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Searched defs:GL_MAX_FRAGMENT_UNIFORM_VECTORS (Results 1 – 25 of 38) sorted by relevance

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/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/
Dglsc2.h216 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/openGLES/api/GLSC2/
Dglsc2.h195 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_opengles2_gl2.h267 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/mesa3d/include/GLES2/
Dgl2.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/
Dgl2.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/skia/third_party/externals/angle2/include/GLES2/
Dgl2.h208 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES2/
Dgl2.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/openGLES/api/GLES2/
Dgl2.h208 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
Dgl2.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
Dgl3.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl31.h229 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/openGLES/api/GLES3/
Dgl3.h208 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl31.h208 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl32.h208 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/mesa3d/include/GLES3/
Dgl3.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl31.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl32.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
Dgl3.h208 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl31.h208 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
Dgl3.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES3/
Dgl3.h227 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl31.h229 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
Dgl32.h229 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h932 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h932 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro

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