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Searched defs:GL_FUNC_ADD (Results 1 – 25 of 44) sorted by relevance

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/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/
Dglsc2.h97 #define GL_FUNC_ADD 0x8006 macro
/third_party/openGLES/api/GLSC2/
Dglsc2.h76 #define GL_FUNC_ADD 0x8006 macro
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_opengles2_gl2.h94 #define GL_FUNC_ADD 0x8006 macro
DSDL_opengl.h1645 #define GL_FUNC_ADD 0x8006 macro
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_opengl3_loader.h233 #define GL_FUNC_ADD 0x8006 macro
/third_party/mesa3d/include/GLES2/
Dgl2.h105 #define GL_FUNC_ADD 0x8006 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/
Dgl2.h105 #define GL_FUNC_ADD 0x8006 macro
/third_party/skia/third_party/externals/angle2/include/GLES2/
Dgl2.h86 #define GL_FUNC_ADD 0x8006 macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES2/
Dgl2.h105 #define GL_FUNC_ADD 0x8006 macro
/third_party/openGLES/api/GLES2/
Dgl2.h86 #define GL_FUNC_ADD 0x8006 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
Dgl2.h105 #define GL_FUNC_ADD 0x8006 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
Dgl3.h105 #define GL_FUNC_ADD 0x8006 macro
Dgl31.h107 #define GL_FUNC_ADD 0x8006 macro
/third_party/openGLES/api/GLES3/
Dgl3.h86 #define GL_FUNC_ADD 0x8006 macro
Dgl31.h86 #define GL_FUNC_ADD 0x8006 macro
Dgl32.h86 #define GL_FUNC_ADD 0x8006 macro
/third_party/mesa3d/include/GLES3/
Dgl3.h105 #define GL_FUNC_ADD 0x8006 macro
Dgl31.h105 #define GL_FUNC_ADD 0x8006 macro
Dgl32.h105 #define GL_FUNC_ADD 0x8006 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
Dgl3.h86 #define GL_FUNC_ADD 0x8006 macro
Dgl31.h86 #define GL_FUNC_ADD 0x8006 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
Dgl3.h105 #define GL_FUNC_ADD 0x8006 macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES3/
Dgl3.h105 #define GL_FUNC_ADD 0x8006 macro
Dgl31.h107 #define GL_FUNC_ADD 0x8006 macro
/third_party/mesa3d/include/GL/
Dgl.h1590 #define GL_FUNC_ADD 0x8006 macro

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