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Searched defs:Paused (Results 1 – 25 of 85) sorted by relevance

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/third_party/boost/libs/msm/doc/HTML/examples/
DSCSimple.cpp104 struct Paused : sc::simple_state< Paused, player > struct
106 Paused() { /*std::cout << "entering Paused" << std::endl;*/ } // entry in Paused() function
107 ~Paused() { /*std::cout << "leaving Paused" << std::endl;*/ } // exit in ~Paused()
114 player, &player::stop_and_open > > reactions;
DSCComposite.cpp134 struct Paused : sc::simple_state< Paused, player > struct
136 Paused() { /*std::cout << "entering Paused" << std::endl;*/ } // entry in Paused() argument
137 ~Paused() { /*std::cout << "leaving Paused" << std::endl;*/ } // exit in ~Paused()
144 player, &player::stop_and_open > > reactions;
DMsmSimple.cpp74 struct Paused : public msm::front::state<> struct
77 void on_entry(Event const&,FSM& ) {/*std::cout << "entering: Paused" << std::endl;*/} in on_entry()
79 void on_exit(Event const&,FSM& ) {/*std::cout << "leaving: Paused" << std::endl;*/} in on_exit()
DSimpleTutorial2.cpp121 struct Paused : public msm::front::state<> struct
123 void pause_playback(pause const&) { std::cout << "Paused::pause_playback\n"; } in pause_playback()
124 … void resume_playback(end_pause const&) { std::cout << "Paused::resume_playback\n"; } in resume_playback()
DMsmSimpleFunctors.cpp78 struct Paused : public msm::front::state<> struct
81 void on_entry(Event const&,FSM& ) {/*std::cout << "entering: Paused" << std::endl;*/} in on_entry()
83 void on_exit(Event const&,FSM& ) {/*std::cout << "leaving: Paused" << std::endl;*/} in on_exit()
DHistory.cpp135 struct Paused : public msm::front::state<> struct
138 void on_entry(Event const&,FSM& ) {std::cout << "entering: Paused" << std::endl;} in on_entry()
140 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Paused" << std::endl;} in on_exit()
/third_party/boost/libs/msm/doc/PDF/examples/
DSCSimple.cpp104 struct Paused : sc::simple_state< Paused, player > struct
106 Paused() { /*std::cout << "entering Paused" << std::endl;*/ } // entry in Paused() argument
107 ~Paused() { /*std::cout << "leaving Paused" << std::endl;*/ } // exit in ~Paused()
114 player, &player::stop_and_open > > reactions;
DSCComposite.cpp134 struct Paused : sc::simple_state< Paused, player > struct
136 Paused() { /*std::cout << "entering Paused" << std::endl;*/ } // entry in Paused() function
137 ~Paused() { /*std::cout << "leaving Paused" << std::endl;*/ } // exit in ~Paused()
144 player, &player::stop_and_open > > reactions;
DMsmSimple.cpp74 struct Paused : public msm::front::state<> struct
77 void on_entry(Event const&,FSM& ) {/*std::cout << "entering: Paused" << std::endl;*/} in on_entry()
79 void on_exit(Event const&,FSM& ) {/*std::cout << "leaving: Paused" << std::endl;*/} in on_exit()
DSimpleTutorial2.cpp121 struct Paused : public msm::front::state<> struct
123 void pause_playback(pause const&) { std::cout << "Paused::pause_playback\n"; } in pause_playback()
124 … void resume_playback(end_pause const&) { std::cout << "Paused::resume_playback\n"; } in resume_playback()
DMsmSimpleFunctors.cpp78 struct Paused : public msm::front::state<> struct
81 void on_entry(Event const&,FSM& ) {/*std::cout << "entering: Paused" << std::endl;*/} in on_entry()
83 void on_exit(Event const&,FSM& ) {/*std::cout << "leaving: Paused" << std::endl;*/} in on_exit()
DHistory.cpp135 struct Paused : public msm::front::state<> struct
138 void on_entry(Event const&,FSM& ) {std::cout << "entering: Paused" << std::endl;} in on_entry()
140 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Paused" << std::endl;} in on_exit()
/third_party/boost/libs/msm/test/
DSimpleMachine.cpp103 struct Paused : public msm::front::state<> struct
106 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
108 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
109 int entry_counter;
110 int exit_counter;
DConstructor.cpp107 struct Paused : public msm::front::state<> struct
110 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
112 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
113 int entry_counter;
114 int exit_counter;
DSerialize.cpp130 struct Paused : public msm::front::state<> struct
133 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
135 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
136 int entry_counter;
137 int exit_counter;
DSimpleInternal.cpp109 struct Paused : public msm::front::state<> struct
112 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
114 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
115 int entry_counter;
116 int exit_counter;
DSimpleInternalFunctors.cpp139 struct Paused : public msm::front::state<> struct
142 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
144 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
145 int entry_counter;
146 int exit_counter;
DSimpleWithFunctors.cpp115 struct Paused : public msm::front::state<> struct
118 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
120 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
121 int entry_counter;
122 int exit_counter;
DEventQueue.cpp115 struct Paused : public msm::front::state<> struct
118 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
120 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
121 int entry_counter;
122 int exit_counter;
DHistory.cpp157 struct Paused : public msm::front::state<> struct
160 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
162 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
163 int entry_counter;
164 int exit_counter;
DSerializeWithHistory.cpp163 struct Paused : public msm::front::state<> struct
166 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
168 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
169 int entry_counter;
170 int exit_counter;
DCompositeMachine.cpp157 struct Paused : public msm::front::state<> struct
160 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
162 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
163 int entry_counter;
164 int exit_counter;
DOrthogonalDeferred.cpp185 struct Paused : public msm::front::state<> struct
187 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
190 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
192 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
193 int entry_counter;
194 int exit_counter;
DOrthogonalDeferred2.cpp190 struct Paused : public msm::front::state<> struct
192 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
195 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
197 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
198 int entry_counter;
199 int exit_counter;
DOrthogonalDeferred3.cpp190 struct Paused : public msm::front::state<> struct
192 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list;
195 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry()
197 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit()
198 int entry_counter;
199 int exit_counter;

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