(RValue<Int2> x,RValue<Int2> y)3088 RValue<Short4> UnpackHigh(RValue<Int2> x, RValue<Int2> y)
3089 {
3090 // TODO(b/148379603): Optimize narrowing swizzle.
3091 int shuffle[4] = { 0, 4, 1, 5 }; // Real type is v4i32
3092 auto lowHigh = RValue<Int4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
3093 return As<Short4>(Swizzle(lowHigh, 0x2323));
3094 }
3095
Extract(RValue<Int2> val,int i)3096 RValue<Int> Extract(RValue<Int2> val, int i)
3097 {
3098 return RValue<Int>(Nucleus::createExtractElement(val.value(), Int::type(), i));
3099 }
3100
Insert(RValue<Int2> val,RValue<Int> element,int i)3101 RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i)
3102 {
3103 return RValue<Int2>(Nucleus::createInsertElement(val.value(), element.value(), i));
3104 }
3105
UInt2(unsigned int x,unsigned int y)3106 UInt2::UInt2(unsigned int x, unsigned int y)
3107 {
3108 int64_t constantVector[2] = { x, y };
3109 storeValue(Nucleus::createConstantVector(constantVector, type()));
3110 }
3111
UInt2(RValue<UInt2> rhs)3112 UInt2::UInt2(RValue<UInt2> rhs)
3113 {
3114 store(rhs);
3115 }
3116
UInt2(const UInt2 & rhs)3117 UInt2::UInt2(const UInt2 &rhs)
3118 {
3119 store(rhs.load());
3120 }
3121
UInt2(const Reference<UInt2> & rhs)3122 UInt2::UInt2(const Reference<UInt2> &rhs)
3123 {
3124 store(rhs.load());
3125 }
3126
operator =(RValue<UInt2> rhs)3127 RValue<UInt2> UInt2::operator=(RValue<UInt2> rhs)
3128 {
3129 return store(rhs);
3130 }
3131
operator =(const UInt2 & rhs)3132 RValue<UInt2> UInt2::operator=(const UInt2 &rhs)
3133 {
3134 return store(rhs.load());
3135 }
3136
operator =(const Reference<UInt2> & rhs)3137 RValue<UInt2> UInt2::operator=(const Reference<UInt2> &rhs)
3138 {
3139 return store(rhs.load());
3140 }
3141
operator +(RValue<UInt2> lhs,RValue<UInt2> rhs)3142 RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs)
3143 {
3144 return RValue<UInt2>(Nucleus::createAdd(lhs.value(), rhs.value()));
3145 }
3146
operator -(RValue<UInt2> lhs,RValue<UInt2> rhs)3147 RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs)
3148 {
3149 return RValue<UInt2>(Nucleus::createSub(lhs.value(), rhs.value()));
3150 }
3151
3152 // RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs)
3153 // {
3154 // return RValue<UInt2>(Nucleus::createMul(lhs.value(), rhs.value()));
3155 // }
3156
3157 // RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs)
3158 // {
3159 // return RValue<UInt2>(Nucleus::createUDiv(lhs.value(), rhs.value()));
3160 // }
3161
3162 // RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs)
3163 // {
3164 // return RValue<UInt2>(Nucleus::createURem(lhs.value(), rhs.value()));
3165 // }
3166
operator &(RValue<UInt2> lhs,RValue<UInt2> rhs)3167 RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs)
3168 {
3169 return RValue<UInt2>(Nucleus::createAnd(lhs.value(), rhs.value()));
3170 }
3171
operator |(RValue<UInt2> lhs,RValue<UInt2> rhs)3172 RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs)
3173 {
3174 return RValue<UInt2>(Nucleus::createOr(lhs.value(), rhs.value()));
3175 }
3176
operator ^(RValue<UInt2> lhs,RValue<UInt2> rhs)3177 RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs)
3178 {
3179 return RValue<UInt2>(Nucleus::createXor(lhs.value(), rhs.value()));
3180 }
3181
operator +=(UInt2 & lhs,RValue<UInt2> rhs)3182 RValue<UInt2> operator+=(UInt2 &lhs, RValue<UInt2> rhs)
3183 {
3184 return lhs = lhs + rhs;
3185 }
3186
operator -=(UInt2 & lhs,RValue<UInt2> rhs)3187 RValue<UInt2> operator-=(UInt2 &lhs, RValue<UInt2> rhs)
3188 {
3189 return lhs = lhs - rhs;
3190 }
3191
3192 // RValue<UInt2> operator*=(UInt2 &lhs, RValue<UInt2> rhs)
3193 // {
3194 // return lhs = lhs * rhs;
3195 // }
3196
3197 // RValue<UInt2> operator/=(UInt2 &lhs, RValue<UInt2> rhs)
3198 // {
3199 // return lhs = lhs / rhs;
3200 // }
3201
3202 // RValue<UInt2> operator%=(UInt2 &lhs, RValue<UInt2> rhs)
3203 // {
3204 // return lhs = lhs % rhs;
3205 // }
3206
operator &=(UInt2 & lhs,RValue<UInt2> rhs)3207 RValue<UInt2> operator&=(UInt2 &lhs, RValue<UInt2> rhs)
3208 {
3209 return lhs = lhs & rhs;
3210 }
3211
operator |=(UInt2 & lhs,RValue<UInt2> rhs)3212 RValue<UInt2> operator|=(UInt2 &lhs, RValue<UInt2> rhs)
3213 {
3214 return lhs = lhs | rhs;
3215 }
3216
operator ^=(UInt2 & lhs,RValue<UInt2> rhs)3217 RValue<UInt2> operator^=(UInt2 &lhs, RValue<UInt2> rhs)
3218 {
3219 return lhs = lhs ^ rhs;
3220 }
3221
operator <<=(UInt2 & lhs,unsigned char rhs)3222 RValue<UInt2> operator<<=(UInt2 &lhs, unsigned char rhs)
3223 {
3224 return lhs = lhs << rhs;
3225 }
3226
operator >>=(UInt2 & lhs,unsigned char rhs)3227 RValue<UInt2> operator>>=(UInt2 &lhs, unsigned char rhs)
3228 {
3229 return lhs = lhs >> rhs;
3230 }
3231
3232 // RValue<UInt2> operator+(RValue<UInt2> val)
3233 // {
3234 // return val;
3235 // }
3236
3237 // RValue<UInt2> operator-(RValue<UInt2> val)
3238 // {
3239 // return RValue<UInt2>(Nucleus::createNeg(val.value()));
3240 // }
3241
operator ~(RValue<UInt2> val)3242 RValue<UInt2> operator~(RValue<UInt2> val)
3243 {
3244 return RValue<UInt2>(Nucleus::createNot(val.value()));
3245 }
3246
Extract(RValue<UInt2> val,int i)3247 RValue<UInt> Extract(RValue<UInt2> val, int i)
3248 {
3249 return RValue<UInt>(Nucleus::createExtractElement(val.value(), UInt::type(), i));
3250 }
3251
Insert(RValue<UInt2> val,RValue<UInt> element,int i)3252 RValue<UInt2> Insert(RValue<UInt2> val, RValue<UInt> element, int i)
3253 {
3254 return RValue<UInt2>(Nucleus::createInsertElement(val.value(), element.value(), i));
3255 }
3256
Int4()3257 Int4::Int4()
3258 : XYZW(this)
3259 {
3260 }
3261
Int4(RValue<Float4> cast)3262 Int4::Int4(RValue<Float4> cast)
3263 : XYZW(this)
3264 {
3265 Value *xyzw = Nucleus::createFPToSI(cast.value(), Int4::type());
3266
3267 storeValue(xyzw);
3268 }
3269
Int4(int xyzw)3270 Int4::Int4(int xyzw)
3271 : XYZW(this)
3272 {
3273 constant(xyzw, xyzw, xyzw, xyzw);
3274 }
3275
Int4(int x,int yzw)3276 Int4::Int4(int x, int yzw)
3277 : XYZW(this)
3278 {
3279 constant(x, yzw, yzw, yzw);
3280 }
3281
Int4(int x,int y,int zw)3282 Int4::Int4(int x, int y, int zw)
3283 : XYZW(this)
3284 {
3285 constant(x, y, zw, zw);
3286 }
3287
Int4(int x,int y,int z,int w)3288 Int4::Int4(int x, int y, int z, int w)
3289 : XYZW(this)
3290 {
3291 constant(x, y, z, w);
3292 }
3293
constant(int x,int y,int z,int w)3294 void Int4::constant(int x, int y, int z, int w)
3295 {
3296 int64_t constantVector[4] = { x, y, z, w };
3297 storeValue(Nucleus::createConstantVector(constantVector, type()));
3298 }
3299
Int4(RValue<Int4> rhs)3300 Int4::Int4(RValue<Int4> rhs)
3301 : XYZW(this)
3302 {
3303 store(rhs);
3304 }
3305
Int4(const Int4 & rhs)3306 Int4::Int4(const Int4 &rhs)
3307 : XYZW(this)
3308 {
3309 store(rhs.load());
3310 }
3311
Int4(const Reference<Int4> & rhs)3312 Int4::Int4(const Reference<Int4> &rhs)
3313 : XYZW(this)
3314 {
3315 store(rhs.load());
3316 }
3317
Int4(RValue<UInt4> rhs)3318 Int4::Int4(RValue<UInt4> rhs)
3319 : XYZW(this)
3320 {
3321 storeValue(rhs.value());
3322 }
3323
Int4(const UInt4 & rhs)3324 Int4::Int4(const UInt4 &rhs)
3325 : XYZW(this)
3326 {
3327 storeValue(rhs.loadValue());
3328 }
3329
Int4(const Reference<UInt4> & rhs)3330 Int4::Int4(const Reference<UInt4> &rhs)
3331 : XYZW(this)
3332 {
3333 storeValue(rhs.loadValue());
3334 }
3335
Int4(RValue<Int2> lo,RValue<Int2> hi)3336 Int4::Int4(RValue<Int2> lo, RValue<Int2> hi)
3337 : XYZW(this)
3338 {
3339 int shuffle[4] = { 0, 1, 4, 5 }; // Real type is v4i32
3340 Value *packed = Nucleus::createShuffleVector(lo.value(), hi.value(), shuffle);
3341
3342 storeValue(packed);
3343 }
3344
Int4(const Int & rhs)3345 Int4::Int4(const Int &rhs)
3346 : XYZW(this)
3347 {
3348 *this = RValue<Int>(rhs.loadValue());
3349 }
3350
Int4(const Reference<Int> & rhs)3351 Int4::Int4(const Reference<Int> &rhs)
3352 : XYZW(this)
3353 {
3354 *this = RValue<Int>(rhs.loadValue());
3355 }
3356
operator =(RValue<Int4> rhs)3357 RValue<Int4> Int4::operator=(RValue<Int4> rhs)
3358 {
3359 return store(rhs);
3360 }
3361
operator =(const Int4 & rhs)3362 RValue<Int4> Int4::operator=(const Int4 &rhs)
3363 {
3364 return store(rhs.load());
3365 }
3366
operator =(const Reference<Int4> & rhs)3367 RValue<Int4> Int4::operator=(const Reference<Int4> &rhs)
3368 {
3369 return store(rhs.load());
3370 }
3371
operator +(RValue<Int4> lhs,RValue<Int4> rhs)3372 RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs)
3373 {
3374 return RValue<Int4>(Nucleus::createAdd(lhs.value(), rhs.value()));
3375 }
3376
operator -(RValue<Int4> lhs,RValue<Int4> rhs)3377 RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs)
3378 {
3379 return RValue<Int4>(Nucleus::createSub(lhs.value(), rhs.value()));
3380 }
3381
operator *(RValue<Int4> lhs,RValue<Int4> rhs)3382 RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs)
3383 {
3384 return RValue<Int4>(Nucleus::createMul(lhs.value(), rhs.value()));
3385 }
3386
operator /(RValue<Int4> lhs,RValue<Int4> rhs)3387 RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs)
3388 {
3389 return RValue<Int4>(Nucleus::createSDiv(lhs.value(), rhs.value()));
3390 }
3391
operator %(RValue<Int4> lhs,RValue<Int4> rhs)3392 RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs)
3393 {
3394 return RValue<Int4>(Nucleus::createSRem(lhs.value(), rhs.value()));
3395 }
3396
operator &(RValue<Int4> lhs,RValue<Int4> rhs)3397 RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs)
3398 {
3399 return RValue<Int4>(Nucleus::createAnd(lhs.value(), rhs.value()));
3400 }
3401
operator |(RValue<Int4> lhs,RValue<Int4> rhs)3402 RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs)
3403 {
3404 return RValue<Int4>(Nucleus::createOr(lhs.value(), rhs.value()));
3405 }
3406
operator ^(RValue<Int4> lhs,RValue<Int4> rhs)3407 RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs)
3408 {
3409 return RValue<Int4>(Nucleus::createXor(lhs.value(), rhs.value()));
3410 }
3411
operator <<(RValue<Int4> lhs,RValue<Int4> rhs)3412 RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs)
3413 {
3414 return RValue<Int4>(Nucleus::createShl(lhs.value(), rhs.value()));
3415 }
3416
operator >>(RValue<Int4> lhs,RValue<Int4> rhs)3417 RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs)
3418 {
3419 return RValue<Int4>(Nucleus::createAShr(lhs.value(), rhs.value()));
3420 }
3421
operator +=(Int4 & lhs,RValue<Int4> rhs)3422 RValue<Int4> operator+=(Int4 &lhs, RValue<Int4> rhs)
3423 {
3424 return lhs = lhs + rhs;
3425 }
3426
operator -=(Int4 & lhs,RValue<Int4> rhs)3427 RValue<Int4> operator-=(Int4 &lhs, RValue<Int4> rhs)
3428 {
3429 return lhs = lhs - rhs;
3430 }
3431
operator *=(Int4 & lhs,RValue<Int4> rhs)3432 RValue<Int4> operator*=(Int4 &lhs, RValue<Int4> rhs)
3433 {
3434 return lhs = lhs * rhs;
3435 }
3436
3437 // RValue<Int4> operator/=(Int4 &lhs, RValue<Int4> rhs)
3438 // {
3439 // return lhs = lhs / rhs;
3440 // }
3441
3442 // RValue<Int4> operator%=(Int4 &lhs, RValue<Int4> rhs)
3443 // {
3444 // return lhs = lhs % rhs;
3445 // }
3446
operator &=(Int4 & lhs,RValue<Int4> rhs)3447 RValue<Int4> operator&=(Int4 &lhs, RValue<Int4> rhs)
3448 {
3449 return lhs = lhs & rhs;
3450 }
3451
operator |=(Int4 & lhs,RValue<Int4> rhs)3452 RValue<Int4> operator|=(Int4 &lhs, RValue<Int4> rhs)
3453 {
3454 return lhs = lhs | rhs;
3455 }
3456
operator ^=(Int4 & lhs,RValue<Int4> rhs)3457 RValue<Int4> operator^=(Int4 &lhs, RValue<Int4> rhs)
3458 {
3459 return lhs = lhs ^ rhs;
3460 }
3461
operator <<=(Int4 & lhs,unsigned char rhs)3462 RValue<Int4> operator<<=(Int4 &lhs, unsigned char rhs)
3463 {
3464 return lhs = lhs << rhs;
3465 }
3466
operator >>=(Int4 & lhs,unsigned char rhs)3467 RValue<Int4> operator>>=(Int4 &lhs, unsigned char rhs)
3468 {
3469 return lhs = lhs >> rhs;
3470 }
3471
operator +(RValue<Int4> val)3472 RValue<Int4> operator+(RValue<Int4> val)
3473 {
3474 return val;
3475 }
3476
operator -(RValue<Int4> val)3477 RValue<Int4> operator-(RValue<Int4> val)
3478 {
3479 return RValue<Int4>(Nucleus::createNeg(val.value()));
3480 }
3481
operator ~(RValue<Int4> val)3482 RValue<Int4> operator~(RValue<Int4> val)
3483 {
3484 return RValue<Int4>(Nucleus::createNot(val.value()));
3485 }
3486
Extract(RValue<Int4> x,int i)3487 RValue<Int> Extract(RValue<Int4> x, int i)
3488 {
3489 return RValue<Int>(Nucleus::createExtractElement(x.value(), Int::type(), i));
3490 }
3491
Insert(RValue<Int4> x,RValue<Int> element,int i)3492 RValue<Int4> Insert(RValue<Int4> x, RValue<Int> element, int i)
3493 {
3494 return RValue<Int4>(Nucleus::createInsertElement(x.value(), element.value(), i));
3495 }
3496
Swizzle(RValue<Int4> x,uint16_t select)3497 RValue<Int4> Swizzle(RValue<Int4> x, uint16_t select)
3498 {
3499 return RValue<Int4>(createSwizzle4(x.value(), select));
3500 }
3501
Shuffle(RValue<Int4> x,RValue<Int4> y,unsigned short select)3502 RValue<Int4> Shuffle(RValue<Int4> x, RValue<Int4> y, unsigned short select)
3503 {
3504 return RValue<Int4>(createShuffle4(x.value(), y.value(), select));
3505 }
3506
UInt4()3507 UInt4::UInt4()
3508 : XYZW(this)
3509 {
3510 }
3511
UInt4(int xyzw)3512 UInt4::UInt4(int xyzw)
3513 : XYZW(this)
3514 {
3515 constant(xyzw, xyzw, xyzw, xyzw);
3516 }
3517
UInt4(int x,int yzw)3518 UInt4::UInt4(int x, int yzw)
3519 : XYZW(this)
3520 {
3521 constant(x, yzw, yzw, yzw);
3522 }
3523
UInt4(int x,int y,int zw)3524 UInt4::UInt4(int x, int y, int zw)
3525 : XYZW(this)
3526 {
3527 constant(x, y, zw, zw);
3528 }
3529
UInt4(int x,int y,int z,int w)3530 UInt4::UInt4(int x, int y, int z, int w)
3531 : XYZW(this)
3532 {
3533 constant(x, y, z, w);
3534 }
3535
constant(int x,int y,int z,int w)3536 void UInt4::constant(int x, int y, int z, int w)
3537 {
3538 int64_t constantVector[4] = { x, y, z, w };
3539 storeValue(Nucleus::createConstantVector(constantVector, type()));
3540 }
3541
UInt4(RValue<UInt4> rhs)3542 UInt4::UInt4(RValue<UInt4> rhs)
3543 : XYZW(this)
3544 {
3545 store(rhs);
3546 }
3547
UInt4(const UInt4 & rhs)3548 UInt4::UInt4(const UInt4 &rhs)
3549 : XYZW(this)
3550 {
3551 store(rhs.load());
3552 }
3553
UInt4(const Reference<UInt4> & rhs)3554 UInt4::UInt4(const Reference<UInt4> &rhs)
3555 : XYZW(this)
3556 {
3557 store(rhs.load());
3558 }
3559
UInt4(RValue<Int4> rhs)3560 UInt4::UInt4(RValue<Int4> rhs)
3561 : XYZW(this)
3562 {
3563 storeValue(rhs.value());
3564 }
3565
UInt4(const Int4 & rhs)3566 UInt4::UInt4(const Int4 &rhs)
3567 : XYZW(this)
3568 {
3569 storeValue(rhs.loadValue());
3570 }
3571
UInt4(const Reference<Int4> & rhs)3572 UInt4::UInt4(const Reference<Int4> &rhs)
3573 : XYZW(this)
3574 {
3575 storeValue(rhs.loadValue());
3576 }
3577
UInt4(RValue<UInt2> lo,RValue<UInt2> hi)3578 UInt4::UInt4(RValue<UInt2> lo, RValue<UInt2> hi)
3579 : XYZW(this)
3580 {
3581 int shuffle[4] = { 0, 1, 4, 5 }; // Real type is v4i32
3582 Value *packed = Nucleus::createShuffleVector(lo.value(), hi.value(), shuffle);
3583
3584 storeValue(packed);
3585 }
3586
UInt4(const UInt & rhs)3587 UInt4::UInt4(const UInt &rhs)
3588 : XYZW(this)
3589 {
3590 *this = RValue<UInt>(rhs.loadValue());
3591 }
3592
UInt4(const Reference<UInt> & rhs)3593 UInt4::UInt4(const Reference<UInt> &rhs)
3594 : XYZW(this)
3595 {
3596 *this = RValue<UInt>(rhs.loadValue());
3597 }
3598
operator =(RValue<UInt4> rhs)3599 RValue<UInt4> UInt4::operator=(RValue<UInt4> rhs)
3600 {
3601 return store(rhs);
3602 }
3603
operator =(const UInt4 & rhs)3604 RValue<UInt4> UInt4::operator=(const UInt4 &rhs)
3605 {
3606 return store(rhs.load());
3607 }
3608
operator =(const Reference<UInt4> & rhs)3609 RValue<UInt4> UInt4::operator=(const Reference<UInt4> &rhs)
3610 {
3611 return store(rhs.load());
3612 }
3613
operator +(RValue<UInt4> lhs,RValue<UInt4> rhs)3614 RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs)
3615 {
3616 return RValue<UInt4>(Nucleus::createAdd(lhs.value(), rhs.value()));
3617 }
3618
operator -(RValue<UInt4> lhs,RValue<UInt4> rhs)3619 RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs)
3620 {
3621 return RValue<UInt4>(Nucleus::createSub(lhs.value(), rhs.value()));
3622 }
3623
operator *(RValue<UInt4> lhs,RValue<UInt4> rhs)3624 RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs)
3625 {
3626 return RValue<UInt4>(Nucleus::createMul(lhs.value(), rhs.value()));
3627 }
3628
operator /(RValue<UInt4> lhs,RValue<UInt4> rhs)3629 RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs)
3630 {
3631 return RValue<UInt4>(Nucleus::createUDiv(lhs.value(), rhs.value()));
3632 }
3633
operator %(RValue<UInt4> lhs,RValue<UInt4> rhs)3634 RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs)
3635 {
3636 return RValue<UInt4>(Nucleus::createURem(lhs.value(), rhs.value()));
3637 }
3638
operator &(RValue<UInt4> lhs,RValue<UInt4> rhs)3639 RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs)
3640 {
3641 return RValue<UInt4>(Nucleus::createAnd(lhs.value(), rhs.value()));
3642 }
3643
operator |(RValue<UInt4> lhs,RValue<UInt4> rhs)3644 RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs)
3645 {
3646 return RValue<UInt4>(Nucleus::createOr(lhs.value(), rhs.value()));
3647 }
3648
operator ^(RValue<UInt4> lhs,RValue<UInt4> rhs)3649 RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs)
3650 {
3651 return RValue<UInt4>(Nucleus::createXor(lhs.value(), rhs.value()));
3652 }
3653
operator <<(RValue<UInt4> lhs,RValue<UInt4> rhs)3654 RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs)
3655 {
3656 return RValue<UInt4>(Nucleus::createShl(lhs.value(), rhs.value()));
3657 }
3658
operator >>(RValue<UInt4> lhs,RValue<UInt4> rhs)3659 RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs)
3660 {
3661 return RValue<UInt4>(Nucleus::createLShr(lhs.value(), rhs.value()));
3662 }
3663
operator +=(UInt4 & lhs,RValue<UInt4> rhs)3664 RValue<UInt4> operator+=(UInt4 &lhs, RValue<UInt4> rhs)
3665 {
3666 return lhs = lhs + rhs;
3667 }
3668
operator -=(UInt4 & lhs,RValue<UInt4> rhs)3669 RValue<UInt4> operator-=(UInt4 &lhs, RValue<UInt4> rhs)
3670 {
3671 return lhs = lhs - rhs;
3672 }
3673
operator *=(UInt4 & lhs,RValue<UInt4> rhs)3674 RValue<UInt4> operator*=(UInt4 &lhs, RValue<UInt4> rhs)
3675 {
3676 return lhs = lhs * rhs;
3677 }
3678
3679 // RValue<UInt4> operator/=(UInt4 &lhs, RValue<UInt4> rhs)
3680 // {
3681 // return lhs = lhs / rhs;
3682 // }
3683
3684 // RValue<UInt4> operator%=(UInt4 &lhs, RValue<UInt4> rhs)
3685 // {
3686 // return lhs = lhs % rhs;
3687 // }
3688
operator &=(UInt4 & lhs,RValue<UInt4> rhs)3689 RValue<UInt4> operator&=(UInt4 &lhs, RValue<UInt4> rhs)
3690 {
3691 return lhs = lhs & rhs;
3692 }
3693
operator |=(UInt4 & lhs,RValue<UInt4> rhs)3694 RValue<UInt4> operator|=(UInt4 &lhs, RValue<UInt4> rhs)
3695 {
3696 return lhs = lhs | rhs;
3697 }
3698
operator ^=(UInt4 & lhs,RValue<UInt4> rhs)3699 RValue<UInt4> operator^=(UInt4 &lhs, RValue<UInt4> rhs)
3700 {
3701 return lhs = lhs ^ rhs;
3702 }
3703
operator <<=(UInt4 & lhs,unsigned char rhs)3704 RValue<UInt4> operator<<=(UInt4 &lhs, unsigned char rhs)
3705 {
3706 return lhs = lhs << rhs;
3707 }
3708
operator >>=(UInt4 & lhs,unsigned char rhs)3709 RValue<UInt4> operator>>=(UInt4 &lhs, unsigned char rhs)
3710 {
3711 return lhs = lhs >> rhs;
3712 }
3713
operator +(RValue<UInt4> val)3714 RValue<UInt4> operator+(RValue<UInt4> val)
3715 {
3716 return val;
3717 }
3718
operator -(RValue<UInt4> val)3719 RValue<UInt4> operator-(RValue<UInt4> val)
3720 {
3721 return RValue<UInt4>(Nucleus::createNeg(val.value()));
3722 }
3723
operator ~(RValue<UInt4> val)3724 RValue<UInt4> operator~(RValue<UInt4> val)
3725 {
3726 return RValue<UInt4>(Nucleus::createNot(val.value()));
3727 }
3728
Extract(RValue<UInt4> x,int i)3729 RValue<UInt> Extract(RValue<UInt4> x, int i)
3730 {
3731 return RValue<UInt>(Nucleus::createExtractElement(x.value(), Int::type(), i));
3732 }
3733
Insert(RValue<UInt4> x,RValue<UInt> element,int i)3734 RValue<UInt4> Insert(RValue<UInt4> x, RValue<UInt> element, int i)
3735 {
3736 return RValue<UInt4>(Nucleus::createInsertElement(x.value(), element.value(), i));
3737 }
3738
Swizzle(RValue<UInt4> x,uint16_t select)3739 RValue<UInt4> Swizzle(RValue<UInt4> x, uint16_t select)
3740 {
3741 return RValue<UInt4>(createSwizzle4(x.value(), select));
3742 }
3743
Shuffle(RValue<UInt4> x,RValue<UInt4> y,unsigned short select)3744 RValue<UInt4> Shuffle(RValue<UInt4> x, RValue<UInt4> y, unsigned short select)
3745 {
3746 return RValue<UInt4>(createShuffle4(x.value(), y.value(), select));
3747 }
3748
Half(RValue<Float> cast)3749 Half::Half(RValue<Float> cast)
3750 {
3751 UInt fp32i = As<UInt>(cast);
3752 UInt abs = fp32i & 0x7FFFFFFF;
3753 UShort fp16i((fp32i & 0x80000000) >> 16); // sign
3754
3755 If(abs > 0x47FFEFFF) // Infinity
3756 {
3757 fp16i |= UShort(0x7FFF);
3758 }
3759 Else
3760 {
3761 If(abs < 0x38800000) // Denormal
3762 {
3763 Int mantissa = (abs & 0x007FFFFF) | 0x00800000;
3764 Int e = 113 - (abs >> 23);
3765 abs = IfThenElse(e < 24, (mantissa >> e), Int(0));
3766 fp16i |= UShort((abs + 0x00000FFF + ((abs >> 13) & 1)) >> 13);
3767 }
3768 Else
3769 {
3770 fp16i |= UShort((abs + 0xC8000000 + 0x00000FFF + ((abs >> 13) & 1)) >> 13);
3771 }
3772 }
3773
3774 storeValue(fp16i.loadValue());
3775 }
3776
Float(RValue<Int> cast)3777 Float::Float(RValue<Int> cast)
3778 {
3779 Value *integer = Nucleus::createSIToFP(cast.value(), Float::type());
3780
3781 storeValue(integer);
3782 }
3783
Float(RValue<UInt> cast)3784 Float::Float(RValue<UInt> cast)
3785 {
3786 RValue<Float> result = Float(Int(cast & UInt(0x7FFFFFFF))) +
3787 As<Float>((As<Int>(cast) >> 31) & As<Int>(Float(0x80000000u)));
3788
3789 storeValue(result.value());
3790 }
3791
Float(RValue<Half> cast)3792 Float::Float(RValue<Half> cast)
3793 {
3794 Int fp16i(As<UShort>(cast));
3795
3796 Int s = (fp16i >> 15) & 0x00000001;
3797 Int e = (fp16i >> 10) & 0x0000001F;
3798 Int m = fp16i & 0x000003FF;
3799
3800 UInt fp32i(s << 31);
3801 If(e == 0)
3802 {
3803 If(m != 0)
3804 {
3805 While((m & 0x00000400) == 0)
3806 {
3807 m <<= 1;
3808 e -= 1;
3809 }
3810
3811 fp32i |= As<UInt>(((e + (127 - 15) + 1) << 23) | ((m & ~0x00000400) << 13));
3812 }
3813 }
3814 Else
3815 {
3816 fp32i |= As<UInt>(((e + (127 - 15)) << 23) | (m << 13));
3817 }
3818
3819 storeValue(As<Float>(fp32i).value());
3820 }
3821
Float(float x)3822 Float::Float(float x)
3823 {
3824 // C++ does not have a way to write an infinite or NaN literal,
3825 // nor does it allow division by zero as a constant expression.
3826 // Thus we should not accept inf or NaN as a Reactor Float constant,
3827 // as this would typically idicate a bug, and avoids undefined
3828 // behavior.
3829 //
3830 // This also prevents the issue of the LLVM JIT only taking double
3831 // values for constructing floating-point constants. During the
3832 // conversion from single-precision to double, a signaling NaN can
3833 // become a quiet NaN, thus altering its bit pattern. Hence this
3834 // assert is also helpful for detecting cases where integers are
3835 // being reinterpreted as float and then bitcast to integer again,
3836 // which does not guarantee preserving the integer value.
3837 //
3838 // The inifinity() method can be used to obtain positive infinity.
3839 // Should NaN constants be required, methods like quiet_NaN() and
3840 // signaling_NaN() should be added (matching std::numeric_limits).
3841 ASSERT(std::isfinite(x));
3842
3843 storeValue(Nucleus::createConstantFloat(x));
3844 }
3845
3846 // TODO(b/140302841): Negative infinity can be obtained by using '-infinity()'.
3847 // This comes at a minor run-time JIT cost, and the backend may or may not
3848 // perform constant folding. This can be optimized by having Reactor perform
3849 // the folding, which would still be cheaper than having a capable backend do it.
infinity()3850 Float Float::infinity()
3851 {
3852 Float result;
3853
3854 constexpr double inf = std::numeric_limits<double>::infinity();
3855 result.storeValue(Nucleus::createConstantFloat(inf));
3856
3857 return result;
3858 }
3859
Float(RValue<Float> rhs)3860 Float::Float(RValue<Float> rhs)
3861 {
3862 store(rhs);
3863 }
3864
Float(const Float & rhs)3865 Float::Float(const Float &rhs)
3866 {
3867 store(rhs.load());
3868 }
3869
Float(const Reference<Float> & rhs)3870 Float::Float(const Reference<Float> &rhs)
3871 {
3872 store(rhs.load());
3873 }
3874
Float(Argument<Float> argument)3875 Float::Float(Argument<Float> argument)
3876 {
3877 store(argument.rvalue());
3878 }
3879
operator =(float rhs)3880 RValue<Float> Float::operator=(float rhs)
3881 {
3882 return RValue<Float>(storeValue(Nucleus::createConstantFloat(rhs)));
3883 }
3884
operator =(RValue<Float> rhs)3885 RValue<Float> Float::operator=(RValue<Float> rhs)
3886 {
3887 return store(rhs);
3888 }
3889
operator =(const Float & rhs)3890 RValue<Float> Float::operator=(const Float &rhs)
3891 {
3892 return store(rhs.load());
3893 }
3894
operator =(const Reference<Float> & rhs)3895 RValue<Float> Float::operator=(const Reference<Float> &rhs)
3896 {
3897 return store(rhs.load());
3898 }
3899
operator +(RValue<Float> lhs,RValue<Float> rhs)3900 RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs)
3901 {
3902 return RValue<Float>(Nucleus::createFAdd(lhs.value(), rhs.value()));
3903 }
3904
operator -(RValue<Float> lhs,RValue<Float> rhs)3905 RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs)
3906 {
3907 return RValue<Float>(Nucleus::createFSub(lhs.value(), rhs.value()));
3908 }
3909
operator *(RValue<Float> lhs,RValue<Float> rhs)3910 RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs)
3911 {
3912 return RValue<Float>(Nucleus::createFMul(lhs.value(), rhs.value()));
3913 }
3914
operator /(RValue<Float> lhs,RValue<Float> rhs)3915 RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs)
3916 {
3917 return RValue<Float>(Nucleus::createFDiv(lhs.value(), rhs.value()));
3918 }
3919
operator +=(Float & lhs,RValue<Float> rhs)3920 RValue<Float> operator+=(Float &lhs, RValue<Float> rhs)
3921 {
3922 return lhs = lhs + rhs;
3923 }
3924
operator -=(Float & lhs,RValue<Float> rhs)3925 RValue<Float> operator-=(Float &lhs, RValue<Float> rhs)
3926 {
3927 return lhs = lhs - rhs;
3928 }
3929
operator *=(Float & lhs,RValue<Float> rhs)3930 RValue<Float> operator*=(Float &lhs, RValue<Float> rhs)
3931 {
3932 return lhs = lhs * rhs;
3933 }
3934
operator /=(Float & lhs,RValue<Float> rhs)3935 RValue<Float> operator/=(Float &lhs, RValue<Float> rhs)
3936 {
3937 return lhs = lhs / rhs;
3938 }
3939
operator +(RValue<Float> val)3940 RValue<Float> operator+(RValue<Float> val)
3941 {
3942 return val;
3943 }
3944
operator -(RValue<Float> val)3945 RValue<Float> operator-(RValue<Float> val)
3946 {
3947 return RValue<Float>(Nucleus::createFNeg(val.value()));
3948 }
3949
operator <(RValue<Float> lhs,RValue<Float> rhs)3950 RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs)
3951 {
3952 return RValue<Bool>(Nucleus::createFCmpOLT(lhs.value(), rhs.value()));
3953 }
3954
operator <=(RValue<Float> lhs,RValue<Float> rhs)3955 RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs)
3956 {
3957 return RValue<Bool>(Nucleus::createFCmpOLE(lhs.value(), rhs.value()));
3958 }
3959
operator >(RValue<Float> lhs,RValue<Float> rhs)3960 RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs)
3961 {
3962 return RValue<Bool>(Nucleus::createFCmpOGT(lhs.value(), rhs.value()));
3963 }
3964
operator >=(RValue<Float> lhs,RValue<Float> rhs)3965 RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs)
3966 {
3967 return RValue<Bool>(Nucleus::createFCmpOGE(lhs.value(), rhs.value()));
3968 }
3969
operator !=(RValue<Float> lhs,RValue<Float> rhs)3970 RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs)
3971 {
3972 return RValue<Bool>(Nucleus::createFCmpONE(lhs.value(), rhs.value()));
3973 }
3974
operator ==(RValue<Float> lhs,RValue<Float> rhs)3975 RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs)
3976 {
3977 return RValue<Bool>(Nucleus::createFCmpOEQ(lhs.value(), rhs.value()));
3978 }
3979
Abs(RValue<Float> x)3980 RValue<Float> Abs(RValue<Float> x)
3981 {
3982 return IfThenElse(x > 0.0f, x, -x);
3983 }
3984
Max(RValue<Float> x,RValue<Float> y)3985 RValue<Float> Max(RValue<Float> x, RValue<Float> y)
3986 {
3987 return IfThenElse(x > y, x, y);
3988 }
3989
Min(RValue<Float> x,RValue<Float> y)3990 RValue<Float> Min(RValue<Float> x, RValue<Float> y)
3991 {
3992 return IfThenElse(x < y, x, y);
3993 }
3994
Float2(RValue<Float4> cast)3995 Float2::Float2(RValue<Float4> cast)
3996 {
3997 storeValue(Nucleus::createBitCast(cast.value(), type()));
3998 }
3999
Float4(RValue<Byte4> cast)4000 Float4::Float4(RValue<Byte4> cast)
4001 : XYZW(this)
4002 {
4003 Value *a = Int4(cast).loadValue();
4004 Value *xyzw = Nucleus::createSIToFP(a, Float4::type());
4005
4006 storeValue(xyzw);
4007 }
4008
Float4(RValue<SByte4> cast)4009 Float4::Float4(RValue<SByte4> cast)
4010 : XYZW(this)
4011 {
4012 Value *a = Int4(cast).loadValue();
4013 Value *xyzw = Nucleus::createSIToFP(a, Float4::type());
4014
4015 storeValue(xyzw);
4016 }
4017
Float4(RValue<Short4> cast)4018 Float4::Float4(RValue<Short4> cast)
4019 : XYZW(this)
4020 {
4021 Int4 c(cast);
4022 storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value(), Float4::type()));
4023 }
4024
Float4(RValue<UShort4> cast)4025 Float4::Float4(RValue<UShort4> cast)
4026 : XYZW(this)
4027 {
4028 Int4 c(cast);
4029 storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value(), Float4::type()));
4030 }
4031
Float4(RValue<Int4> cast)4032 Float4::Float4(RValue<Int4> cast)
4033 : XYZW(this)
4034 {
4035 Value *xyzw = Nucleus::createSIToFP(cast.value(), Float4::type());
4036
4037 storeValue(xyzw);
4038 }
4039
Float4(RValue<UInt4> cast)4040 Float4::Float4(RValue<UInt4> cast)
4041 : XYZW(this)
4042 {
4043 RValue<Float4> result = Float4(Int4(cast & UInt4(0x7FFFFFFF))) +
4044 As<Float4>((As<Int4>(cast) >> 31) & As<Int4>(Float4(0x80000000u)));
4045
4046 storeValue(result.value());
4047 }
4048
Float4()4049 Float4::Float4()
4050 : XYZW(this)
4051 {
4052 }
4053
Float4(float xyzw)4054 Float4::Float4(float xyzw)
4055 : XYZW(this)
4056 {
4057 constant(xyzw, xyzw, xyzw, xyzw);
4058 }
4059
Float4(float x,float yzw)4060 Float4::Float4(float x, float yzw)
4061 : XYZW(this)
4062 {
4063 constant(x, yzw, yzw, yzw);
4064 }
4065
Float4(float x,float y,float zw)4066 Float4::Float4(float x, float y, float zw)
4067 : XYZW(this)
4068 {
4069 constant(x, y, zw, zw);
4070 }
4071
Float4(float x,float y,float z,float w)4072 Float4::Float4(float x, float y, float z, float w)
4073 : XYZW(this)
4074 {
4075 constant(x, y, z, w);
4076 }
4077
infinity()4078 Float4 Float4::infinity()
4079 {
4080 Float4 result;
4081
4082 constexpr double inf = std::numeric_limits<double>::infinity();
4083 double constantVector[4] = { inf, inf, inf, inf };
4084 result.storeValue(Nucleus::createConstantVector(constantVector, type()));
4085
4086 return result;
4087 }
4088
constant(float x,float y,float z,float w)4089 void Float4::constant(float x, float y, float z, float w)
4090 {
4091 // See Float(float) constructor for the rationale behind this assert.
4092 ASSERT(std::isfinite(x) && std::isfinite(y) && std::isfinite(z) && std::isfinite(w));
4093
4094 double constantVector[4] = { x, y, z, w };
4095 storeValue(Nucleus::createConstantVector(constantVector, type()));
4096 }
4097
Float4(RValue<Float4> rhs)4098 Float4::Float4(RValue<Float4> rhs)
4099 : XYZW(this)
4100 {
4101 store(rhs);
4102 }
4103
Float4(const Float4 & rhs)4104 Float4::Float4(const Float4 &rhs)
4105 : XYZW(this)
4106 {
4107 store(rhs.load());
4108 }
4109
Float4(const Reference<Float4> & rhs)4110 Float4::Float4(const Reference<Float4> &rhs)
4111 : XYZW(this)
4112 {
4113 store(rhs.load());
4114 }
4115
Float4(const Float & rhs)4116 Float4::Float4(const Float &rhs)
4117 : XYZW(this)
4118 {
4119 *this = RValue<Float>(rhs.loadValue());
4120 }
4121
Float4(const Reference<Float> & rhs)4122 Float4::Float4(const Reference<Float> &rhs)
4123 : XYZW(this)
4124 {
4125 *this = RValue<Float>(rhs.loadValue());
4126 }
4127
Float4(RValue<Float2> lo,RValue<Float2> hi)4128 Float4::Float4(RValue<Float2> lo, RValue<Float2> hi)
4129 : XYZW(this)
4130 {
4131 int shuffle[4] = { 0, 1, 4, 5 }; // Real type is v4i32
4132 Value *packed = Nucleus::createShuffleVector(lo.value(), hi.value(), shuffle);
4133
4134 storeValue(packed);
4135 }
4136
operator =(float x)4137 RValue<Float4> Float4::operator=(float x)
4138 {
4139 return *this = Float4(x, x, x, x);
4140 }
4141
operator =(RValue<Float4> rhs)4142 RValue<Float4> Float4::operator=(RValue<Float4> rhs)
4143 {
4144 return store(rhs);
4145 }
4146
operator =(const Float4 & rhs)4147 RValue<Float4> Float4::operator=(const Float4 &rhs)
4148 {
4149 return store(rhs.load());
4150 }
4151
operator =(const Reference<Float4> & rhs)4152 RValue<Float4> Float4::operator=(const Reference<Float4> &rhs)
4153 {
4154 return store(rhs.load());
4155 }
4156
operator =(RValue<Float> rhs)4157 RValue<Float4> Float4::operator=(RValue<Float> rhs)
4158 {
4159 return *this = Float4(rhs);
4160 }
4161
operator =(const Float & rhs)4162 RValue<Float4> Float4::operator=(const Float &rhs)
4163 {
4164 return *this = Float4(rhs);
4165 }
4166
operator =(const Reference<Float> & rhs)4167 RValue<Float4> Float4::operator=(const Reference<Float> &rhs)
4168 {
4169 return *this = Float4(rhs);
4170 }
4171
operator +(RValue<Float4> lhs,RValue<Float4> rhs)4172 RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs)
4173 {
4174 return RValue<Float4>(Nucleus::createFAdd(lhs.value(), rhs.value()));
4175 }
4176
operator -(RValue<Float4> lhs,RValue<Float4> rhs)4177 RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs)
4178 {
4179 return RValue<Float4>(Nucleus::createFSub(lhs.value(), rhs.value()));
4180 }
4181
operator *(RValue<Float4> lhs,RValue<Float4> rhs)4182 RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs)
4183 {
4184 return RValue<Float4>(Nucleus::createFMul(lhs.value(), rhs.value()));
4185 }
4186
operator /(RValue<Float4> lhs,RValue<Float4> rhs)4187 RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs)
4188 {
4189 return RValue<Float4>(Nucleus::createFDiv(lhs.value(), rhs.value()));
4190 }
4191
operator +=(Float4 & lhs,RValue<Float4> rhs)4192 RValue<Float4> operator+=(Float4 &lhs, RValue<Float4> rhs)
4193 {
4194 return lhs = lhs + rhs;
4195 }
4196
operator -=(Float4 & lhs,RValue<Float4> rhs)4197 RValue<Float4> operator-=(Float4 &lhs, RValue<Float4> rhs)
4198 {
4199 return lhs = lhs - rhs;
4200 }
4201
operator *=(Float4 & lhs,RValue<Float4> rhs)4202 RValue<Float4> operator*=(Float4 &lhs, RValue<Float4> rhs)
4203 {
4204 return lhs = lhs * rhs;
4205 }
4206
operator /=(Float4 & lhs,RValue<Float4> rhs)4207 RValue<Float4> operator/=(Float4 &lhs, RValue<Float4> rhs)
4208 {
4209 return lhs = lhs / rhs;
4210 }
4211
operator %=(Float4 & lhs,RValue<Float4> rhs)4212 RValue<Float4> operator%=(Float4 &lhs, RValue<Float4> rhs)
4213 {
4214 return lhs = lhs % rhs;
4215 }
4216
operator +(RValue<Float4> val)4217 RValue<Float4> operator+(RValue<Float4> val)
4218 {
4219 return val;
4220 }
4221
operator -(RValue<Float4> val)4222 RValue<Float4> operator-(RValue<Float4> val)
4223 {
4224 return RValue<Float4>(Nucleus::createFNeg(val.value()));
4225 }
4226
Abs(RValue<Float4> x)4227 RValue<Float4> Abs(RValue<Float4> x)
4228 {
4229 // TODO: Optimize.
4230 Value *vector = Nucleus::createBitCast(x.value(), Int4::type());
4231 int64_t constantVector[4] = { 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF };
4232 Value *result = Nucleus::createAnd(vector, Nucleus::createConstantVector(constantVector, Int4::type()));
4233
4234 return As<Float4>(result);
4235 }
4236
Insert(RValue<Float4> x,RValue<Float> element,int i)4237 RValue<Float4> Insert(RValue<Float4> x, RValue<Float> element, int i)
4238 {
4239 return RValue<Float4>(Nucleus::createInsertElement(x.value(), element.value(), i));
4240 }
4241
Extract(RValue<Float4> x,int i)4242 RValue<Float> Extract(RValue<Float4> x, int i)
4243 {
4244 return RValue<Float>(Nucleus::createExtractElement(x.value(), Float::type(), i));
4245 }
4246
Swizzle(RValue<Float4> x,uint16_t select)4247 RValue<Float4> Swizzle(RValue<Float4> x, uint16_t select)
4248 {
4249 return RValue<Float4>(createSwizzle4(x.value(), select));
4250 }
4251
Shuffle(RValue<Float4> x,RValue<Float4> y,uint16_t select)4252 RValue<Float4> Shuffle(RValue<Float4> x, RValue<Float4> y, uint16_t select)
4253 {
4254 return RValue<Float4>(createShuffle4(x.value(), y.value(), select));
4255 }
4256
ShuffleLowHigh(RValue<Float4> x,RValue<Float4> y,uint16_t imm)4257 RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, uint16_t imm)
4258 {
4259 int shuffle[4] = {
4260 ((imm >> 12) & 0x03) + 0,
4261 ((imm >> 8) & 0x03) + 0,
4262 ((imm >> 4) & 0x03) + 4,
4263 ((imm >> 0) & 0x03) + 4,
4264 };
4265
4266 return RValue<Float4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
4267 }
4268
UnpackLow(RValue<Float4> x,RValue<Float4> y)4269 RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y)
4270 {
4271 int shuffle[4] = { 0, 4, 1, 5 };
4272 return RValue<Float4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
4273 }
4274
UnpackHigh(RValue<Float4> x,RValue<Float4> y)4275 RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y)
4276 {
4277 int shuffle[4] = { 2, 6, 3, 7 };
4278 return RValue<Float4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
4279 }
4280
Mask(Float4 & lhs,RValue<Float4> rhs,uint16_t select)4281 RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, uint16_t select)
4282 {
4283 Value *vector = lhs.loadValue();
4284 Value *result = createMask4(vector, rhs.value(), select);
4285 lhs.storeValue(result);
4286
4287 return RValue<Float4>(result);
4288 }
4289
IsInf(RValue<Float4> x)4290 RValue<Int4> IsInf(RValue<Float4> x)
4291 {
4292 return CmpEQ(As<Int4>(x) & Int4(0x7FFFFFFF), Int4(0x7F800000));
4293 }
4294
IsNan(RValue<Float4> x)4295 RValue<Int4> IsNan(RValue<Float4> x)
4296 {
4297 return ~CmpEQ(x, x);
4298 }
4299
operator +(RValue<Pointer<Byte>> lhs,int offset)4300 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset)
4301 {
4302 return lhs + RValue<Int>(Nucleus::createConstantInt(offset));
4303 }
4304
operator +(RValue<Pointer<Byte>> lhs,RValue<Int> offset)4305 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
4306 {
4307 return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value(), Byte::type(), offset.value(), false));
4308 }
4309
operator +(RValue<Pointer<Byte>> lhs,RValue<UInt> offset)4310 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
4311 {
4312 return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value(), Byte::type(), offset.value(), true));
4313 }
4314
operator +=(Pointer<Byte> & lhs,int offset)4315 RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, int offset)
4316 {
4317 return lhs = lhs + offset;
4318 }
4319
operator +=(Pointer<Byte> & lhs,RValue<Int> offset)4320 RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<Int> offset)
4321 {
4322 return lhs = lhs + offset;
4323 }
4324
operator +=(Pointer<Byte> & lhs,RValue<UInt> offset)4325 RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<UInt> offset)
4326 {
4327 return lhs = lhs + offset;
4328 }
4329
operator -(RValue<Pointer<Byte>> lhs,int offset)4330 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset)
4331 {
4332 return lhs + -offset;
4333 }
4334
operator -(RValue<Pointer<Byte>> lhs,RValue<Int> offset)4335 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
4336 {
4337 return lhs + -offset;
4338 }
4339
operator -(RValue<Pointer<Byte>> lhs,RValue<UInt> offset)4340 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
4341 {
4342 return lhs + -offset;
4343 }
4344
operator -=(Pointer<Byte> & lhs,int offset)4345 RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, int offset)
4346 {
4347 return lhs = lhs - offset;
4348 }
4349
operator -=(Pointer<Byte> & lhs,RValue<Int> offset)4350 RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<Int> offset)
4351 {
4352 return lhs = lhs - offset;
4353 }
4354
operator -=(Pointer<Byte> & lhs,RValue<UInt> offset)4355 RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<UInt> offset)
4356 {
4357 return lhs = lhs - offset;
4358 }
4359
Return()4360 void Return()
4361 {
4362 Nucleus::createRetVoid();
4363 // Place any unreachable instructions in an unreferenced block.
4364 Nucleus::setInsertBlock(Nucleus::createBasicBlock());
4365 }
4366
branch(RValue<Bool> cmp,BasicBlock * bodyBB,BasicBlock * endBB)4367 void branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB)
4368 {
4369 Nucleus::createCondBr(cmp.value(), bodyBB, endBB);
4370 Nucleus::setInsertBlock(bodyBB);
4371 }
4372
MaskedLoad(RValue<Pointer<Float4>> base,RValue<Int4> mask,unsigned int alignment,bool zeroMaskedLanes)4373 RValue<Float4> MaskedLoad(RValue<Pointer<Float4>> base, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes /* = false */)
4374 {
4375 return RValue<Float4>(Nucleus::createMaskedLoad(base.value(), Float::type(), mask.value(), alignment, zeroMaskedLanes));
4376 }
4377
MaskedLoad(RValue<Pointer<Int4>> base,RValue<Int4> mask,unsigned int alignment,bool zeroMaskedLanes)4378 RValue<Int4> MaskedLoad(RValue<Pointer<Int4>> base, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes /* = false */)
4379 {
4380 return RValue<Int4>(Nucleus::createMaskedLoad(base.value(), Int::type(), mask.value(), alignment, zeroMaskedLanes));
4381 }
4382
MaskedStore(RValue<Pointer<Float4>> base,RValue<Float4> val,RValue<Int4> mask,unsigned int alignment)4383 void MaskedStore(RValue<Pointer<Float4>> base, RValue<Float4> val, RValue<Int4> mask, unsigned int alignment)
4384 {
4385 Nucleus::createMaskedStore(base.value(), val.value(), mask.value(), alignment);
4386 }
4387
MaskedStore(RValue<Pointer<Int4>> base,RValue<Int4> val,RValue<Int4> mask,unsigned int alignment)4388 void MaskedStore(RValue<Pointer<Int4>> base, RValue<Int4> val, RValue<Int4> mask, unsigned int alignment)
4389 {
4390 Nucleus::createMaskedStore(base.value(), val.value(), mask.value(), alignment);
4391 }
4392
Fence(std::memory_order memoryOrder)4393 void Fence(std::memory_order memoryOrder)
4394 {
4395 ASSERT_MSG(memoryOrder == std::memory_order_acquire ||
4396 memoryOrder == std::memory_order_release ||
4397 memoryOrder == std::memory_order_acq_rel ||
4398 memoryOrder == std::memory_order_seq_cst,
4399 "Unsupported memoryOrder: %d", int(memoryOrder));
4400 Nucleus::createFence(memoryOrder);
4401 }
4402
cast(bool v)4403 Bool CToReactor<bool>::cast(bool v)
4404 {
4405 return type(v);
4406 }
cast(uint8_t v)4407 Byte CToReactor<uint8_t>::cast(uint8_t v)
4408 {
4409 return type(v);
4410 }
cast(int8_t v)4411 SByte CToReactor<int8_t>::cast(int8_t v)
4412 {
4413 return type(v);
4414 }
cast(int16_t v)4415 Short CToReactor<int16_t>::cast(int16_t v)
4416 {
4417 return type(v);
4418 }
cast(uint16_t v)4419 UShort CToReactor<uint16_t>::cast(uint16_t v)
4420 {
4421 return type(v);
4422 }
cast(int32_t v)4423 Int CToReactor<int32_t>::cast(int32_t v)
4424 {
4425 return type(v);
4426 }
cast(uint32_t v)4427 UInt CToReactor<uint32_t>::cast(uint32_t v)
4428 {
4429 return type(v);
4430 }
cast(float v)4431 Float CToReactor<float>::cast(float v)
4432 {
4433 return type(v);
4434 }
cast(float v[4])4435 Float4 CToReactor<float[4]>::cast(float v[4])
4436 {
4437 return type(v[0], v[1], v[2], v[3]);
4438 }
4439
4440 // TODO: Long has no constructor that takes a uint64_t
4441 // Long CToReactor<uint64_t>::cast(uint64_t v) { return type(v); }
4442
4443 #ifdef ENABLE_RR_PRINT
replaceAll(std::string str,const std::string & substr,const std::string & replacement)4444 static std::string replaceAll(std::string str, const std::string &substr, const std::string &replacement)
4445 {
4446 size_t pos = 0;
4447 while((pos = str.find(substr, pos)) != std::string::npos)
4448 {
4449 str.replace(pos, substr.length(), replacement);
4450 pos += replacement.length();
4451 }
4452 return str;
4453 }
4454
4455 // extractAll returns a vector containing the extracted n scalar value of
4456 // the vector vec.
4457 // TODO: Move to Reactor.cpp (LLVMReactor can use this too)
extractAll(Value * vec,int n)4458 static std::vector<Value *> extractAll(Value *vec, int n)
4459 {
4460 Type *elemTy = Nucleus::getContainedType(Nucleus::getType(vec));
4461 std::vector<Value *> elements;
4462 elements.reserve(n);
4463 for(int i = 0; i < n; i++)
4464 {
4465 auto el = Nucleus::createExtractElement(vec, elemTy, i);
4466 elements.push_back(el);
4467 }
4468 return elements;
4469 }
4470
4471 // toInt returns all the integer values in vals extended to a printf-required storage value
toInt(const std::vector<Value * > & vals,bool isSigned)4472 static std::vector<Value *> toInt(const std::vector<Value *> &vals, bool isSigned)
4473 {
4474 auto storageTy = Nucleus::getPrintfStorageType(Int::type());
4475 std::vector<Value *> elements;
4476 elements.reserve(vals.size());
4477 for(auto v : vals)
4478 {
4479 if(isSigned)
4480 {
4481 elements.push_back(Nucleus::createSExt(v, storageTy));
4482 }
4483 else
4484 {
4485 elements.push_back(Nucleus::createZExt(v, storageTy));
4486 }
4487 }
4488 return elements;
4489 }
4490
4491 // toFloat returns all the float values in vals extended to extended to a printf-required storage value
toFloat(const std::vector<Value * > & vals)4492 static std::vector<Value *> toFloat(const std::vector<Value *> &vals)
4493 {
4494 auto storageTy = Nucleus::getPrintfStorageType(Float::type());
4495 std::vector<Value *> elements;
4496 elements.reserve(vals.size());
4497 for(auto v : vals)
4498 {
4499 elements.push_back(Nucleus::createFPExt(v, storageTy));
4500 }
4501 return elements;
4502 }
4503
val(const RValue<Bool> & v)4504 std::vector<Value *> PrintValue::Ty<Bool>::val(const RValue<Bool> &v)
4505 {
4506 auto t = Nucleus::createConstantString("true");
4507 auto f = Nucleus::createConstantString("false");
4508 return { Nucleus::createSelect(v.value(), t, f) };
4509 }
4510
val(const RValue<Byte> & v)4511 std::vector<Value *> PrintValue::Ty<Byte>::val(const RValue<Byte> &v)
4512 {
4513 return toInt({ v.value() }, false);
4514 }
4515
val(const RValue<Byte4> & v)4516 std::vector<Value *> PrintValue::Ty<Byte4>::val(const RValue<Byte4> &v)
4517 {
4518 return toInt(extractAll(v.value(), 4), false);
4519 }
4520
val(const RValue<Int> & v)4521 std::vector<Value *> PrintValue::Ty<Int>::val(const RValue<Int> &v)
4522 {
4523 return toInt({ v.value() }, true);
4524 }
4525
val(const RValue<Int2> & v)4526 std::vector<Value *> PrintValue::Ty<Int2>::val(const RValue<Int2> &v)
4527 {
4528 return toInt(extractAll(v.value(), 2), true);
4529 }
4530
val(const RValue<Int4> & v)4531 std::vector<Value *> PrintValue::Ty<Int4>::val(const RValue<Int4> &v)
4532 {
4533 return toInt(extractAll(v.value(), 4), true);
4534 }
4535
val(const RValue<UInt> & v)4536 std::vector<Value *> PrintValue::Ty<UInt>::val(const RValue<UInt> &v)
4537 {
4538 return toInt({ v.value() }, false);
4539 }
4540
val(const RValue<UInt2> & v)4541 std::vector<Value *> PrintValue::Ty<UInt2>::val(const RValue<UInt2> &v)
4542 {
4543 return toInt(extractAll(v.value(), 2), false);
4544 }
4545
val(const RValue<UInt4> & v)4546 std::vector<Value *> PrintValue::Ty<UInt4>::val(const RValue<UInt4> &v)
4547 {
4548 return toInt(extractAll(v.value(), 4), false);
4549 }
4550
val(const RValue<Short> & v)4551 std::vector<Value *> PrintValue::Ty<Short>::val(const RValue<Short> &v)
4552 {
4553 return toInt({ v.value() }, true);
4554 }
4555
val(const RValue<Short4> & v)4556 std::vector<Value *> PrintValue::Ty<Short4>::val(const RValue<Short4> &v)
4557 {
4558 return toInt(extractAll(v.value(), 4), true);
4559 }
4560
val(const RValue<UShort> & v)4561 std::vector<Value *> PrintValue::Ty<UShort>::val(const RValue<UShort> &v)
4562 {
4563 return toInt({ v.value() }, false);
4564 }
4565
val(const RValue<UShort4> & v)4566 std::vector<Value *> PrintValue::Ty<UShort4>::val(const RValue<UShort4> &v)
4567 {
4568 return toInt(extractAll(v.value(), 4), false);
4569 }
4570
val(const RValue<Float> & v)4571 std::vector<Value *> PrintValue::Ty<Float>::val(const RValue<Float> &v)
4572 {
4573 return toFloat({ v.value() });
4574 }
4575
val(const RValue<Float4> & v)4576 std::vector<Value *> PrintValue::Ty<Float4>::val(const RValue<Float4> &v)
4577 {
4578 return toFloat(extractAll(v.value(), 4));
4579 }
4580
val(const char * v)4581 std::vector<Value *> PrintValue::Ty<const char *>::val(const char *v)
4582 {
4583 return { Nucleus::createConstantString(v) };
4584 }
4585
Printv(const char * function,const char * file,int line,const char * fmt,std::initializer_list<PrintValue> args)4586 void Printv(const char *function, const char *file, int line, const char *fmt, std::initializer_list<PrintValue> args)
4587 {
4588 // Build the printf format message string.
4589 std::string str;
4590 if(file != nullptr) { str += (line > 0) ? "%s:%d " : "%s "; }
4591 if(function != nullptr) { str += "%s "; }
4592 str += fmt;
4593
4594 // Perform substitution on all '{n}' bracketed indices in the format
4595 // message.
4596 int i = 0;
4597 for(const PrintValue &arg : args)
4598 {
4599 str = replaceAll(str, "{" + std::to_string(i++) + "}", arg.format);
4600 }
4601
4602 std::vector<Value *> vals;
4603 vals.reserve(8);
4604
4605 // The format message is always the first argument.
4606 vals.push_back(Nucleus::createConstantString(str));
4607
4608 // Add optional file, line and function info if provided.
4609 if(file != nullptr)
4610 {
4611 vals.push_back(Nucleus::createConstantString(file));
4612 if(line > 0)
4613 {
4614 vals.push_back(Nucleus::createConstantInt(line));
4615 }
4616 }
4617 if(function != nullptr)
4618 {
4619 vals.push_back(Nucleus::createConstantString(function));
4620 }
4621
4622 // Add all format arguments.
4623 for(const PrintValue &arg : args)
4624 {
4625 for(auto val : arg.values)
4626 {
4627 vals.push_back(val);
4628 }
4629 }
4630
4631 // This call is implemented by each backend
4632 VPrintf(vals);
4633 }
4634
4635 // This is the function that is called by VPrintf from the backends
DebugPrintf(const char * format,...)4636 int DebugPrintf(const char *format, ...)
4637 {
4638 // Uncomment this to make it so that we do not print, but the call to this function is emitted.
4639 // Useful when debugging emitted code to see the Reactor source location.
4640 //# define RR_PRINT_OUTPUT_TYPE_STUB
4641
4642 # if defined(RR_PRINT_OUTPUT_TYPE_STUB)
4643 return 0;
4644 # else
4645
4646 int result;
4647 va_list args;
4648
4649 va_start(args, format);
4650 char buffer[2048];
4651 result = vsprintf(buffer, format, args);
4652 va_end(args);
4653
4654 std::fputs(buffer, stdout);
4655 # if defined(_WIN32)
4656 OutputDebugString(buffer);
4657 # endif
4658
4659 return result;
4660 # endif
4661 }
4662
4663 #endif // ENABLE_RR_PRINT
4664
4665 // Functions implemented by backends
4666 bool HasRcpApprox();
4667 RValue<Float4> RcpApprox(RValue<Float4> x, bool exactAtPow2 = false);
4668 RValue<Float> RcpApprox(RValue<Float> x, bool exactAtPow2 = false);
4669
4670 template<typename T>
DoRcp(RValue<T> x,Precision p,bool finite,bool exactAtPow2)4671 static RValue<T> DoRcp(RValue<T> x, Precision p, bool finite, bool exactAtPow2)
4672 {
4673 #if defined(__i386__) || defined(__x86_64__) // On x86, 1/x is fast enough, except for lower precision
4674 bool approx = HasRcpApprox() && (p != Precision::Full);
4675 #else
4676 bool approx = HasRcpApprox();
4677 #endif
4678
4679 T rcp;
4680
4681 if(approx)
4682 {
4683 rcp = RcpApprox(x, exactAtPow2);
4684
4685 if(p == Precision::Full)
4686 {
4687 // Perform one more iteration of Newton-Rhapson division to increase precision
4688 rcp = (rcp + rcp) - (x * rcp * rcp);
4689 }
4690 }
4691 else
4692 {
4693 rcp = T(1.0f) / x;
4694 }
4695
4696 if(finite)
4697 {
4698 constexpr int big = 0x7F7FFFFF;
4699 rcp = Min(rcp, T((float &)big));
4700 }
4701
4702 return rcp;
4703 }
4704
Rcp(RValue<Float4> x,Precision p,bool finite,bool exactAtPow2)4705 RValue<Float4> Rcp(RValue<Float4> x, Precision p, bool finite, bool exactAtPow2)
4706 {
4707 RR_DEBUG_INFO_UPDATE_LOC();
4708 return DoRcp(x, p, finite, exactAtPow2);
4709 }
4710
Rcp(RValue<Float> x,Precision p,bool finite,bool exactAtPow2)4711 RValue<Float> Rcp(RValue<Float> x, Precision p, bool finite, bool exactAtPow2)
4712 {
4713 RR_DEBUG_INFO_UPDATE_LOC();
4714 return DoRcp(x, p, finite, exactAtPow2);
4715 }
4716
4717 // Functions implemented by backends
4718 bool HasRcpSqrtApprox();
4719 RValue<Float4> RcpSqrtApprox(RValue<Float4> x);
4720 RValue<Float> RcpSqrtApprox(RValue<Float> x);
4721
4722 template<typename T>
4723 struct CastToIntType;
4724
4725 template<>
4726 struct CastToIntType<Float4>
4727 {
4728 using type = Int4;
4729 };
4730
4731 template<>
4732 struct CastToIntType<Float>
4733 {
4734 using type = Int;
4735 };
4736
4737 // TODO: move to Reactor.hpp?
CmpNEQ(RValue<Int> x,RValue<Int> y)4738 RValue<Int> CmpNEQ(RValue<Int> x, RValue<Int> y)
4739 {
4740 return IfThenElse(x != y, Int(~0), Int(0));
4741 }
4742
4743 template<typename T>
DoRcpSqrt(RValue<T> x,Precision p)4744 static RValue<T> DoRcpSqrt(RValue<T> x, Precision p)
4745 {
4746 #if defined(__i386__) || defined(__x86_64__) // On x86, 1/x is fast enough, except for lower precision
4747 bool approx = HasRcpApprox() && (p != Precision::Full);
4748 #else
4749 bool approx = HasRcpApprox();
4750 #endif
4751
4752 if(approx)
4753 {
4754 using IntType = typename CastToIntType<T>::type;
4755
4756 T rsq = RcpSqrtApprox(x);
4757
4758 if(p == Precision::Full)
4759 {
4760 rsq = rsq * (T(3.0f) - rsq * rsq * x) * T(0.5f);
4761 rsq = As<T>(CmpNEQ(As<IntType>(x), IntType(0x7F800000)) & As<IntType>(rsq));
4762 }
4763
4764 return rsq;
4765 }
4766 else
4767 {
4768 return T(1.0f) / Sqrt(x);
4769 }
4770 }
4771
RcpSqrt(RValue<Float4> x,Precision p)4772 RValue<Float4> RcpSqrt(RValue<Float4> x, Precision p)
4773 {
4774 return DoRcpSqrt(x, p);
4775 }
4776
RcpSqrt(RValue<Float> x,Precision p)4777 RValue<Float> RcpSqrt(RValue<Float> x, Precision p)
4778 {
4779 return DoRcpSqrt(x, p);
4780 }
4781
4782 } // namespace rr
4783