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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef MOUSEINPUT_H
17 #define MOUSEINPUT_H
18 
19 class MouseInput {
20 public:
21     enum MouseStatus { INDEV_STATE_RELEASE = 0, INDEV_STATE_PRESS, INDEV_STATE_MOVE };
22 
23     double GetMouseXPosition() const;
24     double GetMouseYPosition() const;
25     virtual void SetMouseStatus(MouseStatus status);
26     virtual void SetMousePosition(double xPosition, double yPosition);
DispatchOsTouchEvent()27     virtual void DispatchOsTouchEvent() const {};
DispatchOsBackEvent()28     virtual void DispatchOsBackEvent() const {};
29 
30 protected:
31     MouseInput();
~MouseInput()32     virtual ~MouseInput() {}
33     MouseStatus mouseStatus;
34     double mouseXPosition;
35     double mouseYPosition;
36 };
37 
38 #endif // MOUSEINPUT_H
39