1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "MouseInput.h" 17 MouseInput()18MouseInput::MouseInput() : mouseStatus(INDEV_STATE_RELEASE), mouseXPosition(0), mouseYPosition(0) {} 19 SetMouseStatus(MouseStatus status)20void MouseInput::SetMouseStatus(MouseStatus status) 21 { 22 mouseStatus = status; 23 } 24 SetMousePosition(double xPosition,double yPosition)25void MouseInput::SetMousePosition(double xPosition, double yPosition) 26 { 27 mouseXPosition = xPosition; 28 mouseYPosition = yPosition; 29 } 30 GetMouseXPosition() const31double MouseInput::GetMouseXPosition() const 32 { 33 return mouseXPosition; 34 } 35 GetMouseYPosition() const36double MouseInput::GetMouseYPosition() const 37 { 38 return mouseYPosition; 39 } 40