1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef MOUSEINPUT_H 17 #define MOUSEINPUT_H 18 19 class MouseInput { 20 public: 21 enum MouseStatus { INDEV_STATE_RELEASE = 0, INDEV_STATE_PRESS, INDEV_STATE_MOVE }; 22 23 double GetMouseXPosition() const; 24 double GetMouseYPosition() const; 25 virtual void SetMouseStatus(MouseStatus status); 26 virtual void SetMousePosition(double xPosition, double yPosition); DispatchOsTouchEvent()27 virtual void DispatchOsTouchEvent() const {}; DispatchOsBackEvent()28 virtual void DispatchOsBackEvent() const {}; 29 30 protected: 31 MouseInput(); ~MouseInput()32 virtual ~MouseInput() {} 33 MouseStatus mouseStatus; 34 double mouseXPosition; 35 double mouseYPosition; 36 }; 37 38 #endif // MOUSEINPUT_H 39