/third_party/boost/libs/msm/doc/HTML/examples/ |
D | SCSimple.cpp | 104 struct Paused : sc::simple_state< Paused, player > struct 106 Paused() { /*std::cout << "entering Paused" << std::endl;*/ } // entry in Paused() function 107 ~Paused() { /*std::cout << "leaving Paused" << std::endl;*/ } // exit in ~Paused() 114 player, &player::stop_and_open > > reactions;
|
D | SCComposite.cpp | 134 struct Paused : sc::simple_state< Paused, player > struct 136 Paused() { /*std::cout << "entering Paused" << std::endl;*/ } // entry in Paused() argument 137 ~Paused() { /*std::cout << "leaving Paused" << std::endl;*/ } // exit in ~Paused() 144 player, &player::stop_and_open > > reactions;
|
D | MsmSimple.cpp | 74 struct Paused : public msm::front::state<> struct 77 void on_entry(Event const&,FSM& ) {/*std::cout << "entering: Paused" << std::endl;*/} in on_entry() 79 void on_exit(Event const&,FSM& ) {/*std::cout << "leaving: Paused" << std::endl;*/} in on_exit()
|
D | SimpleTutorial2.cpp | 121 struct Paused : public msm::front::state<> struct 123 void pause_playback(pause const&) { std::cout << "Paused::pause_playback\n"; } in pause_playback() 124 … void resume_playback(end_pause const&) { std::cout << "Paused::resume_playback\n"; } in resume_playback()
|
D | MsmSimpleFunctors.cpp | 78 struct Paused : public msm::front::state<> struct 81 void on_entry(Event const&,FSM& ) {/*std::cout << "entering: Paused" << std::endl;*/} in on_entry() 83 void on_exit(Event const&,FSM& ) {/*std::cout << "leaving: Paused" << std::endl;*/} in on_exit()
|
D | History.cpp | 135 struct Paused : public msm::front::state<> struct 138 void on_entry(Event const&,FSM& ) {std::cout << "entering: Paused" << std::endl;} in on_entry() 140 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Paused" << std::endl;} in on_exit()
|
/third_party/boost/libs/msm/doc/PDF/examples/ |
D | SCSimple.cpp | 104 struct Paused : sc::simple_state< Paused, player > struct 106 Paused() { /*std::cout << "entering Paused" << std::endl;*/ } // entry in Paused() argument 107 ~Paused() { /*std::cout << "leaving Paused" << std::endl;*/ } // exit in ~Paused() 114 player, &player::stop_and_open > > reactions;
|
D | SCComposite.cpp | 134 struct Paused : sc::simple_state< Paused, player > struct 136 Paused() { /*std::cout << "entering Paused" << std::endl;*/ } // entry in Paused() function 137 ~Paused() { /*std::cout << "leaving Paused" << std::endl;*/ } // exit in ~Paused() 144 player, &player::stop_and_open > > reactions;
|
D | MsmSimple.cpp | 74 struct Paused : public msm::front::state<> struct 77 void on_entry(Event const&,FSM& ) {/*std::cout << "entering: Paused" << std::endl;*/} in on_entry() 79 void on_exit(Event const&,FSM& ) {/*std::cout << "leaving: Paused" << std::endl;*/} in on_exit()
|
D | SimpleTutorial2.cpp | 121 struct Paused : public msm::front::state<> struct 123 void pause_playback(pause const&) { std::cout << "Paused::pause_playback\n"; } in pause_playback() 124 … void resume_playback(end_pause const&) { std::cout << "Paused::resume_playback\n"; } in resume_playback()
|
D | MsmSimpleFunctors.cpp | 78 struct Paused : public msm::front::state<> struct 81 void on_entry(Event const&,FSM& ) {/*std::cout << "entering: Paused" << std::endl;*/} in on_entry() 83 void on_exit(Event const&,FSM& ) {/*std::cout << "leaving: Paused" << std::endl;*/} in on_exit()
|
D | History.cpp | 135 struct Paused : public msm::front::state<> struct 138 void on_entry(Event const&,FSM& ) {std::cout << "entering: Paused" << std::endl;} in on_entry() 140 void on_exit(Event const&,FSM& ) {std::cout << "leaving: Paused" << std::endl;} in on_exit()
|
/third_party/boost/libs/msm/test/ |
D | SimpleMachine.cpp | 103 struct Paused : public msm::front::state<> struct 106 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 108 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 109 int entry_counter; 110 int exit_counter;
|
D | Constructor.cpp | 107 struct Paused : public msm::front::state<> struct 110 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 112 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 113 int entry_counter; 114 int exit_counter;
|
D | Serialize.cpp | 130 struct Paused : public msm::front::state<> struct 133 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 135 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 136 int entry_counter; 137 int exit_counter;
|
D | SimpleInternal.cpp | 109 struct Paused : public msm::front::state<> struct 112 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 114 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 115 int entry_counter; 116 int exit_counter;
|
D | SimpleInternalFunctors.cpp | 139 struct Paused : public msm::front::state<> struct 142 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 144 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 145 int entry_counter; 146 int exit_counter;
|
D | SimpleWithFunctors.cpp | 115 struct Paused : public msm::front::state<> struct 118 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 120 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 121 int entry_counter; 122 int exit_counter;
|
D | EventQueue.cpp | 115 struct Paused : public msm::front::state<> struct 118 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 120 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 121 int entry_counter; 122 int exit_counter;
|
D | History.cpp | 157 struct Paused : public msm::front::state<> struct 160 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 162 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 163 int entry_counter; 164 int exit_counter;
|
D | SerializeWithHistory.cpp | 163 struct Paused : public msm::front::state<> struct 166 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 168 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 169 int entry_counter; 170 int exit_counter;
|
D | CompositeMachine.cpp | 157 struct Paused : public msm::front::state<> struct 160 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 162 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 163 int entry_counter; 164 int exit_counter;
|
D | OrthogonalDeferred.cpp | 185 struct Paused : public msm::front::state<> struct 187 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list; 190 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 192 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 193 int entry_counter; 194 int exit_counter;
|
D | OrthogonalDeferred2.cpp | 190 struct Paused : public msm::front::state<> struct 192 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list; 195 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 197 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 198 int entry_counter; 199 int exit_counter;
|
D | OrthogonalDeferred3.cpp | 190 struct Paused : public msm::front::state<> struct 192 typedef mpl::vector2<PlayingPaused,CDLoaded> flag_list; 195 void on_entry(Event const&,FSM& ) {++entry_counter;} in on_entry() 197 void on_exit(Event const&,FSM& ) {++exit_counter;} in on_exit() 198 int entry_counter; 199 int exit_counter;
|